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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Variable Cast Time - 15%” in Renewal

Page 9 of 12
Rental Surfer Swimsuit

Rental Surfer Swimsuit

#15210 · Armor · Armor
DEF
1
Armor Lv.
1
Required Lv.
40
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Rental Item ------------------------ Rental Swimsuit that can be used for a certain time during the Noodle Festival period. Made for the best surfer. ------------------------ MHP + 10%, MSP + 10%. ------------------------ Set Bonus: [Rental] Surfer Swimsuit [Rental] Scuba Mask Perfect Dodge + 15. Reduce Variable Cast Time by 30%. Hunting EXP from Fish Monsters + 5%. ------------------------ Equip Level: 40 Equippable By: All Jobs
Full item details & effects
Robe Of Judgement

Robe Of Judgement

#15030 · Armor · Armor
DEF
22
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
An armor artifact used by a priest who had struggled with many demons during the ancient war. Property: Shadow Str + 1 Int + 1 Mdef + 10 Reduces damage taken from Demon and Undead race enemies by 10%. Increases damage taken from All race enemies by 10% expect Demon and Undead. Set Bonus Mace of Judgement [2] Robe of Judgement Shoes of Judgement Shawl of Judgement Increases physical and magical damage on Undead race targets by 15%. Increases the damage of Adoramus by 200%. Increases the SP cost of Adoramus by 30. Set Bonus Empowered Mace of Judgement [1] Robe of Judgement Shoes of Judgement Shawl of Judgement Increases physical and magical damage on Undead race targets by 30%. Increases the damage of Adoramus by 200%. Increases the SP cost of Adoramus by 30. Reduces the variable casting time of the following skills by 50%, Holy Light Turn Undead Magnus Exorcismus Judex Adoramus
Full item details & effects
Rough Core

Rough Core [1]

#490159 · Armor · Accessory
DEF
10
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A core that contains unstable, powerful energy. ------------------------ MHP - 3%, CRI + 10, Reduces variable casting time by 10%. ------------------------ Set Bonus: Rough Core [1] Violet Halo [1] Magical Booster [1] Increase all property magic damage by 5%. When Garment refined to +7 or higher, increase magic damage against Boss monsters by 15%. When Garment refined to +9 or higher, increase all property magic damage by 5%. ------------------------ Set Bonus: Rough Core [1] Violet Halo [1] Crimson Booster [1] Increase ranged physical damage by 5%. When Garment refined to +7 or higher, CRI + 10. When Garment refined to +9 or higher, Increase ranged physical damage by 5%. ------------------------ Set Bonus: Rough Core [1] Violet Halo [1] Sigrun's Wings [1] Increase melee physical damage by 5%. When Garment refined to +7 or higher, Perfect Hit + 10. When Garment refined to +9 or higher, Increase melee physical damage by 10%. ------------------------ Set Bonus: Rough Core [1] Violet Halo [1] Dark Blinder [1] Reduces global cooldown by 5%. When Garment refined to +7 or higher, increase physical damage against Boss monsters by 15%. When Garment refined to +9 or higher, reduces fixed casting time by 0.2 sec. ------------------------ Location : Accessory
Full item details & effects
Rubber Hammer

Rubber Hammer [2]

#16099 · Mace · Weapon
ATK
160
MATK
180
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
190
Buy value
0 z
Sell value
0 z
A hammer used to investigating mine shafts in Einbroch. It's a tool used to check shafts, but people often use it in battle due to its design and durability. MATK +180, indestructible. MATK +7% Healing Recovery +15%, Adoramus damage +10%. When refined to +7 or higher, Holy Magic damage +7%, Variable Cast Time -10%. When refined to +9 or higher, Additional Adoramus damage +15%. When dealing magic damage, create a chance to gain additional Magic damage +15% on enemies of all sizes for 5 sec. When refined to +11 or higher, After-cast delay -20%.
Full item details & effects
Rune Manteau of Ice

Rune Manteau of Ice [1]

#480232 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau engraved with Varmund's Ice Rune magic. The engraving is amplified with the essence of ice. ------------------------ When refined to +7 or higher, ATK + 5%. ------------------------ When refined to +9 or higher, increase Critical Damage by 10%. ------------------------ When refined to +11 or higher, increase long-range physical damage by 10%. ------------------------ Set Bonus: Ice Rune Manteau [1] Ice Rune Armor [1] Ice Rune Boots [1] For every 30 Base DEX, CON + 1. Increase long-range physical damage by 10%. Reduce Variable Casting Time by 15%. ------------------------ [Grade Bonus] [Grade D] ATK + 5%. [Grade C] ATK + 5%, P.ATK + 5. [Grade B] Increase long-range physical damage by 10%. [Grade A] Reduce After Cast Delay by 10%, P.ATK + 2. ------------------------ Def : 45
Full item details & effects
Rune Robe of Death

Rune Robe of Death [1]

#450245 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor engraved with Varmund's Death Rune magic. The engraving is amplified with the essence of death. ------------------------ For every 25 Base INT, SPL + 1. ------------------------ When refined to +7 or higher, MATK + 5%, S.MATK + 2. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 15%. ------------------------ When refined to +11 or higher, increase all property magic damage by 15%. ------------------------ [Grade Bonus] [Grade D] MATK + 5%. [Grade C] SPL + 5, MATK + 5%. [Grade B] Increase all property magic damage by 10%. [Grade A] Reduce After Cast Delay by 10%, SPL + 5. ------------------------ Def : 45
Full item details & effects
Rutilus Stick-OSAD

Rutilus Stick-OSAD [2]

#550075 · One-Handed Staff · Weapon
ATK
80
MATK
175
Weapon Lv.
5
Required Lv.
170
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
Rutilus Stick-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. MATK + 175. Increases magical damage against neutral and earth property enemies by 10%. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases neutral and fire property magical damage by 30%. If refine rate is 11 or higher, reduces global cooldown by 15%. ------------------------ ATK : 80 Weapon Lv : 5
Full item details & effects
Sacred Crown

Sacred Crown

#19469 · Armor · Headgear (Top)
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
A crown with the sacred aura. Position: Upper Mdef + 15 Aspd + 10% Reduces the SP cost of Adoramus and Judex by 15. Increases the damage of Adoramus and Judex by 20%. Reduces the variable casting time of Adoramus and Judex by 5% per level of Oratio known. If Clearance is level 5, increases magical damage on boss monsters by 25%. Increases magical damage on Earth, Ghost, Neutral and Undead property targets by 5% per level of Lauda Agnus and Lauda Ramus known For every upgrade level of Sacred Crown, increases magical damage on Demi-Human race targets by 2%. If Sacred Crown upgrade level is +7 or higher, Aspd + 5% Increases the damage of Adoramus and Judex by an additional 30%. If upgrade level is +9 or higher, Additional Aspd + 5%. Increases the damage of Adoramus and Judex by an additional 50%. If upgrade level is +10 or higher, nullifies the number of Gemstones required for certain skills.
Full item details & effects
Safety Foxtail

Safety Foxtail [2]

#550006 · One-Handed Staff · Weapon
ATK
300
MATK
350
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A foxtail that was growing near a construction site in Einbroch. It is solid like steel, perhaps because of its mysterious ores. MATK +350. ATK +7%, MATK +7%. Catnip Meteor and Picky Peck damages +15%. When refined to +7 or higher, Increased ASPD (ASPD +10%), Variable Cast Time -10% When refined to +9 or higher, Additional Catnip Meteor and Picky Peck damages +20%. Physical/Magic attacks create a chance to gain additional Physical/Magic damage +10% on enemies of all sizes for 10 sec. When refined to +11 or higher, After-cast delay -20%. ATK: 300
Full item details & effects
Safety Lute

Safety Lute [2]

#32110 · Musical Instrument · Weapon
ATK
200
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
Made to encourage the workers of Einbroch or signal an emergency. It has many flaws as a guitar but it produces the loudest sound. Long-ranged DMG +10%. Severe Rainstorm damage +10%. When refined to +7 or higher, ATK +40, Variable Cast Time -10%. When refined to +9 or higher, Additional Severe Rainstorm damage +15%. When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 10 sec. When refined to +11 or higher, Severe Rainstorm cooldown -2 sec. and After-cast delay -20%.
Full item details & effects
Safety Pendant B

Safety Pendant B [1]

#32249 · Armor · Accessory (Right)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A medal awarded to those who ensured the safety of the Einbroch mine. Only a few have been awarded this rare medal. All Stats +5, Variable Cast Time -5% If equipped with Safety Epaulet B, MaxHP +10% and additional Variable Cast Time -15% If equipped with Safety Epaulet R, MaxHP +10% and increased ASPD (ASPD +15%) If equipped with Safety Epaulet R or Safety Epaulet B and an Einbroch weapon, Fixed Cast Time -0.3 sec. and After-cast delay -7% Magic damage -3% from enemies of all sizes. DEF: 10
Full item details & effects
Safety Pendant R

Safety Pendant R [1]

#32248 · Armor · Accessory (Right)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A medal awarded to those who ensured the safety of the Einbroch mine. Only a few have been awarded this rare medal. All Stats +5 and increased ASPD (ASPD +5%) If equipped with Safety Epaulet R, MaxHP +10% and increased ASPD (ASPD +15%) If equipped with Safety Epaulet B, MaxHP +10%, Variable Cast Time -15% If equipped with Safety Epaulet R or Safety Epaulet B and an Einbroch weapon, Fixed Cast Time -0.3 sec. and After-cast delay -7% DMG -3% from enemies of all sizes. DEF: 10
Full item details & effects
Safety Saber

Safety Saber [2]

#32352 · One-Handed Sword · Weapon
ATK
200
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
250
Buy value
0 z
Sell value
0 z
A sword used for lighting up the shaft and self-protection in a mine. It glitters if there is something dangerous nearby. ATK +10%. Cart Cannon damage +10%. When refined to +7 or higher, ATK +40, Variable Cast Time -10%. When refined to +9 or higher, Additional Cart Cannon damage +15%, Long-ranged DMG +7%. When refined to +11 or higher, After-cast delay -20%.
Full item details & effects
Safety Whip

Safety Whip [2]

#26215 · Whip · Weapon
ATK
200
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
A rope made in Einbroch for lifesaving purposes. Actually, it's used more often for another purpose than saving people's lives. Long-ranged DMG +10%. Severe Rainstorm damage +10%. When refined to +7 or higher, ATK +40, Variable Cast Time -10%. When refined to +9 or higher, Additional Severe Rainstorm damage +15%. When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 10 sec. When refined to +11 or higher, Severe Rainstorm cooldown -2 sec. and After-cast delay -20%.
Full item details & effects
Sagittarius Celestial Coronet

Sagittarius Celestial Coronet [1]

#400061 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Crown to represent the ninth eclipse of Sagittarius. Zircon, the birthstone, is embedded in it. Modified to suit OS Weapons. Every 2 Refine, ATK +20. When Refined to 7, Variable Casting Time decreased by 15%. When Refined to 9, Distance Physical damage increased by 15%. When Refined to 11, , physical damage given to small and medium enemies increased by 15%. Fixed Casting reduced by 0.2s. When worn together with Burning Knuckle OS, cooltime of Rampage Blaster skill decreased by 1s, Distance Physical damage increased by 3% per 2 levels of weapon Refine. When worn together with Saphir Hall OS, Variable Casting Time decreased by 10%, damage of Acid Bomb skill is increased by 3% per 2 levels of weapon Refine. When worn together with HR-S55-OS, Distance Physical damage increased by 5%, damage of God's Hammer skill is increased by 3% per 2 levels of weapon Refine. Location: Upper Weight: 10
Full item details & effects
Sagittarius Celestial Coronet-LT

Sagittarius Celestial Coronet-LT [1]

#400261 · Armor · Headgear (Top)
Armor Lv.
2
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A chest representing the 9th constellation, the Inmagus. It is inlaid with the birthstone, Zircon. It has been modified to fit upgraded OS weapons. Every 2 refine level, ATK +20. ------------------------ When refined to +7 or higher, decreases Variable Casting Time by 15%. When refined to +9 or higher, increases ranged physical damage by 20%. When refined to +10 or higher, increases damage to Small and Medium size monster by 20%, and reduces Fixed Casting Time by 0.2 seconds. ------------------------ Set Bonus: Sagittarius Celestial Coronet-LT [1] Burning Knuckle-OSAD [2] Reduces Rampage Blast skill delay by 1 second. Every 2 refine level of weapon, increases long ranged physical damage by 4%. ------------------------ Set Bonus: Sagittarius Celestial Coronet-LT [1] Saphir Mace-OSAD [2] Reduces Variable Casting Time by 10%. Every 2 refine level of weapon, increases Acid Bomb damage by 5%. ------------------------ Set Bonus: Sagittarius Celestial Coronet-LT [1] HR-S55-OSAD [2] Increases ranged physical damage by 10%. Every 2 refine level of weapon, increases God's Hammer damage by 5%. ------------------------ Def : 0 Location : Upper
Full item details & effects
Saint Crown

Saint Crown [1]

#400118 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, ATK +20, MATK +20. If refine rate is 7 or higher, ASPD +10% and reduces variable casting time by 10%. If refine rate is 9 or higher, ATK +15% and MATK +15%. If refine rate is 11 or higher, increases all property magical damage by 10%, increases physical damage against all size enemies by 10%. ------------------------ Set Bonus: Biolab Cancer Diadem Adorare Staff Increases Holy property magical damage by 10%. increases Adoramus damage by 5% per refine rate of Adorare Staff. ------------------------ Set Bonus: Biolab Cancer Diadem Penitentia Increases Holy property magical damage by 10%. increases Judex damage by 10% per refine rate of Penitentia. ------------------------ Set Bonus: Biolab Cancer Diadem Lucis Flail Increases physical damage against all size enemies by 10%. Increases Duple Light damage by 10% per refine rate of Lucis Flail. ------------------------ Def : 10 Location : Upper
Full item details & effects
Saint Mace

Saint Mace [2]

#590003 · Mace · Weapon
ATK
170
MATK
165
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
Mace that is said to have been used by a saint. It seems to resonate with Ancient Hero Boots. Cannot be destroyed in battle. MATK + 165, MATK + 3%. Increases holy property magical damage by 1% per 2 refine rate. Increases Adoramus damage by 5% per 3 refine rate. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases holy property magical damage by additional 10% When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and MATK + 15% for 7 seconds. Weapon Lv: 4 Required Lv: 100 Required Job: Arch Bishop Jobs
Full item details & effects
Saint Mace-LT

Saint Mace-LT [2]

#590030 · Mace · Weapon
ATK
190
MATK
210
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
Indestructible. MATK +210, MATK +5%. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, increases holy property magical damage by 1%. For every 3 refine level, increases Adoramus damage by 5%. When refined to +7 or higher, reduces variable casting time by 10%, increases holy property magical damage by 10%. When refined to +9 or higher, increases magical damage against all race enemies (except players) by 15%. When refined to +11 or higher, increases Adoramus damage by 30%. Set Bonus: Saint Mace-LT [2] Hero Boots-LT [1] MATK +10%, S.MATK +2. [Grade Bonus] [Grade D] MATK +3%. [Grade C] increases neutral and holy property magical damage by 15%, S.MATK +1. [Grade B] SPL +3, S.MATK +2.
Full item details & effects
Santa Suit

Santa Suit [1]

#450426 · Armor · Armor
DEF
120
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
The red coat that Santa Claus wears every Christmas. ------------------------ Cannot be destroyed in battle. ------------------------ For every 2 refine level, S.MATK + 3. ------------------------ For every 3 refine level, MATK + 50. ------------------------ When refined to +10 or higher, immune to Frozen, Perfect Dodge + 20. ------------------------ When refined to +11 or higher, increase Arbitrium and Crystal Rain damage by 30%. ------------------------ When refined to +12 or higher, increase Water and Holy property magic damage by 20%. ------------------------ When refined to +13 or higher, enable to use Lv.10 Enchant Blade. When casting Enchant Blade, increase magic damage against all property enemies by 30% for 20 seconds. ------------------------ Set Bonus: Santa Suit [1] Stormy Knight Card INT +30, SPL+ 30. Increase Water and Holy property magic damage by 30%. ------------------------ [Grade Bonus] [Grade D] MHP +15%, MSP +15%. [Grade C] Reduce Variable Casting Time by 15%. [Grade B] Reduce After Cast Delay by 20%. [Grade A] Increase Arbitrium and Crystal Rain damage by 50%. ------------------------ Def : 120
Full item details & effects
Saphir Mace-OSAD

Saphir Mace-OSAD [2]

#590043 · Mace · Weapon
ATK
185
Weapon Lv.
5
Required Lv.
170
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
Saphir Mace-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. ATK + 5%. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Cart Cannon damage by 25%. If refine rate is 11 or higher, increases long ranged physical damage by 15%, increases Cart Cannon damage by additional 20%. ------------------------ ATK : 185 Weapon Lv : 5
Full item details & effects
Sapphire Hall-OS

Sapphire Hall-OS [2]

#16088 · Mace · Weapon
ATK
185
Weapon Lv.
4
Required Lv.
130
Slots
2
Weight
80
Buy value
20 z
Sell value
10 z
A mace with an attached ball that gleams blue. ATK + 3% If upgrade level is +7 or higher, reduces the variable casting time of skills by 7%. If upgrade level is +9 or higher, increases the damage of Cart Cannon by 20%. If upgrade level is +11 or higher, Increases long-ranged damage on targets by 15%. This item is indestructible in battle.
Full item details & effects
Saw Axe

Saw Axe [2]

#28140 · Two-Handed Axe · Weapon (Two-Handed)
ATK
350
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
500
Buy value
0 z
Sell value
0 z
A weapon modified from a metal-cutting saw to a battle axe. The sound of the engine reverberating every time the wielder swings makes enemies cower in fear. ATK +10%, indestructible. Arm Cannon damage +10%. When refined to +7 or higher, ATK +60, Variable Cast Time -10%. When refined to +9 or higher, Long-ranged DMG +10%. When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 5 sec. When refined to +11 or higher, After-cast delay -20%.
Full item details & effects
Scorpio Celestial Coronet

Scorpio Celestial Coronet [1]

#400059 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A crown representing Scorpio. MATK + 20 per 2 refine rate. If upgrade level is +7 or higher, reduces variable casting time by 10%. If upgrade level is +9 or higher, increase all property magical damage by 15%. If refine rate is 11 or higher, increases magical damage against small and medium size enemies by 15%, reduces fixed casting time by 0.2 seconds. When equipped with Cannon Rapier-OS, increases holy property magical damage by 5%, increases Genesis Ray damage by 4% per 2 refine rate of weapon. When equipped with Rutilus Stick-OS, MATK + 30, increases Psychic Wave damage by 3% per 2 refine rate of weapon. When equipped with Ultio-OS, increases holy property magical damage by 5%, increases Judex damage by 3% per 2 refine rate of weapon. Location: Upper Weight: 10 Required Lv: 130
Full item details & effects
Scorpio Celestial Coronet-LT

Scorpio Celestial Coronet-LT [1]

#400262 · Armor · Headgear (Top)
Armor Lv.
2
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A crown representing the 8th constellation of the zodiac, the Celestial Palace. It has been modified to fit upgraded OS weapons. Every 2 refine level, MATK +20. ------------------------ When refined to +7 or higher, decreases Variable Casting Time by 15%. When refined to +9 or higher, increases all property magical damage by 20%. When refined to +10 or higher, increases damage to Small and Medium size monster by 20%, and reduces Fixed Casting Time by 0.2 seconds. ------------------------ Set Bonus: Scorpio Celestial Coronet-LT [1] Cannon Rapier-OSAD [2] Reduces Genesis Ray skill cooldown by 1 second. Every 2 refine level of weapon, increases Genesis Ray damage by 7%. ------------------------ Set Bonus: Scorpio Celestial Coronet-LT [1] Rutilus Stick-OSAD [2] Reduces Psychic Wave skill cooldown by 1 second. Every 2 refine level of weapon, increases Psychic Wave damage by 7%. ------------------------ Set Bonus: Scorpio Celestial Coronet-LT [1] Ultio-OSAD [2] increases Holy property magical damage by 7%. Every 2 refine level of weapon, increases Judex damage by 5%. ------------------------ Def : 0 Location : Upper
Full item details & effects
Seraphim Coronet

Seraphim Coronet

#19138 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A beautiful coronet decorated with seraphim feathers. Position: Middle Str + 2 For every 8 base Int, ATK + 5 Increases the recovery rate of recovery skills by 1%. Increases the variable casting time of skills by 1%. If the user's base Int is 108 or higher, Additional ATK + 50. Increases the recovery rate of recovery skills by an additional 5%. Increases the variable casting time of skills by an additional 4%. If the user's base Int is 120 or higher, Additional ATK + 125. Increases the recovery rate of recovery skills by an additional 10%. Increases the variable casting time of skills by an additional 6%. Set Bonus Seraphim Coronet Seraphim Feather Increases the recovery rate of recovery skills and recovery items by 5%. Increases the recovery rate of incoming recovery skills by 5%. Reduces damage taken from Demi-Human race enemies by 2%. Reduces the variable casting time of Coluseo Heal by 100%. Immune to Bleed and Chaos. Reduces the variable casting time of skills by 1% for every 8 base Int. If the user's base Int is 108 or higher, Reduces the variable casting time of skills by an additional 4%. Increases the recovery rate of recovery skills and recovery items by an additional 10%. Increases the recovery rate of incoming recovery skills by an additional 10%. Reduces damage taken from Demi-Human race enemies by an additional 2%. If the user's base Int is 120 or higher, Reduces the variable casting time of skills by an additional 6%. Increases the recovery rate of recovery skills and recovery items by an additional 15%. Increases the recovery rate of incoming recovery skills by an additional 15%. Reduces damage taken from Demi-Human race enemies by an additional 4%.
Full item details & effects
Seraphim Feather

Seraphim Feather

#19327 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
80
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A feather dropped from a Seraphim. It gives off an odor similar to a lamington... no idea why though. Position: Lower Increases the recovery rate of recovery skills by 5%. Set Bonus Seraphim Coronet Seraphim Feather Reduces the variable casting time of skills by 1% for every 8 base Int. Reduces the variable casting time of skills by an additional 4%, if the users base Int is 108 or higher. Reduces the variable casting time of skills by an additional 6%, if the users base Int is 120 or higher. Reduces the variable casting time of Coluseo Heal by 100%. Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Demi-Human race enemies by an additional 2%, if the users base Int is 108 or higher. Reduces damage taken from Demi-Human race enemies by an additional 4%, if the users base Int is 120 or higher. Increases the recovery rate of recovery skills by 5%. Increases the recovery rate of recovery skills by an additional 10%, if the users base Int is 108 or higher. Increases the recovery rate of recovery skills by an additional 15%, if the users base Int is 120 or higher. Increases the recovery rate of incoming recovery skills by 5%. Increases the recovery rate of incoming recovery skills by an additional 10%, if the users base Int is 108 or higher. Increases the recovery rate of incoming recovery skills by an additional 15%, if the users base Int is 120 or higher. Increases the recovery rate of recovery items by 5%. Increases the recovery rate of recovery items by an additional 10%, if the users base Int is 108 or higher. Increases the recovery rate of recovery items by an additional 15%, if the users base Int is 120 or higher. Immune to Bleed and Chaos.
Full item details & effects
Shawl Of Judgement

Shawl Of Judgement

#2570 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
40
Buy value
20 z
Sell value
10 z
A garment artifact used by a priest who had struggled with many demons during the ancient war. Flee + 5 Adds a chance of casting Level 2 Oratio on the user when receiving a physical or a magical attack. If a higher level of this skill is known, it will be cast instead. Set Bonus Mace of Judgement [2] Robe of Judgement Shoes of Judgement Shawl of Judgement Increases physical and magical damage on Undead race targets by 15%. Increases the damage of Adoramus by 200%. Increases the SP cost of Adoramus by 30. Set Bonus Empowered Mace of Judgement [1] Robe of Judgement Shoes of Judgement Shawl of Judgement Increases physical and magical damage on Undead race targets by 30%. Increases the damage of Adoramus by 200%. Increases the SP cost of Adoramus by 30. Reduces the variable casting time of the following skills by 50%, Holy Light Turn Undead Magnus Exorcismus Judex Adoramus
Full item details & effects
Shoes Of Judgement

Shoes Of Judgement

#2472 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A footwear artifact used by a priest who had struggled with many demons during the ancient war. Max SP + 150 Increases the damage of Judex by 30%. Increases the SP cost of Judex by 40. Set Bonus Mace of Judgement [2] Robe of Judgement Shoes of Judgement Shawl of Judgement Increases physical and magical damage on Undead race targets by 15%. Increases the damage of Adoramus by 200%. Increases the SP cost of Adoramus by 30. Set Bonus Empowered Mace of Judgement [1] Robe of Judgement Shoes of Judgement Shawl of Judgement Increases physical and magical damage on Undead race targets by 30%. Increases the damage of Adoramus by 200%. Increases the SP cost of Adoramus by 30. Reduces the variable casting time of the following skills by 50%, Holy Light Turn Undead Magnus Exorcismus Judex Adoramus
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Shoes of Punishment

Shoes of Punishment

#22120 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
Shoes worn by those who carry out the punishments deemed suitable by the gods themselves. Max HP + 3% Max SP + 3% MATK + 2% Mdef + 15 Increases the damage of Holy property magical attacks on targets by 2%. Increases the damage of Judex by 30%. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Additional MATK + 3% Increases the damage of Holy property magical attacks on targets by an additional 3%. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Additional MATK + 5% Increases the damage of Holy property magical attacks on targets by an additional 5%. Set Bonus Shoes Of Punishment Holy Stick [1] Reduces the variable casting time of Adoramus by 5% per level of Oratio known. Reduces the variable casting time of Judex by 5% per level of Oratio known. Increases the damage of Adoramus by 10% per level of Lauda Ramus, Lauda Agnus, and Clearance known. If Holy Stick [1] upgrade level is +7 or higher, Increases magical damage on Demon and Undead race targets by 30%. Increases magical damage on Shadow and Undead property targets by 30%. If Holy Stick [1] upgrade level is +9 or higher, Increases the damage of Adoramus by an additional 20%. Increases magical damage on Demon and Undead race targets by an additional 20%. Increases magical damage on Shadow and Undead property targets by an additional 20%.
Full item details & effects
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