ATK +5.
MHP +1%.
If refine rate is 7 or higher, additional MHP +2%.
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Set Bonus:
Bearer's Shadow Armor
Bearer's Shadow Shoes
Bearer's Shadow Shield
Bearer's Shadow Weapon
Bearer's Shadow Earring
Bearer's Shadow Pendant II
All Basic Stat +1.
If the sum of refine rate is 45 or higher, grants [Endure] effect, MHP -60%.
For every refine level of Bearer's Set, Increases MHP by 1%.
Location : Pendant
Gains the power of the wild beast.
Str + 10, ATK + 20%.
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For every 2 refine level, ATK +10.
For every 3 refine level, increase damage against Demon, Angel, and Dragon type by +4%.
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When refined +7 or higher, ATK + 10%.
When refined +9 or higher, reduced Fixed Cast by 0.5 seconds.
When refined +11 or higher, increases melee/ranged physical attack by +10%.
When refined +12 or higher, increases physical damage to all property by +10%.
When refined +13 or higher, there's a 3% chance to increase POW +10 and ATK +15% for 10 seconds, when doing physical attacks.
------------------------
Set Bonus:
Beast Territory Boots
Battle Aura Manteau
Increase physical damage to Boss monsters by 12%.
Reduced Lion's Howl cooldown by 3 seconds.
Every 2 refine level of Battle Aura Manteau, increase Lion's Howl damage by 20%.
When Battle Aura Manteau refined +12 or higher, reduced Lion's Howl cooldown by an additional 5 seconds.
------------------------
Set Bonus:
Beast Territory Boots
Eddga Card
ATK + 50.
Increase physical damage to Boss monsters by 30%.
Reduced Tiger Cannon cooldown by 0.5 seconds.
There's a chance to increase STR +30 and ATK +15% for 10 seconds, when doing physical attacks.
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Def : 0
A black electric guitar.
It creates a sharp sound.
MATK +190, Neutral Magic damage +10%
MATK +4 for every upgrade level
+9 Effect: Metallic Sound damage +30%
+11 Effect: Metallic Sound cooldown -2 sec.
Reduces delay after skill by 5%.
ATK + 100, ATK + 10%.
Increases long ranged physical damage by 15%.
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Set Bonus:
Black Eagle Ring [1]
Circlet of Time(Ranger) [1]
Reduces delay after skill by 5%.
For every 3 refine level of headgear,
increases physical damage to enemies of all sizes by 4%
If refine rate is 11 or higher,
reduces variable casting time of Aimed Bolt, Arrow Storm, Focus Arrow Strike by 100%
------------------------
Set Bonus:
Black Eagle Ring [1]
Temporal Jewel(Str) lv.3
Reduces fixed casting time by 0.5 seconds
For every 2 refine level of Headgear,
increases Aimed Bolt damage by 20%
------------------------
Set Bonus:
Black Eagle Ring [1]
Temporal Jewel(Dex) lv.3
Reduces delay after skill by 8%.
For every 2 refine level of Headgear,
increases Arrow Storm damage by 20%,
reduces Arrow Storm skill cooldown by 0.3 seconds.
------------------------
Set Bonus:
Black Eagle Ring [1]
Temporal Jewel(Luk) lv.3
Increases critical damage by 15%.
For every 2 refine level of Headgear,
increases Focused Arrow Strike damage by 20%
------------------------
A hat designed after a black Amatsu hound.
Position: Upper
ATK +30.
Increase damage to Brute monsters by 10%.
Increase damage to Doram monsters by 10%.
When equipped with Fidelity Necklace, while attacking has a low chance to increase Attack by an additional 30 for 5 seconds.
An ancient armor that helps maintain clear mental focus.
Property: Neutral
Int + 2
ATK + 3 per upgrade level of the item.
Set Bonus
Black Wing Boots
Black Wing Brooch
Black Wing Manteau
Black Wing Suit [1]
Max HP + 15%
Perfect Dodge + 20
Aspd - 7
Reduces long-ranged damage on targets by 30%.
Increases the damage of Bomb Cluster by 20%.
Set Bonus
Black Wing Suit [1]
Gray Wing Boots
Restores 500 HP to the user when a monster is killed by a physical attack.
Increases the damage of Bomb Cluster by 30% for every 20 base Int.
Reduces the SP cost of Electric Shock by 30.
Increased Movement Speed.
If Black Wing Suit [1] upgrade level is +7 or higher,
Perfect Dodge + 6
Reduces damage taken from Demi-Human race enemies by 8%.
Increases the damage of Bomb Cluster by an additional 400%
Increases the damage of Aimed Bolt by 20%
If Black Wing Suit [1] upgrade level is +9 or higher,
Additional Perfect Dodge + 3
Reduces damage taken from Demi-Human race enemies by an additional 4%.
Increases the damage of Bomb Cluster by an additional 200%.
Increases the damage of Aimed Bolt by an additional 10%.
Katar with sharp blades.
It seems to resonate with Ancient Hero Boots.
Every 2 Refine levels ATK + 10.
Every 3 Refine levels attack speed increased (delay after skill decreased by 2%).
When Refine level is 9, damage of Rolling Cutter skill increased by 20% .
When Refine level is 11, delay after skils decreased by 7%.
When equipped together with Ancient Hero Boots and attacking with physical attacks, with a fixed rate for 7 STR + 20, ATK + 15%.
Weapon Lv: 4
Required Lv: 100
Required Job: Guillotine Cross Jobs
Blasti-OS remodeled with Team Atnad's technology added.
------------------------
Can't be destroyed in battle
Reduces damage taken from medium and large enemies by 15%.
If refine rate is 7 or higher, reduces damage taken from medium and large enemies by additional 15%.
If refine rate is 9 or higher, increases long ranged physical damage by 15%, increases Arm Cannon damage by 25%.
If refine rate is 11 or higher, reduces global cooldown by 15%.
------------------------
ATK : 400
Weapon Lv : 5
A knife used by Bravery heroes in the past.
It is said that only angels who are blessed and protected by angels can use it.
It resonates with the Ancient Hero's Boots.
ATK + 10 per 2 refine rates.
Increase damage of Back Stab by 20% per 3 refine rates.
When refined to +9 or higher, reduce delay after attack by 10%.
When refined to +11 or higher, can use Fatal Menace slv7.
When equipped with Ancient Hero's Boots, adds a chance to STR + 20, ATK + 15% when physical attack for 7 sec.
Originally used to block entrance to dangerous areas in Einbroch,
it's now modified into a weapon due to its durability and power.
ATK +10%.
Vanishing Point damage +10%.
When refined to +7 or higher, ATK +40, increased ASPD (ASPD +10%)
When refined to +9 or higher, Additional Vanishing Point damage +15%.
When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 10 sec.
When refined to +11 or higher, After-cast delay -20%.
It was desinged based on the last doll. It's stained with old blood.
Dex + 3
MATK + 10
Increase Resist to Human Players by 7%
Increase Resist to Doram Players by 7%
When refined to +7 or higher
ASPD +10%
Reduce Aftercast Delay by 10%
When refined to +8 or higher
Gains Indestructible in Battle.
When equipped with Evilspirit Gloves,
ATK +50
mATK +50
ASPD +1
When Physically Attacking,
Adds a cast to cast [Soul Expansion] Lv1 on the target
When Magically Attacking,
Adds a chance to cast [Intense Telekinesis] Lv1 on the wearer
When Physically or Magically attacked
Adds a chance to cast [Heal] Lv5 on the wearer
When equipped with Celine Ribbon,
mATK + 20 for every refine level on the Bloody Dress.
All Stats + 1 for every refine level on the Bloody Dress
When Celine Ribbon refine rate is 7 or higher,
Increases magical damage by 15% to boss monsters,
When Celine Ribbon refine rate is 9 or higher,
Increases magical damage by 15% to boss monsters,
A customized blue Thanatos Necklace.
It has been modified to restore spirit energy to the user.
------------------------
ATK + 5%, MATK + 5%.
------------------------
Set Bonus:
Blue Mental Pendant
The Agony of Thanatos [1]
For every 4 refine level of Headgear, reduce After Cast Delay by 2%.
When the refine level of Headgear is +7 or higher,
There's a 1% chance to restore 3% of damage as SP when performing physical attack.
There's a 4% chance to restore 70 SP per second for 4 times when performing magical attack.
When the refine level of Headgear is +9 or higher,
ATK + 5%, MATK + 5%.
When the refine level of Headgear is +11 or higher,
reduce Fixed Casting Time by 0.5 seconds.
------------------------
This item can be enchanted with Dark Stone.
------------------------
Def: 0
An improved version of the Blue Mental Pendant. It has the power to restore SP.
ATK + 8%, MATK + 8%.
------------------------
Set Bonus:
Blue Mental Pendant-LT [1]
The Agony of Thanatos-LT [1]
For every 4 refine level of headgear,
reduces After Cast Delay by 2%.
When headgear refined +7 or higher,
Adds a 2% chance of restoring 4% of damage as SP when doing physical attack.
Adds a 2% chance to recover 100 SP per second for 10 seconds when doing magical attack.
When headgear refined +9 or higher,
ATK +5%, MATK +5%, P.ATK +3, S.MATK +3.
When headgear refined +10 or higher,
reduces Fixed Casting Time by 0.2 seconds.
------------------------
Def : 0
A cute hat with Wildcat design.
You can feel its fluffy tail when wearing it.
------------------------
POW + 3
------------------------
Reduce damage taken from Players by 13%.
------------------------
Reduce damage taken from normal and boss monsters by 20%.
------------------------
ATK + 40%
------------------------
Every 10 Base Level, increase damage of Abyss Dagger, Unlucky Rush, and Deft Stab by 1%.
------------------------
Every refine level, POW + 1.
------------------------
Def : 10
Location : Upper
A tool used in Einbroch to cut various metals.
They modified it for battle use due to its superior cutting force.
ATK +10%.
Rolling Cutter damage +10%.
When refined to +7 or higher, ATK +60, increased ASPD (ASPD +10%)
When refined to +9 or higher, Additional Rolling Cutter damage +15%.
When physically attacking, create a chance to gain additional DMG +20% on enemies of all sizes for 10 sec.
When refined to +11 or higher, After-cast delay -20%.
A tool used in Einbroch to drive nails.
It's been modified to be able to shoot stuff other than nails.
Long-ranged DMG +15%.
Fire Dance damage +15%.
When refined to +7 or higher, ATK +60, increased ASPD (ASPD +10%)
When refined to +9 or higher, Additional Fire Dance damage +20%.
When physically attacking, create a chance to gain additional DMG +20% on enemies of all sizes for 10 sec.
When refined to +11 or higher, After-cast delay -20%.
A tool used in Einbroch to drive nails.
It's been modified to be able to shoot stuff other than nails.
ATK +10%.
Aimed Bolt damage +10%.
When refined to +7 or higher, ATK +60, Variable Cast Time -10%.
When refined to +9 or higher, Additional Aimed Bolt damage +15%.
When physically attacking, create a chance to gain additional DMG +20% on enemies of all sizes for 10 sec.
When refined to +11 or higher, After-cast delay -20%.
A book containing magical descriptions of the four natural elements.
MATK +175, Fire/Cold/Lightning Bolt damage +20%
MATK +4 for every upgrade level
+9 Effect: Fire/Cold/Lightning Bolt damage +30% (Additional)
+11 Effect: Heaven's Drive and Earth Spike damage +50%
Special one-handed axe prepared for your rapid growth.
Indestructible.
ATK + 5%
ATK + 3 per refine rate.
ATK + 3 for every 15 base levels up to level 180.
If refine rate is +7 or higher, ATK + 3 per level of Weapon Research known.
If refine rate is +9 or higher, increases physical damage against enemies of all sizes by 15%.
When equipped with Attacker Booster set (Plate, Manteau, Greaves, and Ring),
Reduces After Cast Delay by 10%.
Reduces Axe Tornado cooldown by 1 second.
Axe tornado damage increases by 1% per 15 base levels up to level 180.
When using Weapon Perfection, Axe Tornado damage increases by additional 20% for 60 seconds.
When equipped with Ranged Booster set (Suit, Manteau, Boots, and Brooch),
Variable casting time is reduced by 10%.
Reduces after cast delay by 15%.
Arm Cannon damage increases by 1% per 15 base levels up to level 180.
When using Weapon Perfection, increases Arm Cannon damage by additional 20% for 60 seconds.
Special bow prepared for your rapid growth.
CRI + 10
MaxHP + 3%
Increases ATK + 3 per refine rate.
Increases ATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or higher, increases attack speed per level of Wind Walk (reduces after attack delay by 1%.)
If refine rate is +9 or higher, increases ranged physical damage by 10%.
When equipped with Attacker Booster set (Plate, Manteau, Greeves, and Ring),
ASPD + 2
Increases critical damage by 10%.
Increases Sharp Shooting damage by 1% per 15 base levels up to level 180.
When using True Sight, increases Sharp Shooting damage by additional 20% for 60 seconds.
When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch),
MaxHP + 10%
Reduces After Skill Delay by 15%.
Aimed Bolt damage increased by 2% per 15 base levels up to level 180.
When using True Sight, increases Aimed Bolt damage by additional 35% for 60 seconds.
MATK + 160
ATK + 3%
Increase Fire Property Magic Damage by 3%.
ATK + 2, MATK + 2 per refine level.
ATK + 3, MATK + 3 per 15 Base Levels up to Base Level 180.
If refined to +7 or higher, increases Fire Property Magic Damage by 1% for each level of Intimidate known.
If refined to +9 or higher, increase physical and magical damage to all sizes of enemies by 10%.
When equipped with Elemental Booster Set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Increase magical damage to all sizes of enemies by 10%.
Increases Meteor Storm Damage by 2% per 15 Base Levels up to Base Level 180.
When using Preserve, increases Meteor Storm damage by an addition 25% for 60 seconds.
If equipped with Attacker Booster Set (Plate, Manteau, Greaves, and Ring),
ATK + 5%
Reduces after cast delay by 15%.
Increases Fatal Menace Damage by 1% per 15 base level up to base level 180.
When using Preserve, increase Fatal Menace damage by an addition 20% for 60 seconds.
Special one-handed wand prepared for your rapid growth.
Indestructible.
MATK + 260
ATK + 5%
MATK + 5%
Increases ATK + 2, MATK + 2 per refine rate.
Increases ATK + 3, MATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or greater, reduces variable casting time by 2% per level of Nyangrass, increases long-distance physical damage by 2% per level of Soul of Savage.
If refine rate is +9 or greater, increases physical and magical damage to enemies of all sizes by 10%.
When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Increases magic damage against enemies of all sizes by 10%.
Increases Catnip Meteor damage by 2% per 15 base levels up to level 180.
When using Spearmint Spear, increases Catnip Meteor Damage by additional 35% for 60 seconds.
When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch),
ATK + 20
Reduces After Skill Delay by 10%.
Picky Peck damage increased by 2% per 15 base levels up to level 180.
When using Akraus Dash, increases Picky Peck damage by additional 35% for 60 seconds.
Special Gatling Gun prepared for your rapid growth.
ATK + 5%
Increases ATK + 3 per refine rate.
Increases ATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or higher, increases ranged physical damage by 1% per level of Single Action.
If refine rate is +9 or higher, increases ranged physical damage by an additional 10%.
When equipped with Attacker Booster set (Plate, Manteau, Greeves, and Ring),
ATK + 20
Increases physical damage against enemies of all sizes by 10%.
Round Trip damage increases by 1% per 15 base levels up to level 180.
When using Rich Coin, increase Round Trip damage by additional 20% for 60 seconds.
When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch),
ATK + 20
Reduces Fire Rain skill cooldown by 1 second.
Increases Fire Rain damage by 2% per 15 base levels up to level 180.
When using Rich Coin, increases Fire Rain damage by an additional 35% for 60 seconds.
Special instrument prepared for your rapid growth.
MATK + 160
ATK + 3%
Non-property magic damage increased by 3%.
Increases ATK + 2, MATK + 2 per refine rate.
Increases ATK + 3, MATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or higher, reduces variable casting by 1% per level of Instrument Handling.
If refine rate is +9 or higher, increases physical and magical damage to enemies of all sizes by 10%.
When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Reduces After Skill Delay by 10%.
Reverberation damage increases by 1% per 15 base levels up to level 180.
When Improve Concentration is used, Reverberation damage increases by an additional 20% for 60 seconds.
When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch),
ATK + 20
Severe Rainstorm skill cooldown reduced by 2 seconds.
Severe Rainstorm damage increases by 1% per 15 base levels up to level 180.
When Improve Concentration is used, Severe Rainstorm damage increases by additional 20% for 60 seconds.
Special Katar prepared for your rapid growth.
ATK + 2%
Increases critical damage by 3%.
Increases ATK + 3 per refine rate.
Increases ATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or higher, increases critical damage by additional 1% per Qatar Training level learned.
If refine rate is +9 or higher, ATK + 10%.
When equipped with Attacker Booster set (Plate, Manteau, Greeves, and Ring),
ASPD + 2
Increases critical damage by 10%.
Increases physical damage to all attribute enemies by 1% per 15 base levels up to level 180.
When using Lethal Poison Inflict, increases physical damage inflicted to all attribute enemies by additional 10% for 60 seconds.
When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch),
ATK + 10%
Reduces After Skill Delay by 15%.
Increases Rolling Cutter damage by 1% per 15 base levels up to level 180.
When using Lethal Poison, increases Rolling Cutter damage by additional 20% for 60 seconds.
Special knuckle prepared for your rapid growth.
ATK + 2%
MaxHP + 3%
Increases ATK + 3 per refine rate.
Increases ATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or higher, increases MaxHP + 2% per level of Aeration.
If refine rate is +9 or higher, increases physical damage against enemies of all sizes by 10%.
When equipped with Attacker Booster set (Plate, Manteau, Greaves, and Ring),
MaxHP + 10%
ATK + 10%
Increases Cannon damage by 1% per 15 base levels up to level 180.
When using an Optical Axis, increases Cannon damage by additional 20% for 60 seconds.
When equipped with Ranged Booster set (Suit, Manteau, Boots, and Brooch),
MaxSP + 10%
Reduces After Skill Delay by 15%.
Surashin Bullet damage increased by 2% per 15 base levels up to level 180.
When using an Optical Axis, increases damage of Surashin Bullets by an additional 35% for 60 seconds.
Special blunt weapon prepared for your rapid growth.
Indestructible.
MATK + 160
ATK + 3%
Holy property magic damage increased by 3%.
Increases ATK + 2, MATK + 2 per refine rate.
Increases ATK + 3, MATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or higher, increases Holy property magic damage by additional 1% per level of Meditatio.
If refine rate is +9 or higher, increases physical and magical damage to enemies of all sizes by 10%.
When equipped with Defiant Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Increases Judex damage by 30%.
Adoramus damage increases by 1% per 15 base levels up to level 180.
When using Magnificat, additionally increases Adoramus damage by 20% for 60 seconds.
When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch),
ASPD + 2
Increase critical damage by 10%.
Duple light damage increased by 2% per 15 base levels up to level 180.
When using Magnificat, additionally increases Duple Light damage by 35% for 60 seconds.
MATK + 160
ATK + 3%
Increases Water, Wind, and Fire property magic attack by 3%.
ATK + 2, MATK + 2 per refine level.
ATK + 3, MATK + 3 for every 15 base levels up to base level 180.
If refined to +7 or higher, reduces variable cast time by 1% per level of Ninja Mastery known.
If refined to +9 or higher, increases physical and magical damage to enemies of all sizes by 10%.
When worn with Elemental Booster Set (Robe, Muffler, Shoes, and Earring),
MATK + 20
Reduces after cast delay by 10%.
Flaming Petals, Freezing Spear, Wind Blade increase damage by 2% per 15 base levels up to base level 180.
When using Ninja Aura, increases damage of Flaming Petals, Freezing Spear, Wind Blade by 35% for 60 seconds.
When worn with Ranged Booster Set (Suit, Manteau, Boots, and Brooch),
ATK + 20
Cross Slash cool down reduced by 1 second.
Increases Kunai Explosion Damage by 1% per 15 base levels up to 180 base levels.
When using Ninja Aura, increase Kunai Explosion damage by 20% for 60 seconds.
Special one-handed spear prepared for your rapid growth.
MATK + 160
ATK + 3%
Holy property magic damage increased by 3%.
Increases ATK + 2, MATK + 2 per refine rate.
Increases ATK + 3, MATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or greater, increases Holy property magic damage by additional 1% per level of Faith.
If refine rate is +9 or greater, increases Ranged Physical Damage by 10%.
When equipped with Defiant Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Reduce after cast delay by 10%.
Ray of Genesis damage increases by 1% per 15 base levels up to level 180.
When using Cure, increases Ray of Genesis damage by additional 20% for 60 seconds.
When equipped with Ranged booster set (Suit, Manteau, Boots, and Brooch),
ASPD + 2
Ranged physical damage increased by 10%.
Increases Vanishing Point damage by 2% per 15 base levels up to level 180.
When using Spear Quicken, additionally increases Vanishing Point damage by 35% for 60 seconds.