Noble Super Novice armor with the Rune-Midgarts crest engraved on it.
ATK +50
If refined to 7 or higher,
Increased ASPD +3%
If refined to 9 or higher,
MaxHP +5%
SET BONUS
Noblesse Attack Manteau
Noblesse Attack Boots
Noblesse Attack Ring
MaxHP +5%, ATK +2%,
Critical Damage +5%
SET BONUS
Noblesse Super Novice Suit
Noblesse Attack Manteau
Noblesse Attack Boots
If combined refine levels are 27 or higher,
MaxHP +5%, ATK +3%,
Additional Critical Damage +5%
A noble Monk uniform with the Rune-Midgarts crest engraved on it.
Max SP +5%
If refined to 7 or higher,
Max HP +3%
If refined to 9 or higher,
Max HP +3%
SET BONUS
Noblesse Attack Manteau
Noblesse Attack Boots
Noblesse Attack Ring
Max HP +5%, ATK +2%,
Tiger Cannon damage +10%
SET BONUS
Noblesse Tiger Cannon Suit
Noblesse Attack Manteau
Noblesse Attack Boots
If combined refine levels are 27 or higher,
Max HP +5%, ATK +3%,
Additional Tiger Cannon damage +10%
Noble Mechanic armor with the Rune-Midgarts crest engraved on it.
ATK +50
If refined to 7 or higher,
Increased ASPD +3%)
If refined to 9 or higher,
Physical damage +5% on enemies of all sizes
SET BONUS
Noblesse Attack Manteau
Noblesse Attack Boots
Noblesse Attack Ring
ASPD +1, after cast delay -5%,
Axe Tornado damage +10%
SET BONUS
Noblesse Tornado Armor
Noblesse Attack Manteau
Noblesse Attack Boots
If combined refine levels are 27 or higher,
Additional ASPD +1,
Additional after cast delay -5%,
[=[Additional Axe Tornado damage +10%
A noble Rebel suit with the Rune-Midgarts crest engraved on it.
ATK +50
If refined to 7 or higher,
ATK +5%
If refined to 9 or higher,
Long-ranged Physical damage +5%
SET BONUS
Noblesse Attack Manteau
Noblesse Attack Boots
Noblesse Attack Ring
Long-ranged Physical damage +5%,
ATK +2%, Round Trip damage +10%
SET BONUS
Noblesse Trip Suit
Noblesse Attack Manteau
Noblesse Attack Boots
If combined refine levels are 27 or higher,
Additional Long-ranged Physical damage +5%,
Additional ATK +3%,
Additional Round Trip damage +10%
Noble Mechanic armor with the Rune-Midgarts crest engraved on it.
ATK +50
If refined to 7 or higher,
Increased ASPD +3%)
If refined to 9 or higher,
Long-ranged Physical damage +5%
SET BONUS
Noblesse Attack Manteau
Noblesse Attack Boots
Noblesse Attack Ring
ASPD +1,
Long-ranged Physical damage +5%,
Vulcan Arm damage +10%
SET BONUS
Noblesse Vulcan Armor
Noblesse Attack Manteau
Noblesse Attack Boots
If combined refine levels are 27 or higher,
Additional ASPD +1,
Additional Long-ranged Physical damage +5%,
Additional Vulcan Arm damage +10%
A ticket used to upgrade Noblesse equipment.
Add the following equipment to receive +9 Noblesse equipment.
Noblesse Armor
Noblesse Manteau [1]
Noblesse Boots [1]
A box that contains the treasure of Odin's temple.
Contains one of the following items.
Available Items
Soutane of Strength, Soutane of Agility
Soutane of Vitality, Soutane of Dexterity
Soutane of intelligence, Soutane of Luck
Clergy's Boots, Clergy's Manteau
Angel's Dream, Rune of Darkness
Soft Feather
The main component of the Hermod Armor set.
Set Bonus
Stone Buckler [1]
Magni's Cap
Odin's Blessing [1]
Str + 2
Def + 5
Mdef + 5
Swordsman Bonus
Additional Def + 6
Set Bonus
Valkyrja's Shield [1]
Fricca's Circlet
Odin's Blessing [1]
Def + 2
Mdef + 5
For every upgrade level of Valkyrja's Shield [1],
Def - 1
Mdef + 1
For every upgrade level of Fricca's Circlet,
Def - 1
Mdef + 1
Set Bonus
Ulle's Cap [1]
Odin's Blessing [1]
If the user's base Dex is 70 or higher,
Reduces the SP cost of skills by 10%.
Set Bonus
Fricco's Shoes
Falcon Muffler
Odin's Blessing [1]
Agi + 3
Max HP + 5%
Max SP + 5%
Set Bonus
Vali's Manteau
Vidar's Boots
Odin's Blessing [1]
Vit + 5
HP Recovery + 10%
SP Recovery + 10%
Ancient book with the title of the only sun in the sky.
It is not known when anyone wrote it, but it contains knowledge of the celestial body.
It resonates with the Ancient Hero's Boots.
ATK + 10 per 2 refine rates.
MSP + 2% per 3 refine rates.
When refined to +7 or higher, increase damage of Blaze Kick by 15%.
When refined to +9 or higher, reduce delay after attack by 10%.
When refined to +11 or higher, increase damage of Solar Explosion by 20%.
When equipped with Ancient Hero's Boots, adds a chance to STR +20, ATK + 15% for 7 sec when physical attack.
Can't be destroyed in battle.
When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level, ATK + 15.
For every 3 refine level, ATK + 4%.
When refined to +7 or higher, increases Blaze Kick and Solar Explosion damage by 20%, ASPD +10%.
When refined to +9 or higher, increases Blaze Kick and Solar Explosion damage by additional 25%.
When refined to +11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by additional 15%.
------------------------
Set Bonus:
One Sky One Sun-LT [2]
Hero Boots-LT [1]
ATK +10%, P.ATK +2.
------------------------
[Bonus by Grade]
[Grade D] ATK +3%.
[Grade C] Increases melee physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
------------------------
Weapon Lv: 5
Required Lv: 190
An ancient sword that is said to cut down evil spirits from a certain east.
It seems to resonate with Ancient Hero Boots.
Every 2 Refine levels ATK + 10.
Every 3 Refine levels damage of Sonic Wave skill increased by 10%.
When Refine level is 9, Sonic wave 2Lv is activated with a high probability in melee physical attacks. (If you learn a higher level, it is activated according to the level you learned.)
When Refine level is 11, Weapon does not get destroyed.
When equipped together with Ancient Hero Boots and using physical attacks, with a fixed rate (3%) for 7s STR + 20, ATK + 15% .
Weapon Lv : 4
Required Lv : 100
Required Job: Rune Knight Jobs
An improved version of an ancient treasured sword that is said to cut down even evil spirits in the East.
------------------------
Indestructible in battle.
ATK + 5%.
------------------------
When character base level 210 or higher, POW + 2, P.ATK + 1.
------------------------
For every 2 refine level, ATK + 15.
For every 3 refine level, increases Critical Damage + 5%.
When refine level 7 or more, increases Sonic Wave and Storm Blast damage by 20%, attack speed (delay after attack reduced) by 10%.
When refine level 9 or more, there is a 10% chance to cast Sonic Wave Lv.2(If user has higher level, that level will be auto-cast instead) when dealing melee physical damage,
increases Sonic Wave and Storm Blast damage by an additional 20%.
When refine level 11 or more, CRI + 25, increases melee/ranged physical damage by 15%.
------------------------
Set Bonus
Oriental Sword-LT [2]
Hero Boots-LT [1]
ATK + 10%, P.ATK + 2.
------------------------
[Bonus By Grade]
[Grade D] ATK + 3%.
[Grade C] Increases melee/ranged physical damage by 15%, P.ATK + 1.
[Grade B] POW + 3, P.ATK + 2.
------------------------
Weapon Lv : 5
Purple armor with unexpected fortune.
ATK + 50.
Critical damage + 2% per 3 refine rates.
If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon.
If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%.
If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%.
When equipped with Temporal Luk Boots[1] or Modified Luk Boots[1],
Increases critical damage by 10%.
If the sum of refine rate is 21 or higher,
Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Position: Armor
DEF : 120
Item Move Restrictions:
Drop
NPC Sale
RODEX
Black armor with power of vital.
ATK + 50.
MHP +2% per 3 refine rates.
If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon.
If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%.
If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%.
When equipped with Temporal Vit Boots[1] or Modified Vit Boots[1],
MHP + 10%.
If the sum of refine rate is 21 or higher,
Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Position: Armor
DEF : 120
Item Move Restrictions:
Drop
NPC Sale
RODEX
Staff made of metal.
Looking at the power of heterogeneous mana, he started to show his natural power.
It seems to resonate with the boots of the great hero.
Cannot be destroyed.
MATK + 235.
MATK + 15 per 2 refine rates
Increase damage of Earth Strain by 12% per 3 refine rates.
When refined to +7 or higher, reduce variable casting by 10%, increase earth, fire property type magic damage by 15%.
When refined to +9 or higher, reduce cooltime of Earh Strain by 1 sec, variable casting by 5%.
When refined to +11 or higher, increase magic damage to all size monsters by 15%, Crimson Rock by 15%.
When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
It is said that the hero who was blessed by the spirit of the past used it
A beautiful spear that reminds you of the rolling waves.
With the power of the sea, he began to show his natural ability.
It seems to resonate with the boots of the great hero.
ATK + 15 per 2 refine rates.
Increase ranged physical damage by 4% per 3 refine rates.
When refined to +7 or higher, increase damage of Cannon Spear and Vanishing Point by 15%, reduce delay after attack by 10%.
When refined to +9 or higher, increase damage of Cannon Spear, Vanishing Point by 20%.
When refined to +11 or higher, guided attack + 7%, MSP + 5%.
When equipped with Great Hero's Boots, STR + 10, ATK + 7%.
Can upgrade the weapon through [Special Equipment Researcher].
A double-handed ax is said to have been replaced by a blacksmith for his revenge.
He regained his past glory and began to show his natural ability.
It seems to resonate with the boots of the great hero.
Cannot be destroyed.
ATK + 15 per 2 refine rates.
Increase damage of Axe Tornado by 10% per 3 refine rates.
When refined to +7 or higher, increase damage of Axe Boomerang by 40%, reduce cooltime of Axe Tornado by 1 sec.
When refined to +9 or higher, increase physical damage to all size monsters by 15%.
When refined to +11 or higher, reduce incoming physical/magic damage by all property enemies by 20%.
When equipped with Great Hero's Boots, STR + 10, ATK + 7% 증가.
A whip made of wire.
Became more flexible and began to show off his natural abilities.
It seems to resonate with the boots of the great hero.
MATK + 230.
MATK + 15 per 2 refine rates.
Increase all property magic damage by 4% per 3 refine rates.
When refined to +7 or higher, increase damage of Reverberation, Metalic Sound by 10%.
When refined to +9 or higher, reduce fixed casting of Reverberation by 0.5 sec.
When refined to +11 or higher, MATK + 7%, increase damage of Reverberation, Metalic Sound by 15%.
When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
Qatar with sharp blades.
He regained his past glory and began to show his natural ability.
It seems to resonate with the boots of the great hero.
ATK + 15 per 2 refine rates.
Reduce delay after attack by 2% per 3 refine rates
When refined to +7 or higher, increase damage of Rolling Cutter, Cross Reaper Slasher by 25%.
When refined to +9 or higher, reduce global cooltime by 12%.
When refined to +11 or higher, increase melee and ranged physical damage by 10%.
When equipped with Great Hero's Boots, STR + 10, ATK + 7%.
A knife used by Bravery heroes in the past.
It is said that only angels who are blessed and protected by angels can use it.
The power of ancient times has gathered and started to show off their original abilities.
It seems to resonate with the boots of the great hero.
ATK + 15 per 2 refine rates.
Increase damage of Back Stab by 25% per 3 refine rates.
When refined to +7 or higher, increase physical damage to all property enemies by 15%, can cast Fatal Menace slv10.
When refined to +9 or higher, reduce delay after attack by 10%, increase damage of Fatal Menace by 10%.
When refined to +11 or higher, reduce global cooltime by 5%, increase melee physical damage by 15%.
When equipped with Great Hero's Boots, STR + 10, increase melee physical damage by 5%.
Staff with the power of cold ice used by a sorcerer in the past.
Looking at the cold power of mana, he started to show his natural power.
It seems to resonate with the boots of the great hero.
Cannot be destroyed.
MATK + 235.
MATK + 15 per 2 refine rates
Increase damage of Jack Frost by 12% per 3 refine rates.
When refined to +7 or higher, reduce variable casting by 10%, increase magic damage of water, wind property by 15%.
When refined to +9 or higher, reduce cooltime of Jack Frost by 1 sec, global cooltime by 5%.
When refined to +11 or higher, increase magic damage to all size monsters by 15%, Chain Lightning by 15%.
When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
A blue cane used by an ancient hero]
The power of ancient times has gathered and started to show off their original abilities.
It seems to resonate with the boots of the great hero.
Cannot be destroyed.
MATK + 195.
MATK+ 15 per 2 refine rates.
Increase damage of Diamond Dust by 12% per 3 refine rates.
When refined to +7 or higher, increase magic damage to all property enemies by 15%, Varetyr Spear by 15%.
When refined to +9 or higher, increase damage of Varetyr Spear by 20%, reduce variable casting by 7%.
When refined to +11 or higher, reduce variable casting by 8%, reduce cooltime of Varetyr Spear by 2 sec.
When equipped with Great Hero's Boots, INT +10, MATK + 7%.
A revolver decorated with red roses used by those who reached the level of the master.
Looking at the condition of the red rose, he started to show his natural power.
It seems to resonate with the boots of the great hero.
ATK + 10 per 2 refine rates.
Increase damage of Fire Dance by 2% per 3 refine rates.
When refined to +7 or higher, ATK + 5%, increase ranged physical damage by 10%.
When refined to +9 or higher, increase damage of Fire Dance by 25%, when using Hit Barrel, increase ranged physical damage by 20% for 60 sec
When refined to +11 or higher, reduce global cooltime by 10%.
When equipped with Great Hero's Boots, DEX + 10, ATK + 7%.
The one who can handle all guns skillfully is the devil-fighting shotgun used by the master.
He started to show his natural power by looking at the cool shooting.
It seems to resonate with the boots of the great hero.
Splash Attack.
Increase ranged physical damage by 3% per 2 refine rates.
MSP + 2% per 3 refine rates.
When refined to +7 or higher, increase physical damage to boss, devil, undead type monsters by 15%.
When refined to +9 or higher, when using platinum alter, increase ATK + 50, ranged physical damage by 10% for 90 sec.
When refined to +11 or higher, increase damage of Vanishing Buster and Shatter Storm by 35%.
When equipped with Great Hero's Boots, DEX + 10, increase ranged physical damage by 5%.
=[A sword that was used by a dragon slayer in the past.
I regained my past glory and began to show my true ability.
It seems to resonate with the Great Hero's Boots.
MHP/MSP + 5% per 2 refine rates.
Increase damage of Dragon Breath and Dragon Breath - Water by 5% per 3 refine rates.
When refined to +7 or higher, reduce global cooltime by 10%, reduce variable casting by 10%.
When refined to +9 or higher, increase ranged physical damage by 10%.
When refined to +11or higher, reduce global cooltime by 7%, MSP + 5%.
When equipped with Great Hero's Boots, VIT + 10, increase ranged physical damage by 5%.
Seeing the divine power, he began to exert his natural power.
Bibliography of the Devil's Eradication, which is said to have been used by a high-ranking priest
It seems to resonate with the boots of the great hero.
Cannot be destroyed.
MATK + 190.
ATK + 10, MATK + 10 per 2 refine rates.
Increase damage of Duple Light and Judex by 25 per 3 refine rates.
When refined to +7 or higher, reduce delay after attack by 10%, increase holy property magic damage by 15%.
When refined to +9 or higher, increase damage of Duple Light and Judex by 30%.
When refined to +11 or higher, adds a chance to autocast Judex slv5 when melee physical attack(will cast higher slv if learned).
When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
Can upgrade the weapon through [Special Equipment Researcher].
Sword of old travelers specialized in stabbing, not cutting.
The experiences and knowledge of former travelers have begun to show their original abilities.
It seems to resonate with the boots of the great hero.
ATK + 15 per 2 refine rates.
Reduce delay after attack by 2%.
When refined to +7 or higher, increase damage of Fatal Menace by 25%.
When refined to +9 or higher, reduce SP consumption of Fatal Menace by 15%, reduce global cooltime by 7%.
When refined to +11 or higher, increase melee physical damage by 10%, reduce global cooltime by 7%.
When equipped with Great Hero's Boots, STR + 10, ATK + 7%.
Can upgrade the weapon through [Special Equipment Researcher].
One-handed cane used by a hero who was not bound by any form]
The power of ancient times has gathered and started to show off their original abilities.
It seems to resonate with the boots of the great hero.
Cannot be destroyed.
MATK + 200.
MATK + 15 per 2 refine rates.
Increase damage of Heavens Drive by 30% per 3 refine rates.
When refined to +7 or higher, increase magic damage to all property monsters by 15%, can use Psychic Wave slv5.
When refined to +9 or higher, increase damage of Psychic wave by 10%, reduce variable casting by 10%.
When refined to +11 or higher, increase magic damage of Earth, Neutral property by 10%, reduce variable casting by 5%.
When equipped with Great Hero's Boots, INT + 10, MATK + 7%.