Katar specially made to inflict lethal damage, it was once used by famous assassin in the past..
It seems to resonate with Ancient Hero Boots.
Every 2 Refine levels ATK + 10.
Every 3 Refine levels increases Critical Damage by 4%.
When Refine level is , increases physical damage against Demi-Human and Brute race monsters by 15%.
When Refine level is 9, decreases After Attack Delay by 10%).
When Refine level is 11, increases physical damage against Demi-Human and Brute race monsters by 20%..
When equipped together with Ancient Hero Boots and using physical attacks, with a fixed rate for 7sLUK +20, Crital Damage + 10%.
Weapon Lv : 4
Required Lv : 100
Required Job: Guillotine Cross Jobs
A replica of a device used by an individual who could call down god's thunder.
Max HP + 5%
ATK + 5%
Aspd + 5%
Reduces the variable casting time of Lightning Ride by 5% for every 15 base levels.
Reduces the cooldown of Power Absorb by 3 seconds.
Increases the damage of Lightning Ride by 5%.
A long time ago, the manufacturing process for the holy sword of the Jaty tribe in Dewata island disappeared, but it has been reproduced by Mastersmith Gatti again.
MATK +70.
Enable a 2% chance of gaining 10% of the damage inflicted on an enemy as HP with each attack.
An additional enchant option is available from Gatti for this weapon.
A sturdy pot worn on
the head that overflows with water if shaken.
Has a chance of auto-
casting Lv.2 Deluge
or Lv.3 Waterball
with each attack.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
A helm worn by the Knights of Khalitzburg.
It seems to have been purified during the dimension investigation.
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SPL + 3
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Reduce damage taken from Players by 13%.
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Reduce damage taken from normal and boss monsters by 20%.
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MATK + 40%
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Every 10 Base Level, increase damage of Cross Rain and Judgement Cross by 1%.
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Every refine level, SPL + 1.
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Def : 10
Location : Upper