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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Boots” in Renewal

Page 19 of 23
Noblesse Super Novice Suit

Noblesse Super Novice Suit [1]

#450121 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Super Novice armor with the Rune-Midgarts crest engraved on it. ATK +50 If refined to 7 or higher, Increased ASPD +3% If refined to 9 or higher, MaxHP +5% SET BONUS Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring MaxHP +5%, ATK +2%, Critical Damage +5% SET BONUS Noblesse Super Novice Suit Noblesse Attack Manteau Noblesse Attack Boots If combined refine levels are 27 or higher, MaxHP +5%, ATK +3%, Additional Critical Damage +5%
Full item details & effects
Noblesse Tiger Suit

Noblesse Tiger Suit [1]

#450051 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Monk uniform with the Rune-Midgarts crest engraved on it. Max SP +5% If refined to 7 or higher, Max HP +3% If refined to 9 or higher, Max HP +3% SET BONUS Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring Max HP +5%, ATK +2%, Tiger Cannon damage +10% SET BONUS Noblesse Tiger Cannon Suit Noblesse Attack Manteau Noblesse Attack Boots If combined refine levels are 27 or higher, Max HP +5%, ATK +3%, Additional Tiger Cannon damage +10%
Full item details & effects
Noblesse Tornado Armor

Noblesse Tornado Armor [1]

#450028 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Mechanic armor with the Rune-Midgarts crest engraved on it. ATK +50 If refined to 7 or higher, Increased ASPD +3%) If refined to 9 or higher, Physical damage +5% on enemies of all sizes SET BONUS Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring ASPD +1, after cast delay -5%, Axe Tornado damage +10% SET BONUS Noblesse Tornado Armor Noblesse Attack Manteau Noblesse Attack Boots If combined refine levels are 27 or higher, Additional ASPD +1, Additional after cast delay -5%, [=[Additional Axe Tornado damage +10%
Full item details & effects
Noblesse Trip Suit

Noblesse Trip Suit [1]

#450038 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Rebel suit with the Rune-Midgarts crest engraved on it. ATK +50 If refined to 7 or higher, ATK +5% If refined to 9 or higher, Long-ranged Physical damage +5% SET BONUS Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring Long-ranged Physical damage +5%, ATK +2%, Round Trip damage +10% SET BONUS Noblesse Trip Suit Noblesse Attack Manteau Noblesse Attack Boots If combined refine levels are 27 or higher, Additional Long-ranged Physical damage +5%, Additional ATK +3%, Additional Round Trip damage +10%
Full item details & effects
Noblesse Vulcan Armor

Noblesse Vulcan Armor [1]

#450029 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Mechanic armor with the Rune-Midgarts crest engraved on it. ATK +50 If refined to 7 or higher, Increased ASPD +3%) If refined to 9 or higher, Long-ranged Physical damage +5% SET BONUS Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring ASPD +1, Long-ranged Physical damage +5%, Vulcan Arm damage +10% SET BONUS Noblesse Vulcan Armor Noblesse Attack Manteau Noblesse Attack Boots If combined refine levels are 27 or higher, Additional ASPD +1, Additional Long-ranged Physical damage +5%, Additional Vulcan Arm damage +10%
Full item details & effects
Odin Relic

Odin Relic

#23986 · Consumable
Weight
10
Buy value
0 z
Sell value
0 z
A box that contains the treasure of Odin's temple. Contains one of the following items. Available Items Soutane of Strength, Soutane of Agility Soutane of Vitality, Soutane of Dexterity Soutane of intelligence, Soutane of Luck Clergy's Boots, Clergy's Manteau Angel's Dream, Rune of Darkness Soft Feather
Full item details & effects
Odin's Blessing

Odin's Blessing [1]

#2353 · Armor · Armor
DEF
53
Armor Lv.
1
Required Lv.
65
Slots
1
Weight
250
Buy value
30,000 z
Sell value
15,000 z
The main component of the Hermod Armor set. Set Bonus Stone Buckler [1] Magni's Cap Odin's Blessing [1] Str + 2 Def + 5 Mdef + 5 Swordsman Bonus Additional Def + 6 Set Bonus Valkyrja's Shield [1] Fricca's Circlet Odin's Blessing [1] Def + 2 Mdef + 5 For every upgrade level of Valkyrja's Shield [1], Def - 1 Mdef + 1 For every upgrade level of Fricca's Circlet, Def - 1 Mdef + 1 Set Bonus Ulle's Cap [1] Odin's Blessing [1] If the user's base Dex is 70 or higher, Reduces the SP cost of skills by 10%. Set Bonus Fricco's Shoes Falcon Muffler Odin's Blessing [1] Agi + 3 Max HP + 5% Max SP + 5% Set Bonus Vali's Manteau Vidar's Boots Odin's Blessing [1] Vit + 5 HP Recovery + 10% SP Recovery + 10%
Full item details & effects
One Sky One Sun

One Sky One Sun [2]

#28631 · Book · Weapon
ATK
160
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
Ancient book with the title of the only sun in the sky. It is not known when anyone wrote it, but it contains knowledge of the celestial body. It resonates with the Ancient Hero's Boots. ATK + 10 per 2 refine rates. MSP + 2% per 3 refine rates. When refined to +7 or higher, increase damage of Blaze Kick by 15%. When refined to +9 or higher, reduce delay after attack by 10%. When refined to +11 or higher, increase damage of Solar Explosion by 20%. When equipped with Ancient Hero's Boots, adds a chance to STR +20, ATK + 15% for 7 sec when physical attack.
Full item details & effects
One Sky One Sun-LT

One Sky One Sun-LT [2]

#540048 · Book · Weapon
ATK
200
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
Can't be destroyed in battle. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK + 15. For every 3 refine level, ATK + 4%. When refined to +7 or higher, increases Blaze Kick and Solar Explosion damage by 20%, ASPD +10%. When refined to +9 or higher, increases Blaze Kick and Solar Explosion damage by additional 25%. When refined to +11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by additional 15%. ------------------------ Set Bonus: One Sky One Sun-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases melee physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Oriental Sword

Oriental Sword [2]

#21038 · Two-Handed Sword · Weapon (Two-Handed)
ATK
180
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
An ancient sword that is said to cut down evil spirits from a certain east. It seems to resonate with Ancient Hero Boots. Every 2 Refine levels ATK + 10. Every 3 Refine levels damage of Sonic Wave skill increased by 10%. When Refine level is 9, Sonic wave 2Lv is activated with a high probability in melee physical attacks. (If you learn a higher level, it is activated according to the level you learned.) When Refine level is 11, Weapon does not get destroyed. When equipped together with Ancient Hero Boots and using physical attacks, with a fixed rate (3%) for 7s STR + 20, ATK + 15% . Weapon Lv : 4 Required Lv : 100 Required Job: Rune Knight Jobs
Full item details & effects
Oriental Sword-LT

Oriental Sword-LT [2]

#600023 · Two-Handed Sword · Weapon (Two-Handed)
ATK
240
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
An improved version of an ancient treasured sword that is said to cut down even evil spirits in the East. ------------------------ Indestructible in battle. ATK + 5%. ------------------------ When character base level 210 or higher, POW + 2, P.ATK + 1. ------------------------ For every 2 refine level, ATK + 15. For every 3 refine level, increases Critical Damage + 5%. When refine level 7 or more, increases Sonic Wave and Storm Blast damage by 20%, attack speed (delay after attack reduced) by 10%. When refine level 9 or more, there is a 10% chance to cast Sonic Wave Lv.2(If user has higher level, that level will be auto-cast instead) when dealing melee physical damage, increases Sonic Wave and Storm Blast damage by an additional 20%. When refine level 11 or more, CRI + 25, increases melee/ranged physical damage by 15%. ------------------------ Set Bonus Oriental Sword-LT [2] Hero Boots-LT [1] ATK + 10%, P.ATK + 2. ------------------------ [Bonus By Grade] [Grade D] ATK + 3%. [Grade C] Increases melee/ranged physical damage by 15%, P.ATK + 1. [Grade B] POW + 3, P.ATK + 2. ------------------------ Weapon Lv : 5
Full item details & effects
Overwelm Luk Armor

Overwelm Luk Armor [1]

#15346 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
Purple armor with unexpected fortune. ATK + 50. Critical damage + 2% per 3 refine rates. If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon. If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%. If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%. When equipped with Temporal Luk Boots[1] or Modified Luk Boots[1], Increases critical damage by 10%. If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters. Position: Armor DEF : 120 Item Move Restrictions: Drop NPC Sale RODEX
Full item details & effects
Overwelm Vit Armor

Overwelm Vit Armor [1]

#15347 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
Black armor with power of vital. ATK + 50. MHP +2% per 3 refine rates. If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon. If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%. If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%. When equipped with Temporal Vit Boots[1] or Modified Vit Boots[1], MHP + 10%. If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters. Position: Armor DEF : 120 Item Move Restrictions: Drop NPC Sale RODEX
Full item details & effects
Patent Aeon Staff

Patent Aeon Staff [2]

#640011 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
235
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
Staff made of metal. Looking at the power of heterogeneous mana, he started to show his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 235. MATK + 15 per 2 refine rates Increase damage of Earth Strain by 12% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%, increase earth, fire property type magic damage by 15%. When refined to +9 or higher, reduce cooltime of Earh Strain by 1 sec, variable casting by 5%. When refined to +11 or higher, increase magic damage to all size monsters by 15%, Crimson Rock by 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
Full item details & effects
Patent Aquatic Spear

Patent Aquatic Spear [2]

#530006 · One-Handed Spear · Weapon
ATK
195
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
140
Buy value
20 z
Sell value
10 z
It is said that the hero who was blessed by the spirit of the past used it A beautiful spear that reminds you of the rolling waves. With the power of the sea, he began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase ranged physical damage by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Cannon Spear and Vanishing Point by 15%, reduce delay after attack by 10%. When refined to +9 or higher, increase damage of Cannon Spear, Vanishing Point by 20%. When refined to +11 or higher, guided attack + 7%, MSP + 5%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Avenger

Patent Avenger [2]

#620004 · Two-Handed Axe · Weapon (Two-Handed)
ATK
290
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
700
Buy value
0 z
Sell value
0 z
A double-handed ax is said to have been replaced by a blacksmith for his revenge. He regained his past glory and began to show his natural ability. It seems to resonate with the boots of the great hero. Cannot be destroyed. ATK + 15 per 2 refine rates. Increase damage of Axe Tornado by 10% per 3 refine rates. When refined to +7 or higher, increase damage of Axe Boomerang by 40%, reduce cooltime of Axe Tornado by 1 sec. When refined to +9 or higher, increase physical damage to all size monsters by 15%. When refined to +11 or higher, reduce incoming physical/magic damage by all property enemies by 20%. When equipped with Great Hero's Boots, STR + 10, ATK + 7% 증가.
Full item details & effects
Patent Barbed Wire Whip

Patent Barbed Wire Whip [2]

#580009 · Whip · Weapon
ATK
160
MATK
230
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A whip made of wire. Became more flexible and began to show off his natural abilities. It seems to resonate with the boots of the great hero. MATK + 230. MATK + 15 per 2 refine rates. Increase all property magic damage by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Reverberation, Metalic Sound by 10%. When refined to +9 or higher, reduce fixed casting of Reverberation by 0.5 sec. When refined to +11 or higher, MATK + 7%, increase damage of Reverberation, Metalic Sound by 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
Full item details & effects
Patent Blade Katar

Patent Blade Katar [2]

#610009 · Katar · Weapon (Two-Handed)
ATK
275
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
Qatar with sharp blades. He regained his past glory and began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Reduce delay after attack by 2% per 3 refine rates When refined to +7 or higher, increase damage of Rolling Cutter, Cross Reaper Slasher by 25%. When refined to +9 or higher, reduce global cooltime by 12%. When refined to +11 or higher, increase melee and ranged physical damage by 10%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%.
Full item details & effects
Patent Blessed Knife

Patent Blessed Knife [2]

#510071 · Dagger · Weapon
ATK
210
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A knife used by Bravery heroes in the past. It is said that only angels who are blessed and protected by angels can use it. The power of ancient times has gathered and started to show off their original abilities. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase damage of Back Stab by 25% per 3 refine rates. When refined to +7 or higher, increase physical damage to all property enemies by 15%, can cast Fatal Menace slv10. When refined to +9 or higher, reduce delay after attack by 10%, increase damage of Fatal Menace by 10%. When refined to +11 or higher, reduce global cooltime by 5%, increase melee physical damage by 15%. When equipped with Great Hero's Boots, STR + 10, increase melee physical damage by 5%.
Full item details & effects
Patent Blue Crystal Staff

Patent Blue Crystal Staff [2]

#640012 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
235
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
Staff with the power of cold ice used by a sorcerer in the past. Looking at the cold power of mana, he started to show his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 235. MATK + 15 per 2 refine rates Increase damage of Jack Frost by 12% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%, increase magic damage of water, wind property by 15%. When refined to +9 or higher, reduce cooltime of Jack Frost by 1 sec, global cooltime by 5%. When refined to +11 or higher, increase magic damage to all size monsters by 15%, Chain Lightning by 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
Full item details & effects
Patent Chilling Cane

Patent Chilling Cane [2]

#550013 · One-Handed Staff · Weapon
ATK
40
MATK
195
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
75
Buy value
0 z
Sell value
0 z
A blue cane used by an ancient hero] The power of ancient times has gathered and started to show off their original abilities. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 195. MATK+ 15 per 2 refine rates. Increase damage of Diamond Dust by 12% per 3 refine rates. When refined to +7 or higher, increase magic damage to all property enemies by 15%, Varetyr Spear by 15%. When refined to +9 or higher, increase damage of Varetyr Spear by 20%, reduce variable casting by 7%. When refined to +11 or higher, reduce variable casting by 8%, reduce cooltime of Varetyr Spear by 2 sec. When equipped with Great Hero's Boots, INT +10, MATK + 7%.
Full item details & effects
Patent Crimson Rose

Patent Crimson Rose [2]

#800002 · Revolver · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
20 z
Sell value
10 z
A revolver decorated with red roses used by those who reached the level of the master. Looking at the condition of the red rose, he started to show his natural power. It seems to resonate with the boots of the great hero. ATK + 10 per 2 refine rates. Increase damage of Fire Dance by 2% per 3 refine rates. When refined to +7 or higher, ATK + 5%, increase ranged physical damage by 10%. When refined to +9 or higher, increase damage of Fire Dance by 25%, when using Hit Barrel, increase ranged physical damage by 20% for 60 sec When refined to +11 or higher, reduce global cooltime by 10%. When equipped with Great Hero's Boots, DEX + 10, ATK + 7%.
Full item details & effects
Patent Demon Slayer Shot

Patent Demon Slayer Shot [2]

#820001 · Shotgun · Weapon (Two-Handed)
ATK
295
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
230
Buy value
0 z
Sell value
0 z
The one who can handle all guns skillfully is the devil-fighting shotgun used by the master. He started to show his natural power by looking at the cool shooting. It seems to resonate with the boots of the great hero. Splash Attack. Increase ranged physical damage by 3% per 2 refine rates. MSP + 2% per 3 refine rates. When refined to +7 or higher, increase physical damage to boss, devil, undead type monsters by 15%. When refined to +9 or higher, when using platinum alter, increase ATK + 50, ranged physical damage by 10% for 90 sec. When refined to +11 or higher, increase damage of Vanishing Buster and Shatter Storm by 35%. When equipped with Great Hero's Boots, DEX + 10, increase ranged physical damage by 5%.
Full item details & effects
Patent Dragonic Slayer

Patent Dragonic Slayer [2]

#21058 · Two-Handed Sword · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
=[A sword that was used by a dragon slayer in the past. I regained my past glory and began to show my true ability. It seems to resonate with the Great Hero's Boots. MHP/MSP + 5% per 2 refine rates. Increase damage of Dragon Breath and Dragon Breath - Water by 5% per 3 refine rates. When refined to +7 or higher, reduce global cooltime by 10%, reduce variable casting by 10%. When refined to +9 or higher, increase ranged physical damage by 10%. When refined to +11or higher, reduce global cooltime by 7%, MSP + 5%. When equipped with Great Hero's Boots, VIT + 10, increase ranged physical damage by 5%.
Full item details & effects
Patent Exorcist's Bible

Patent Exorcist's Bible [2]

#540011 · Book · Weapon
ATK
205
MATK
190
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
70
Buy value
20 z
Sell value
10 z
Seeing the divine power, he began to exert his natural power. Bibliography of the Devil's Eradication, which is said to have been used by a high-ranking priest It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 190. ATK + 10, MATK + 10 per 2 refine rates. Increase damage of Duple Light and Judex by 25 per 3 refine rates. When refined to +7 or higher, reduce delay after attack by 10%, increase holy property magic damage by 15%. When refined to +9 or higher, increase damage of Duple Light and Judex by 30%. When refined to +11 or higher, adds a chance to autocast Judex slv5 when melee physical attack(will cast higher slv if learned). When equipped with Great Hero's Boots, INT + 10, MATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Fatalist

Patent Fatalist [2]

#510020 · Dagger · Weapon
ATK
205
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Sword of old travelers specialized in stabbing, not cutting. The experiences and knowledge of former travelers have begun to show their original abilities. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Reduce delay after attack by 2%. When refined to +7 or higher, increase damage of Fatal Menace by 25%. When refined to +9 or higher, reduce SP consumption of Fatal Menace by 15%, reduce global cooltime by 7%. When refined to +11 or higher, increase melee physical damage by 10%, reduce global cooltime by 7%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Freedom Stick

Patent Freedom Stick [2]

#550081 · One-Handed Staff · Weapon
ATK
90
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
One-handed cane used by a hero who was not bound by any form] The power of ancient times has gathered and started to show off their original abilities. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 200. MATK + 15 per 2 refine rates. Increase damage of Heavens Drive by 30% per 3 refine rates. When refined to +7 or higher, increase magic damage to all property monsters by 15%, can use Psychic Wave slv5. When refined to +9 or higher, increase damage of Psychic wave by 10%, reduce variable casting by 10%. When refined to +11 or higher, increase magic damage of Earth, Neutral property by 10%, reduce variable casting by 5%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
Full item details & effects
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