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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MHP+3%” in Renewal

Page 4 of 7
Great Fallen Manteau

Great Fallen Manteau [1]

#480024 · Armor · Garment
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A powerful cloak made from the strong thoughts of forgotten people. For every 2 refine level, MHP+ 1%, MSP +1%, MDEF +1. reduce after cast delay -1%. ------------------------ Set Bonus: Old Rune Circlet For every 2 refine level Great Fallen Manteau, increases Wind Cutter damage by 20%. When refine level of Great Fallen Manteau is 12 or higher, When performing skill Death Bound, reflected melee physical attack received by 10% for 10 seconds. ------------------------ Set Bonus: Old Casket of Protection For every 2 refine level Great Fallen Manteau, increases Exceed Break damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldown of skill King's Grace by 15 seconds. ------------------------ Set Bonus: Old Mitra For every 2 refine level Great Fallen Manteau, reduce damage taken from longe-ranged attack by 1%. When refine level of Great Fallen Manteau is 12 or higher, reduces damage taken from all race monsters by 15%. ------------------------ Set Bonus: Old Blazing Soul For every 2 refine level Great Fallen Manteau, reduce damage taken from longe-ranged attack by 2%. When refine level of Great Fallen Manteau is 12 or higher, ATK +30. ------------------------ Set Bonus: Old Magic Stone Hat For every 2 refine level Great Fallen Manteau, increase magical damage against all size enemies by 1%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldon of skill Intensification by 30 seconds. ------------------------ Set Bonus: Old Wind Whisper For every 2 refine level Great Fallen Manteau, increase magical damage against all size enemies by 1%. When refine level of Great Fallen Manteau is 12 or higher, MATK +30. ------------------------ Set Bonus: Old Bone Circlet For every 2 refine level Great Fallen Manteau, increases critical damage by 3%. When refine level of Great Fallen Manteau is 12 or higher, ignore defense of all race monsters (except player) by 25%. ------------------------ Set Bonus: Old Shadow Handicraft For every 2 refine level Great Fallen Manteau, Flee +5. When refine level of Great Fallen Manteau is 12 or higher, reduces damage taken from all race monsters by 15%. ------------------------ Set Bonus: Old Driver Band (Red) For every 2 refine level Great Fallen Manteau, increases Axe Boomerang damage by 5%. When refine level of Great Fallen Manteau is 12 or higher, ATK +30. ------------------------ Set Bonus: Old Driver Band (Yellow) For every 2 refine level Great Fallen Manteau, increases Vulcan Arm and Pile Bunker damage by 5%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldon of skill Suicidal Destruction by 30 seconds. ------------------------ Set Bonus: Old Midas Whisper For every 2 refine level Great Fallen Manteau, increases long-ranged attack by 2%, increases Hell Plant damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, ATK +30. ------------------------ Set Bonus: Old Camouflage Bunny Hood For every 2 refine level Great Fallen Manteau, increases long-ranged attack by 2%, increases Arrow Storm damage by 5%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldon of skill Arrow Storm by 0.5 seconds. ------------------------ Set Bonus: Old Maestro Song's Hat For every 2 refine level Great Fallen Manteau, increases Metallic Sound damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, reduce cooldown of skill Metallic Sound by 1 second. ------------------------ Set Bonus: Old Dying Swan For every 2 refine level Great Fallen Manteau, increases Metallic Sound damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, reduce cooldown of skill Metallic Sound by 1 second. ------------------------ Def : 10
Full item details & effects
Green Dragon Plate

Green Dragon Plate [1]

#15392 · Armor · Armor
DEF
110
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
An armor imbued with immense draconic energy accumulated over a long time. Just wearing it makes you feel draconic speed. ------------------------ AGI +12, MHP +10%, MSP +10%. For every 2 refine level, Increases long ranged physical damage by 2%. For every 3 refine level, Increases physical damage against dragon monster by 7%. If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus Green Dragon Plate Dragon Scale Hood Dragon Scale Boots DEF +50, MDEF +8, ranged physical damage +7%. For every 15 base AGI, Increases ASPD +4%. [Dragon's Shot] When attacked, has a chance to increase long-ranged physical damage +10% for 10 seconds. If base AGI is 120 or higher, [Dragon's Shot]'s activation rate increases, and ranged physical damage +10% is additionally increased. If the sum of refine rate of Green Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher, increases ASPD by 20% and reduces global cooldown by 25%. ------------------------
Full item details & effects
Helm of Faith (Sura)

Helm of Faith (Sura) [1]

#400180 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.ATK +1. If the user base level is 230 or higher, POW +3, P.ATK +2. ATK +10 per 2 refine rate. Increases Tiger Cannon damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, MHP +5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith (Sura) Adulter Fides Knuckle increases melee physical damage by 10%, increases Tiger Cannon damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith (Sura) Vivatus Fides Knuckle increases melee physical damage by 10%, increases Tiger Cannon damage by 5% and Third Flame Bomb damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Third Flame Bomb damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Heritage Symbol of the Orcs

Heritage Symbol of the Orcs [1]

#400006 · Armor · Headgear (Top)
DEF
50
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
All Basic Stat + 1, MDEF + 10. ------------------------ Indestructible in battle. ------------------------ For every 4 refine level, reduces damage taken from all race monsters by 4% and increases MHP by 3%. ------------------------ When refined to +10 or higher, All Basic Stat + 10, ATK + 20%. ------------------------ When refined to +11 or higher, MHP + 20%. ------------------------ Set Bonus: Orc Successor Helm [1] Orc Hero Card MHP + 20%, Enables level 5 Maximum Power-Thrust. ------------------------ Set Bonus: Orc Successor Helm [1] Orc Lord Card MHP + 50%, immunity to Stone Curse and Frozen. ------------------------ Set Bonus: Orc Successor Helm [1] Orc Lady Card Increases physical damage to Player, Doram, Human and Animal race by 10%. ------------------------ Set Bonus: Orc Successor Helm [1] Orc Warrior Card Reduces damage taken from Player by 30%. ------------------------ Set Bonus: Orc Successor Helm [1] Orc Archer Card Reduces After Cast Delay by 3%, increases ASPD by 3%. ------------------------ Set Bonus: Orc Successor Helm [1] Orc Hero Card Orc Lord Card Orc Lady Card Orc Warrior Card Orc Archer Card Enables Level 4 Defending Aura, adds Occult Impaction penetration effect to the weapon. ------------------------ Def : 50 Location : Upper
Full item details & effects
Hero Boots-LT

Hero Boots-LT [1]

#470094 · Armor · Footgear
DEF
15
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
An improved version of the boots said to have been worn by great heroes. It resonates with the improved hero's weapons. ------------------------ MHP + 1500, MSP + 150. ------------------------ When character base level 210 or higher, P.ATK + 1, S.MATK + 1. ------------------------ For every 3 refine level, MHP + 1%, MSP + 1%. When refine level 7 or more, ATK + 5%, MATK + 5%. When refine level 9 or more, CRI + 5, Perfect Hit + 10%, reduces variable casting by 5%. When refine level 11 or more, reduces fixed casting by 0.8 seconds, reduces global cooldown by 5%. ------------------------ [Bonus By Grade] [Grade D] RES + 50, MRES + 50. [Grade C] Increases physical and magical damage against all property enemies by 10%. [Grade B] STA + 5, WIS + 5. [Grade A] P.ATK + 5, S.MATK + 5, When refine level 13, reduced fixed casting by an additional 0.2 seconds. ------------------------ Def : 15
Full item details & effects
Heroic Favor Cloak

Heroic Favor Cloak [1]

#480291 · Armor · Garment
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A Manteau worn by the legendary hero. You can feel a mysterious power when wearing it. ------------------------ MHP + 3000, MSP + 200. ------------------------ When Base Level is 200 or higher, S.MATK + 1, RES + 7, MRES + 7. ------------------------ For every 10 Base Level when Base Level is 200 or higher, additional S.MATK + 1, RES + 5, MRES + 5. ------------------------ For every 2 refine level, MATK + 10. ------------------------ For every 3 refine level, MATK + 2%. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, increase magic damage against all size monsters by 10%. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 10%. ------------------------ When refined to +13 or higher, increase magic damage against all race monsters by 15%. ------------------------ Set Bonus: Hero's Grace [1] Ancient Hero Boots [1] Reduce Fixed Casting Time by 0.2 seconds. MATK + 40. ------------------------ Set Bonus: Hero's Grace [1] Great Hero's Boots [1] Reduce Fixed Casting Time by 0.2 seconds. MATK + 60. ------------------------ Set Bonus: Hero's Grace [1] Hero Boots-LT [1] When Shoes is refined to +13 or higher, Reduce Fixed Casting Time by 0.2 seconds. MATK + 150, MATK + 18%, S.MATK + 8. ------------------------ Def : 0
Full item details & effects
Herosria Full Plate

Herosria Full Plate

#450233 · Armor · Armor
DEF
450
Armor Lv.
2
Required Lv.
200
Slots
0
Weight
360
Buy value
0 z
Sell value
0 z
Full plate usable in Herosria. MDEF + 15. Damage received from players reduced by 15%, MHP + 5%. Increase heal recovery received by 10%, reduce physical/magical damage given to players by 20%. ------------------------
Full item details & effects
Herosria Knuckle

Herosria Knuckle

#560039 · Knuckle · Weapon
ATK
130
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
Monk's Knuckles that can be used in Herosria. Melee physical damage increased by 10%, ranged physical damage decreased by 5%. HIT + 30, MHP - 5%. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Mail

Herosria Mail

#450229 · Armor · Armor
DEF
200
Armor Lv.
2
Required Lv.
200
Slots
0
Weight
200
Buy value
0 z
Sell value
0 z
Armor available in Herosria. Damage received from players reduced by 10%, MHP + 3%. Melee physical damage increased by 5%, Ranged physical damage/all attribute magic damage reduced by 5%. ------------------------
Full item details & effects
Herosria Manteau

Herosria Manteau

#480215 · Armor · Garment
DEF
50
Armor Lv.
2
Required Lv.
200
Slots
0
Weight
160
Buy value
0 z
Sell value
0 z
A cloak that can be used in Herosria. Damage received from players is reduced by 5%, MHP + 3%. Melee physical damage is increased by 3%, Ranged physical damage/all attribute magic damage is reduced by 5%. ------------------------
Full item details & effects
Herosria Pauldron

Herosria Pauldron

#480219 · Armor · Garment
DEF
80
Armor Lv.
2
Required Lv.
200
Slots
0
Weight
200
Buy value
0 z
Sell value
0 z
Shoulderplates that can be used in Herosria. MDEF + 5. Damage received from players reduced by 10%, MHP + 5%. Increase heal recovery received by 3%, reduce physical/magical damage given to players by 10%. ------------------------
Full item details & effects
High-tech Shield

High-tech Shield [1]

#460096 · Armor · Shield
DEF
50
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A multipurpose high-tech shield used by genetics. It can provide a powerful boost to the user. ------------------------ Reflects 25% of incoming physical damage. ------------------------ Increase long-range physical damage by 15%. ------------------------ For every 2 refine level, POW + 3, CON + 3. ------------------------ For every 3 refine level, MHP + 5%, After Cast Delay - 2%. ------------------------ When refined to +10 or higher, ATK + 15%. ------------------------ When refined to +11 or higher, increase Cart Cannon damage by 50%. ------------------------ When refined to +12 or higher, increase Spore Explosion damage by 50%. ------------------------ When refined to +13 or higher, increase long-range physical damage by additional 20%. ------------------------ When refined to +14 or higher, increase Cart Cannon damage and Spore Explosion damage by additional 80%. ------------------------ Set Bonus: High-tech Shield [1] Poison Spore Egg When pet relation is Loyal, increase movement speed, increase Spore Explosion damage by 40%. ------------------------ Set Bonus: High-tech Shield [1] Child Admin Beta Egg When pet relation is Loyal, increase movement speed, increase Cart Cannon damage by 40%. ------------------------ [Grade Bonus] [Grade C] POW + 3, CON + 3. [Grade B] Increase long-range physical damage by 20%. [Grade A] All Talent Status + 10. ------------------------ Def : 50
Full item details & effects
Hissatsu: Falling Bloom

Hissatsu: Falling Bloom [1]

#460093 · Armor · Shield
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
'If the flying kunai were like blooming flowers, how beautiful it would be.' Under a cherry blossom, a ninja was muttering to himself as he put a mark of secret technique. ------------------------ MHP + 5%. ------------------------ Reduce After Cast Delay by 8%. ------------------------ For every 3 refine level, increase Kunai Explosion and Kunai Splash damage by 20%. ------------------------ When refined to +9 or higher, MHP + 5%, reduce physical and magic damage taken from all size enemies by 5%. ------------------------ When refined to +11 or higher, ATK + 100, long-range physical damage + 15%. ------------------------ When refined to +13 or higher, reduce Kunai Explosion cooldown by 3 seconds. When using Kunai Explosion, auto cast Lv.1 Kunai Splash (higher skill level and required material is applied). ------------------------ [Grade Bonus] [Grade D] For every 4 refine level, increase Kunai - Distortion, Rotation, Refraction, and Nightmare damage by 8%. [Grade C] When refined to +9 or higher, increase physical damage against all property enemies by 15%. [Grade B] When refined to +11 or higher, reduce After Cast Delay by 8%, enables to use Lv.5 Empty Shadow and Lv.5 Distorted Crescent. [Grade A] When refined to +13 or higher and Base Level is 200 or higher, there's a 35% chance to auto cast Lv.1 Kunai - Rotation and Lv.1 Kunai - Refraction (higher skill level and required material is applied) when using Kunai - Distortion. ------------------------ Def : 100
Full item details & effects
Ignis Cap

Ignis Cap [1]

#400022 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A hat used that was used by a skilled blacksmith. Modified to suit OS Weapons. Every 2 Refine, ATK +20. When Refined to 7, Variable Casting Time reduced by 15% . When Refined to 9, Distance Physical damage increased by 15%. When Refined to 11, physical damage given to small and medium enemies increased by 15%. Fixed Casting reduced by 0.2s. When worn together with Saphir Hall OS, ATK + 30, Cart Cannon damage increased by 4% per 2 levels of weapon Refine. When worn together with Virtual Bow OS, cooltime of Arrow Storm decreased by 2.5s. Bow Attack Power increased by 7% per 2 levels of weapon Refine. When worn together with Blasti OS, MHP + 5%, 3% reduction in received physical/ magical damage from small enemies per 2 levels of weapon Refine. Location: Upper Weight: 10
Full item details & effects
Illusion Chain Mail

Illusion Chain Mail [1]

#450146 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
330
Buy value
0 z
Sell value
0 z
A protective armor made of sturdy metals. You can feel its heavy weight just by looking at it. ------------------------ MHP + 10%, MSP + 10%. ------------------------ For every refine level, ATK + 4. ------------------------ For every 3 refine level, increase physical damage against Fire and Water property monsters by 4%. ------------------------ When refined to +9 or higher, ATK + 10%. ------------------------ When refined to +11 or higher, ASPD + 10%. ------------------------ Set Bonus: Illusion Chain Mail [1] Illusion Katar of Frozen Icicle [2] ATK + 5%. ------------------------ When the refine level of each item in the set is 7 or higher, CRI + 5. ------------------------ When the total refine level of set is 18 or higher, Critical Damage + 15%. ------------------------ When the total refine level of set is 22 or higher, increase physical damage against Fire property and Insect race monsters by 10%. ------------------------ Def : 70
Full item details & effects
Illusion Gelerdria

Illusion Gelerdria [2]

#530015 · One-Handed Spear · Weapon
ATK
170
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A large one-handed spear that shakes the earth and also stimulate user's metabolism. ------------------------ MHP + 10%, CRI + 15. ------------------------ For every 3 refine level, ATK + 20, ASPD + 2%. ------------------------ When refined to +7 or higher, increase Cannon Spear damage by 25%, increase Critical Damage by 30%. ------------------------ When refined to +9 or higher, increase Vanishing Point damage by 25%, increase long ranged physical damage by 15%. ------------------------ When refined to +11 or higher, increase Cannon Spear and Vanishing Point damage by additional 25%. ------------------------ Set Bonus: Illusion Gelerdria [2] Illusion Passion Hairband [1] When casting Shield Spell, increase Cannon Spear and Vanishing Point damage by 25% for 60 seconds. ------------------------ When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 15%. ------------------------ When the total refine level of set is 18 or higher, increase physical damage against all race monsters by 15%. ------------------------ When the total refine level of set is 22 or higher, increase Cannon Spear and Vanishing Point damage by twice the total refine rate set as a percentage. ------------------------
Full item details & effects
Illusion Goibne Helm

Illusion Goibne Helm [1]

#19366 · Armor · Headgear (Top)
DEF
25
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
VIT +3, MDEF + 3. ------------------------ When refined to +7 or higher, VIT + 5. ------------------------ When refined to +9 or higher, reduce after cast delay by 12%. ------------------------ Set Bonus: Illusion Goibne's Helm [1] Illusion Goibne's Armor [1] Illusion Goibne's Spaulder [1] Illusion Goibne's Greaves [1] VIT + 5. MHP + 15%, MSP + 5%. DEF + 5, MDEF + 15. ------------------------ When each piece of equipment in the set is refined to +7 or higher, MHP + 10%. ------------------------ When the total sum of refine is 36 or higher, reduce fixed casting time by 0.7 seconds. ------------------------ When the total sum of refine is 40 or higher, reduce after cast delay by 20%. ------------------------ Def : 25 Location : Upper
Full item details & effects
Illusion Morrigane's Belt

Illusion Morrigane's Belt [1]

#490069 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
The belt that Cu Chulainn kept as a keepsake when his body was recovered after his death. ------------------------ STR + 3, MHP + 5%. ------------------------ Set Bonus: Illusion Morrigane's Belt [1] Illusion Morrigane's Pendant [1] ASPD + 10%. ------------------------ Def : 0
Full item details & effects
Illusion Saint Robe

Illusion Saint Robe [1]

#450144 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
A ceremonial robe made of green cloth and blessed by God. It is said to have excellent defensive power. ------------------------ MHP + 10%, MSP + 10%. ------------------------ MDEF + 10. ------------------------ When refined to +9 or higher, reduce damage taken from Fish race monsters by 15%. ------------------------ When refined to +11 or higher, ignore physical defense of Fish race monsters by 20%. ------------------------ Set Bonus: Illusion Saint Robe [1] Illusion Combo Battle Glove [2] ATK + 30. ------------------------ When the refine level of each item in the set is 7 or higher, ATK + 5%. ------------------------ When the total refine level of set is 18 or higher, increase Sky Blow damage by 20%. ------------------------ When the total refine level of set is 22 or higher, reduce After Cast Delay by 10%. ------------------------ Def : 60
Full item details & effects
Illusion Tae Goo Lyeon

Illusion Tae Goo Lyeon [2]

#21050 · Two-Handed Sword · Weapon (Two-Handed)
ATK
250
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
200
Buy value
20 z
Sell value
10 z
A legendary sword of a brave general from the East. ------------------------ Perfect Dodge + 10. ------------------------ For every refine level, increase long ranged physical damage by 2%. ------------------------ When refined to +7 or higher, reduce SP consumption of skills by 20%. ------------------------ When refined to +9 or higher, reduce after cast delay by 20%. ------------------------ When refined to +11 or higher, MHP + 10%, MSP + 10%. ------------------------ Set Bonus: Illusion Tae Goo Lyeon [2] Illusion Boots [1] Increase long ranged physical damage by 3%. ------------------------ When the both items are refined to +7 or higher, Reduce variable casting time by 10%. ------------------------ When the total refine level of set are 18 or higher, Reduce fixed casting time by 0.5 second. ------------------------ When the total refine level of set are 22 or higher, Increase Dragon Breath and Dragon Breath - Water damage by 20%. ------------------------
Full item details & effects
Juggernaut

Juggernaut

#470027 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
40
Buy value
0 z
Sell value
0 z
A pair of boots once used by a legendary Rebellion. ------------------------ MHP + 3% , MSP + 3%. ------------------------ Enable to use Lv.1 Improve Concentration. ------------------------ Reduce Rich's Coin cooldown by 3 seconds. ------------------------ When refined to +5 or higher, MHP + 7%, MSP + 7%. ------------------------ When refined to +7 or higher, MHP + 10%, MSP + 10%. ------------------------ When learned Fallen Angel, ASPD + 20%, reduce Fire Dance SP consumption by 20. ------------------------ When learned Anti Material Blast level 5 or higher, ignore physical defense of all race enemies by 100%, Auto cast Rich's Coin when using God's Hammer. ------------------------ For every level of Vanishing Buster learned, increase Vanishing Buster damage by 60%, reduce Vanishing Buster Fixed Casting Time by 20%. ------------------------ For every level of Fire Rain learned, increase physical damage against all class enemies by 4%, increase Fire Rain damage by 50%. ------------------------ For every level of Howling Mine learned, reduce After Cast Delay by 8%, increase Howling Mine damage by 40%. ------------------------ Def : 12
Full item details & effects
Juggernaut

Juggernaut [1]

#470028 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A pair of boots once used by a legendary Rebellion. ------------------------ MHP + 3% , MSP + 3%. ------------------------ Enable to use Lv.1 Improve Concentration. ------------------------ Reduce Rich's Coin cooldown by 3 seconds. ------------------------ When refined to +5 or higher, MHP + 7%, MSP + 7%. ------------------------ When refined to +7 or higher, MHP + 10%, MSP + 10%. ------------------------ When learned Fallen Angel, ASPD + 20%, reduce Fire Dance SP consumption by 20. ------------------------ When learned Anti Material Blast level 5 or higher, ignore physical defense of all race enemies by 100%, Auto cast Rich's Coin when using God's Hammer. ------------------------ For every level of Vanishing Buster learned, increase Vanishing Buster damage by 60%, reduce Vanishing Buster Fixed Casting Time by 20%. ------------------------ For every level of Fire Rain learned, increase physical damage against all class enemies by 4%, increase Fire Rain damage by 50%. ------------------------ For every level of Howling Mine learned, reduce After Cast Delay by 8%, increase Howling Mine damage by 40%. ------------------------ Def : 12
Full item details & effects
Jupiter Spear

Jupiter Spear [2]

#630027 · Two-Handed Spear · Weapon (Two-Handed)
ATK
300
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
500
Buy value
0 z
Sell value
0 z
A sacred two-handed spear forged in the likeness of a weapon once wielded by an ancient god. ------------------------ MHP + 5%, POW + 2. ------------------------ Increases Dragonic Breath damage by 5%. ------------------------ When refined to +5 or higher, increases Dragonic Breath damage by 10%. ------------------------ When refined to +7 or higher, increases long-range physical damage by 5%. ------------------------ When refined to +9 or higher, increases Dragonic Breath damage by 10%. ------------------------ When refined to +10 or higher, reduce After Cast Delay by 10%. ------------------------ When refined to +11 or higher, increases Dragonic Breath damage by 5%, and Madness Crusher damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increases long-range physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Kshatra Vairya

Kshatra Vairya [1]

#470312 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
The guardian deity of minerals. On the day of judgment, he will burn and purify the world with scorching hot molten ore. ------------------------ MDEF + 15. ------------------------ Reduce damage taken from Normal and Boss enemies by 5%. ------------------------ Reduce damage taken from Human and Doram Player by 10%. ------------------------ Increase physical damage against all class enemies by 40%. ------------------------ MATK + 40%. ------------------------ For every refine level, All Basic Status + 3. ------------------------ When refined to +10 or higher, MHP + 15%, reduce After Cast Delay by 15%. ------------------------ When refined to +11 or higher, MHP + 25%, reduce After Cast Delay by 25%. ------------------------ When refined to +12 or higher, MATK + 30%, increase physical damage against all class enemies by 30%. ------------------------ When refined to +13 or higher, increase physical and magic damage against all size enemies by 15%. When performing physical or magic attack, there's a low chance to enter [Divine Blessing] status for 10 seconds. [Divine Blessing] For every 10 Base Level, All Basic Status + 1, MHP + 1%, FLEE + 10, ATK + 10, MATK + 10. ------------------------ Def : 25
Full item details & effects
Legacy of Wise One

Legacy of Wise One [1]

#400287 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A crystal of wisdom left behind by a great sage. The past and the present meet, and the adventurers advance into the future. ------------------------ MDEF + 10. ------------------------ Reduce After Cast Delay by 20%. ------------------------ Reduce damage taken from normal and boss monsters by 20%. ------------------------ When refined to +10 or higher, Increase physical and magic damage against all race monsters (except players) by 30%. Reduce damage taken from Players by 13%. ------------------------ When refined to +12 or higher, MHP + 30%, MSP + 30%. ------------------------ Def : 10 Location : Upper
Full item details & effects
Lycanthrope Armor

Lycanthrope Armor [1]

#450416 · Armor · Armor
DEF
60
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A cute and fluffy mantle that does not match its powerful name. It's said something like, 'Release your inner fury!!'? ------------------------ Reduce damage taken from Normal and Boss enemies by 7%. ------------------------ For every 10 Base Level, increasse Triangle Shot and Frenzy Shot damage by 10%, up to Base Level 250. ------------------------ For every 2 refine level, MHP + 3%, MSP + 3%. ------------------------ When refined to +11 or higher, increase melee and long-range physical damage by 20%. ------------------------ When refined to +13 or higher, ATK + 50, increase melee and long-range physical damage by additional 30%. ------------------------ Set Bonus: Lycanthrope Armor [1] Atroce Card Increase melee and long-range physical damage by 30%. When performing physical attack, there's a 5% chance to gain POW + 40 and CON + 40 for 15 seconds. ------------------------ Set Bonus: Lycanthrope Armor [1] Wolf Card All Basic Status + 10. ATK + 50. ------------------------ [Grade Bonus] [Grade D] MHP + 10%, MSP + 10%. [Grade C] Increase melee and long-range physical damage by 20%. [Grade B] Reduce After Cast Delay by 15%. [Grade A] POW + 15, CON + 15. ------------------------ Def : 60
Full item details & effects
Magic Barrier Cloth

Magic Barrier Cloth [1]

#480331 · Armor · Garment
DEF
38
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
An improved version of cloth that was given out at certain magic contest. It doesn't seem to be a genuine product, but safety is guaranteed. ------------------------ ASPD + 5%. ------------------------ Reduce after cast delay by 5%. ------------------------ ATK + 50, MATK + 50 ------------------------ Reduce damage taken from players by 5%. ------------------------ When refined to +6 or higher, Increase ASPD and reduce after cast delay by additional 5%. ------------------------ When refined to +8 or higher, Increase ASPD and reduce after cast delay by additional 10%. ------------------------ Set Bonus: Magic Barrier Cloth [1] Anti Conjurer Suit [1] MHP + 25%, MDEF + 50. ------------------------ Set Bonus: Magic Barrier Cloth [1] Magic Protector Robe [1] When using recovery skills, HP recovery amount + 30%. Reduce SP consumption when using skills by 10%. ------------------------ Def : 38
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Mamaragan

Mamaragan

#22243 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
Shoes named after a god passed down in a vast island country. It contains the power of thunder. ------------------------ Increase magic damage against boss monster by 15%. ------------------------ Enables to use Lord of Vermilion Lv 5. ------------------------ Reduce Varetyr Spear cooldown by 1 second. ------------------------ For every refine level, MHP + 2%, MSP + 2%. FLEE + 5 Increase wind property magic damage by 3%. ------------------------ When refined to +13 or higher, increase wind property magic damage by 50%. ------------------------ Def : 15
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