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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Cri+10” in Renewal

Page 1 of 14
Adventurer's Backpack

Adventurer's Backpack [1]

#2576 · Armor · Garment
DEF
20
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A backpack befitting of any hero. Enables Level 1 Greed. If upgrade level is +7 or higher, ATK + 20 if the users base Str is 90 or higher. MATK + 30 if the users base Int is 90 or higher. Aspd + 8% if the users base Agi is 90 or higher. Increases long-ranged damage on targets by 5% if the users base Dex is 90 or higher. Increases critical damage on targets by 10% if the users base Luk is 90 or higher. Reduces damage taken from Neutral property attacks by 5% if the users base Vit is 90 or higher. If upgrade level is +9 or higher, Additional ATK + 10 if the users base Str is 90 or higher. Additional MATK + 20 if the users base Int is 90 or higher. Aspd + 1 if the users base Agi is 90 or higher. Increases long-ranged damage on targets by an additional 5% if the users base Dex is 90 or higher. Increases critical damage on targets by an additional 5% if the users base Luk is 90 or higher. Reduces damage taken from Neutral property attacks by an additional 5% if the users base Vit is 90 or higher.
Full item details & effects
Aegir Shoes

Aegir Shoes [1]

#22059 · Armor · Footgear
DEF
13
Armor Lv.
1
Required Lv.
40
Slots
1
Weight
30
Buy value
10 z
Sell value
5 z
Shoes of Sea God Egir. Can't be destroyed. MHP + 500, MSP + 50. ------------------------ Set Bonus Egir Shoes Egir Helm" Critical +10 to fish-type monster. Critical +1 to fish-type enemies per refine of shoes. ------------------------ Def : 13
Full item details & effects
Aegis of the Illusive

Aegis of the Illusive [1]

#460094 · Armor · Shield
DEF
40
Armor Lv.
1
Required Lv.
190
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A shield that protects its wielder from falsehood. CRI +5. Reduces physical and magic damage received from Normal enemies by 10%. ------------------------ When refined to +7 or higher, ASPD +2. ------------------------ When refined to +9 or higher, Petitio skill cooldown -0.2 seconds. ------------------------ When refined to +11 or higher, After Cast Delay -5%. Critical Damage +10%. ------------------------ Def: 40
Full item details & effects
All Above Time (Melee)

All Above Time (Melee)

#15983 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
60
Buy value
0 z
Sell value
0 z
A mysterious relic found in Old Glast Heim. It seems to shimmer with the flow of time itself. ------------------------ Reduces After Cast Delay by 10%. ------------------------ Increases melee physical damage by 10%. ------------------------ Set Bonus: All Above Time (Melee) Shard of Strength Jewel ATK + 80. ------------------------ Set Bonus: All Above Time (Melee) Shard of Agility Jewel CRI + 30, Critical Damage + 30%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Anemos Shield

Anemos Shield [1]

#28921 · Armor · Shield
DEF
150
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
350
Buy value
20 z
Sell value
10 z
A shield that contains the power of the wind. Required Jobs: All Jobs Mdef + 15 Increases physical and magical damage on Wind property targets by 5%. Reduces damage taken from Wind property attacks by 10%. This item is indestructible in battle. If upgrade level is +6 or higher, Increases physical and magical damage on Wind property targets by an additional 10%. Reduces damage taken from Wind property attacks by an additional 15%. If upgrade level is +8 or higher, If the users base Str is 90 or higher, ATK + 50 If the users base Agi is 90 or higher, Aspd + 5% If the users base Vit is 90 or higher, Increases the recovery rate of recovery items by 10%. If the users base Int is 90 or higher, MATK + 30 If the users base Dex is 90 or higher, Reduces the variable casting time of skills by 5%. If the users base Luk is 90 or higher, Increases critical damage on targets by 5%.
Full item details & effects
Angel Wing Bow

Angel Wing Bow [2]

#700065 · Bow · Weapon (Two-Handed)
ATK
290
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A bow said to be made of an angel's wings. ------------------------ ATK + 5%, CON + 2. ------------------------ Increase Crescive Bolt damage by 5%. ------------------------ When refined to +5 or higher, increase Crescive Bolt damage by additional 10%. ------------------------ When refined to +7 or higher, increase long-range physical damage by 5%. ------------------------ When refined to +9 or higher, increase Crescive Bolt damage by additional 10%. ------------------------ When refined to +10 or higher, CRI + 10. ------------------------ When refined to +11 or higher, increase Crescive Bolt damage by additional 5% and Gale Storm damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase long-range physical damage by 10%. [Grade C] Increase physical damage against all sizes enemies by 10%. [Grade B] Increase physical damage against all races enemies by 10%. [Grade A] Increase physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Antonio's Coat

Antonio's Coat [1]

#15249 · Armor · Armor
DEF
50
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A replica of the coat Antonio is wearing. Once worn, you feel like you could become the NEW Antonio. Property: Neutral Reduces the variable casting time of skills by 10%. If upgrade level is +7 or higher, Mdef + 5 Perfect Dodge + 1 This item is indestructible in battle. If upgrade level is +8 or higher, Additional Mdef + 10 Additional Perfect Dodge + 1 Reduces damage taken from Demi-Human race enemies by 7%. If upgrade level is +9 or higher, Additional Mdef + 15 Additional Perfect Dodge + 1 Reduces damage taken from Critical Slash by 100%. Set Bonus Antonio Card Antonio's Coat Def + 250 Reduces damage taken from Neutral, Water, Earth, Fire, Wind, Poison, Holy, Shadow, Ghost and Undead property attacks by 5%. Enables Level 1 Teleport. Disables the following effects of Antonio Card: Adds a 50% chance of casting Level 1 Teleport on the user when receiving a physical attack. If upgrade level is +7 or higher, Immune to Frozen. If upgrade level is +9 or higher, Prevents the user from being knocked back.
Full item details & effects
Arabian Manteau

Arabian Manteau [1]

#480023 · Armor · Garment
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
MaxHP + 10% Increase critical damage by 5%. When refined to +8 or higher CRIT + 5 Increase critical damage by an additional 5%. When refined to +9 CRIT + 10 Increase critical damage by an additional 20%. When refined to +10 CRIT + 20 Increase critical damage by an additional 30%. When refined to +11 CRIT + 30 Increase critical damage by an additional 50%. Set Bonus When equipped with Ifrit Card Increase resistance to fire property attacks by 100% Reduce incoming damage of Critical Slash by 100%.
Full item details & effects
Ascendant Crown

Ascendant Crown [1]

#5897 · Armor · Headgear (Top)
DEF
20
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
5
Buy value
20 z
Sell value
10 z
A copy of the legendary artifact left behind by the greatest Super Novice to ever walk the earth. The real one has been lost for ages, but this replica can imitate some of its awesome power. Position: Upper ATK + 15% MATK + 15% Mdef + 20 Hit + 20 Flee + 20 Perfect Dodge + 10 Crit + 20 Aspd + 5 Reduces the variable casting time of skills by 20%. Reduces damage taken from Neutral property attacks by 5%. If upgrade level is +9 or higher, All Stats + 10 Max HP + 15% Max SP + 15% Concept by Team Inubashiri.
Full item details & effects
Assassin Handcuffs

Assassin Handcuffs [1]

#2892 · Armor · Accessory
DEF
3
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
56,000 z
Sell value
28,000 z
A glove designed to defend and attack at the same time. Max SP + 20 Crit + 3 Set Bonus Krishna [1] Assassin Handcuffs [1] ATK + 50 Flee - 30 Increases the damage of Sonic Blow by 50%. Set Bonus Chakram [2] Assassin Handcuffs [1] Max HP - 10% Crit + 4 Increases critical damage on targets by 40%.
Full item details & effects
Assassin Robe

Assassin Robe [1]

#2378 · Armor · Armor
DEF
41
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
If you desire to move more quickly, this might help. It gives off multiple effects when compounded as a set. Account Bound Max HP + 150 Mdef + 2 Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Human Player race enemies by 2%. Set Bonus Assassin Robe [1] Battle Greave [1] Captain's Manteau [1] Agi + 3 Max HP + 12% Crit + 5% Aspd + 5% Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%. Restores 3000 HP to the user every X second for 10 seconds when receiving a physical attack.
Full item details & effects
Assassin's Skull Mask

Assassin's Skull Mask

#18868 · Armor · Headgear (Mid + Lower)
DEF
2
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
50
Buy value
10 z
Sell value
5 z
A mask that is worn by a group of Eastern assassins. It's shaped like a skull to notify victims of their imminent death. Position: Middle, Lower Crit + 5 Set Bonus Assassin's Despair [1] Assassin's Skull Mask Increases physical damage on Demi-Human race targets by 10%.
Full item details & effects
Asteria's Boots

Asteria's Boots [1]

#22167 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
25
Buy value
0 z
Sell value
0 z
Shoes said to have been worn by a noble being in a distant land. ------------------------ All basic status + 1 ------------------------ If refine level is +10 or above, If pure STR is 100 or above, MAX HP & MAX SP +5% (If pure STR is 120 or above, +2% additionally), If pure INT is 100 or above, Fixed cast time -30% (If pure INT is 120 or above, fixed cast time -0.5 seconds additionally), If pure VIT is 100 or above, Damage taken from Medium size enemies -10% (If pure VIT is 120 or above, -5% additionally), If pure AGI is 100 or above, Increases ASPD (delay after attack -8%) (If pure AGI is 120 or above, ASPD +1 additionally), If pure DEX is 100 or above, Delay after skill -3% (If pure DEX is 120 or above, -2% additionally), If pure LUK is 100 or above, CRIT +5 (If pure LUK is 120 or above, CRIT +2 additionally, Perfect Dodge +1). ------------------------ Def : 25
Full item details & effects
Asteria's Boots-LT

Asteria's Boots-LT [1]

#470205 · Armor · Footgear
DEF
25
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
25
Buy value
0 z
Sell value
0 z
All basic Status +3. MDEF+10. ------------------------ When refined to +10, If pure STR is 100, Max HP +10%,Max SP +10%. If pure INT is 100, reduces fixed casting time 0.5 seconds. If pure VIT is 100, physical damage taken from medium targets is -15%. If pure AGI is 100, ASPD +15%. If pure DEX is 100, delay after skill -7%. If pure LUK is 100, CRI +10, perfect dodge +5. ------------------------ When refined to +13, When POW 60 or higher, melee physical attack damage +15%. When STA 60 or higher, reduces after cast delay 8%, RES +30. When WIS 60 or higher, reduces after cast delay 8%, MRES +30. When SPL 60 or higher, increases all properties magic damage by +15%. When CON 60 or higher, increases range physical atttack damage by +15%. When CRT 60 or higher, H.PLUS +10, C.Rate +10. ------------------------ [Grade Bonus] [Grade D] RES +30, MRES +30. [Grade C] P.ATK, S.MATK +5. [Grade B] Increases physical/magic damage to enemies of all sizes by 15%. [Grade A] When refined to +13, reduces fixed casting 0.5 seconds. ------------------------ Def: 25
Full item details & effects
Astro Circle

Astro Circle

#18938 · Armor · Headgear (Top)
DEF
1
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
30
Buy value
0 z
Sell value
0 z
The universe at your fingertips. You can enjoy astronomical observations even on cloudy days. INT + 1. Reduce incoming damage from Meteor Storm, Crimson Rock by 20%. Reduce incoming damage from Comet by 5%. Increase damage of Meteor Storm, Crimson Rock by additional 5% per 3 refine rates. (Benefits capped at refine rate +10) When refined to +6 or higher, reduce incoming damage from Meteor Storm, Crimson Rock by additional 2% per 1 refine rate. (Benefits capped at refine rate +10) Location : Upper Weight : 30
Full item details & effects
Astrologer's Dawn Boots

Astrologer's Dawn Boots [1]

#470291 · Armor · Footgear
DEF
20
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
All talent status +10. ------------------------ Every 2 refine level, ATK and MATK +10. Every 3 refine level, POW, SPL, CON +2. ------------------------ When refine +7 or higher, increases melee/ranged physical damage by 12%, increases all property magical damage by 12%. When refine +9 or higher, decreases after cast delay by 8%. When refine +11 or higher, reduces fixed casting time by 0.7 seconds. When refine +13 or higher, increases physical/magical damage to all race enemies by 12%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Power Lv2 When physically attacking, has 3% chance to increase STR by 100 for 10 seconds. when Shoes [C grade], POW +7, When Shoes [A grade], additional POW +12, and Perfect Hit +8%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Stamina Lv2 When physically attacking, has 3% chance to increase VIT by 120 for 10 seconds. when Shoes [C grade], MHP +8%, P.ATK +10, When Shoes [A grade], additional MHP +15%, P.ATK +15, and increases physical damage all sizes enemies by 25%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Wisdom Lv2 When magically attack, has 3% chance to increase MATK by 30% for 10 seconds. when Shoes [C grade], reduces variable casting time by 20%, S.MATK +10. When Shoes [A grade], reduces variable casting time by additional 35%, S.MATK +15, and increases magical damage to all sizes enemies by 25%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Spell Lv2 When magically attack, has 3% chance to increase INT by 120 for 10 seconds. when Shoes [C grade], SPL +10. When Shoes [A grade], additional SPL +20, and reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Concentration Lv2 When physically attacking, has 3% chance to increase DEX by 150 for 10 seconds. when Shoes [C grade], CON +10. When Shoes [A grade], additional CON +20, and increases ranged physical damage by 8%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Creative Lv2 When physically attacking, has 3% chance to increase ATK by 20% for 10 seconds. when Shoes [C grade], CRI +7. When Shoes [A grade], additional CRT +12, and C.RATE +10. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Power Lv3 When physically attacking, has 3% chance to increase STR by 120 for 10 seconds. when Shoes [C grade], POW +10, When Shoes [A grade], additional POW +18, and Perfect Hit +15%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Stamina Lv3 When physically attacking, has 3% chance to increase VIT by 150 for 10 seconds. when Shoes [C grade], MHP +10%, P.ATK +10, When Shoes [A grade], additional MHP +20%, P.ATK +15, and increases physical damage all sizes enemies by 30%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Wisdom Lv3 When magically attack, has 3% chance to increase MATK by 35% for 10 seconds. when Shoes [C grade], reduces variable casting time by 25%, S.MATK +10. When Shoes [A grade], reduces variable casting time by additional 45%, S.MATK +15, and increases magical damage to all sizes enemies by 30%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Spell Lv3 When magically attack, has 3% chance to increase INT by 150 for 10 seconds. when Shoes [C grade], SPL +12. When Shoes [A grade], additional SPL +27, and reduces fixed casting time by 0.3 seconds. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Concentration Lv3 When physically attacking, has 3% chance to increase DEX by 200 for 10 seconds. when Shoes [C grade], CON +12. When Shoes [A grade], additional CON +27, and increases ranged physical damage by 15%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Creative Lv3 When physically attacking, has 3% chance to increase ATK by 25% for 10 seconds. when Shoes [C grade], CRI +8. When Shoes [A grade], additional CRT +17, and C.RATE +12. ------------------------ [Grade Bonus] [Grade D] MHP and MSP +5%. [Grade C] ATK and MATK +7%. [Grade B] Reduced fixed casting time by 0.3 seconds. [Grade A] Increases physical/magical damage to all class enemies by 10%. ------------------------ Def : 20
Full item details & effects
Attacker Booster Manteau

Attacker Booster Manteau [1]

#480000 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
0 z
Sell value
0 z
A special manteau for your rapid growth. Specialized in Melee Physical Attack. Cannot be refined. ASPD + 5% For every 3 refine levels, increases CRI + 2. If refined to +7, increases Critical Damage by 5%. If refined to +9, reduces after cast delay by 10%.
Full item details & effects
Attacker Booster Plate

Attacker Booster Plate [1]

#450001 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
0 z
Sell value
0 z
A special armor for your rapid growth. Specialized in Melee Physical Attack. Cannot be refined. ATK + 100 Reduces after cast delay by 5%. For every 2 refine levels, increases ATK + 1%. For every 3 refine levels, increases Critical Damage 1%. If refined to +7, increases ATK + 50. If refined to +9, decreases after cast delay by an additional 5%.
Full item details & effects
Automatic Engine Wing C-Type

Automatic Engine Wing C-Type [1]

#480451 · Armor · Garment
DEF
35
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Enables Level 1 Greed. MHP +2500. For every 2 refine level, ATK and MATK +10. When refined to +7 or higher, ASPD +10%, reduces variable casting time by 15%,CRI +10. When refined to +9 or higher, Increase melee and long ranged physical damage by 10%. MATK +10%. When refined to +11 or higher, Increase melee and long ranged physical damage by additional 7%. MATK +10%. ------------------------ Set Bonus: Automatic Engine Wing Type C Automatic Armor Type A/B If the sum of refine rate of set is 21 or higher, ignore defense and magical defense of Dragon,Fish and Demon monsters by 30%. ------------------------ Def : 35
Full item details & effects
Automatic Engine Wing Type A

Automatic Engine Wing Type A [1]

#480020 · Armor · Garment
DEF
70
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
Combat engine improved with the technology of Barmund Mansion, Type A. Various modules can be used for additional abilities. MaxHP +1,500 MaxHP +100 for every 2 refine levels When refined to +7 or higher, Increased ASPD (ASPD +7%) If equipped with Automatic Leg Type A, Critical damage +15% If equipped with Automatic Leg Type B, Variable Cast Time -15%
Full item details & effects
Beam Claymore-OSAD

Beam Claymore-OSAD [2]

#600028 · Two-Handed Sword · Weapon (Two-Handed)
ATK
250
Weapon Lv.
5
Required Lv.
170
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
Beam Claymore-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle CRI + 10. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, increases critical damage by 20%, increases Storm Blast damage by 25%. If refine rate is 11 or higher, increases physical and magical damage against small and medium size enemies by 25%. ------------------------ ATK : 250 Weapon Lv : 5
Full item details & effects
Black Eagle Ring

Black Eagle Ring [1]

#490586 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
Reduces delay after skill by 5%. ATK + 100, ATK + 10%. Increases long ranged physical damage by 15%. ------------------------ Set Bonus: Black Eagle Ring [1] Circlet of Time(Ranger) [1] Reduces delay after skill by 5%. For every 3 refine level of headgear, increases physical damage to enemies of all sizes by 4% If refine rate is 11 or higher, reduces variable casting time of Aimed Bolt, Arrow Storm, Focus Arrow Strike by 100% ------------------------ Set Bonus: Black Eagle Ring [1] Temporal Jewel(Str) lv.3 Reduces fixed casting time by 0.5 seconds For every 2 refine level of Headgear, increases Aimed Bolt damage by 20% ------------------------ Set Bonus: Black Eagle Ring [1] Temporal Jewel(Dex) lv.3 Reduces delay after skill by 8%. For every 2 refine level of Headgear, increases Arrow Storm damage by 20%, reduces Arrow Storm skill cooldown by 0.3 seconds. ------------------------ Set Bonus: Black Eagle Ring [1] Temporal Jewel(Luk) lv.3 Increases critical damage by 15%. For every 2 refine level of Headgear, increases Focused Arrow Strike damage by 20% ------------------------
Full item details & effects
Blood Rapier

Blood Rapier [2]

#500065 · One-Handed Sword · Weapon
ATK
210
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A rapier stained crimson from countless battles and the blood it has spilled. ------------------------ ATK + 5%, POW + 2. ------------------------ Increases Mayhemic Thorns damage by 5%. ------------------------ When refined to +5 or higher, increases Mayhemic Thorns damage by 10%. ------------------------ When refined to +7 or higher, increases long-range physical damage by 5%. ------------------------ When refined to +9 or higher, increases Mayhemic Thorns damage by 10%. ------------------------ When refined to +10 or higher, CRI + 10. ------------------------ When refined to +11 or higher, increases Mayhemic Thorns damage by 5%, and critical damage by 20%. ------------------------ [Grade Bonus] [Grade D] Increases long-range physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Booster Bow

Booster Bow [2]

#700001 · Bow · Weapon (Two-Handed)
ATK
160
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
Special bow prepared for your rapid growth. CRI + 10 MaxHP + 3% Increases ATK + 3 per refine rate. Increases ATK + 3 per 15 base levels up to level 180. If refine rate is +7 or higher, increases attack speed per level of Wind Walk (reduces after attack delay by 1%.) If refine rate is +9 or higher, increases ranged physical damage by 10%. When equipped with Attacker Booster set (Plate, Manteau, Greeves, and Ring), ASPD + 2 Increases critical damage by 10%. Increases Sharp Shooting damage by 1% per 15 base levels up to level 180. When using True Sight, increases Sharp Shooting damage by additional 20% for 60 seconds. When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch), MaxHP + 10% Reduces After Skill Delay by 15%. Aimed Bolt damage increased by 2% per 15 base levels up to level 180. When using True Sight, increases Aimed Bolt damage by additional 35% for 60 seconds.
Full item details & effects
Booster Katar

Booster Katar [2]

#610000 · Katar · Weapon (Two-Handed)
ATK
150
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
Special Katar prepared for your rapid growth. ATK + 2% Increases critical damage by 3%. Increases ATK + 3 per refine rate. Increases ATK + 3 per 15 base levels up to level 180. If refine rate is +7 or higher, increases critical damage by additional 1% per Qatar Training level learned. If refine rate is +9 or higher, ATK + 10%. When equipped with Attacker Booster set (Plate, Manteau, Greeves, and Ring), ASPD + 2 Increases critical damage by 10%. Increases physical damage to all attribute enemies by 1% per 15 base levels up to level 180. When using Lethal Poison Inflict, increases physical damage inflicted to all attribute enemies by additional 10% for 60 seconds. When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch), ATK + 10% Reduces After Skill Delay by 15%. Increases Rolling Cutter damage by 1% per 15 base levels up to level 180. When using Lethal Poison, increases Rolling Cutter damage by additional 20% for 60 seconds.
Full item details & effects
Booster Mace

Booster Mace [2]

#590000 · Mace · Weapon
ATK
160
MATK
160
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
Special blunt weapon prepared for your rapid growth. Indestructible. MATK + 160 ATK + 3% Holy property magic damage increased by 3%. Increases ATK + 2, MATK + 2 per refine rate. Increases ATK + 3, MATK + 3 per 15 base levels up to level 180. If refine rate is +7 or higher, increases Holy property magic damage by additional 1% per level of Meditatio. If refine rate is +9 or higher, increases physical and magical damage to enemies of all sizes by 10%. When equipped with Defiant Booster set (Robe, Muffler, Shoes, and Earrings), MATK + 20 Increases Judex damage by 30%. Adoramus damage increases by 1% per 15 base levels up to level 180. When using Magnificat, additionally increases Adoramus damage by 20% for 60 seconds. When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch), ASPD + 2 Increase critical damage by 10%. Duple light damage increased by 2% per 15 base levels up to level 180. When using Magnificat, additionally increases Duple Light damage by 35% for 60 seconds.
Full item details & effects
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