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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

All items in Renewal

Page 978 of 979
Zealotus Doll

Zealotus Doll [1]

#5975 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
30
Buy value
10 z
Sell value
5 z
A doll created to celebrate the inauguration event of an old noble family. This item cannot be upgraded. Position: Upper Mdef + 5 Reduces damage taken from boss monsters by 10%. Set Bonus Zealotus Doll Zealotus Cute Pet Reduces damage taken from boss monsters by an additional 5%. If pet is friendly or higher, Reduces damage taken from boss monsters by an additional 5%. Prevents the user from being knocked back.
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Zealotus Egg

Zealotus Egg

#9026 · Petegg
Weight
0
Buy value
20 z
Sell value
10 z
An egg in which a cute Zealotus pet rests. This can be hatched using a Pet Incubator. Diet: Immortal Heart Summoned Bonus Increases physical and magical damage on Demi-Human race targets by 2%. Increases physical and magical damage on Human Player race targets by 2%.
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Zealotus Mask

Zealotus Mask

#5121 · Armor · Headgear (Top + Mid)
DEF
3
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
40
Buy value
20 z
Sell value
10 z
This mask, which issymbolic of Zealotus,mistress of the Glast Heim Underground Prison, makes its wearer feel like looking down on normal human peons. Position: Upper Increases damage against Demi-Human monsters by 5% Reduces damage from Demi-Human monsters by 5%. Increases damage against Human Player monsters by 5% Reduces damage from Human Player monsters by 5%.
Full item details & effects
Zebra Eel

Zebra Eel

#18108 · Bow · Weapon (Two-Handed)
ATK
180
Weapon Lv.
1
Required Lv.
50
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Rental Item Spotty eel that appeared on Malangdo beach. It is always elastic and trying to straighten itself. That is why we can use it as an arrow. AGI + 3, if distant physical Attack, ASPD + 2 for 5 sec if base lv over 100 , ranged physical Attack +20%
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Zeny Knife

Zeny Knife

#1238 · Dagger · Weapon
ATK
64
Weapon Lv.
3
Required Lv.
70
Slots
0
Weight
120
Buy value
20 z
Sell value
10 z
A dagger that steals zeny from monsters upon their defeat. Property: Neutral Adds a chance of gaining 1 to 100 zeny when a monster is killed.
Full item details & effects
Zephyrus

Zephyrus [3]

#1481 · Two-Handed Spear · Weapon (Two-Handed)
ATK
170
Weapon Lv.
4
Required Lv.
48
Slots
3
Weight
200
Buy value
20 z
Sell value
10 z
A spear imbued with the Wind property. Property: Wind Adds a 10% chance of casting Level 3 Thunderstorm on the target when performing a physical attack. Adds a 2% chance of inflicting Silence on the target when performing a physical attack.
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Zhu Po Long Card

Zhu Po Long Card

#4272 · Card · Accessory
Weight
1
Buy value
20 z
Sell value
10 z
Compounds On: Accessory Agi + 1 Crit + 3 Set Bonus Shinobi Card The Paper Card Wanderer Card Wild Rose Card Zhu Po Long Card Str + 5 Agi + 5 Aspd + 5% Increased Movement Speed. Disables the following effects of The Paper Card, Drains 1 SP from the user when performing a physical attack. Disables the following effects of Wanderer Card, Adds a 2% chance of casting Level 1 Snatch on the target when performing a physical attack. Thief Bonus Reduces the number of gems required for skills by 1.
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Zipper Bear Card

Zipper Bear Card

#4281 · Card · Weapon
Weight
1
Buy value
20 z
Sell value
10 z
Zipper Bear Card. ATK +30. Drain 1 SP each time the user is attacking. If worn by Merchant Class characters, their weapons cannot be damaged. Merchant Card Set Zipper Bear Card Baby Leopard Card Raggler Card Myst Case Card Heirozoist Card Luk +10 +20% Mammonite Damage + 2 SP per attack. Merchant Class Bonus: 20% chance of reflecting Magic spells. A chance of gaining 'Old Purple Box' each time a monster is killed. Alchemist Card Set Zipper Bear Card Baby Leopard Card Raggler Card Muka Card Holden Card Str +4 +20% Mammonite Damage +1 SP per attack. +7% Max HP/SP Alchemist Class Bonus: A chance of auto casting level 1 Adrenaline Rush when attacking physically. A low chance of obtaining Glistening Coat and/or Stem when defeating monsters.
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Zodiac Boots (Acolyte)

Zodiac Boots (Acolyte) [1]

#470270 · Armor · Footgear
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
ATK and MATK +50. Every 2 levels upgrade, ATK and MATK +10, ATK and MATK +1%. Every 4 levels upgrade, Increases damage of Adoramus and Knuckle Arrow by 15% If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds If refine rate is 11 or higher, Reduces Delay after using skills by 10% ------------------------ Set Bonus: Zodiac Boots(Acolyte) Margaretha Memory Reduces Adoramus skill cooldown by 1.5 seconds. for every 4 upgrade level of weapon, increases Holy magic damage by 15%. ------------------------ Set Bonus: Zodiac Boots(Acolyte) Chen Memory Reduces delay after using skill by 15%. for every 4 upgrade level of weapon, increases physical damage against Boss monsters by 10%. ------------------------ Set Bonus: Zodiac Boots(Acolyte) Margaretha Memory Biolab Cancer Diadem If the sum of helmet, shoes, and weapon refinement level is 33 or higher, when using skills, Gemstone will not be lost. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignores the magic defense of all monsters by 40% (except Player). ------------------------ Set Bonus: Zodiac Boots(Acolyte) Chen Memory Biolab Lion Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Increases range physical damage by 30%. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignores the physical defense of all monsters by 40% (except Player) ------------------------ Required Lv: 100
Full item details & effects
Zodiac Boots (Archer)

Zodiac Boots (Archer) [1]

#470263 · Armor · Footgear
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
A pair of shoes designed according to the constellation. It might resonate with certain memories and zodiac equipment. ------------------------ MATK + 50, ATK + 50. ------------------------ For every 2 refine level, MATK + 10, ATK + 10, MATK + 1%, ATK + 1%. ------------------------ For every 4 refine level, increase Aimed Bolt and Metallic Sound damage by 15%. ------------------------ When refined to +9 or higher, reduce Fixed Casting Time by 0.5 seconds. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 10%. ------------------------ Set Bonus: Zodiac Boots (Archer) [1] Cecil's Memory Reduce Arrow Storm cooldown by 0.7 seconds. For every 4 refine level of Weapon, Reduce Fixed Casting Time by 0.2 seconds. Reduce After Cast Delay by 5%. Reduce Aimed Bolt and Arrow Storm Variable Casting Time by 35%. ------------------------ Set Bonus: Zodiac Boots (Archer) [1] Alphoccio's Memory OR Zodiac Boots (Archer) [1] Trentini's Memory Reduce Metallic Sound cooldown by 0.5 seconds. For every 4 refine level of Weapon, increase Neutral property magical damage by 15%. ------------------------ Set Bonus: Zodiac Boots (Archer) [1] Biolab Virgo Diadem [1] Cecil's Memory When total refine level of Helmet, Shoes, and Weapon is 33 or higher, Increase Aimed Bolt damage by 250% when using No Limits. for 30 seconds. When total refine level of Helmet, Shoes, and Weapon is 35 or higher, Ignore physical defense of all race enemies (excluding players) by 40%. ------------------------ Set Bonus: Zodiac Boots (Archer) [1] Biolab Libra Crown [1] Alphoccio's Memory OR Zodiac Boots (Archer) [1] Biolab Libra Crown [1] Trentini's Memory When total refine level of Helmet, Shoes, and Weapon is 33 or higher, There's a 35% chance to cast additional Metallic Sound Lv 10 when using Metallic Sound. When total refine level of Helmet, Shoes, and Weapon is 35 or higher, Ignore magic defense of all race enemies (excluding players) by 40%. ------------------------ Def : 60
Full item details & effects
Zodiac Boots (Mage)

Zodiac Boots (Mage) [1]

#470258 · Armor · Footgear
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
MATK + 50 Every 2 levels upgrade, MATK +10, MATK +1%. Every 4 levels upgrade, Increases damage of Crimson Rock, Psychic Wave skills by 15% If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds If refine rate is 11 or higher, Reduces Delay after using skills by 10% ------------------------ Set Bonus: Zodiac Boots(Mage) Kathryne Memory Reduces Crimson Rock skill cooldown by 3 seconds, for every 4 upgrade level of weapon, Increases Fire element magic damage by 15% and reduces variable casting time by 10%. ------------------------ Set Bonus: Zodiac Boots(Mage) Celia Memory Reduces the Cooldown of Psychic Wave skill by 1 second. Can use Dark Claw Lv.5 skill, Dark Claw cooldown reduced by 30 seconds for every 4 upgrade level of weapon, Cold Bolt, Fire Bolt, Lightning Bolt damage +40%. ------------------------ Set Bonus: Zodiac Boots(Mage) Kathryne Memory Biolab Aquarius Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Magic damage to all type enemies +20%. When doing magical attack, 3% Chance to increase MATK +30% for 10 seconds. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignore magical defense of all monster races 40% (except Player) ------------------------ Set Bonus: Zodiac Boots(Mage) Celia Memory Biolab Aquarius Diadem If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Magic damage to all type enemies +20%. When doing magical attack, 3% Chance to increase INT +200 for 10 seconds. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignore magical defense of all monster races 40% (except Player) ------------------------ Required Lv: 100
Full item details & effects
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