It seems to have been broken in half during the uproar.
Int + 4
Set Bonus
Broken Chip 01 [1]
Broken Chip 02 [1]
Str + 8
Int + 8
Set Bonus
Runaway Chip [1]
Broken Chip 1 [1]
Broken Chip 2 [1]
ATK + 50
MATK + 50
Increased Movement Speed.
If Runaway Chip [1] upgrade level is +9 or higher,
Max HP + 10%
Max SP + 50%
A brooch given to those who defeated Satan Morroc.
Physical damage against all class enemies + 5%
MATK + 5%
Rune Knight Bonus & Royal Guard Bonus
Max HP + 10%
Increases physical damage on all race targets by 5%.
Archbishop Bonus & Sura Bonus
Aspd + 10%
Increases physical damage on all race targets by 5%.
Mechanic Bonus & Geneticist Bonus
Reduces the SP cost of skills by 10%.
Increases physical damage on all race targets by 5%.
Set Bonus
Brooch of Hero [1]
Hero Judgement Shawl [1]
Disables the following effect of Hero Judgement Shawl [1], chance of casting Level 10 Kyrie Eleison.
Increases the damage of Judex by 5% per upgrade level of the armor.
Increases the damage of Adoramus by 5% per upgrade level of the armor.
Increases the damage of Sky Blow by 5% per upgrade level of the armor.
Increases the damage of Dragon Combo by 5% per upgrade level of the armor.
Increases the damage of Earth Shaker by 5% per upgrade level of the armor.
Set Bonus
Brooch of Hero [1]
Hero Trade Mail [1]
All Stats + 2 per upgrade level of the armor.
Adds an additional chance of inflicting Stun, Silence, Curse, and Poison per upgrade level of the armor on the target when performing a physical attack.
Set Bonus
Brooch of Hero [1]
Hero Plate [1]
Disables the following effects of Hero Plate [1], chance of casting Level 10 Heal and Level 10 Storm Gust.
Increases the damage of Storm Blast by 5% per upgrade level of the armor.
Increases the damage of Vanishing Point by 5% per upgrade level of the armor.
------------------------
A bubblegum which can swell up like a balloon.
Character Bound
Position: Lower
All Stats + 1 if the user has active vip.
ATK + 5
MATK + 5
Mdef + 2
Increases the drop rate of items by 5% if the user has active vip.
A pure white fox clinging on its owner.
Who knows, it might help you during the moonlight.
------------------------
Increase physical and magical damage against Illusion of Moonlight monsters by 20%.
------------------------
Set Bonus:
Calming White Fox
Illusion Long Mace [2]
For every 2 refine level of weapon, MSP +200, increase damage against boss monsters by 5%.
When weapon refined to +9 or higher, casting cannot be interrupted.
When weapon refined to +11 or higher, increase Guillotine Fist damage by 35%.
------------------------
Set Bonus:
Calming White Fox
Illusion Apple of Archer [1]
For every 2 refine level of helmet, ATK +10, DEX +3, physical damage against all size monsters +2%.
------------------------
Set Bonus:
Calming White Fox
Illusion Shoes [1]
MHP + 10%, MSP + 10%.
When shoes refined to +9 or higher, ASPD + 10%, reduce Fixed Casting Time by 0,5 seconds.
------------------------
Set Bonus:
Calming White Fox
Illusion Muffler [1]
MATK + 50, ATK + 50.
When garment refined to +9 or higher, reduce Variable Castin Time by 15%, reduce damage taken from Fire, Water, Earth, and Wind property by 10%.
------------------------
Def : 0
Location : Lower
A magnificent diadem created to pay tribute to the 4th sign of the zodiac, Cancer the Crab. Attached to the crown is a Ruby gemstone, the birthstone for those born under this sign.
Int + 2,
Increases Resistance to Water Property by 5%.
If refined to 7 or higher,
MDef + 1, MATK +2,
Increase effectiveness of Heal & recovery items by 3%.
Location : Upper
A lollipop with rumors of mysterious power that even a master wouldn't sense.
Rental Item
Position: Lower
ATK + 5
MATK + 5
Aspd + 1
Reduces the fixed casting time of skills by 20%.
Increases the recovery rate of recovery skills by 5%.
Cannon Rapier-OS remodeled with Team Atnad's technology added.
------------------------
MATK + 150.
When dealing normal melee physical damage, has a chance to auto-cast Fire Bolt and Fire Ball which have the same skill level as refine rate (up to level 10).
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher, increases Fire Bolt and Fire Ball damage by 60%.
If refine rate is 11 or higher, when dealing normal melee physical damage, has a chance to auto-cast Hell Inferno level 4.
------------------------
ATK : 160
Weapon Lv : 5
It feels like a lot of data in the compact disc is being transferred into the brain through the mouth.
Magic damage of all elements increased by 5%.
When attacking with melee physical attacks, Soul Strike lv. 10 will trigger with a fixed rate.
When used together with Old_Parasol, MATK + 50, when attacking with normal melee attacks lv.3 Gravitation Field will trigger with a fixed rate.
Location: Lower Weight: 20
A high quality brooch that is made by one of the best craftsman in the world. It has been together with Celine since she was created.
Max HP + 500
Max SP + 250
MATK + 5%
Aspd + 1
Reduces the variable casting time of skills by 10%.
Set Bonus
Celine's Brooch [1]
Celine's Ribbon [1]
Reduces the fixed casting time of skills by 50%.
Increases magical damage on boss monsters by 10%*.
*Updated 4/4/2019
All Stats + 1 per upgrade level of Celine's Ribbon [1].
If upgrade level is +7 or higher,
Reduces damage taken from Demi-Human race enemies by 10%.
Increases magical damage on boss monster by an additional 20%.
If upgrade level is +9 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
Increases magical damage on boss monster by an additional 20%.
Set Bonus
Celine's Brooch [1]
Lush Rose [1]
Reduces the fixed casting time of skills by 50%.
All Stats + 1 per upgrade level of Lush Rose [1] up to a maximum upgrade level of 10.
If upgrade level is +7 or higher,
Increases magical damage on boss monster by 20%.
Set Bonus
Celine's Brooch [1]
Evil Spirit Glove [1]
ATK + 50
MATK + 50
Aspd + 2
Adds a 2% chance of casting Level 1 Varetyr Spear on the target when performing a physical attack.
Adds a 2% chance of casting Level 1 Earth Grave on the target when performing a physical attack.
Adds a 1% chance of casting Level 1 Recognized Spell on the user when performing a magical attack.
Adds a 5% chance of casting Level 3 Quaqmire on the user when receiving a physical or magical attack.
A high quality brooch that is made by one of the best craftsman in the world. It has been together with Celine since she was created.
MATK + 5%.
Reduce variable casting time of skills by 10%.
If equipped with Evil Spirit Gloves,
ATK, MATK + 50, ASPD + 1.
If Equipped with Celine's Ribbon,
Reduce fixed casting time of skills by 0.3 second.
MATK + 10 per upgrade level of Celine's Ribbon.
If upgrade level of Celine's Ribbon is +7 or higher, increase magical damage inflicted on Demi-human and Demon race enemies enemies by 10%.
If upgrade level of Celine's Ribbon is +9 or higher, increases Earth, Fire, Neutral, Water and Wind property magical damage by 10%.
If upgrade level of Celine's Ribbon is +11 or higher, increase magical damage inflicted on Boss enemies by 20%.
A dress worn by Celine.
There are marks that look like old blood.
MATK + 50.
When Refined to 7, Variable Casting Time decreased by 10%.
When Refined to 9, all element magic damage increased by 10%.
When Refined to 11, Delay After Skill decreased by 10%.
When Refined to 12, Delay After Skill additionally decreased by 5%.
When worn together with Evilspirit Gloves,
MATK + 10%, probability of Perfect Hit increased by 10%, magical damage given to enemies of all sizes increased by 15%,
When attacking with physical attacks, increases magic damage too all race monsters by 15% for 10 seconds with a fixed probability(excluding players).
When worn together with Celine Ribbon,
Holy, Shadow, Poison, Ghost element magic damage increased by % based on sum of Celine Ribbon and Celine Dress refine level.
When the sum of Refine is higher than 19, MATK + 15%.
When the sum of Refine is higher than 23, 20% increase in magic damage to enemies of all elements.
When worn together with Celine Brooch Type K,
Per each Refine of Celine Dress, MATK + 10.
When Celine Dress is Refined to 9, Variable Casting Time decreased by 5%.
When Celine Dress is Refined to 11, damage of Water, Wind, Earth, Fire, Neutral element magic attacks increased by 10%.
When Celine Dress is Refined to 13, the armor is indesctructible.
MATK+150.
------------------------
Every 2 level refine, MATK+15.
------------------------
When refined to +7 or higher,?MATK+10%.
When refined to +9 or higher, increase magic damage to enemies of all sizes by 15%.
When refined to +11 or higher, equipment is indestructible.
When refined to +13 or higher, increase magic damage to enemies boss-level by 10%.
------------------------
Set Bonus:
Bloody Celine Dress-LT
Celine Kimi Card
There is a 2% chance of transforming into "Celine Kimi" within 10 seconds when using magic attack.
During transformation, reduce After cast delay skill by 50%, increase MATK+25%.
There is a 8% chance of triggering "Vituperatum" when using magic attack.
------------------------
Set Bonus:
Bloody Celine Dress-LT
Evil Spirit Glove [1]
MATK+100, there is a 5% chance of triggering "Soul Expansion" Lv.5 and "Soul Vulcan Strike" Lv.3 during physical attack.
When attacking with magic attack, there is a 1% chance of triggering "Intensification" Lv.3 .
------------------------
Set Bonus:
Bloody Celine Dress-LT
Celine's Ribbon [1]
Damage taken from Demi-Human and Player reduce by 12%.
Every 2 level refine of Celine's Ribbon [1], S.MATK+1.
When refined to +12 or higher, increase magic damage to enemies boss-level by 10%.
------------------------
Set Bonus:
Bloody Celine Dress-LT
Celine's Brooch [1]
Every 1 level refine, MATK+8.
When Armor refined to +9 or higher, increase all properties magic damage by 10%.
When Armor refined to +11 or higher, increase magic damage to all properties targets by 10%.
------------------------
[Grade Bonus]
[Grade D] Every 2 level refine, MATK+2.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade C] Every 2 level refine, MATK+3 and MATK+1%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade B] Every 2 level refine, MATK+3 and MATK+1%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade A] Every 2 level refine, S.MATK+1 and MATK+2%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
------------------------
Def: 40
A luxurious, gold-rimmed ribbon. It has been with Kimi since it was thrown away by its previous owner.
Position: Upper
Dex + 3
MATK + 40
Additional MATK + 7 per upgrade level of the item.
Restores 200 HP to the user when a monster is killed by a magical attack.
Drains 50 HP from the user every 5 seconds.
Set Bonus
Celine's Brooch [1]
Celine's Ribbon [1]
Reduces the fixed casting time of skills by 50%.
Increases magical damage on boss monsters by 10%.
All Stats + 1 per upgrade level of Celine's Ribbon [1] up to a maximum upgrade level of 10.
If upgrade level is +7 or higher,
Reduces damage taken from Demi-Human race enemies by 10%.
Increases magical damage on boss monster by an additional 20%.
If upgrade level is +9 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
Increases magical damage on boss monster by an additional 20%.
ATK/MATK+100.
------------------------
Every 2 level refine, ATK, MATK+10.
Every 3 level refine, increase Metalic Sound/Aimed Bolt/Warg Strike skills by 20%.
------------------------
When refined to +9 or higher, ATK/MATK+10%.
When refined to +11 or higher, increase physical/magic damage to all races by 15%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
------------------------
Set Bonus:
Ceres Leather Armor-LT
Ancient Mimic Card
ATK/MATK+100,
Increase range physical damage by 20%, increase all properties magic damage by 20%.
------------------------
Ceres Leather Armor-LT
Clown Card or Gypsy Card
ATK/MATK+100, Increase range physical damage by 20%, increase all properties magic damage by 20%.
Immune to Frozen
Increase resistance to all races by 10%.
------------------------
[Grade Bonus]
[Grade D] Every 2 level refine, ATK/MATK+5.
Every 3 level refine, increase physical/magic damage to all sizes by 4%.
[Grade C] Every 3 level refine, increase Crescive Bolt/Metallic Fury damage by 5%.
[Grade B] Every 2 level refine, P.ATK/S.MATK+1.
Every 3 level refine, increase physical/magic damage to all sizes by 5%.
[Grade A] Every 3 level refine, increase Crescive Bolt/Metallic Fury damage by 5%.
When refined to +13 or higher, enable to use Skills Magic Strings Lv.5 (When equipped with a musical instrument/whip).
Skills "No Limits" cooldown reduce by -30 seconds.
------------------------
Def: 30
A parrot can talk well. It seems to help the user's action.
Position: Lower
MATK +1% for every 50 base levels.
Reduces the variable casting time of skills by 1% for every 30 base Int.
A blue-lighting cane used by an ancient hero.
The hidden magic seems to resonate with Ancient Hero Boots.
Cannot be destroyed in battle.
MATK + 150.
MATK + 10 per 2 refine rate.
Increases Diamond Dust damage by 8% per 3 refine rate.
If refine rate is 9 or higher, increases magical damage against undead property enemies by 10%.
If refine rate is 11 or higher, increases water property magical damage by 7%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and MATK + 15% for 7 seconds.
Weapon Lv: 4
Required Lv: 100
Required Job: Sorcerer Jobs
Indestructible.
MATK +195, MATK +5%.
When base level is 210 or higher, SPL +2, S.MATK +1.
For every 2 refine level, MATK +15.
For every 3 refine level, increases Diamond Dust damage by 12%.
When refined to +7 or higher, increases magical damage aginst all property enemies by 15%, increases Varetyr Spear damage by 15%.
When refined to +9 or higher, increases Varetyr Spear damage by additional 30%, reduces variable casting by 15%.
When refined to +11 or higher, increases Water and Wind property magical damage by 15%, reduces cooldown of skill Varetyr Spear by 2 seconds.
Set Bonus:
Chilling Cane-LT [2]
Hero Boots-LT [1]
MATK +10%, S.MATK +2.
------------------------
[Grade Bonus]
[Grade D] MATK +3%.
[Grade C] increases Water and Wind property magical damage by 15%, S.MATK +1.
[Grade B] SPL +3, S.MATK +2.
------------------------
Christmas tree that's worn at the back.
It resonates with various items to give the wearer some special abilities.
ATK + 1%, MATK + 1% per 2 refine rate.
When refined to +9 or higher, ATK + 30, MATK + 30.
When refined to +11 or higher, has a chance to increase holy and neutral property magical damage by 20% for 10 seconds when dealing melee physical attack.
When equipped with Noble Cross and Hurt Mind,
MATK + 30, increase Duple Light's damage by 40%.
When refine rate of Noble Cross is +10 or higher, increase Duple Light's damage by additional 20%.
When equipped with Noble Cross and Kind Heart,
ATK + 30, increase Knuckle Arrow damage by 40%,
When refine rate of Noble Cross is +10 or higher, increase Knuckle Arrow damage by additional 20%.
When equipped with Old Parasol and Evil Spirit Glove,
MATK + 80, has a chance to auto-cast Soul Strike level 10 when dealing melee physical damage,
When refine rate of Old parasol is +10 or higher, has a chance to auto-cast Napalm Vulcan level 5 when dealing melee physical damage.
When equipped with Evil Spirit Glove and Red Lantern,
increase attack speed (reduce delay after attack by 10%), HIT + 10, MATK + 10%.
When refine rate of Christmas Guardian Tree is +10 or higher, has a chance to auto-cast Psychic Wave level 3 when dealing melee physical damage.
When equipped with Hurt Mind and Kind Heart,
increase attack speed (reduce delay after attack by 10%), increase long ranged physical damage by 10%, ATK+10%.
When refine rate of Christmas Guardian Tree is +10 or higher, HIT + 15, increase critical damage by 15%.
A mantle that amplifies the energy of autumn in accordance with the truth of life's cycle.
Its true power has awakened through the authority of the constellations.
------------------------
SPL + 4, CON + 4.
------------------------
Increases SP consumption by 15% when using skills.
------------------------
For every 2 refine levels, MATK + 10.
------------------------
For every 3 refine levels, All Property Magic Damage + 2%.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +9 or higher, reduce Variable Casting Time by 5%, ASPD + 5%.
------------------------
When refined to +11 or higher, S.MATK + 7, reduce After Cast Delay by 10%.
------------------------
[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] MATK + 10%, All Property Magic Damage + 7%.
[Grade B] SPL + 5, CON + 5, S.MATK + 7, DEF + 50.
[Grade A] S.MATK + 9, Magic Damage to All Property + 7%.
------------------------
Def : 80
Increase all property magic damage by 2%.
------------------------
For every 2 refine level, MATK + 1%.
------------------------
When refined to +9 or higher, reduce Variable Casting Time by 5%.
------------------------
When refined to +10 or higher, increase all property magic damage by additional 7%.
------------------------
Location : Shield
Increase all property magic damage by 2%.
------------------------
For every 2 refine level, MATK + 1%.
------------------------
When refined to +9 or higher, reduce Variable Casting Time by 5%.
------------------------
When refined to +10 or higher, increase all property magic damage by additional 7%.
------------------------
Location : Weapon
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this manteau protects its wearer against holiness and fear.
Reduces damage taken from Holy property attacks by 5%.
For every 2 upgrade levels of the item,
Reduces damage taken from Holy property attacks by an additional 1%.
Set Bonus
Cloak Of Gray [1]
Armor Of Gray [1]
Helmet Of Gray [1]
Boots Of Gray [1]
Reduces damage taken from Neutral property attacks by 15%.
Adds a 1% chance of casting Level 3 Drain Life on the attacker when receiving a physical attack.
Set Bonus
Cloak Of Gray [1]
Robe Of Gray [1]
Helmet Of Gray [1]
Boots Of Gray [1]
Reduces damage taken from Neutral property attacks by 15%.
Max HP + 25%
Max SP + 25%
MATK + 10%
A combination of blood, sweat, and tears created by the Magician Guild.
It was imbued with the power of Fire, Water, Wind, and Earth.
------------------------
SPL + 3
------------------------
Reduce damage taken from Players by 13%.
------------------------
Reduce damage taken from normal and boss monsters by 20%.
------------------------
MATK + 40%
------------------------
Every 10 Base Level, increase damage of Crimson Arrow, Frozen Slash, Storm Cannon, and Rock Down by 1%.
------------------------
Every refine level, SPL + 1.
------------------------
Visual Equipment Effect
if you set (/effect) to OFF, only the equipment graphics will be displayed.
------------------------
Def : 10
Location : Upper
Increases player's tolerance by 5%
MaxHP+3% MaxSP+3% ATK+10 MATK+10
If refine rate is 5 or higher, additional
MaxHP+7% MaxSP+7% ATK+20 MATK+20
When refine rate is 7 or higher, additional
MaxHP+10% MaxSP+10% ATK+30 MATK+30
When equipped with Hero Nependess shoes
Increase player's tolerance by 5%
Reduce variable cast time for skill by 10% INT+10 Agi+10
When equipped with Hero Silverleather Boots
Increases resistance to players by 5%
Reduce after cast delay by 20% Str+10 Dex+10
When equipped with Hero Ungloiant Boots
Increases resistance to players by 5%
Reduce SP comsumption by 10% Luk+10 Vit+10
Increases the effect of the Healing skills by 20%
Position: Garment
DEF : 20
Multipurpose wing improved for high efficiency and high output.
Magic process is installed.
Compatible with various items.
------------------------
For every 2 refine levels, Increases MATK +5 and MATK +1%.
For every 3 refine levels, Increases magical damage against all size enemies by 3%.
------------------------
If refine rate is 7 or higher, reduces variable casting time by 7%.
If refine rate is 9 or higher, reduces damage taken from neutral property by 7%.
If refine rate is 11 or higher, increases all property magical damage by 10%.
------------------------
Set Bonus
Convertible Magical Wing
Deep Blue Sunglasses [1]
MATK + 7%, reduces variable casting time by 15%.
------------------------
Set Bonus
Convertible Magical Wing
Victory Wing Ear [1]
MATK + 7%, reduces global cooldown by 15%.
------------------------
Set Bonus
Convertible Magical Wing
Battle Processor [1]
MATK + 7%, increases all property magical damage by 5%.
------------------------
A garden knife with a rusty blade. It looks dangerous due to the deadly poison, so be careful.
------------------------
MATK +190.
Has a chance to auto-cast Killing Cloud level 1 when dealing melee physical damage.
Has a chance to increases poison property magical damage by 15% when dealing physical damage.
If refine rate is 7 or higher, increases all property magical damage by 15%.
If refine rate is 9 or higher, increases magical damage against small and medium size enemies by 20%.
If refine rate is 11 or higher, increases poison property magical damage by 15%.
------------------------
[Bonus By Grade]
[Grade D] S.MATK +2.
[Grade C] SPL +3, S.MATK +1.
[Grade B] Increases all property magical damage by 15%.
------------------------
Weapon Lv: 5
Required Lv: 210
A violin infused with the souls of malice, radiating overwhelming power.
------------------------
MATK + 220.
------------------------
MATK + 5%, SPL + 2.
------------------------
Increases Metallic Fury damage by 5%.
------------------------
When refined to +5 or higher, increases Metallic Fury damage by 10%.
------------------------
When refined to +7 or higher, increases all property magic damage by 5%.
------------------------
When refined to +9 or higher, increases Metallic Fury damage by 10%.
------------------------
When refined to +10 or higher, reduces variable casting time by 10%.
------------------------
When refined to +11 or higher, increases Metallic Fury damage by 5%, and Sound Blend damage by 15%.
------------------------
[Grade Bonus]
[Grade D] Increases all property magic damage by 10%.
[Grade C] Increases magic damage against all size enemies by 10%.
[Grade B] Increases magic damage against all race enemies by 10%.
[Grade A] Increases magic damage against all property enemies by 10%.
------------------------
A whip infused with accumulated evil souls, radiating immense power.
------------------------
MATK + 220.
------------------------
MATK + 5%, SPL + 2.
------------------------
Increases Metallic Fury damage by 5%.
------------------------
When refined to +5 or higher, increases Metallic Fury damage by 10%.
------------------------
When refined to +7 or higher, increases all property magic damage by 5%.
------------------------
When refined to +9 or higher, increases Metallic Fury damage by 10%.
------------------------
When refined to +10 or higher, reduces variable casting time by 10%.
------------------------
When refined to +11 or higher, increases Metallic Fury damage by 5%, and Sound Blend damage by 15%.
------------------------
[Grade Bonus]
[Grade D] Increases all property magic damage by 10%.
[Grade C] Increases magic damage against all size enemies by 10%.
[Grade B] Increases magic damage against all race enemies by 10%.
[Grade A] Increases magic damage against all property enemies by 10%.
------------------------
A book with a reddish radiance.
Property: Neutral
Required Job: Priest Jobs, Sage Jobs, Taekwon Master
ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15.
MATK + (Upgrade Level * Upgrade Level) / 2 up to a maximum Upgrade Level of 15.
If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.
A dagger with a reddish radiance.
Property: Neutral
Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15.
MATK + (Upgrade Level * Upgrade Level) / 2 up to a maximum Upgrade Level of 15.
If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.