A doll created to celebrate the inauguration event of an old noble family.
This item cannot be upgraded.
Position: Upper
Mdef + 5
Reduces damage taken from boss monsters by 10%.
Set Bonus
Zealotus Doll
Zealotus Cute Pet
Reduces damage taken from boss monsters by an additional 5%.
If pet is friendly or higher,
Reduces damage taken from boss monsters by an additional 5%.
Prevents the user from being knocked back.
An egg in which a cute Zealotus pet rests. This can be hatched using a Pet Incubator.
Diet: Immortal Heart
Summoned Bonus
Increases physical and magical damage on Demi-Human race targets by 2%.
Increases physical and magical damage on Human Player race targets by 2%.
This mask, which issymbolic of Zealotus,mistress of the Glast Heim Underground Prison, makes its wearer feel like looking down on normal human peons.
Position: Upper
Increases damage against Demi-Human monsters by 5%
Reduces damage from Demi-Human monsters by 5%.
Increases damage against Human Player monsters by 5%
Reduces damage from Human Player monsters by 5%.
Rental Item
Spotty eel that appeared on Malangdo beach. It is always elastic and trying to straighten itself. That is why we can use it as an arrow.
AGI + 3, if distant physical Attack, ASPD + 2 for 5 sec
if base lv over 100 , ranged physical Attack +20%
A spear imbued with the Wind property.
Property: Wind
Adds a 10% chance of casting Level 3 Thunderstorm on the target when performing a physical attack.
Adds a 2% chance of inflicting Silence on the target when performing a physical attack.
A spear imbued with the Wind property.
Property: Wind
Adds a 10% chance of casting Level 3 Thunderstorm on the target when performing a physical attack.
Adds a 2% chance of inflicting Silence on the target when performing a physical attack.
Compounds On: Accessory
Agi + 1
Crit + 3
Set Bonus
Shinobi Card
The Paper Card
Wanderer Card
Wild Rose Card
Zhu Po Long Card
Str + 5
Agi + 5
Aspd + 5%
Increased Movement Speed.
Disables the following effects of The Paper Card, Drains 1 SP from the user when performing a physical attack.
Disables the following effects of Wanderer Card, Adds a 2% chance of casting Level 1 Snatch on the target when performing a physical attack.
Thief Bonus
Reduces the number of gems required for skills by 1.
Zipper Bear Card.
ATK +30.
Drain 1 SP each time
the user is attacking.
If worn by Merchant Class
characters, their weapons
cannot be damaged.
Merchant Card Set
Zipper Bear Card
Baby Leopard Card
Raggler Card
Myst Case Card
Heirozoist Card
Luk +10
+20% Mammonite Damage
+ 2 SP per attack.
Merchant Class Bonus:
20% chance of reflecting
Magic spells.
A chance of gaining
'Old Purple Box' each time
a monster is killed.
Alchemist Card Set
Zipper Bear Card
Baby Leopard Card
Raggler Card
Muka Card
Holden Card
Str +4
+20% Mammonite Damage
+1 SP per attack.
+7% Max HP/SP
Alchemist Class Bonus:
A chance of auto casting
level 1 Adrenaline Rush
when attacking physically.
A low chance of obtaining
Glistening Coat and/or
Stem when defeating
monsters.
ATK and MATK +50.
Every 2 levels upgrade, ATK and MATK +10, ATK and MATK +1%.
Every 4 levels upgrade, Increases damage of Adoramus and Knuckle Arrow by 15%
If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds
If refine rate is 11 or higher, Reduces Delay after using skills by 10%
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Set Bonus:
Zodiac Boots(Acolyte)
Margaretha Memory
Reduces Adoramus skill cooldown by 1.5 seconds.
for every 4 upgrade level of weapon, increases Holy magic damage by 15%.
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Set Bonus:
Zodiac Boots(Acolyte)
Chen Memory
Reduces delay after using skill by 15%.
for every 4 upgrade level of weapon, increases physical damage against Boss monsters by 10%.
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Set Bonus:
Zodiac Boots(Acolyte)
Margaretha Memory
Biolab Cancer Diadem
If the sum of helmet, shoes, and weapon refinement level is 33 or higher,
when using skills, Gemstone will not be lost.
If the sum of helmet, shoes, and weapon refinement level is 35 or higher,
Ignores the magic defense of all monsters by 40% (except Player).
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Set Bonus:
Zodiac Boots(Acolyte)
Chen Memory
Biolab Lion Crown
If the sum of helmet, shoes, and weapon refinement level is 33 or higher,
Increases range physical damage by 30%.
If the sum of helmet, shoes, and weapon refinement level is 35 or higher,
Ignores the physical defense of all monsters by 40% (except Player)
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Required Lv: 100
A pair of shoes designed according to the constellation.
It might resonate with certain memories and zodiac equipment.
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MATK + 50, ATK + 50.
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For every 2 refine level, MATK + 10, ATK + 10, MATK + 1%, ATK + 1%.
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For every 4 refine level, increase Aimed Bolt and Metallic Sound damage by 15%.
------------------------
When refined to +9 or higher, reduce Fixed Casting Time by 0.5 seconds.
------------------------
When refined to +11 or higher, reduce After Cast Delay by 10%.
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Set Bonus:
Zodiac Boots (Archer) [1]
Cecil's Memory
Reduce Arrow Storm cooldown by 0.7 seconds.
For every 4 refine level of Weapon,
Reduce Fixed Casting Time by 0.2 seconds.
Reduce After Cast Delay by 5%.
Reduce Aimed Bolt and Arrow Storm Variable Casting Time by 35%.
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Set Bonus:
Zodiac Boots (Archer) [1]
Alphoccio's Memory
OR
Zodiac Boots (Archer) [1]
Trentini's Memory
Reduce Metallic Sound cooldown by 0.5 seconds.
For every 4 refine level of Weapon, increase Neutral property magical damage by 15%.
------------------------
Set Bonus:
Zodiac Boots (Archer) [1]
Biolab Virgo Diadem [1]
Cecil's Memory
When total refine level of Helmet, Shoes, and Weapon is 33 or higher,
Increase Aimed Bolt damage by 250% when using No Limits. for 30 seconds.
When total refine level of Helmet, Shoes, and Weapon is 35 or higher,
Ignore physical defense of all race enemies (excluding players) by 40%.
------------------------
Set Bonus:
Zodiac Boots (Archer) [1]
Biolab Libra Crown [1]
Alphoccio's Memory
OR
Zodiac Boots (Archer) [1]
Biolab Libra Crown [1]
Trentini's Memory
When total refine level of Helmet, Shoes, and Weapon is 33 or higher,
There's a 35% chance to cast additional Metallic Sound Lv 10 when using Metallic Sound.
When total refine level of Helmet, Shoes, and Weapon is 35 or higher,
Ignore magic defense of all race enemies (excluding players) by 40%.
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Def : 60
MATK + 50
Every 2 levels upgrade, MATK +10, MATK +1%.
Every 4 levels upgrade, Increases damage of Crimson Rock, Psychic Wave skills by 15%
If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds
If refine rate is 11 or higher, Reduces Delay after using skills by 10%
------------------------
Set Bonus:
Zodiac Boots(Mage)
Kathryne Memory
Reduces Crimson Rock skill cooldown by 3 seconds,
for every 4 upgrade level of weapon, Increases Fire element magic damage by 15% and reduces variable casting time by 10%.
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Set Bonus:
Zodiac Boots(Mage)
Celia Memory
Reduces the Cooldown of Psychic Wave skill by 1 second.
Can use Dark Claw Lv.5 skill,
Dark Claw cooldown reduced by 30 seconds
for every 4 upgrade level of weapon, Cold Bolt, Fire Bolt, Lightning Bolt damage +40%.
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Set Bonus:
Zodiac Boots(Mage)
Kathryne Memory
Biolab Aquarius Crown
If the sum of helmet, shoes, and weapon refinement level is 33 or higher,
Magic damage to all type enemies +20%.
When doing magical attack, 3% Chance to increase MATK +30% for 10 seconds.
If the sum of helmet, shoes, and weapon refinement level is 35 or higher,
Ignore magical defense of all monster races 40% (except Player)
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Set Bonus:
Zodiac Boots(Mage)
Celia Memory
Biolab Aquarius Diadem
If the sum of helmet, shoes, and weapon refinement level is 33 or higher,
Magic damage to all type enemies +20%.
When doing magical attack, 3% Chance to increase INT +200 for 10 seconds.
If the sum of helmet, shoes, and weapon refinement level is 35 or higher,
Ignore magical defense of all monster races 40% (except Player)
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Required Lv: 100