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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MATK + 3%” in Renewal

Page 3 of 26
Blue Dragon Plate

Blue Dragon Plate [1]

#15395 · Armor · Armor
DEF
110
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
An armor imbued with immense draconic energy accumulated over a long time. Just wearing it makes you feel draconic wisdom. ------------------------ INT +12, MHP +5%, MSP +20%. For every 2 refine level, MATK +2%, healing recovery +4%. For every 3 refine level, Increases magical damage against dragon monster by 7%. If refine rate is 11 or higher, increases magical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus Blue Dragon Plate Dragon Scale Hood Dragon Scale Boots DEF +50, MDEF +8, MATK +7%, healing recovery +15%. For every 15 base INT, Reduces variable casting time by 4%, MATK +8 and Healing Recovery +1%. [Dragon's Wisdom] When attacked, has a chance to increase magical damage of all properties by 20% and heal amount by 40% for 10 seconds. If the base INT is 120 or higher,increases the activation rate of [Dragon's Wisdom], additional increase magical damage of all properties by 10%. If the sum of refine rate of Blue Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher, reduces variable casting time by 20% reduces global cooldown by 25%. ------------------------
Full item details & effects
Blue Flame Cane

Blue Flame Cane [2]

#2049 · Two-Handed Staff · Weapon (Two-Handed)
ATK
110
MATK
300
Weapon Lv.
4
Required Lv.
175
Slots
2
Weight
80
Buy value
50,000 z
Sell value
25,000 z
Two-handed Rod that contains the essense of fire and water elements. Can not be destroyed. INT + 7, MATK + 300. Increase MATK + 1% per 2 refine rates If refined to +7 or higher, increase fire, earth, water, holy magic damage by 5%. If refined to +9 or higher, increase fire, earth, water, holy magic damage by 10%. If refined to +11 or higher, reduce damage from all size monsters by 20%. If refined to +13 or higher, reduce delay after skill by 15%.
Full item details & effects
Blue Mental Pendant

Blue Mental Pendant [1]

#490101 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A customized blue Thanatos Necklace. It has been modified to restore spirit energy to the user. ------------------------ ATK + 5%, MATK + 5%. ------------------------ Set Bonus: Blue Mental Pendant The Agony of Thanatos [1] For every 4 refine level of Headgear, reduce After Cast Delay by 2%. When the refine level of Headgear is +7 or higher, There's a 1% chance to restore 3% of damage as SP when performing physical attack. There's a 4% chance to restore 70 SP per second for 4 times when performing magical attack. When the refine level of Headgear is +9 or higher, ATK + 5%, MATK + 5%. When the refine level of Headgear is +11 or higher, reduce Fixed Casting Time by 0.5 seconds. ------------------------ This item can be enchanted with Dark Stone. ------------------------ Def: 0
Full item details & effects
Blue Mental Pendant-LT

Blue Mental Pendant-LT [1]

#490383 · Armor · Accessory (Right)
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
An improved version of the Blue Mental Pendant. It has the power to restore SP. ATK + 8%, MATK + 8%. ------------------------ Set Bonus: Blue Mental Pendant-LT [1] The Agony of Thanatos-LT [1] For every 4 refine level of headgear, reduces After Cast Delay by 2%. When headgear refined +7 or higher, Adds a 2% chance of restoring 4% of damage as SP when doing physical attack. Adds a 2% chance to recover 100 SP per second for 10 seconds when doing magical attack. When headgear refined +9 or higher, ATK +5%, MATK +5%, P.ATK +3, S.MATK +3. When headgear refined +10 or higher, reduces Fixed Casting Time by 0.2 seconds. ------------------------ Def : 0
Full item details & effects
Boltigin

Boltigin [2]

#28633 · Book · Weapon
ATK
120
MATK
175
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
80
Buy value
20 z
Sell value
10 z
A book containing magical descriptions of the four natural elements. MATK +175, Fire/Cold/Lightning Bolt damage +20% MATK +4 for every upgrade level +9 Effect: Fire/Cold/Lightning Bolt damage +30% (Additional) +11 Effect: Heaven's Drive and Earth Spike damage +50%
Full item details & effects
Book of Thoth

Book of Thoth [1]

#540057 · Book · Weapon
ATK
120
MATK
200
Weapon Lv.
4
Required Lv.
100
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
An ancient book said to have been written by the god of knowledge. It contains all kinds of magic and knowledge of its past owners. ------------------------ MATK +200. ------------------------ Enables to use Lv.10 Double Attack. ------------------------ Increase Fire Bolt, Cold Bolt, and Lightning Bolt Fixed Casting Time by 10 seconds. ------------------------ For every refine level, increase Fire Bolt, Cold Bolt, Earth Spike, and Lightning Bolt damage by 25%. ------------------------ When refined to +11 or higher, ASPD +2, MATK +20%. ------------------------ Range: 3
Full item details & effects
Booster Dagger

Booster Dagger [2]

#510001 · Dagger · Weapon
ATK
150
MATK
160
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
MATK + 160 ATK + 3% Increase Fire Property Magic Damage by 3%. ATK + 2, MATK + 2 per refine level. ATK + 3, MATK + 3 per 15 Base Levels up to Base Level 180. If refined to +7 or higher, increases Fire Property Magic Damage by 1% for each level of Intimidate known. If refined to +9 or higher, increase physical and magical damage to all sizes of enemies by 10%. When equipped with Elemental Booster Set (Robe, Muffler, Shoes, and Earrings), MATK + 20 Increase magical damage to all sizes of enemies by 10%. Increases Meteor Storm Damage by 2% per 15 Base Levels up to Base Level 180. When using Preserve, increases Meteor Storm damage by an addition 25% for 60 seconds. If equipped with Attacker Booster Set (Plate, Manteau, Greaves, and Ring), ATK + 5% Reduces after cast delay by 15%. Increases Fatal Menace Damage by 1% per 15 base level up to base level 180. When using Preserve, increase Fatal Menace damage by an addition 20% for 60 seconds.
Full item details & effects
Booster Foxtail

Booster Foxtail [2]

#550002 · One-Handed Staff · Weapon
ATK
250
MATK
260
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
70
Buy value
0 z
Sell value
0 z
Special one-handed wand prepared for your rapid growth. Indestructible. MATK + 260 ATK + 5% MATK + 5% Increases ATK + 2, MATK + 2 per refine rate. Increases ATK + 3, MATK + 3 per 15 base levels up to level 180. If refine rate is +7 or greater, reduces variable casting time by 2% per level of Nyangrass, increases long-distance physical damage by 2% per level of Soul of Savage. If refine rate is +9 or greater, increases physical and magical damage to enemies of all sizes by 10%. When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings), MATK + 20 Increases magic damage against enemies of all sizes by 10%. Increases Catnip Meteor damage by 2% per 15 base levels up to level 180. When using Spearmint Spear, increases Catnip Meteor Damage by additional 35% for 60 seconds. When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch), ATK + 20 Reduces After Skill Delay by 10%. Picky Peck damage increased by 2% per 15 base levels up to level 180. When using Akraus Dash, increases Picky Peck damage by additional 35% for 60 seconds.
Full item details & effects
Booster Guitar

Booster Guitar [2]

#570000 · Musical Instrument · Weapon
ATK
150
MATK
160
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
Special instrument prepared for your rapid growth. MATK + 160 ATK + 3% Non-property magic damage increased by 3%. Increases ATK + 2, MATK + 2 per refine rate. Increases ATK + 3, MATK + 3 per 15 base levels up to level 180. If refine rate is +7 or higher, reduces variable casting by 1% per level of Instrument Handling. If refine rate is +9 or higher, increases physical and magical damage to enemies of all sizes by 10%. When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings), MATK + 20 Reduces After Skill Delay by 10%. Reverberation damage increases by 1% per 15 base levels up to level 180. When Improve Concentration is used, Reverberation damage increases by an additional 20% for 60 seconds. When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch), ATK + 20 Severe Rainstorm skill cooldown reduced by 2 seconds. Severe Rainstorm damage increases by 1% per 15 base levels up to level 180. When Improve Concentration is used, Severe Rainstorm damage increases by additional 20% for 60 seconds.
Full item details & effects
Booster Mace

Booster Mace [2]

#590000 · Mace · Weapon
ATK
160
MATK
160
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
Special blunt weapon prepared for your rapid growth. Indestructible. MATK + 160 ATK + 3% Holy property magic damage increased by 3%. Increases ATK + 2, MATK + 2 per refine rate. Increases ATK + 3, MATK + 3 per 15 base levels up to level 180. If refine rate is +7 or higher, increases Holy property magic damage by additional 1% per level of Meditatio. If refine rate is +9 or higher, increases physical and magical damage to enemies of all sizes by 10%. When equipped with Defiant Booster set (Robe, Muffler, Shoes, and Earrings), MATK + 20 Increases Judex damage by 30%. Adoramus damage increases by 1% per 15 base levels up to level 180. When using Magnificat, additionally increases Adoramus damage by 20% for 60 seconds. When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch), ASPD + 2 Increase critical damage by 10%. Duple light damage increased by 2% per 15 base levels up to level 180. When using Magnificat, additionally increases Duple Light damage by 35% for 60 seconds.
Full item details & effects
Booster Nindo

Booster Nindo [2]

#510002 · Dagger · Weapon
ATK
150
MATK
160
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
MATK + 160 ATK + 3% Increases Water, Wind, and Fire property magic attack by 3%. ATK + 2, MATK + 2 per refine level. ATK + 3, MATK + 3 for every 15 base levels up to base level 180. If refined to +7 or higher, reduces variable cast time by 1% per level of Ninja Mastery known. If refined to +9 or higher, increases physical and magical damage to enemies of all sizes by 10%. When worn with Elemental Booster Set (Robe, Muffler, Shoes, and Earring), MATK + 20 Reduces after cast delay by 10%. Flaming Petals, Freezing Spear, Wind Blade increase damage by 2% per 15 base levels up to base level 180. When using Ninja Aura, increases damage of Flaming Petals, Freezing Spear, Wind Blade by 35% for 60 seconds. When worn with Ranged Booster Set (Suit, Manteau, Boots, and Brooch), ATK + 20 Cross Slash cool down reduced by 1 second. Increases Kunai Explosion Damage by 1% per 15 base levels up to 180 base levels. When using Ninja Aura, increase Kunai Explosion damage by 20% for 60 seconds.
Full item details & effects
Booster Spear

Booster Spear [2]

#530000 · One-Handed Spear · Weapon
ATK
160
MATK
160
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
Special one-handed spear prepared for your rapid growth. MATK + 160 ATK + 3% Holy property magic damage increased by 3%. Increases ATK + 2, MATK + 2 per refine rate. Increases ATK + 3, MATK + 3 per 15 base levels up to level 180. If refine rate is +7 or greater, increases Holy property magic damage by additional 1% per level of Faith. If refine rate is +9 or greater, increases Ranged Physical Damage by 10%. When equipped with Defiant Booster set (Robe, Muffler, Shoes, and Earrings), MATK + 20 Reduce after cast delay by 10%. Ray of Genesis damage increases by 1% per 15 base levels up to level 180. When using Cure, increases Ray of Genesis damage by additional 20% for 60 seconds. When equipped with Ranged booster set (Suit, Manteau, Boots, and Brooch), ASPD + 2 Ranged physical damage increased by 10%. Increases Vanishing Point damage by 2% per 15 base levels up to level 180. When using Spear Quicken, additionally increases Vanishing Point damage by 35% for 60 seconds.
Full item details & effects
Booster Spellbook

Booster Spellbook [2]

#540000 · Book · Weapon
ATK
165
MATK
165
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
Special Spellbook prepared for your rapid growth. MATK + 165 MATK + 2% Increase non-attribute magic damage by 3%. MATK + 3 per refine rate. Increases MATK + 3 per 15 base levels up to level 180. If refine rate is +7 or greater, increases non-attribute magic damage by an additional 2% per level of Life Replacement. If refine rate is +9 or greater, increases magic damage against enemies of all sizes by 10%. When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings), MATK + 20 Increases magic damage against enemies of all sizes by 10%. Psychic Wave damage increased by 1% per 15 base levels up to level 180. When using Memorize, increases Psychic Wave damage by additional 20% for 60 seconds. When equipped with Defiant Booster set (Robe, Muffler, Shoes, and Earrings), MATK + 20 ASPD + 2 Increases Fire, Cold, and Lightning Bolt damage by 2% per 15 base levels up to level 180. When Double Casting is used, Fire, Cold, and Lightning Bolt damage increases by additional 35% for 60 seconds.
Full item details & effects
Booster Staff

Booster Staff [2]

#640000 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
200
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
Special staff prepared for your rapid growth. Indestructible. MATK + 200 MATK + 2% Increases Fire property magic damage by 3%. Increases MATK + 3 per refine rate. Increases MATK + 3 per 15 base levels up to level 180. If refine rate is +7 or higher, increases Fire property magic damage by additional 1% per level of Magic Power Amplification. If refine rate is +9 or higher, increases Fire, Wind, and Water magic damage by 10%. When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings), MATK + 20 Increases magic damage against enemies of all sizes by 10%. Crimson Rock damage increased by 1% per 15 base levels up to level 180. When using Magic Power Amplification, increase Crimson Rock damage by additional 20% for 60 seconds. When equipped with Defiant Booster (Robe, Muffler, Shoes, and Earrings), MATK + 20 Reduces After Skill Delay by 10%. Soul Expansion damage increases by 1% per 15 base levels up to level 180. When Magic Amplification is used, Soul Expansion damage increases by additional 20% for 60 seconds.
Full item details & effects
Booster Whip

Booster Whip [2]

#580000 · Whip · Weapon
ATK
150
MATK
160
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
Special whip prepared for your rapid growth. MATK + 160 ATK + 3% Non-property magic damage increased by 3%. Increases ATK + 2, MATK + 2 per refine rate. Increases ATK + 3, MATK + 3 per 15 base levels up to level 180. If refine rate is +7 or higher, variable casting time decreases by 1% per level of Dance Practice. If refine rate is +9 or higher, increases physical and magical damage to enemies of all sizes by 10%. When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings), MATK + 20 Reduces After Skill Delay by 10%. Reverberation damage increases by 1% per 15 base levels up to level 180. When Improve Concentration is used, Reverberation damage increases by additional 20% for 60 seconds. When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch), ATK + 20 Severe Rainstorm skill cooldown reduced by 2 seconds. Severe Rainstorm damage increases by 1% per 15 base levels up to level 180. When Improve Concentration is used, Severe Rainstorm damage increases by additional 20% for 60 seconds.
Full item details & effects
Boots of Gray

Boots of Gray [1]

#22033 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, these shoes protect their wearer against holiness and fear. Adds a X% chance of casting Level 3 Drain Life on the target when receiving a physical attack. What is the chance to cast this? It is a set bonus effect. Reduces damage taken from Holy property attacks by 2%. Reduces damage taken from Holy property attacks by an additional 1% per 3 upgrade levels of the item. Set Bonus Cloak Of Gray [1] Armor Of Gray [1] Helmet Of Gray [1] Boots Of Gray [1] Reduces damage taken from Neutral property attacks by 15%. Adds a 1% chance of casting Level 3 Drain Life on the attacker when receiving a physical attack. Set Bonus Cloak Of Gray [1] Robe Of Gray [1] Helmet Of Gray [1] Boots Of Gray [1] Reduces damage taken from Neutral property attacks by 15%. Max HP + 25% Max SP + 25% MATK + 10%
Full item details & effects
Brave Assassin's Damascus

Brave Assassin's Damascus

#13036 · Dagger · Weapon
ATK
120
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A dagger that has been designed specifically for battles against humans. Account Bound Property: Neutral Str + 1 Agi + 1 Increases physical damage on Demi-Human race targets by 75%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 75%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. This item is indestructible in battle. Rogue and Ninja Bonus MATK + 90
Full item details & effects
Calming White Fox

Calming White Fox

#420314 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A pure white fox clinging on its owner. Who knows, it might help you during the moonlight. ------------------------ Increase physical and magical damage against Illusion of Moonlight monsters by 20%. ------------------------ Set Bonus: Calming White Fox Illusion Long Mace [2] For every 2 refine level of weapon, MSP +200, increase damage against boss monsters by 5%. When weapon refined to +9 or higher, casting cannot be interrupted. When weapon refined to +11 or higher, increase Guillotine Fist damage by 35%. ------------------------ Set Bonus: Calming White Fox Illusion Apple of Archer [1] For every 2 refine level of helmet, ATK +10, DEX +3, physical damage against all size monsters +2%. ------------------------ Set Bonus: Calming White Fox Illusion Shoes [1] MHP + 10%, MSP + 10%. When shoes refined to +9 or higher, ASPD + 10%, reduce Fixed Casting Time by 0,5 seconds. ------------------------ Set Bonus: Calming White Fox Illusion Muffler [1] MATK + 50, ATK + 50. When garment refined to +9 or higher, reduce Variable Castin Time by 15%, reduce damage taken from Fire, Water, Earth, and Wind property by 10%. ------------------------ Def : 0 Location : Lower
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Cancer Diadem

Cancer Diadem

#5581 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A magnificent diadem created to pay tribute to the 4th sign of the zodiac, Cancer the Crab. Attached to the crown is a Ruby gemstone, the birthstone for those born under this sign. Int + 2, Increases Resistance to Water Property by 5%. If refined to 7 or higher, MDef + 1, MATK +2, Increase effectiveness of Heal & recovery items by 3%. Location : Upper
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Cannon Cart Shadow Weapon

Cannon Cart Shadow Weapon

#24563 · Shadow Gear · Shadow weapon
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A weapon that awakens the wearer's potential. ATK + 1 per 1 refine level. MATK + 1 per 1 refine level. Increase physical ranged damage by 3%. When refined to +7 or higher, increase physical ranged damage by additional 3%, When refined to +9 or higher, increase physical ranged damage by additional 4%, SET BONUS Cart Cannon Shadow Weapon Cart Cannon Shadow Pendant Cart Cannon Shadow Earrings Increase damage of Cart Cannon as a percentage that is equivalent to sum of its refine rate divided by 2. SET BONUS Cart Cannon Shadow Weapon Geneticist Shadow Shield Decrease Variable Cast Time by the sum refine levels of the set divided by 2. Location: Weapon Weight: 0
Full item details & effects
Cannon Rapier-OS

Cannon Rapier-OS [2]

#13493 · One-Handed Sword · Weapon
ATK
160
MATK
150
Weapon Lv.
4
Required Lv.
130
Slots
2
Weight
80
Buy value
20 z
Sell value
10 z
A sword with a detonator system embedded in its blade to cause powerful explosions. MATK +150. If upgrade level is +7 or higher, Aspd +7%. If upgrade level is +9 or higher, Increases the damage of Fire Ball by an additional +30%. If upgrade level is +11 or higher/lower, Adds an additional chance of casting Level 3 Hell Inferno on the target when performing a short-ranged physical attack.
Full item details & effects
Cardinal Ring

Cardinal Ring [1]

#490244 · Armor · Accessory
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring used as a proof of Cardinal. It can also be used as a seal. ------------------------ SPL + 3. ------------------------ MATK + 10%. ------------------------ Increase healing skill recovery by 15%. ------------------------ Reduce damage taken from Doram and Human Player by 3%. ------------------------ Reduce Fixed Casting Time of Oratio by 100%. ------------------------ For every 10 Base Level, increase Arbitrium, Pneumaticus Procella, and Flamen damage by 1%. ------------------------ Def : 0
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CD in Mouth

CD in Mouth

#420003 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
10
Slots
0
Weight
20
Buy value
0 z
Sell value
0 z
It feels like a lot of data in the compact disc is being transferred into the brain through the mouth. Magic damage of all elements increased by 5%. When attacking with melee physical attacks, Soul Strike lv. 10 will trigger with a fixed rate. When used together with Old_Parasol, MATK + 50, when attacking with normal melee attacks lv.3 Gravitation Field will trigger with a fixed rate. Location: Lower Weight: 20
Full item details & effects
Celine's Brooch

Celine's Brooch [1]

#28513 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A high quality brooch that is made by one of the best craftsman in the world. It has been together with Celine since she was created. Max HP + 500 Max SP + 250 MATK + 5% Aspd + 1 Reduces the variable casting time of skills by 10%. Set Bonus Celine's Brooch [1] Celine's Ribbon [1] Reduces the fixed casting time of skills by 50%. Increases magical damage on boss monsters by 10%*. *Updated 4/4/2019 All Stats + 1 per upgrade level of Celine's Ribbon [1]. If upgrade level is +7 or higher, Reduces damage taken from Demi-Human race enemies by 10%. Increases magical damage on boss monster by an additional 20%. If upgrade level is +9 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. Increases magical damage on boss monster by an additional 20%. Set Bonus Celine's Brooch [1] Lush Rose [1] Reduces the fixed casting time of skills by 50%. All Stats + 1 per upgrade level of Lush Rose [1] up to a maximum upgrade level of 10. If upgrade level is +7 or higher, Increases magical damage on boss monster by 20%. Set Bonus Celine's Brooch [1] Evil Spirit Glove [1] ATK + 50 MATK + 50 Aspd + 2 Adds a 2% chance of casting Level 1 Varetyr Spear on the target when performing a physical attack. Adds a 2% chance of casting Level 1 Earth Grave on the target when performing a physical attack. Adds a 1% chance of casting Level 1 Recognized Spell on the user when performing a magical attack. Adds a 5% chance of casting Level 3 Quaqmire on the user when receiving a physical or magical attack.
Full item details & effects
Celine's Brooch

Celine's Brooch [1]

#32237 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
10 z
Sell value
5 z
A high quality brooch that is made by one of the best craftsman in the world. It has been together with Celine since she was created. MATK + 5%. Reduce variable casting time of skills by 10%. If equipped with Evil Spirit Gloves, ATK, MATK + 50, ASPD + 1. If Equipped with Celine's Ribbon, Reduce fixed casting time of skills by 0.3 second. MATK + 10 per upgrade level of Celine's Ribbon. If upgrade level of Celine's Ribbon is +7 or higher, increase magical damage inflicted on Demi-human and Demon race enemies enemies by 10%. If upgrade level of Celine's Ribbon is +9 or higher, increases Earth, Fire, Neutral, Water and Wind property magical damage by 10%. If upgrade level of Celine's Ribbon is +11 or higher, increase magical damage inflicted on Boss enemies by 20%.
Full item details & effects
Celine's Dress-LT

Celine's Dress-LT [1]

#450272 · Armor · Armor
DEF
40
Armor Lv.
2
Required Lv.
200
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
MATK+150. ------------------------ Every 2 level refine, MATK+15. ------------------------ When refined to +7 or higher,?MATK+10%. When refined to +9 or higher, increase magic damage to enemies of all sizes by 15%. When refined to +11 or higher, equipment is indestructible. When refined to +13 or higher, increase magic damage to enemies boss-level by 10%. ------------------------ Set Bonus: Bloody Celine Dress-LT Celine Kimi Card There is a 2% chance of transforming into "Celine Kimi" within 10 seconds when using magic attack. During transformation, reduce After cast delay skill by 50%, increase MATK+25%. There is a 8% chance of triggering "Vituperatum" when using magic attack. ------------------------ Set Bonus: Bloody Celine Dress-LT Evil Spirit Glove [1] MATK+100, there is a 5% chance of triggering "Soul Expansion" Lv.5 and "Soul Vulcan Strike" Lv.3 during physical attack. When attacking with magic attack, there is a 1% chance of triggering "Intensification" Lv.3 . ------------------------ Set Bonus: Bloody Celine Dress-LT Celine's Ribbon [1] Damage taken from Demi-Human and Player reduce by 12%. Every 2 level refine of Celine's Ribbon [1], S.MATK+1. When refined to +12 or higher, increase magic damage to enemies boss-level by 10%. ------------------------ Set Bonus: Bloody Celine Dress-LT Celine's Brooch [1] Every 1 level refine, MATK+8. When Armor refined to +9 or higher, increase all properties magic damage by 10%. When Armor refined to +11 or higher, increase magic damage to all properties targets by 10%. ------------------------ [Grade Bonus] [Grade D] Every 2 level refine, MATK+2. Every 4 level refine, increase magic damage to enemies boss-level by 1%. [Grade C] Every 2 level refine, MATK+3 and MATK+1%. Every 4 level refine, increase magic damage to enemies boss-level by 1%. [Grade B] Every 2 level refine, MATK+3 and MATK+1%. Every 4 level refine, increase magic damage to enemies boss-level by 1%. [Grade A] Every 2 level refine, S.MATK+1 and MATK+2%. Every 4 level refine, increase magic damage to enemies boss-level by 1%. ------------------------ Def: 40
Full item details & effects
Celine's Ribbon

Celine's Ribbon [1]

#18849 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
20
Buy value
10 z
Sell value
5 z
A luxurious, gold-rimmed ribbon. It has been with Kimi since it was thrown away by its previous owner. Position: Upper Dex + 3 MATK + 40 Additional MATK + 7 per upgrade level of the item. Restores 200 HP to the user when a monster is killed by a magical attack. Drains 50 HP from the user every 5 seconds. Set Bonus Celine's Brooch [1] Celine's Ribbon [1] Reduces the fixed casting time of skills by 50%. Increases magical damage on boss monsters by 10%. All Stats + 1 per upgrade level of Celine's Ribbon [1] up to a maximum upgrade level of 10. If upgrade level is +7 or higher, Reduces damage taken from Demi-Human race enemies by 10%. Increases magical damage on boss monster by an additional 20%. If upgrade level is +9 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. Increases magical damage on boss monster by an additional 20%.
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Centering Shadow Earring

Centering Shadow Earring

#24886 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
MATK + 3%. ------------------------ For every 2 refine level, reduce Variable Casting Time by 1%. ------------------------ When refined to +10 or higher, S.MATK + 2. ------------------------ Set Bonus: Centering Shadow Earring Concentration Shadow Shield MATK + 3%, ------------------------ When total refine rate of set is 18 or higher, CON + 3, S.MATK + 3. ------------------------ Location : Earring
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Centering Shadow Pendant

Centering Shadow Pendant

#24885 · Shadow Gear · Shadow left accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
MATK + 3%. ------------------------ For every 2 refine level, reduce Variable Casting Time by 1%. ------------------------ When refined to +10 or higher, S.MATK + 2. ------------------------ Set Bonus: Centering Shadow Pendant Centering Shadow Earring MATK + 2%, S.MATK + 2, ------------------------ When total refine rate of set is 18 or higher, increase magical damage against all property enemies by 10%. ------------------------ Set Bonus: Centering Shadow Pendant Concentration Shadow Weapon MATK + 3%, ------------------------ When total refine rate of set is 18 or higher, CON + 3, S.MATK + 3. ------------------------ Location : Pendant
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Ceres Leather Armor-LT

Ceres Leather Armor-LT [1]

#450293 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK/MATK+100. ------------------------ Every 2 level refine, ATK, MATK+10. Every 3 level refine, increase Metalic Sound/Aimed Bolt/Warg Strike skills by 20%. ------------------------ When refined to +9 or higher, ATK/MATK+10%. When refined to +11 or higher, increase physical/magic damage to all races by 15%. When refined to +13 or higher, reduce After cast delay skill by 15%. ------------------------ Set Bonus: Ceres Leather Armor-LT Ancient Mimic Card ATK/MATK+100, Increase range physical damage by 20%, increase all properties magic damage by 20%. ------------------------ Ceres Leather Armor-LT Clown Card or Gypsy Card ATK/MATK+100, Increase range physical damage by 20%, increase all properties magic damage by 20%. Immune to Frozen Increase resistance to all races by 10%. ------------------------ [Grade Bonus] [Grade D] Every 2 level refine, ATK/MATK+5. Every 3 level refine, increase physical/magic damage to all sizes by 4%. [Grade C] Every 3 level refine, increase Crescive Bolt/Metallic Fury damage by 5%. [Grade B] Every 2 level refine, P.ATK/S.MATK+1. Every 3 level refine, increase physical/magic damage to all sizes by 5%. [Grade A] Every 3 level refine, increase Crescive Bolt/Metallic Fury damage by 5%. When refined to +13 or higher, enable to use Skills Magic Strings Lv.5 (When equipped with a musical instrument/whip). Skills "No Limits" cooldown reduce by -30 seconds. ------------------------ Def: 30
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