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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Equipment in Renewal

Page 161 of 306
Jupiter Spear

Jupiter Spear [2]

#630027 · Two-Handed Spear · Weapon (Two-Handed)
ATK
300
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
500
Buy value
0 z
Sell value
0 z
A sacred two-handed spear forged in the likeness of a weapon once wielded by an ancient god. ------------------------ MHP + 5%, POW + 2. ------------------------ Increases Dragonic Breath damage by 5%. ------------------------ When refined to +5 or higher, increases Dragonic Breath damage by 10%. ------------------------ When refined to +7 or higher, increases long-range physical damage by 5%. ------------------------ When refined to +9 or higher, increases Dragonic Breath damage by 10%. ------------------------ When refined to +10 or higher, reduce After Cast Delay by 10%. ------------------------ When refined to +11 or higher, increases Dragonic Breath damage by 5%, and Madness Crusher damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increases long-range physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Justice Bomber

Justice Bomber [2]

#840021 · Grenade Launcher · Weapon (Two-Handed)
ATK
330
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
260
Buy value
0 z
Sell value
0 z
A grenade launcher of justice that punishes evil. ATK + 5%, CON + 2. Wild Fire damage +5%. ------------------------ When refine level 5 or more, Wild Fire damage +10%. ------------------------ When refine level 7 or more, Ranged physical damage +5%. ------------------------ When refine level 9 or more, Wild Fire damage +10% additional. ------------------------ When refine level 10 or more, Global Cooldown -10%. ------------------------ When refine level 11 or more, Wild Fire damage +5% additional, Ranged physical damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------
Full item details & effects
Kaftan

Kaftan [1]

#15105 · Armor · Armor
DEF
13
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A gown that was once worn by a great saint of a distant empire. When torn, it causes a burning sensation on the skin. MDEF +3. -5% damage from Undead and Demon monsters. A gown that was once worn by a great saint of a distant empire. When torn, it causes a burning sensation on the skin. MDEF +3. -5% damage from Undead and Demon monsters.
Full item details & effects
Kaiser Knuckle

Kaiser Knuckle

#1817 · Knuckle · Weapon
ATK
159
Weapon Lv.
4
Required Lv.
1
Slots
0
Weight
0
Buy value
1 z
Sell value
0 z
A claw blessed by Zephyrus, god of the West wind. Account Bound Rental Item Property: Wind Required Job: Priest Jobs, Monk Jobs Increases physical damage on Undead race targets by 5%. Increases physical damage on Water, Earth, Fire and Wind property targets by 10%.
Full item details & effects
Kalasag

Kalasag

#2169 · Armor · Shield
DEF
40
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
40
Buy value
20 z
Sell value
10 z
Sturdy yet light, practical shield made from rattan. Reduces damage taken from boss monsters by 1% per 3 upgrade levels of the item. Set Bonus Kalasag Buwaya Sack Cloth Bakonawa Scale Armor Bangungot Boots of Nightmare Max HP + 20% Max SP + 10% Reduces damage taken from Malaya monsters by 30%.
Full item details & effects
Kankrai

Kankrai

#420389 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
170
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
Show me your scissors! Next time, that guy's definitely going to throw paper! ------------------------ Reduces After Cast Delay by 15%. ------------------------ Increases physical and magic damage to all class enemies by 5%. ------------------------ Ignores 60% of physical and magical defense of all monster races (excluding players). ------------------------ Set Bonus: Kankrai (Scissors) Shard of Agility Jewel Ignores 40% of physical and magical defense of all monster races (excluding players). ------------------------ Set Bonus: Kankrai (Scissors) Shard of Fatality Jewel MATK + 15%, Critical Damage + 15%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Kannam On Head

Kannam On Head

#18882 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
20
Slots
0
Weight
20
Buy value
10 z
Sell value
5 z
A headgear that is shaped like a gourd bowl used for drawing water. Position: Upper Mdef + 5 Adds a chance of casting Level 1 Deluge when receiving a Physical attack. If upgrade level is +3 or higher, adds a chance of casting Level 1 Waterball when performing a Physical attack. Waterball level increases by 1 per 3 upgrade levels of the item.
Full item details & effects
Karasu Tengu Mask

Karasu Tengu Mask [1]

#410333 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
An old mask resembles the face of an ominous creature. You can feel a glimpse of sorrow when wearing it. ------------------------ ATK + 10% ------------------------ ATK + 40. ------------------------ Reduce After Cast Delay by 10%. ------------------------ There's a 5% chance to recover HP equal to 5% of damage dealt when performing a physical attack. ------------------------ There's a 3% chance to recover SP equal to 3% of damage dealt when performing a physical attack. ------------------------ When Base STR is 120 or higher, Additional ATK + 60. Increase physical damage against all property enemies by 15%. Increase long-range physical damage by 15%. ------------------------ Def: 0 Location: Middle
Full item details & effects
Kardui Ear

Kardui Ear

#5966 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
30
Buy value
0 z
Sell value
0 z
MATK +2 per 10 base Dex. When base Dex is higher than 108, reduce variable casting by 10%, MATK +60. When base Dex is higher than 120, reduce variable casting by additional 5%, additional MATK +100. When equipped with Lapine Shield, and refined to +7 or higher, reduce cooldown of Comet by 20 sec. When equipped with Lapine Shield, and refined to +9 or higher, reduce cooldown of Comet by additional 40 sec. When equipped with Fallen Bishop Card, the cooldown reduction from previous set bonus will be disabled. When equipped with Runaway Magic, the cooldown reduction from previous set bonus will be disabled When equipped with Tendrillion Card and Book/Staff/Two handed Staff, increase magic damage to players by 2% per 1 refine rate (maximum cap 20%) Location : Middle Weight : 30
Full item details & effects
Kardui Robe

Kardui Robe [1]

#15169 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
A magical robe worn by the king of the Laphine tribe. Property: Neutral MATK + 10 Mdef + 5 Reduces damage taken from Demi-Human race enemies by 1%. Reduces damage taken from Human Player race enemies by 1%. If upgrade level is +7 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. Reduces damage taken from Human Player race enemies by an additional 2%. If upgrade level is +8 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. Reduces damage taken from Human Player race enemies by an additional 2%. This item is indestructible in battle. If upgrade level is +9 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. Reduces damage taken from Human Player race enemies by an additional 2%. Set Bonus Angeling Card Kardui Robe [1] If upgrade level is +9 or higher, Immune to Frozen. Set Bonus Kardui Robe [1] Laphine Staff MATK + 3 per upgrade level of Laphine Staff. If Kardui Robe [1] upgrade level is +7 or higher, Additional MATK + 5 per upgrade level of Laphine Staff. If Kardui Robe [1] upgrade level is +8 or higher, Additional MATK + 7 per upgrade level of Laphine Staff.
Full item details & effects
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