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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “DEF+18” in Renewal

Page 5 of 7
Midnight Kick Shadow Earring

Midnight Kick Shadow Earring

#1270099 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. Damage of Midnight Kick increased by 8%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Midnight Kick additionally increased by 2%. ------------------------ Set Bonus: Midnight Kick Shadow Earring Midnight Kick Shadow Pendant ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Midnight Kick Shadow Earring Midnight Kick Shadow Pendant Master Shadow Weapon Increase physical damage of all properties by 3%, P.ATK + 2. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Earring
Full item details & effects
Mighty Stomp Shadow Earring

Mighty Stomp Shadow Earring

#24936 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A Sacred earring said to protect its wearer. It draws out the wearer's potential. ------------------------ Damage of Mighty Smash increased by 8%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Mighty Smash additionally increased by 2%. ------------------------ Set Bonus: ^4D4DMighty Smash Shadow Earring ^4D4DAxe Stomp Shadow Pendant ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Physical damage to all size enemies increased by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: ^4D4DMighty Smash Shadow Earring ^4D4DAxe Stomp Shadow Pendant ^4D4DMaster Shadow Weapon Physical damage to enemies of all properties increased by 3%, P.ATK + 2, If the sum of refine levels is 27 or higher, Ignores 10% physical resistance of all races (excluding players). ------------------------ Location : Earring
Full item details & effects
Morrigane's Manteau

Morrigane's Manteau

#2519 · Armor · Garment
DEF
9
Armor Lv.
1
Required Lv.
61
Slots
0
Weight
60
Buy value
30,000 z
Sell value
15,000 z
A manteau made from gray crow feathers that were enchanted through the power of Morrigane, whose incarnation is the gray crow. Luk + 2 Perfect Dodge + 8 Set Bonus Morrigane's Helm Morrigane's Manteau Morrigane's Pendant Morrigane's Belt Str + 2 Luk + 9 ATK + 18 Crit + 13 Perfect Dodge + 13 Set Bonus Abusive Robe Morrigane's Manteau Luk + 3 Additional Luk + 1 per upgrade level of Abusive Robe. Crit + 10 Additional Crit + 1 per upgrade level of Abusive Robe. Bypass 15% of hard defense of Demi-Human, Demon and Undead race targets when performing a physical attack.
Full item details & effects
Nab Shoes

Nab Shoes [1]

#2478 · Armor · Footgear
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
An assassin's famous historical relic. Int + 2 Flee + 3 Set Bonus Nab's Cloth [1] Nab Shoes [1] Nab Hood Nab Ring Adds a chance of casting Level 1 Soul Destroyer on the target when performing a physical attack. If higher level of this skill is learned then it will be cast instead. ATK + 10% MATK + 10% ATK + 30, if the user's base Str is 120 or higher. Crit - 20
Full item details & effects
Nameless Swordsman's Boots

Nameless Swordsman's Boots [1]

#22178 · Armor · Footgear
DEF
18
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
100
Buy value
20 z
Sell value
10 z
Increase physical damage to boss monsters by 15%. ------------------------ For every refine level: ATK +5. MHP and MSP +2%. ASPD +1% ------------------------ Set Bonus: Unknown Swordman Boots Egnigem Cenia Card Enable to use Lv.10 Magnum Break. Restores 5000 HP and 100 SP every 10 seconds. When your base level 99 or below, For every refine level, STR +3, Flee +5. When your base level 100 or higher, For every refine level, STR +10, Flee +15. ------------------------ Set Bonus: Unknown Swordman Boots Boss Egnigem Cenia Card Enable to use Lv.10 Magnum Break. Restores 5000 HP and 100 SP every 10 seconds. When your base level 99 or below, For every refine level, STR +10, Flee +1. When your base level 100 or higher, For every refine level, STR +10, Flee +2. ------------------------ Def : 18
Full item details & effects
New Year Hairpin

New Year Hairpin [1]

#18992 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
15
Slots
1
Weight
18
Buy value
20 z
Sell value
10 z
An over-sized, pure red ribbon enchanted with hidden magical powers. Position: Upper Hit + 5 Perfect Dodge + 3 Set Bonus New Year Hairpin [1] Sinobi Card Aspd +1 per upgrade level of New Year Hairpin. Set Bonus New Year Hairpin [1] Alligator Card HP and SP Recovery + 4% per upgrade level of New Year Hairpin. Set Bonus New Year Hairpin [1] Blood Butterfly Card Reduces the variable casting time of skills by 2%, increases the damage of Fire Wall by 5% per upgrade level of New Year Hairpin.
Full item details & effects
Ninja Scale Armor

Ninja Scale Armor [1]

#15054 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
180
Buy value
10,000 z
Sell value
5,000 z
Scale Armor told to be worn by a legendary ninja who used unique ninja skills. Specialized for close range attack. Max HP + 15% Max SP - 30% Set Bonus Wolf Armguard [1] Ninja Scale Armor [1] Str + 2 ATK + 10%
Full item details & effects
Noblesse Oblige

Noblesse Oblige [1]

#490206 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring for noble aristocrats, engraved with the patterns of Rune Midgard Kingdom. All noble people live with a responsibility. ------------------------ All Basic Status + 10. ------------------------ Physical damage against all class enemies + 10%, MATK + 10%. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Super Novice Suit [1] Reduce cooldown of Help, Angel! by 180 seconds. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Picky Robe [1] Reduce cooldown of Hiss by 45 seconds. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Fire Rain Suit [1] For every base level, increase Anti Material Blast damage by 1% up to level 240. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Cart Cannon Suit [1] For every base level, increase Acid Bomb damage by 1% up to level 240. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Kunai Suit [1] For every base level, increase Kunai Splash damage by 1% up to level 240. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Breath Armor [1] For every 2 base level, increase Ignition Break and Sonic Wave damage by 1% up to level 240. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Psychic Robe [1] Reduce cooldown of Varetyr Spear by 2 seconds and cooldown of Psychic Wave by 1 second. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Curse Robe [1] Reduce cooldown of Esha by 1 second and cooldown of Curse Explosion by 0.5 second. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Tiger Cannon Suit [1] For every base level, increase Sky Blow damage by 1% up to level 240. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Frost Robe [1] Reduce cooldown of Intensification by 75 seconds. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Duple Robe [1] Perfect Dodge + 5, enables to use Zen Lv 1. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Tornado Armor [1] For every 2 base level, increase Axe Tornado damage by 1% up to level 240. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Stalker Suit [1] AGI + 40, reduce cooldown of Urgent Escape by 1.5 seconds. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Severe Suit [1] Reduce cooldown of Severe Rainstorm by 1 second. ------------------------ Def : 0
Full item details & effects
Over Cross Shadow Earring

Over Cross Shadow Earring

#24948 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Increase Overslash damage by 8%. ------------------------ For every 2 refine level, ATK + 10. ------------------------ For every 3 refine level, increase Overslash damage by additional 2%. ------------------------ Set Bonus: Over Cross Shadow Earring Over Cross Shadow Pendant ATK + 2%, P.ATK + 2. When the total refine level of set is 15 or higher, increase physical damage against all size enemies by 7%. When the total refine level of set is 18 or higher, ignore physical defense of all race monsters (except Player) by 50%. ------------------------ Set Bonus: Over Cross Shadow Earring Over Cross Shadow Pendant Master Shadow Weapon Increase physical damage against all property enemies by 3%, P.ATK + 2. When the total refine level of set is 27 or higher, Ignore physical resistance of all race monsters (except Player) by 10%. ------------------------ Location : Earring
Full item details & effects
Perverse Demon Mask

Perverse Demon Mask [1]

#28565 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
6
Buy value
20 z
Sell value
10 z
A demon mask found nearby a Buddha statue in Payon. Some say it has been used for some kind of ritual. This accessory can only be equipped in the left accessory slot. For every 18 base Str, Int + 3 Bypass 15% of hard magic defense of All Races when performing a magical attack. For every 18 base Agi, Luk + 3 Perfect Dodge + 1 For every 18 base Vit, Dex + 3 Reduces the variable casting time of skills by 1%. For every 18 base Int, Str + 3 Reduces the global delay of skills by 1%. For every 18 base Dex, Vit + 3 Max HP + 1% For every 18 base Luk, Agi + 3 Bypass 15% of hard defense of All Races when performing a physical attack.
Full item details & effects
Phantom Fireball

Phantom Fireball

#420199 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
90
Slots
0
Weight
70
Buy value
0 z
Sell value
0 z
A mysterious purple fire orb. It is said to be projected by the spirits of the dead. ------------------------ Reduce Variable Casting Time by 8%. ------------------------ Reduce After Delay by 5%. ------------------------ Reduce Fixed Casting Time by 0.1 second. ------------------------ Set Bonus: Ghost Fire New Wave Sunglasses [1] or Ghost Fire New Wave Sunglasses For every 18 POW, increase physical damage against all races by 7%, For every 18 STA, ATK + 60, For every 18 WIS, MATK + 60, For every 18 SPL, increase magic damage against all races by 7%, For every 18 CON, ATK + 4%, MATK + 4%, For every 18 CRT, Critical Damage + 7%, reduce Fixed Casting Time by 0.05 second. ------------------------ Def : 0 Location : Lower
Full item details & effects
Phoenix Muffler

Phoenix Muffler [1]

#20941 · Armor · Garment
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A magnificent muffler modeled after the wings of a phoenix. The way it wraps around you is beautiful and terrifying. Mdef + 5 Increases physical and magical damage on Fire property targets by 15% Reduces damage taken from Human Player and Doram race enemies by 5%. For every upgrade level of the item, Aspd + 1% Increases physical and magical damage on Fire property targets by an additional 1% If upgrade level is +10 or higher, Reduces damage taken from Fire property attacks by 100%. Set Bonus Phoenix Muffler [1] Mastering Card Mdef + 10 Flee + 20 Reduces damage taken from Neutral property attacks by 20%.
Full item details & effects
Prism Rangers Scarf

Prism Rangers Scarf

#20931 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
Scarf emitting rainbow light. You can feel power of 4 elements. Max HP + 2% Max SP + 2% Reduces damage taken from Demi-Human race enemies by 5%. Increases long-ranged damage on targets by 2%. If Warg Ride is level 3, Reduces the cooldown of No Limits by 180 seconds. If Camouflage is level 5, Reduces the global delay of skills by 10%. Reduces the cooldown of Arrow Storm by 0.2 seconds. For every level of Aimed Bolt known, Increases long-ranged damage on targets by an additional 2%. Increases the damage of Arrow Storm by 1%. When Prism Rangers Scarf is unequipped, No Limits effect is disabled. If Prism Rangers Scarf upgrade level is +5 or higher, Additional Max HP + 3% Additional Max SP + 3% Increases long-ranged damage on targets by an additional 3%. If Prism Rangers Scarf upgrade level is +7 or higher, Additional Max HP + 5% Additional Max SP + 5% Increases long-ranged damage on targets by an additional 5%. Set Bonus Prism Rangers Scarf Fire Arrow Reduces damage taken from Fire property attacks by 75%. Set Bonus Prism Rangers Scarf Crystal Arrow Reduces damage taken from Water property attacks by 75%. Set Bonus Prism Rangers Scarf Arrow of Wind Reduces damage taken from Wind property attacks by 75%. Set Bonus Prism Rangers Scarf Stone Arrow Reduces damage taken from Earth property attacks by 75%.
Full item details & effects
Punish Shadow Earring

Punish Shadow Earring

#1270083 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. Damage of Third Punishment increased by 5%. ------------------------ For every 2 Refine Levels, CRI + 1, ATK + 4. ------------------------ For every 3 Refine Levels, Damage of Third Punishment additionally increased by 1%. ------------------------ Set Bonus: Punish Shadow Earring Punish Shadow Pendant ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Punish Shadow Earring Punish Shadow Pendant Master Shadow Weapon CRI + 3, C.RATE + 1. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Earring
Full item details & effects
Pursuiter Shoes

Pursuiter Shoes [1]

#470057 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Signs. Brief Moment. Silence. You will see nothing but a glimpse of flash. ------------------------ MHP + 3% , MSP + 3%. ------------------------ Enables to use Teleport Lv 1. ------------------------ Reduce Fatal Menace SP consumption by 18. ------------------------ For every level of Urgent Escape learned, ignore physical defense of all race monsters (except players) by 20%. ------------------------ For every level of Sword Mastery learned, increase Fatal Menace damage by 10%. ------------------------ For every level of Fatal Menace learned, ATK + 2%. ------------------------ When learned Feint Bomb level 10, recovers all damage lost from size penalties. ------------------------ For every level of Urgent Escape, Fatal Menace, and Feint Bomb combined, FLEE + 4. ------------------------ When refined to +11 or higher, MHP + 7% , MSP + 7%, ASPD + 5%. ------------------------ When refined to +12 or higher, additional MHP + 7% , MSP + 7%, ASPD + 5%. ------------------------ Def : 12
Full item details & effects
Rain Pressure Shadow Armor

Rain Pressure Shadow Armor

#24950 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Increase Cross Rain damage by 8%. ------------------------ For every 2 refine level, MATK + 7. ------------------------ For every 3 refine level, increase Cross Rain damage by additional 2%. ------------------------ Set Bonus: Rain Pressure Shadow Armor Rain Pressure Shadow Shoes MATK + 2%, S.MATK + 2. When the total refine level of set is 15 or higher, increase magic damage against all size enemies by 7%. When the total refine level of set is 18 or higher, ignore magic defense of all race monsters (except Player) by 50%. ------------------------ Set Bonus: Rain Pressure Shadow Armor Rain Pressure Shadow Shoes Master Shadow Shield Increase magic damage against all property enemies by 3%, S.MATK + 2. When the total refine level of set is 27 or higher, Ignore magic resistance of all race monsters (except Player) by 10%. ------------------------ Location : Armor
Full item details & effects
Ranger Booster Boots

Ranger Booster Boots [1]

#470003 · Armor · Footgear
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
0 z
Sell value
0 z
A special set of boots for your rapid growth. Specialized in Ranged Physical Attack. Cannot be refined. ATK + 20 HIT + 15 For every 3 refine levels, increases MSP + 50. If refined to +7, increases MSP + 300. If refined to +9, decreases fixed casting time by 0.5 seconds.
Full item details & effects
Red Eco-Friendly Shoes

Red Eco-Friendly Shoes [1]

#22077 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
18
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
An environmentally friendly shoes. It is better take off the shoes often for refreshing due to no good ventilation. If you don't, you will see what is going to happen. Account Bound Required Jobs: Doram CRIT + 5 Restores 4 HP to the user every 10 seconds. Restores 1 SP to the user every 10 seconds.
Full item details & effects
Red Thunder Cannon Shadow Earring

Red Thunder Cannon Shadow Earring

#24914 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A Sacred earring said to protect its wearer. It draws out the wearer's potential. ------------------------ Damage of Red Flame Cannon increased by 8%. ------------------------ For every 2 Refine Levels, MATK + 7. ------------------------ For every 3 Refine Levels, Damage of Red Flame Cannon additionally increased by 2%. ------------------------ Set Bonus: Red Flame Cannon Shadow Earring Thunder Cannon Shadow Pendant MATK + 2%, S.MATK + 2, If the sum of refine levels is 15 or higher, Magic damage to all size enemies increased by 7%, If the sum of refine levels is 18 or higher, Ignores 50% magic defense of all races (excluding players). ------------------------ Set Bonus: Red Flame Cannon Shadow Earring Thunder Cannon Shadow Pendant Master Shadow Weapon Magic damage to enemies of all properties increased by 3%, S.MATK + 2, If the sum of refine levels is 27 or higher, Ignores 10% magic resistance of all races (excluding players). ------------------------ Location : Earring
Full item details & effects
Royal Gladius (R)

Royal Gladius (R) [2]

#28774 · Dagger · Weapon
ATK
200
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
Dagger for self-defense used by the nobility of Glastheim. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ ATK + 5%. ------------------------ Set Bonus Royal Gladius(R) Royal Gladius(L) ATK + 7 per 2 of the sum of refine rate. If the sum of refine rate is 18 or higher, increases Cross Impact and Counter Slash damage by 20%. If the sum of refine rate is 22 or higher, increases physical damage against undead and angel race monsters by 30%. ------------------------ Set Bonus Royal Gladius(R) King Schmidt's Suit King Schmidt's Manteau ATK + 30, Has a chance to gain bonus ATK + 10% for 10 seconds when dealing physical damage. ------------------------ Set Bonus Royal Gladius(R) Royal Gladius(L) King Schmidt's Suit King Schmidt's Manteau If the sum of refine rate of set is 40 or higher, increases physical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Santa Claus Boots

Santa Claus Boots [1]

#470330 · Armor · Footgear
DEF
20
Armor Lv.
2
Required Lv.
130
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A pair of boots used by a certain Santa Claus. ------------------------ MHP + 5%, MSP + 5%. ------------------------ For every 2 refine level, ATK + 10, MATK + 10. ------------------------ For every 3 refine level, increase physical and magic damage against all race enemies by 3%. ------------------------ When refined to +7 or higher, increase melee, long-range physical, and all property magic damage by 10%. ------------------------ When refined to +11 or higher, reduce Fixed Casting Time by 0.5 seconds. ------------------------ When refined to +13 or higher, when performing physical or magic attack, there's 1% chance to transform into Antonio for 5 seconds. While transformed, LUK + 200, Drop Rate + 10%, EXP + 10%. ------------------------ Set Bonus: Santa Red Boots [1] Santa Poring Card Increase physical and magic damage against Normal class enemies by 18%. ------------------------ Set Bonus: Santa Red Boots [1] Celine Kimi Card Increase physical and magic damage against Boss class enemies by 30%. Ignore physical and magic defense of Boss class enemies by 50%. ------------------------ [Grade Bonus] [Grade D] ATK + 100, MATK + 100. [Grade C] Reduce Fixed Casting Time by 0.3 seconds. [Grade B] EXP Gain from Monster + 8%. [Grade A] Item Drop Rate + 8%. ------------------------ Def : 20
Full item details & effects
Sapha Shoes

Sapha Shoes [1]

#2477 · Armor · Footgear
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
Shoes that have long been known to be from the world of darkness. Luk + 3 Max SP + 30 Set Bonus Sapha's Cloth [1] Sapha Hood Sapha Shoes [1] Sapha Ring Flee +10 Crit +15 Increases critical damage on targets by 40%. Increases the damage of Cross Impact by 20%. Increases the SP cost of skills by 10%.
Full item details & effects
Savage Shadow Armor

Savage Shadow Armor

#24908 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small. ------------------------ Damage of Savage Impact increased by 5%. ------------------------ For every 2 Refine Levels, CRI + 1, ATK + 4. ------------------------ For every 3 Refine Levels, Damage of Savage Impact additionally increased by 1%. ------------------------ Set Bonus: Savage Shadow Armor Savage Shadow Shoes ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Savage Shadow Armor Savage Shadow Shoes Master Shadow Shield CRI + 3, C.RATE + 1, If the sum of refine levels is 27 or higher, Ignores 10% physical resistance of all races (excluding players). ------------------------ Location : Armor
Full item details & effects
Seraphim Robe

Seraphim Robe [1]

#20815 · Armor · Garment
DEF
18
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A muffler worn by a rebellious priest who betrayed the gods. Required Jobs: All Jobs Max HP + 10% Increases the damage of Neutral property magical attacks on targets by 5%. Increases damage taken from Holy property attacks by 3% per level of Faith known. If upgrade level is +7 or higher, Increases the damage of Neutral property magical attacks on targets by an additional 10%. Reduces damage taken from Holy and Shadow property attacks by 20%. If upgrade level is +9 or higher, Increases the damage of Neutral property magical attacks on targets by an additional 10%. Reduces damage taken from Holy and Shadow property attacks by an additional 20%.
Full item details & effects
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