Game version
RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

“Boots” does not have a matching record in Renewal. Search this database for alternatives, or switch back above.
Reset

Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Boots” in Renewal

Page 12 of 23
Cloak of Gray

Cloak of Gray [1]

#20721 · Armor · Garment
DEF
45
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this manteau protects its wearer against holiness and fear. Reduces damage taken from Holy property attacks by 5%. For every 2 upgrade levels of the item, Reduces damage taken from Holy property attacks by an additional 1%. Set Bonus Cloak Of Gray [1] Armor Of Gray [1] Helmet Of Gray [1] Boots Of Gray [1] Reduces damage taken from Neutral property attacks by 15%. Adds a 1% chance of casting Level 3 Drain Life on the attacker when receiving a physical attack. Set Bonus Cloak Of Gray [1] Robe Of Gray [1] Helmet Of Gray [1] Boots Of Gray [1] Reduces damage taken from Neutral property attacks by 15%. Max HP + 25% Max SP + 25% MATK + 10%
Full item details & effects
Commander Manteau

Commander Manteau [1]

#20925 · Armor · Garment
DEF
20
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
Increases player's tolerance by 5% MaxHP+3% MaxSP+3% ATK+10 MATK+10 If refine rate is 5 or higher, additional MaxHP+7% MaxSP+7% ATK+20 MATK+20 When refine rate is 7 or higher, additional MaxHP+10% MaxSP+10% ATK+30 MATK+30 When equipped with Hero Nependess shoes Increase player's tolerance by 5% Reduce variable cast time for skill by 10% INT+10 Agi+10 When equipped with Hero Silverleather Boots Increases resistance to players by 5% Reduce after cast delay by 20% Str+10 Dex+10 When equipped with Hero Ungloiant Boots Increases resistance to players by 5% Reduce SP comsumption by 10% Luk+10 Vit+10 Increases the effect of the Healing skills by 20% Position: Garment DEF : 20
Full item details & effects
Commander's Manteau

Commander's Manteau [1]

#2539 · Armor · Garment
DEF
20
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
A Manteau that is provided to any superior commander who has the outstanding ability to support their base. Account Bound Max HP + 50 Mdef + 1 Reduces damage taken from Demi-Human race enemies by 1%. Reduces damage taken from Human Player race enemies by 1%. Set Bonus Elite Archer Suit [1] Combat Boots [1] Commander's Manteau [1] Dex + 3 Max HP + 12% Reduces damage taken from long-ranged attacks by 10%. Reduces the global delay of skills by 25%. Increases damage taken from All Race enemies except Demi-Human by 300%. Set Bonus Medic's Robe [1] Combat Boots [1] Commander's Manteau [1] Int + 3 Max HP + 12% Reduces the variable casting time of Holy Light by 50%. Increases the recovery rate of recovery skills by 6%. Increases damage taken from All Race enemies except Demi-Human by 300%. Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack. Set Bonus Warlock's Battle Robe [1] Combat Boots [1] Commander's Manteau [1] Int + 3 Max HP + 12% Increases resistance to Stun by/by an additional 20%. Increases damage taken from All Race enemies except Demi-Human by 300%. Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
Full item details & effects
Crimson Rose

Crimson Rose [2]

#32302 · Revolver · Weapon (Two-Handed)
ATK
150
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
70
Buy value
20 z
Sell value
10 z
The revolver decorated with red roses used by those who have reached the master's level. It seems to resonate with the boots of an ancient hero. ATK + 10 per 2 refine rate. Reduce delay after attack by 3% per 3 refine rate. When refined to +7 or higher, ASPD + 1, ATK + 5%. When refined to +9 or higher, increase critical damage by 20%. When refined to +11 or higher, when using Hit Barrel, increase ranged physical damage by 15%, CRI + 20 for 60s
Full item details & effects
Crimson Rose-LT

Crimson Rose-LT [2]

#800013 · Revolver · Weapon (Two-Handed)
ATK
200
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK +15. For every 3 refine level, increases long range physical damage by 4%. When refined to +7 or higher, increases Fire Dance damage by 25%, reduces physical and magic damage from all size enemies by 20%. When refined to +9 or higher, ATK +7%, increases Fire Dance damage by additional 35%. When refined to +11 or higher, reduces global cooldown by 10%, increases physical damage against all size enemies by 15%. ------------------------ Set Bonus: Crimson Rose-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases long ranged physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Crismons Shoes

Crismons Shoes

#2469 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A pair of red long boots imbued with the power of fire. Max HP + 500 Mdef + 2 Reduces damage taken from Fire property attacks by 15%. Set Bonus Crimson Staff [2] Crimson Robe Crimson Shoes [1] Crimson Orb [1] Increases the damage of Fire property magical attacks on targets by 40%. Reduces the damage of Water property magical attacks on targets by 30%. Increases damage taken from Water property attacks by 50%. Set Bonus Empowered Crimson Staff [1] Crimson Robe Crimson Shoes [1] Crimson Orb [1] Increases the damage of Fire property magical attacks on targets by 60%. Reduces the damage of Water property magical attacks on targets by 60%. Increases damage taken from Water property attacks by 50%.
Full item details & effects
Demon Slayer Shot

Demon Slayer Shot [2]

#28256 · Shotgun · Weapon (Two-Handed)
ATK
275
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
140
Buy value
20 z
Sell value
10 z
The one who can handle all guns is the one used by the master. It seems to resonate with the boots of an ancient hero. Splash Attack. Increase damage of ranged attack by 3% per 2 refine rate. MSP + 2% per 3 refine rate. When refined to +7 or higher, increase physical damage to boss monsters by 10%. When refined to +9 or higher, upon use of Platinum Altar increase ATK + 50 and Ranged Damage + 10% for 90 seconds When refined to +11 or higher, increase physical damage to Demon, Undead monsters by 15%. When equipped with ancient hero boots, adds a chance to DEX+20, ranged physical damage by 10% for 7s when physical attack.
Full item details & effects
Demon Slayer Shot-LT

Demon Slayer Shot-LT [2]

#820007 · Shotgun · Weapon (Two-Handed)
ATK
295
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
230
Buy value
0 z
Sell value
0 z
Splash attack, indestructible in battle. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK + 15. For every 3 refine level, increases long range phyiscal damage by 4%. When refined to +7 or higher, increases Vanishing Buster and Shatter Storm damage by 30%, increases long ranged physical damage by 10%. When refined to +9 or higher, reduces skill cooldown of Shatter Storm by 1 second, increases Vanishing Buster and Shatter Storm damage by additional 25%. When refined to +11 or higher, increases physical damage againt boss monsters, demon race and undead race monsters by 15%, increases physical damage against all size enemies by 15%. ------------------------ Set Bonus: Demon Slayer Shot-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases long range physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
DEX Soutane

DEX Soutane [1]

#15400 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Formal wear was worn by the priest who revered Odin's dexterity. It's imbued with a blessing that enhances the wearer's dexterity. ------------------------ MaxHP +10%, MaxSP +10% ASPD +10% Reduces variable casting by 10% ------------------------ For every 2 refine levels, ATK +1%, MATK +1%. For every 3 refine levels, DEX +5. For every 4 refine levels, increases physical/magical damage against angel and demon race monsters by 6% ------------------------ Set Bonus Soutane of Dexterity Clergy's Manteau Clergy's Boots DEX +8, DEF +30, MDEF +15. Reduces physical/magical damage taken from angel and demon race by 15%. If the sum of refine rate of the Soutane of Dexterity, Clergy's Manteau, and Clergy's Boots is 27 or higher. ATK +7%, MATK +7%, reduces global cooldown by 20%, reduces fixed casting by 20%. ------------------------
Full item details & effects
Diabolus Manteau

Diabolus Manteau [1]

#2537 · Armor · Garment
DEF
15
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
25
Buy value
20 z
Sell value
10 z
A manteau with an endless dark shape waving near it. Only those who overcome fear can wear this manteau. Max HP + 100 Reduces damage taken from Neutral property attacks by 5%. Increases physical damage on Satan Morocc and Wounded Morocc by 10%. Set Bonus Diabolus Boots [1] Diabolus Manteau [1] Max HP + 6% Set Bonus Diabolus Wing Diabolus Manteau MaxHP + 900 Reduces damage taken from long-ranged attacks by 10%. Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, Reduces damage taken from Fire, Water, and Wind property attacks by 3% for every upgrade level of Diabolus Manteau
Full item details & effects
Diabolus Wing

Diabolus Wing [1]

#19495 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
All Stats + 10 Increases physical and magical damage on Temple of the Demon God monsters by 30%. Set Bonus Diabolus Wing Diabolus Armor Str + 8 Dex + 4 MaxHP + 1350 Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, For every upgrade level of Diabolos Armor [1], ATK + 15 Increases resistance to Stun and Stone by 5%. Set Bonus Diabolus Wing Diabolus Robe MDef + 25 MaxSP + 350 Reduces the cast delay of skills by 10% Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, mATK + 15 for every upgrade level of Diabolus Robe, Increases the recovery rate of recovery skills by 2% for every upgrade level of Diabolus Robe Set Bonus Diabolus Wing Diabolus Manteau MaxHP + 900 Reduces damage taken from long-ranged attacks by 10%. Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, Reduces damage taken from Fire, Water, and Wind property attacks by 3% for every upgrade level of Diabolus Manteau Set Bonus Diabolus Wing Diabolus Boots Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, MaxHP + 100 for every Base Level ATK/mATK + 20 for every upgrade level of Diabolus Boots Set Bonus Diabolus Wing Diabolus Ring MaxHP + 2000 MaxSp + 200 Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, Increases the recovery rate of recovery skills by 15%
Full item details & effects
Dim Glacier Armor

Dim Glacier Armor [1]

#450270 · Armor · Armor
DEF
203
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
240
Buy value
0 z
Sell value
0 z
Armor that has lost its light after being consumed by toxic demonic magic. ------------------------ ATK + 140. ------------------------ For every 2 refinement levels, POW + 1, CON + 1. ------------------------ At refinement level 7, ATK + 3%, P.ATK + 2. ------------------------ At refinement level 9, After Cast Delay - 5%, Variable Casting Time - 5%. ------------------------ At refinement level 11, melee/ranged physical damage + 10%. ------------------------ Set Bonus: Dim Glacier Armor [1] Dim Glacier Manteau [1] Dim Glacier Boots [1] melee/ranged physical damage + 5%, Variable Casting Time - 5%, After Cast Delay - 5%, ATK increases by twice the total refinement level of this set. ------------------------ Set Bonus: Dim Glacier Armor [1] Dim Glacier Manteau [1] Dim Glacier Boots [1] Dim Glacier Weapons [1] for every 3 weapon refinement levels, ATK + 10, if the weapon is Grade C or higher, P.ATK + 6, POW + 5, CON + 5, if the weapon is Grade B or higher, P.ATK + 5, POW + 5, CON + 5 additional increase, if the weapon is Grade A or higher, P.ATK + 4, POW + 5, CON + 5 additional increase, and when using Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken, or Firearms, physical damage to all property enemies + 20%. ------------------------ [Grade Bonus] [Grade D] ATK + 5%, POW + 5, CON + 5. [Grade C] melee/ranged physical damage + 10%. [Grade B] ATK + 1% additional increase. [Grade A] ATK + 2% additional increase. ------------------------
Full item details & effects
Dragonic Slayer

Dragonic Slayer [2]

#600004 · Two-Handed Sword · Weapon (Two-Handed)
ATK
180
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A large sword that is said to have been used by a dragon slayer in the past. It seems to resonate with Ancient Hero Boots. Every 2 Refine levels MHP/MSP + 3%. Every 3 Refine levels Dragon Breath/ Dragon Breath (Water) increased by 5%. When Refine level is 9, delay after skills decreased by 10%. When Refine level is 11, distance physical damage increased by 10%. When equipped together with Ancient Hero Boots and attacking with physical attacks, with a fixed rate for 7s VIT + 20, physical distance damage 10%. Weapon Lv: 4 Required Lv: 100 Required Job: Rune Knight Jobs
Full item details & effects
Dragonic Slayer-LT

Dragonic Slayer-LT [2]

#600024 · Two-Handed Sword · Weapon (Two-Handed)
ATK
200
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
An improved version of the great sword said to have been used by a dragon slayer in the past. ------------------------ MHP+ 5%. ------------------------ When character base level 210 or higher, MHP/MSP + 5%. ------------------------ For every 2 refine level, MHP/MSP + 5%. For every 3 refine level, increases Dragon's Breath and Dragon's Water Breath damage by 7%. When refine level 7 or more, reduced global cooldown is by 10% and variable casting is by 10%. When refine level 9 or more, increases ranged physical damage by 15%, reduced physical/magical damage received from enemies of all sizes by 15%. When refine level 11 or more, reduced global cooldown is additionally by 7%, MSP + 5%. ------------------------ Set Bonus Dragonic Slayer-LT [2] Hero Boots-LT [1] MHP + 10%, MSP + 5%. ------------------------ [Bonus By Grade] [Grade D] MHP/MSP + 3%. [Grade C] Increases long-distance physical damage by 15%, RES + 30, MRES + 30. [Grade B] Reduces physical/magical damage received from enemies of all attributes by 15%. ------------------------ Weapon Lv : 5
Full item details & effects
Elemental Ring

Elemental Ring [1]

#490570 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A legendary ring made of rare materials that are compatible with four elemental magic. It was inlaid with rare magic stones that can store large amounts of magic power. ------------------------ MATK + 30, INT + 10. ------------------------ ASPD + 20%. ------------------------ Set Bonus: Elemental Ring [1] Elemental Boots [1] MATK + 40, MATK + 3%, INT + 20. Increase Water, Wind, Earth, and Fire property magic damage by 20%. When refined to +13 or higher, there's a 5% chance to ignore magic defense by 100% for 5 seconds when performing magic attack. ------------------------ Set Bonus: Elemental Ring [1] Elemental Sword [3] MATK + 60, MATK + 5%, ASPD + 5. Increase magical damage against all size enemies by 15%. When refined to +12 or higher, there's a 30% chance to auto cast Lv.1 Summon Fire Ball, Summon Water Ball, Summon Lightning Ball, and Summon Stone when performing melee physical attack. When refined to +14 or higher, there's a 30% chance to auto cast Lv.2 Release when performing melee physical attack. ------------------------ Set Bonus: Elemental Ring [1] Elemental Boots [1] Elemental Sword [3] MATK + 120, increase magical damage against all Class enemies by 30%. When the total refine level of Weapon and Shoes is 26 or higher, MATK + 7%, SPL + 10, S.MATK + 10. When performing melee physical attack, there's a 5% chance to auto cast Lv.1 Recognized Spell. When performing melee physical attack, there's a 30% chance to auto cast Lv.10 Tetra Vortex. ------------------------ Def: 0
Full item details & effects
Elite Archer Suit

Elite Archer Suit [1]

#2381 · Armor · Armor
DEF
35
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
If you desire to become an accurate and efficient warrior in battle, this might help. It gives off multiple effects when compounded as a set. Account Bound Max HP + 150 Mdef + 2 Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Human Player race enemies by 2%. Set Bonus Elite Archer Suit [1] Combat Boots [1] Commander's Manteau [1] Dex + 3 Max HP + 12% Reduces damage taken from long-ranged attacks by 10%. Reduces the global delay of skills by 25%. Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%.
Full item details & effects
Elite Shooter Suit

Elite Shooter Suit [1]

#2382 · Armor · Armor
DEF
25
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
If you are a true Gunslinger, you might want this suit! It gives off multiple effects when compounded as a set. Account Bound Max HP + 150 Mdef + 2 Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Human Player race enemies by 2%. Set Bonus Elite Shooter Suit [1] Battle Boots [1] Sheriff's Manteau [1] Dex + 3 Max HP + 12% Reduces damage taken from long-ranged attacks by 10%. Reduces the global delay of skills by 25%. Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%.
Full item details & effects
Excellent Dexterous Armor

Excellent Dexterous Armor [1]

#15354 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
Armor with great dexterity ATK + 50. Long ranged physical attack + 2% per 3 refine rates. If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon. If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%. If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%. When equipped with Temporal Dex Boots[1] or Modified Dex Boots[1], Long ranged physical damage +5%. If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters. Position: Armor DEF : 120 Item Move Restrictions: Drop NPC Sale RODEX
Full item details & effects
Exorcist's Bible-LT

Exorcist's Bible-LT [2]

#540035 · Book · Weapon
ATK
220
MATK
190
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
70
Buy value
0 z
Sell value
0 z
Indestructible. MATK +190, MATK +5%. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, ATK and MATK +10. For every 3 refine level, increases Duple Light and Judex damage by 25%. When refined to +7 or higher, increases ASPD by 10%, increases neutral and holy magical damage by 15%. When refined to +9 or higher, increases Duple Light and Judex damage by additional 45%. When refined to +11 or higher, when performing melee physical attack, there is a chance to auto-cast Level 5 Judex. Set Bonus: Exorcist's Bible-LT [2] Hero Boots-LT [1] MATK +10%, S.MATK +2. ------------------------ [Grade Bonus] [Grade D] MATK +3%. [Grade C] Increases holy property magical damage by 15%, S.MATK +1. [Grade B] SPL +3, S.MATK +2. ------------------------
Full item details & effects
Exoricist's Bible

Exoricist's Bible [2]

#28630 · Book · Weapon
ATK
165
MATK
160
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
50
Buy value
0 z
Sell value
0 z
A book on eradication of demons, which is said to have been used by high-ranking ancient clergymen. It seems to resonate with Ancient Hero Boots. MATK +160. Every 2 Refine levels MATK+ 10. Every 3 Refine levels Duple Light damage increased by 25%. When Refine level is 9 attack speed increased (delay after attack decreased by 10% ). When Refine level is 11 Duplex Light damage increased additionally by 30%. When equipped together with Ancient Hero Boots and attacking with magic attacks, with a fixed rate for 7s INT + 20, MATK+ 15% . Weapon Lv : 4 Required Lv : 100 Required Job: Arch Bishop Jobs
Full item details & effects
Exotic Temporal Armor

Exotic Temporal Armor [1]

#450175 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
A mysterious armor said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ ATK + 30、MATK + 30. ------------------------ For every 3 refine level, ATK + 2%, MATK + 2%. ------------------------ When refined to +7 or higher, ATK + 50, MATK + 50. ------------------------ When refined to +9 or higher, ignore physical and magic defense of Brute and Demon race enemies by 30%. ------------------------ When refined to +11 or higher, increase physical and magic damage against all property enemies by 10%. ------------------------ Set Bonus: Exotic Temporal Armor [1] Exotic Temporal Manteau [1] When total refine level of set is 22 or higher, Increase physical and magic damage against all size enemies by 10%. Critical Damage + 8%. ------------------------ Set Bonus: Exotic Temporal Armor [1] Exotic Temporal Boots [1] ATK + 80, MATK + 80. When total refine level of set is 22 or higher, ignore physical and magic defense of Brute and Demon race enemies by 20%. ------------------------ Set Bonus: Exotic Temporal Armor [1] Exotic Temporal Manteau [1] Exotic Temporal Boots [1] When total refine level of set is 27 or higher, reduce After Cast Delay by 5%. When total refine level of set is 37 or higher, reduce After Cast Delay by 8%. ------------------------ Def : 120
Full item details & effects
Exotic Temporal Armor-LT

Exotic Temporal Armor-LT [1]

#450299 · Armor · Armor
DEF
120
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
ATK & MATK +150. MDEF +10. ------------------------ For every 2 refine level, MATK +15. For every 3 refine level, ATK & MATK +2%. ------------------------ When refine level 7 or more, ignores physical/magical defense for all races by 30%. When refine level 9 or more, reduces after skill delay by 10%. When refine level 11 or more, increses melee and long range physical damage by 10%, increses all property magic damage by 10%. When refine level 12 or more, armor will be indestructible in battle. When refine level 13 or more, increases physical and magical damage to all property enemies by 15%. ------------------------ Set Bonus: Exotic Temporal Armor-LT [1] Exotic Temporal Manteau-LT [1] If the sum of refinement is 22 or higher, increases physical and magical damage to all size enemies by 12%. ------------------------ Set Bonus: Exotic Temporal Armor-LT [1] Exotic Temporal Boots-LT [1] ATK & MATK +80. If the sum of refinement is 22 or higher, increases physical and magical damage to all class enemies by 10%. ------------------------ Set Bonus: Exotic Temporal Armor-LT [1] Exotic Temporal Manteau-LT [1] Exotic Temporal Boots-LT [1] If the sum of refinement is 37 or higher, reduces after cast delay by 10%, if both Shoes and Cloak are [A grade], P.ATK & S.MATK +10. ------------------------ [Grade Bonus] [Grade D] Every 2 refine level, ATK & MATK +3%. [Grade C] Every 2 refine level, melee/ranged physical damage +3%, all property magical damage +3%. [Grade B] Every 2 refine level, P.ATK & S.MATK +1. [Grade A] Every 2 refine level, physical/magical damage to all race +2%. ------------------------ Def : 120
Full item details & effects
Exotic Temporal Manteau

Exotic Temporal Manteau [1]

#480076 · Armor · Garment
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A mysterious cape said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ MDEF + 10. ------------------------ For every 2 refine level, ATK + 1%, MATK + 1%, CRI + 3, Long-range physical damage + 1%, Critical Damage + 1%. ------------------------ For every 4 refine level, MHP + 3%, ASPD + 3%, After Cast Delay - 3%, Critical Damage + 3%, Physical damage against all size enemies + 3%, All property magic damage + 3%. ------------------------ When refined to +9 or higher, ATK + 7%, MATK + 7%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Bear's Power ATK + 25. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Speed of Light Reduce After Cast Delay by 4%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Muscle Fool MHP + 7%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Runaway Magic MATK + 25. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Hawkeye Increase long-range physical damage by 5%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Lucky Day Critical Damage + 5%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Boots [1] MDEF + 5. When total refine level of set is 22 or higher, When Base STR is 108 or higher, ATK + 50. When Base AGI is 108 or higher, ASPD + 1. When Base VIT is 108 or higher, After Cast Delay - 5%. When Base INT is 108 or higher, MATK + 50. When Base DEX is 108 or higher, Long-range physical damage + 7%. When Base LUK is 108 or higher, Critical Damage + 7%. ------------------------ Def : 40
Full item details & effects
Exotic Temporal Manteau-LT

Exotic Temporal Manteau-LT [1]

#480312 · Armor · Garment
DEF
40
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
MDEF+10. ------------------------ For every 2 refine level, ATK & MATK +15. For every 3 refine level, ATK +4%, MATK +4%, CRI +3. For every 4 refine level, melee/ranged physical damage +5%, all property magical damage +5%, MHP +5%, ASPD +5%, critical damage +5%, after skill delay -5%. ------------------------ When refine level 7 or more, ATK & MATK +7%. When refine level 9 or more, physical/magical damage to all size enemies +15%. When refine level 12 or more, physical/magical damage to all property enemies +15%. ------------------------ Set Bonus: Exotic Temporal Manteau-LT [1] Exotic Temporal Boots-LT [1] MDEF +5, fixed casting time -0.2 sec. If the sum of refinement is 25 or higher, When pure STR is 108 or higher, ATK +120. When pure AGI is 108 or higher, ASPD +1. When pure VIT is 108 or higher, after skill delay -8%. When pure INT is 108 or higher, MATK +120. When pure DEX is 108 or higher, long range physical damage +15%. When pure LUK is 108 or higher, critical damage +20%. ------------------------ [Grade Bonus] [Grade D] ATK & MATK +5%. [Grade C] POW & SPL +5. [Grade B] P.ATK & S.MATK +7. [Grade A] When refine level 13 or more, physical/magical damage to all race enemies +15%. ------------------------ Def : 40
Full item details & effects
Exotic Temporal Ring

Exotic Temporal Ring [1]

#490097 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A mysterious bracelet said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ All Basic Status + 2. ------------------------ MDEF + 5. ------------------------ Set Bonus: Exotic Temporal Bracelet [1] Exotic Temporal Boots [1] MDEF + 5. When Base STR is 120 or higher, ATK + 8%, Physical damage against all size enemies + 8%. When Base AGI is 120 or higher, ASPD + 4%, Critical Damage + 15%. When Base VIT is 120 or higher, MHP + 8%, After Cast Delay - 8%. When Base INT is 120 or higher, MATK + 8%, All property magic damage + 8%. When Base DEX is 120 or higher, long-range physical damage + 5%, ATK + 8%. When Base LUK is 120 or higher, Critical Damage + 10%, ASPD + 1. ------------------------ Set Bonus: Exotic Temporal Bracelet [1] Exotic Temporal Manteau [1] MDEF + 5. When garment is refined to +9 or higher, ignore physical and magic defense of all race enemies (except players) by 5%. When garment is refined to +12 or higher, ignore physical and magic defense of all race enemies (except players) by additional 10%. ------------------------ Def : 0
Full item details & effects
Exotic Temporal Young Leaf

Exotic Temporal Young Leaf

#420106 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
5
Buy value
0 z
Sell value
0 z
A mysterious leaf said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ Reduce After Cast Delay by 3%. ------------------------ Set Bonus: Exotic Temporal Sprout Exotic Temporal Manteau [1] Reduce After Cast Delay by 3%. ASPD + 10%. ------------------------ Set Bonus: Exotic Temporal Sprout Exotic Temporal Armor [1] MHP + 15%. ------------------------ Set Bonus: Exotic Temporal Sprout Exotic Temporal Boots [1] Increase physical and magic damage against all class enemies by 10%. ------------------------ Set Bonus: Exotic Temporal Sprout Exotic Temporal Armor [1] Exotic Temporal Manteau [1] When total refine level of set is 18 or higher, ATK + 80, MATK + 80. When total refine level of set is 20 or higher, ATK + 10%, MATK + 10%. When total refine level of set is 26 or higher, increase physical and magic damage against all property enemies by 10%. ------------------------ Set Bonus: Exotic Temporal Sprout Exotic Temporal Armor [1] Exotic Temporal Manteau [1] Exotic Temporal Boots [1] Increase melee and long-range physical damage by 8%. Increase all property magic damage by 8%. When total refine level of set is 39 or higher, ignore physical and magic defense of all race enemies (including players) by 100%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Fatalist

Fatalist [2]

#510006 · Dagger · Weapon
ATK
165
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
Sword of old travelers specialized in stabbing, not cutting. It seems to resonate with Ancient Hero Boots. ATK + 10 per 2 refine rate. Increases attack speed (reduces delay after attack by 2%) per 3 refine rate. If refine rate is 9 or higher, increases Fatal Menace damage by 20%. If refine rate is 11 or higher, reduces delay after skill by 7%. When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and ATK + 15% for 7 seconds. Weapon Lv: 4 Required Lv: 100 Required Job: Shadow Chaser Jobs
Full item details & effects
Fatalist-LT

Fatalist-LT [2]

#510041 · Dagger · Weapon
ATK
215
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
ATK + 5%. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK +15. For every 3 refine level, increases ASPD by 2%. When refined to +7 or higher, increases Fatal Menace damage by 25%. When refined to +9 or higher, increases Fatal Menace damage by additional 20% and reduces global cooldown by 7%. When refined to +11 or higher, increases melee physical damage by 15% and reduces global cooldown by additional 7%. Set Bonus: Fatalist-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] increases melee physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------
Full item details & effects
Felrock's Armor

Felrock's Armor

#15117 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
125
Slots
0
Weight
75
Buy value
10 z
Sell value
5 z
Airship captain Felrock‘s possessions. Resolved the airship attack incident and acquired as a trophy. MaxHP + 500, MaxSP + 50, MDEF + 10. All State + 1. If 7 refined, MaxHP + 500, MaxSP + 50. If 9 refined, MaxHP + 200, MaxSP + 20. If 12 refined, MaxHP + 300, MaxSP + 30. If equipped together with Felrock‘s Armor, Felrock‘s Cloak, Felrock‘s Boots, MaxHP + 25%, MaxSP + 25%, unlimited movement acceleration, if total refined is 30 or over, additional MaxHP + 5%, MaxSP + 5%.
Full item details & effects
Felrock's Cloak

Felrock's Cloak [1]

#20744 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
40
Buy value
10 z
Sell value
5 z
Airship captain Felrock's possessions. Resolved the airship attack incident and acquired as a trophy. Flee + 20 Reduces damage taken from Neutral property attacks by 10%. Reduces the variable casting time of skills by 10%. If upgrade level is +7 or higher, reduces the variable casting time of skills by an additional 10%. If upgrade level is +9 or higher, reduces the variable casting time of skills by an additional 10%. If upgrade level is +12 or higher, reduces the variable casting time of skills by an additional 5%. Set Bonus Felrock‘s Cloak [1] Ferlock's Armor Ferlock's Boots Max HP + 25% Max SP + 25% Increased Movement Speed. If the combined upgrade levels of Felrock‘s Cloak [1], Ferlock's Armor and Ferlock's Boots are +30 or higher, additional Max HP + 5% and Max SP + 5%.
Full item details & effects
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

Cookie settings

A functional cookie remembers your database, theme, rates and notice acknowledgement for up to 180 days. Google Analytics and Google AdSense may use additional cookies and process usage information.

You can clear your saved site preferences below. This does not change choices made in a Google consent message or remove Google cookies. Read our Privacy & cookies page for Google privacy controls.