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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “T W O Card” in Renewal

Page 4 of 37
As Card

As Card

#300719 · Card · Weapon
Weight
1
Buy value
0 z
Sell value
0 z
Physical and magical damage against demon and demihuman race enemies (except players) + 12%. ------------------------ If compounded to Level 5 Weapon, physical and magical damage against demon and demihuman race enemies (except players) + 10%. ------------------------
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Ashring Card

Ashring Card

#300219 · Card · Weapon
Weight
1
Buy value
0 z
Sell value
0 z
When compounded on Staff or Two-handed Staff: ------------------------ Increase Shadow property magic damage by 10%. ------------------------ When weapon refined to +10 or higher, increase Shadow property magic damage by additional 10%. ------------------------ When weapon refined to +14 or higher, increase Shadow property magic damage by additional 10%. ------------------------
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ASPD Supplement Reactor

ASPD Supplement Reactor

#4991 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Compounds On: Accessory Reduces damage taken from the following property attacks by 10%, Water Earth Fire Wind Holy Shadow Adds a 2% chance of buffing the user for 10 seconds when receiving a magical attack; Reduces damage taken from the property attacks by an additional 10%.
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Assaulter Card

Assaulter Card

#4246 · Card · Weapon
Weight
1
Buy value
20 z
Sell value
10 z
Compounds On: Weapon Inflict 10% more damage with Critical Attack. Critical +7 on Demi Human monsters. Critical +7 on Human Player monsters. Swordman Card Set Assaulter Card Permeter Card Solider Card Freezer Card Heater Card Set Bonus: A chance to cast level 1 Weapon Perfection when attacking. HP Regen +50% A chance of gaining 'Red Potion' each time a monster is killed. Max HP +20% Str +10 Swordman Class :+50% HP Restoration when using Red, Yellow, and White Potions.
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Aster Card

Aster Card

#4247 · Card · Weapon
Weight
1
Buy value
20 z
Sell value
10 z
Aster Card. Inflict 30% more damage on Shell Fishes. ATK +5. Beach Card Set Shell Fish Card Crab Card Aster Card +30% damage on Water Property monsters 30% chance of Gaining 'Raw Fish' each time a Fish Monster is killed.
Full item details & effects
Asteria's Armor

Asteria's Armor [1]

#15367 · Armor · Armor
DEF
80
Armor Lv.
1
Required Lv.
94
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Armor said to have been worn by a noble being from a distant land. ------------------------ When equipped with Evil Druid Card, for every 2 refine level, MAX HP +3% (Maximum: +14 refine level). ------------------------ When equipped with High Priest Card, if refine level is +10 or above, MAX HP + (Refine level -5)*(Refine level -5)%. (Maximum: +14 refine level. ------------------------ When equipped with Astraea Shoes and Astraea Manteau, All Stats +3, MAX HP +15%. Physical damage taken from Medium size Enemies -5%. If total refine level is +45 or above, Immune to Frozen. ------------------------ Def : 80
Full item details & effects
Asteria's Armor-LT

Asteria's Armor-LT [1]

#450385 · Armor · Armor
DEF
100
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Reduce damage taken from enemies of all sizes by 5%. MaxHP +20%. ------------------------ Every 2 refine level, VIT +6, ATK & MATK +20. Every 3 refine level, Max HP +1200. ------------------------ When refined to +7 or higher, global cooldown reduced by 12%. When refined to +9 or higher, physical/magic damage to enemies of all properties +15%. When refined to +11, if WIS is 90 or higher, reduces melee physical damage taken by 18%, if STA is 90 or higher, reduces ranged physical damage taken by 18%. if WIS and STA are both 90 or higher, increase melee & ranged physical damage taken by 10%. When refined to +13 or higher, increases physical/magic damage to enemies of all sizes +15%. ------------------------ Set Bonus: Astraea Armor-LT Evil Druid Card increases physical/magic damage to all class enemies (Normal/Boss Monsters) by 15%, Max HP +8% every 2 Armor refine (up to +14). ------------------------ Set Bonus: Astraea Armor-LT Arch Bishop Margaretha Card Increases physical/magic damage to enemies of all class by 25% (Normal/Boss Monsters), when Armor refined to +10 or higher, increases Max HP by (Refinement Value -4) * (Refinement Value -4) % (up to +14). ------------------------ Set Bonus: Astraea Armor-LT Astraea Shoes-LT Astraea Cloak-LT All basic status +3, Max HP+15%. Reduces physical damage taken from enemies of all sizes by 10%. If both shoes and Cloak are 'A grade', you will not be affected by Freezing, Stone Curse, Stun, Sleep, or Curse status. ------------------------ [Grade Bonus] [Grade D] Every 2 refine level, VIT +2, Max HP +500. [Grade C] Reduces physical damage taken from enemies of all sizes by 8%, increases physical/magic damage to enemies of all races by 15%. [Grade B] When attacked by physical attack, there is a 30% chance to Stone Curse the target. [Grade A] When attacking with a melee/ranged physical attack, there's a 10% chance to put the target in Lex Aeterna status. ------------------------ Def: 100
Full item details & effects
Asteria's Ring

Asteria's Ring [1]

#32219 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The ring is said to have been worn by a noble being from a distant land. ------------------------ All basic status +1. Enables to use Suffragium Lv.3. Increses physical and magical damage to Boss monster by 5%. ------------------------ Set Bonus: Astraea Ring [1] High Priest Card Or Sealed High Priest Card Removed the High Priest Card effect to autocast Assumptio. Adds a permanent ghost property to the armor. Increses physical and magical damage to Boss monster by additional 20%. ------------------------ Set Bonus: Astraea Ring [1] Astraea Shoes [1] Reduces after skill delay by 5%, MHP, MSP +8%. ------------------------ Def : 0
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Asteria's Ring-LT

Asteria's Ring-LT [1]

#490595 · Armor · Accessory (Left)
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
POW, CON, STA, WIS, SPL, CRT +3. Enable to use skill 'Sacrament' LV5. Increases physical/magic damage to enemies of all class by 10%. Ignores physical/magic defense to enemies of all races by 10%. ------------------------ Set Bonus: Astraea Ring-LT High Priest Card Change the armor to ghost properties and remove auto spell 'Asumptio'. Increases physical/magic damage to enemies of all class by 30%. ------------------------ Set Bonus: Astraea Ring-LT Astraea Shoes-LT Increases melee/ranged physical damage and all properties magic damage by 15%. Reduce global cooldown skill by 8%, Max HP & Max SP +8%. When refined to +13 or higher, reduces physical/magic damage taken from enemies of all sizes by 5% and reduces damage taken from players by 3%. ------------------------ Set Bonus: Astraea Ring-LT Astraea Helm-LT All Status +5, Reduces global cooldown skill by 7% ------------------------ Def: 0
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Awaken Ktullanux Card

Awaken Ktullanux Card

#27113 · Card · Armor
Weight
1
Buy value
20 z
Sell value
10 z
Compounds On: Armor Increases the damage of Water property magical attacks on targets by 20%. Increases the damage of Water property magical attacks on targets by an additional 3% per upgrade level of the compounded armor. Set Bonus Awakened Ktullanux Card Saphien's Armor of Ocean [1] Adds a 5% chance of casting Level 5 Waterball on the attacker when receiving a short-ranged attack.
Full item details & effects
Awakened Orc Load Armor

Awakened Orc Load Armor [1]

#450205 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
90
Buy value
2,000,000 z
Sell value
1,000,000 z
Reduces global cooldown by 10%. For every refine level, reflect meele physical attack by additional 1%. When refine level is 7 or higher, increase physical damage to all size monsters by 10%. When refine level is 9 or higher, increase physical damage to all size monsters by additional 10%. ------------------------ Set Bonus: Orc Lord's Armor[1] Orc Lord Card Immune to Freeze. Grants [Endure] Effect. When base level 99 or lower, For every refine level, increase physical damage to shadow property monsters by 5%. When base level 100 or higher, For every refine level, increase physical damage to shadow property monsters by 13%. ------------------------ Set Bonus: Orc Lord's Armor[1] Sealed Orc Lord Card Immune to Freeze. Grants [Endure] Effect. When base level 99 or lower, For every refine level, increase physical damage to shadow property monsters by 3%. When base level 100 or higher, For every refine level, increase physical damage to shadow property monsters by 10%. ------------------------ Def : 90
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Baby Leopard Card

Baby Leopard Card

#4233 · Card · Armor
Weight
1
Buy value
20 z
Sell value
10 z
Baby Leopard Card. Luk +3. If worn by Merchant Class characters, their armors cannot be damaged. Merchant Card Set Zipper Bear Card Baby Leopard Card Raggler Card Myst Case Card Heirozoist Card Luk +10 +20% Mammonite Damage + 2 SP per attack. Merchant Class Bonus: 20% chance of reflecting Magic spells. A chance of gaining 'Old Purple Box' each time a monster is killed. Alchemist Card Set Zipper Bear Card Baby Leopard Card Raggler Card Muka Card Holden Card Str +4 +20% Mammonite Damage +1 SP per attack. +7% Max HP/SP Alchemist Class Bonus: A chance of auto casting level 1 Adrenaline Rush when attacking physically. A low chance of obtaining Glistening Coat and/or Stem when defeating monsters.
Full item details & effects
Bacchus Armor

Bacchus Armor [1]

#15432 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
An armor modeled after Bacchus, the god of wine and theater. Fragrant smell of the wine coming from it. ------------------------ For every 4 refine level, DEX + 3, AGI + 3. ------------------------ When refined to +12 or higher, enable to use Lv.10 Falcon Eyes, reduce Round Trip cooldown by 0.5 seconds, for every level of Single Action learned, ignore physical defense of normal class monsters by 1%. ------------------------ Set Bonus: Bacchus Armor [1] Heart Hunter Card Increase Fire Dance damage by 30%. When using Fallen Angel, gain FLEE + 100 for 3 seconds. ------------------------ Set Bonus: Bacchus Armor [1] Captain Ferlock Card Increase Dragon Tail damage by 50%. Reduce Dragon Tail cooldown by 2 seconds. ------------------------ Def : 0
Full item details & effects
Bacchus Armor-LT

Bacchus Armor-LT [1]

#450386 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK +150。 ------------------------ Every 2 refine level, ATK +15. Every 3 refine level, increases Round Trip/Dragon Tail/Slug Shoot/God's Hammer damage by 20%. ------------------------ When refined to +9 or higher, increases ranged physical attack by 15%. When refined to +11 or higher, increases physical attack damage to enemies of all races by 15%. When refined to +13 or higher, reduce global cooldown by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Heart Hunter Card ATK +100, increases physical damage to all class enemies (Normal/Boss Monsters) by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Captain Ferlock Card ATK +100, increases physical damage to all enemies class enemies (Normal/Boss Monsters) by 35%. ------------------------ [Grade Bonus] [Grade D] Enable to using True Sight Lv. 10 skill (buff is immediately removed after unequipped). Reduces Round Trip cooldown by 1 second. Reduces Slug Shot cooldown by 4 seconds. Reduces Dragon Tail cooldown by 2 seconds. Reduces God's Hammer cooldown by 5 seconds. Every 3 refine level, increases physical damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. [Grade B] Every 2 refine level, P.ATK +1. Every 3 refine level, increases physical damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. When refined to +13, increases long-range physical damage by 25%. ------------------------ Def: 30
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