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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “Physical Weapon (Shadow)” in Renewal

Page 3 of 8
Guillotine Cross Shadow Shield

Guillotine Cross Shadow Shield

#24307 · Shadowgear · Shadow shield
Weight
0
Buy value
10 z
Sell value
5 z
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect. Only for Guillotine Cross Classes. Reduces Dark claw cool down time for 10 seconds. Each refine rate additionally reduces Dark claw cool down time for 2 seconds. ------------- With Guillotine Cross Shadow Weapon, can get additional effect. Add Dark Illusion 20% damage, Black Claw 1Lv activated with a certain probability during a physical attack. ------------- With the all of Thief Shadow 2type, Assassin Shadow 2type, Guillotine Cross Shadow 2type, can get the below effect. All State + 10, MaxHP + 5%, MaxSP + 5%. Ignores 50% of normal enemy's physical and magic defense. Location : Shield Weight : 0
Full item details & effects
Gunslinger Shadow Weapon

Gunslinger Shadow Weapon

#24283 · Shadowgear · Shadow weapon
Weight
0
Buy value
0 z
Sell value
0 z
A glove that is mounted on the hand of hold the weapon to elicit potential abilities of the wearer. Only for Gunslinger Classes. ASPD +1 Ignores 3% of the enemy's physical defense based on the skill level of [Snake Eyes]. For every upgrade level of Gunslinger Shadow Weapon, ignores 3% of the enemy's physical defense. If upgrade level is +7, ASPD +1, Ranged Physical Attack 3% If upgrade level is +9, ASPD +1, Ranged Physical Attack 5%
Full item details & effects
Hatii Claw

Hatii Claw [1]

#1815 · Knuckle · Weapon
ATK
152
Weapon Lv.
4
Required Lv.
70
Slots
1
Weight
55
Buy value
20 z
Sell value
10 z
A blood stained weapon created from the claws of Hatii, keeper to the door the netherworld. Property: Shadow Max HP - 2% Adds a 2% chance of inflicting Bleed on the target when performing a physical attack.
Full item details & effects
Helm of Faith (Shadow Chaser)

Helm of Faith (Shadow Chaser) [1]

#400191 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.ATK +1. If the user base level is 230 or higher, POW +3, P.ATK +2. ATK +10 per 2 refine rate. Increases Fatal Menace damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, Increases physical damage to all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith (Shadow Chaser) Adulter Fides Dagger increases melee physical damage by 10%, increases Fatal Menace damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith (Shadow Chaser) Vivatus Fides Dagger increases melee physical damage by 10%, increases Fatal Menace damage by 5% and Abyss Dagger damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Abyss Dagger damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith II (Shadow Chaser)

Helm of Faith II (Shadow Chaser) [1]

#400192 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ When base level is 210 or higher, POW + 2, P.ATK + 1. When base level is 230 or higher, POW + 3, P.ATK + 2. ------------------------ For every 2 refine level, ATK + 10. ------------------------ For every 3 refine level, Increase Triangle Shot damage by 15%. ------------------------ For every 4 refine level, Increase long ranged physical damage by 7%. ------------------------ If refine rate is 7 or higher, CRI + 15. ------------------------ If refine rate is 9 or higher, Reduces Fixed Casting Time by 0.2 seconds. ------------------------ If refine rate is 11 or higher, ATK + 5%, reduces Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Shadow Chaser) [1] Adulter Fides Crossbow [2] Increase long ranged physical damage by 10%, Increase Triangle Shot damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Shadow Chaser) [1] Vivatus Fides Cross Bow [2] Increase long ranged physical damage by 10%, Increase Triangle Shot damage by 5% and Frenzy Shot damage by 7%, If Grade of weapon is C or higher, increase Frenzy Shot damage by additional 15%. ------------------------ Location : Upper
Full item details & effects
Heroic Token (Shadow Cross)

Heroic Token (Shadow Cross) [1]

#490164 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Shadow Cross. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Shadow Cross) [1] Shiver Katar-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee physical damage by 10%, increase Savage Impact damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Savage Impact damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Shadow Cross) [1] Blade Katar-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee physical damage by 10%, increase Eternal Slash damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Eternal Slash damage by additional 10%. ------------------------ Def : 10
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Holy Stick

Holy Stick [1]

#1631 · One-Handed Staff · Weapon
ATK
50
MATK
140
Weapon Lv.
4
Required Lv.
70
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A holy stick which is made of Rune of Odin, specialized for exorcisms. Property: Holy Reduces the variable casting time of Holy Light, Magnus Exorcismus, and Turn Undead by 25%. Set Bonus Benevolent Guardian [1] Holy Stick [1] Increases the recovery rate of recovery skills by 3% per upgrade level of the Holy Stick [1]. Set Bonus Exorcism Bible Holy Stick [1] Adds a 2% chance of casting Level 1 Turn Undead on the attacker when receiving a physical attack. Increases the damage of Magnus Exorcismus by 20%. Set Bonus Shoes Of Punishment Holy Stick [1] Reduces the variable casting time of Adoramus by 5% per level of Oratio known. Reduces the variable casting time of Judex by 5% per level of Oratio known. Increases the damage of Adoramus by 10% per level of Lauda Ramus, Lauda Agnus, and Clearance known. If Holy Stick [1] upgrade level is +7 or higher, Increases magical damage on Demon and Undead race targets by 30%. Increases magical damage on Shadow and Undead property targets by 30%. If Holy Stick [1] upgrade level is +9 or higher, Increases the damage of Adoramus by an additional 20%. Increases magical damage on Demon and Undead race targets by an additional 20%. Increases magical damage on Shadow and Undead property targets by an additional 20%.
Full item details & effects
Holy Water Shadow Weapon

Holy Water Shadow Weapon

#24164 · Shadowgear · Shadow weapon
Weight
0
Buy value
0 z
Sell value
0 z
Bypass 5% of hard defense of Undead Race monsters when performing a physical attack. ------------------------ For every 2 refine levels, bypass additional 1% of hard defense of Undead Race monsters when performing a physical attack. ------------------------ Set Bonus Holy Water Shadow Weapon Penetration Shadow Earring Penetration Shadow Pendant ATK +5, If sum total refine level of the set is 25 or higher, Bypass 100% of hard defense of Undead Race monsters when performing a physical attack. ------------------------ Location : Weapon
Full item details & effects
Hunting Shadow Weapon

Hunting Shadow Weapon

#24158 · Shadowgear · Shadow weapon
Weight
0
Buy value
0 z
Sell value
0 z
Bypass 5% of hard defense of Brute Race monsters when performing a physical attack. ------------------------ For every 2 refine levels, bypass additional 1% of hard defense of Brute Race monsters when performing a physical attack. ------------------------ Set Bonus Hunting Shadow Weapon Penetration Shadow Earring Penetration Shadow Pendant ATK +5, If sum total refine level of the set is 25 or higher, Bypass 100% of hard defense of Brute Race monsters when performing a physical attack. ------------------------ Location : Weapon
Full item details & effects
Huuma Shuriken Clearness-LT

Huuma Shuriken Clearness-LT [2]

#650024 · Huuma Shuriken · Weapon (Two-Handed)
ATK
290
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
230
Buy value
0 z
Sell value
0 z
Indestructible. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK +15. For every 3 refine level, increases long ranged physical damage by 4%. When refined to +7 or higher, increases Swirling Petal damage by 30%, reduces variable casting time by 10%. When refined to +9 or higher, reduces cooldown of Swirling Petal by 2 seconds, increases Swirling Petal damage by additional 15%. When refined to +11 or higher, increase physical damage against fire, shadow, holy and undead property enemies by 25%, increases physical damage against Dragon, Undead, Demon and Angel monsters by 25%. ------------------------ Set Bonus: Huuma Clear-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases long ranged physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Ignition Shadow Weapon

Ignition Shadow Weapon

#24443 · Shadowgear · Shadow weapon
Weight
0
Buy value
0 z
Sell value
0 z
A glove that brings out the potential abilities of the wearer by attaching it to the hand that wields the weapon. When physically attacking, adds a chance to autocast Ignition Break lv3 (If you have learned a higher level, it will activate at the level you have learned). When refined to +7 or higher, adds additional 1% chance to autocast Ignition Break. When refined to +9 or higher, adds additional 2% chance to autocast Ignition Break. SET BONUS Ignition Shadow Weapon Ignition Shadow Pendant Ignition Shadow Earring Increase damage of Ignition Break as a percentage equivalent to sum of its refine rates. SET BONUS Runeknight Shadow Shield Ignores defense of all race by 40% except players, ignores additional physical defense equivalent to sum of refine rates of Ignition Shadow Weapon/Runeknight Shadow Shield. Location: Weapon Weight: 0
Full item details & effects
Illusion Ancient Dagger

Illusion Ancient Dagger [2]

#510034 · Dagger · Weapon
ATK
107
MATK
180
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
60
Buy value
0 z
Sell value
0 z
A dagger is said to have been used in ancient sacrifices and ceremonies. You can feel its mysterious power when holding it. ------------------------ MATK + 180, MSP + 100. ------------------------ Increase SP recovery rate by 10%. ------------------------ There's a chance to gain MATK + 10% and MATK + 70 for 10 seconds when dealing physical attacks. ------------------------ When refined to +7 or higher, increase all property magical damage by 15%. ------------------------ When refined to +9 or higher, increase magical damage against Medium and Large size enemies by 20%. ------------------------ When refined to +11 or higher, there's a chance to increase magical damage against all race monsters by 15% for 10 seconds when dealing magical attacks. ------------------------ Set Bonus: Illusion Ancient Dagger [2] Illusion Guard [1] MATK + 50. ------------------------ When the refine level of each item in the set is 7 or higher, Perfect Hit + 10. ------------------------ When the total refine level of set is 18 or higher, increase all property magical damage by 15%, there's a chance to cast Killing Cloud Level 3 when dealing melee physical attacks. ------------------------ When the total refine level of set is 22 or higher, upon casting Killing Cloud, there's a chance to cast Poison Burst Level 4 when dealing magical attacks for 30 seconds. ------------------------
Full item details & effects
Illusion Book of the Apocalypse

Illusion Book of the Apocalypse [2]

#28612 · Book · Weapon
ATK
170
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
A book that details prophesies concerning the end of the world. Property: Shadow Increases physical damage on Water, Earth, Fire, and Wind property targets by 10%. Increases physical damage by an additional 10% per 3 upgrade levels of the item up to a maximum upgrade level of 10. Increases damage taken from Holy property enemies by 30%. Set Bonus Illusion Skull Ring [1] Illusion Book of the Apocalypse [2] Aspd + 8% Increases critical damage on targets by 5% for every 2 upgrade levels of Illusion Book of the Apocalypse [2]. If Illusion Book of the Apocalypse [2] upgrade level is +9 or higher, Crit + 15 Immune to Curse. If Illusion Book of the Apocalypse [2] upgrade level is +11 or higher, ATK + 100
Full item details & effects
Illusion Moonlight Dagger

Illusion Moonlight Dagger [1]

#28725 · Dagger · Weapon
ATK
150
Weapon Lv.
4
Required Lv.
99
Slots
1
Weight
70
Buy value
20 z
Sell value
10 z
A dagger imbued with lunar spirit and the power to drain an enemy's soul. Property: Neutral Max SP + 10% Restores 3 SP to the user when performing a physical attack. If upgrade level is +10 or higher, Restores an additional 4 SP to the user when performing a physical attack. Set Bonus Illusion Ancient Cape [1] Illusion Moonlight Dagger [1] Shadow Chaser Bonus MATK + 80 If Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] upgrade levels are +7 or higher, Additional MATK + 80 If the combined upgrade levels of Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] are +18 or higher, Additional MATK + 40 If the combined upgrade levels are +22 or higher, Increases the damage of Fire property magical attacks on targets by 15%.
Full item details & effects
Illusion Spectral Spear

Illusion Spectral Spear [1]

#26007 · Two-Handed Spear · Weapon (Two-Handed)
ATK
240
Weapon Lv.
4
Required Lv.
99
Slots
1
Weight
200
Buy value
20 z
Sell value
10 z
The creator of this formidable Two-Handed Spear sacrificed his own life to forge it, resulting in a curse that will try to dominate the wearer's soul. Property: Neutral Increases physical damage on Demon race targets by 20%. Increases physical damage on Demon race targets by an additional 3% per 2 upgrade levels of the item. Increases physical damage on Shadow and Undead property targets by 20%. Increases physical damage on Shadow and Undead property targets by an additional 3% per 2 upgrade levels of the item. Reduces damage taken from Demon and Undead race enemies by 10%. Reduces damage taken from Demon and Undead race enemies by an additional 3% per 2 upgrade levels of the item. Reduces damage taken from Shadow property attacks by 10%. Reduces damage taken from Shadow property attacks by an additional 3% per 2 upgrade levels of the item. Restores 50 HP to the user when a monster is killed by a physical attack. Restores 1 SP to the user when a monster is killed by a physical attack per 2 upgrade levels of the item. Adds a 10% chance of inflicting Chaos on the user when performing a short-ranged attack. Set Bonus Illusion Shoes Illusion Spectral Spear Aspd + 8% If Illusion Shoes and Illusion Spectral Spear upgrade level is +7 or higher, Increases the damage of Banishing Point by 20%. If the combined upgrade levels of Illusion Shoes and Illusion Spectral Spear are +18 or higher, Increases long-ranged damage on targets by 10%. If the combined upgrade levels of Illusion Shoes and Illusion Spectral Spear are +22 or higher, Increases the damage of Banishing Point by an additional 30%.
Full item details & effects
Illusion Tablet

Illusion Tablet [2]

#28626 · Book · Weapon
ATK
170
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
Increase physical damage against Shadow, Undead, and Ghost property monsters by 10%. ------------------------ For every 3 refine levels, increase physical damage against Shadow, Undead, and Ghost property monsters by additional 10%, up to 10 refine levels. ------------------------ Increases physical damage taken from Shadow property monsters by 30%. ------------------------ Set Bonus: Illusion Tablet [2] Illusion Ring [1] ASPD + 8%. ------------------------ For every 2 refine levels of Illusion Tablet, increase critical damage by 5%. ------------------------ When refined to +9 or higher, CRI + 15. ------------------------ When refined to +11 or higher, ATK + 100. ------------------------
Full item details & effects
Infinity Shadow Shield

Infinity Shadow Shield

#24733 · Shadow Gear · Shadow shield
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
For every 3 refine level, increase Physical and Magical damage against all size enemies by 1%. ------------------------ For every 3 refine level, reduce Physical and Magical damage taken from all size enemies by 1%. ------------------------ When refined to +10 or higher, nullifies weapon size penalty. ------------------------ Location: Shield
Full item details & effects
Infinity Shadow Weapon

Infinity Shadow Weapon

#24386 · Shadowgear · Shadow weapon
Weight
0
Buy value
0 z
Sell value
0 z
For every 3 refine level, increase Physical and Magical damage against all size enemies by 1%. ------------------------ For every 3 refine level, reduce Physical and Magical damage taken from all size enemies by 1%. ------------------------ When refined to +10 or higher, nullifies weapon size penalty. ------------------------ Location: Weapon
Full item details & effects
Insect Shadow Weapon

Insect Shadow Weapon

#24159 · Shadowgear · Shadow weapon
Weight
0
Buy value
0 z
Sell value
0 z
Bypass 5% of hard defense of Insect Race monsters when performing a physical attack. ------------------------ For every 2 refine levels, bypass additional 1% of hard defense of Insect Race monsters when performing a physical attack. ------------------------ Set Bonus Insect Net Shadow Weapon Penetration Shadow Earring Penetration Shadow Pendant ATK +5, If sum total refine level of the set is 25 or higher, Bypass 100% of hard defense of Insect Race monsters when performing a physical attack. ------------------------ Location : Weapon
Full item details & effects
Jewel Detector Mk47

Jewel Detector Mk47 [2]

#28772 · Dagger · Weapon
ATK
190
MATK
180
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A small detector made for finding jewels in mines. It's used for various purposes as it boosts the wielder's strength. MATK +180. MATK +10%. Fire and Neutral Magic damage +7%. When refined to +7 or higher, MATK +40, increased ASPD (ASPD +10%) When refined to +9 or higher, Additional Fire and Neutral Magic damage +8%. When physically attacking, create a chance to gain additional Magic damage +15% on enemies of all sizes for 10 sec. When refined to +11 or higher, After-cast delay -20%.
Full item details & effects
Khukri

Khukri

#13006 · Dagger · Weapon
ATK
150
Weapon Lv.
3
Required Lv.
65
Slots
0
Weight
60
Buy value
240,000 z
Sell value
120,000 z
A dagger whose hilt is crafted from black dragon scale, a material rumored to possess the power of darkness. Each short range a low chance of cursing the target. physical attack has Property:Shadow
Full item details & effects
Kiri no Tsuyu-LT

Kiri no Tsuyu-LT [2]

#510060 · Dagger · Weapon
ATK
190
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Set Bonus: Kiri no Tsuyu-LT [2] Sharp Wind Sword [2] When base level is 210 or higher, POW +2, P.ATK +1. For every 3 sum refine level, ATK + 15. For every 5 sum refine level, ATK + 4%. If the sum of refine rate is 14 or higher, increases Cross Slash damage by 35%, reduces skill cooldown of Cross Slash by 2 seconds. If the sum of refine rate is 16 or higher, enables to use Distorted Cresent which has the same skill level as Shadow Trampling user learned, enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned, increases physical damage against all property enemies by 15%. If the sum of refine rate is 18 or higher, increases Cross Slash damage by additional 25%. If the sum of refine rate is 20 or higher, increases physical damage against all size enemies by 15%. ------------------------ Set Bonus: Kiri no Tsuyu-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases long range physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Kuroiro-OS

Kuroiro-OS [2]

#28755 · Dagger · Weapon
ATK
150
MATK
150
Weapon Lv.
4
Required Lv.
130
Slots
2
Weight
90
Buy value
20 z
Sell value
10 z
A dagger with a black blade that's studded with white, almost transparent, beads. MATK +150 Physical/Magic damage +5% on Shadow and Undead enemies. If upgrade level is +7 or higher, Increases Physical and Magical Damage on Shadow and Undead targets by an additional 10%. If upgrade level is +9 or higher, Increases damage dealt by Kunai Splash by an additional 20%. If upgrade level is +11 or higher, Increases Physical and Magical Damage on Demon and Undead targets by an additional 10%.
Full item details & effects
Kuroiro-OSAD

Kuroiro-OSAD [2]

#510066 · Dagger · Weapon
ATK
150
MATK
150
Weapon Lv.
5
Required Lv.
170
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
Kuroiro-OS remodeled with Team Atnad's technology added. ------------------------ MATK + 150. Increases physical and magical damage against shadow and undead property enemies by 7%. If refine rate is 7 or higher, increases physical and magical damage against shadow and undead property enemies by additional 13%. If refine rate is 9 or higher, increases Flaming Petals, Freezing Spear and Wind Blade damage by 20% and Kunai Splash damage by 35%. If refine rate is 11 or higher, increases physical and magical damage against demon and undead race enemies by 15%. ------------------------ ATK : 150 Weapon Lv : 5
Full item details & effects
Large Shadow Armor

Large Shadow Armor

#24072 · Shadowgear · Shadow armor
Weight
0
Buy value
0 z
Sell value
0 z
Reduce incoming physical/magical damage from Large monsters by 2%. ------------------------ When refined to +7 or higher, reduce incoming physical/magical damage from Large monsters by 1%. ------------------------ When refined to +9 or higher, reduce incoming physical/magical damage from Large monsters by additional 2%. ------------------------ Set Bonus Large Shadow Weapon Large Shadow Armor MaxHP +1%, MaxSP +1%. ------------------------ Location : Armor
Full item details & effects
Large Shadow Weapon

Large Shadow Weapon

#24075 · Shadowgear · Shadow weapon
Weight
0
Buy value
0 z
Sell value
0 z
Increase physical/magical damage to Large monsters by 2%. ------------------------ When refined to +7 or higher, increase physical/magical damage to Large monsters by 1%. ------------------------ When refined to +9 or higher, increase physical/magical damage to Large monsters by additional 2%. ------------------------ Set Bonus Large Shadow Weapon Large Shadow Armor MaxHP +1%, MaxSP +1%. ------------------------ Location : Weapon
Full item details & effects
M. Abyss Chaser Shadow Armor

M. Abyss Chaser Shadow Armor

#24812 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Set Bonus: M. Abyss Chaser Shadow Armor Master Shadow Shield All Talent Status + 2. ------------------------ Set Bonus: M. Abyss Chaser Shadow Armor M. Abyss Chaser Shadow Shoes Master Shadow Shield P.ATK + 1, S.MATK + 1. When the total refine level of set is 27 or higher, ignore physical and magical defense of all race monsters (except Player) by 50%. ------------------------ Set Bonus: M. Abyss Chaser Shadow Armor M. Abyss Chaser Shadow Shoes M. Abyss Chaser Shadow Earring M. Abyss Chaser Shadow Pendant Master Shadow Shield Master Shadow Weapon Ignore physical and magical resistance of all race monsters (except Player) by 20%. ------------------------ Location: Armor
Full item details & effects
M. Abyss Chaser Shadow Earring

M. Abyss Chaser Shadow Earring

#24814 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Set Bonus: M. Abyss Chaser Shadow Earring Master Shadow Weapon All Talent Status + 2. ------------------------ Set Bonus: M. Abyss Chaser Shadow Earring M. Abyss Chaser Shadow Pendant Master Shadow Weapon P.ATK + 1, S.MATK + 1. When the total refine level of set is 27 or higher, ignore physical and magical defense of all race monsters (except Player) by 50%. ------------------------ Location: Earring
Full item details & effects
M. Arch Mage Shadow Armor

M. Arch Mage Shadow Armor

#24840 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Set Bonus: M. Arch Mage Shadow Armor Master Shadow Shield All Talent Status + 2. ------------------------ Set Bonus: M. Arch Mage Shadow Armor M. Arch Mage Shadow Shoes Master Shadow Shield P.ATK + 1, S.MATK + 1. When the total refine level of set is 27 or higher, ignore physical and magical defense of all race monsters (except Player) by 50%. ------------------------ Set Bonus: M. Arch Mage Shadow Armor M. Arch Mage Shadow Shoes M. Arch Mage Shadow Earring M. Arch Mage Shadow Pendant Master Shadow Shield Master Shadow Weapon Ignore physical and magical resistance of all race monsters (except Player) by 20%. ------------------------ Location: Armor
Full item details & effects
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