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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Cri+10” in Renewal

Page 10 of 14
Murasame

Murasame [2]

#13013 · Dagger · Weapon
ATK
95
Weapon Lv.
2
Required Lv.
24
Slots
2
Weight
70
Buy value
20 z
Sell value
10 z
A famous sword that is said to be sharp enough to divide oceans or cut through the air to make it bleed water. Property: Water Add Critical +10 against Demihuman monsters when inflicting short range physical attacks. Add Critical +10 against Human Player monsters when inflicting short range physical attacks.
Full item details & effects
Mystery Wing

Mystery Wing [1]

#480251 · Armor · Garment
DEF
50
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A rainbow-colored wings imbued with mysterious power. Each feather is filled with magical power and displays the power of seven colors. ------------------------ Reduce damage taken from normal and boss monsters by 5%. Reduce damage taken from Players by 5%. ------------------------ For every total 100 of base basic status, ATK + 5% MATK + 5% Critical Damage + 5% ------------------------ When total base basic status 300 or higher, MHP + 20% MSP + 20% ------------------------ When total base basic status 400 or higher, ASPD + 15% After Delay - 15% ------------------------ When total base basic status 500 or higher, Perfect Hit + 25% Fixed Casting Time - 70% ------------------------ When total base basic status 600 or higher, Add a chance to gain Perfect Dodge + 95 for 10 seconds when dealing physical or magic damage. ------------------------ When refined to +7 or higher, DEF + 150 MDEF + 15 ------------------------ When refined to +9 or higher, DEF + 150 MDEF + 15 ------------------------ Def : 50
Full item details & effects
Nab Hood

Nab Hood

#2578 · Armor · Garment
DEF
13
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
An ancient relic that belonged to an unknown Assassin. Increases Flee and Attack Power per 2 upgrade levels of the item. Set Bonus Nab's Cloth [1] Nab Shoes [1] Nab Hood Nab Ring Adds a chance of casting Level 1 Soul Destroyer on the target when performing a physical attack. If higher level of this skill is learned then it will be cast instead. ATK + 10% MATK + 10% ATK + 30, if the user's base Str is 120 or higher. Crit - 20
Full item details & effects
Nab Ring

Nab Ring

#2887 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
An assassin's famous historical relic. ATK + 10 MATK + 20 Set Bonus Nab's Cloth [1] Nab Shoes [1] Nab Hood Nab Ring Adds a chance of casting Level 1 Soul Destroyer on the target when performing a physical attack. If higher level of this skill is learned then it will be cast instead. ATK + 10% MATK + 10% ATK + 30, if the user's base Str is 120 or higher. Crit - 20
Full item details & effects
Nab Shoes

Nab Shoes [1]

#2478 · Armor · Footgear
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
An assassin's famous historical relic. Int + 2 Flee + 3 Set Bonus Nab's Cloth [1] Nab Shoes [1] Nab Hood Nab Ring Adds a chance of casting Level 1 Soul Destroyer on the target when performing a physical attack. If higher level of this skill is learned then it will be cast instead. ATK + 10% MATK + 10% ATK + 30, if the user's base Str is 120 or higher. Crit - 20
Full item details & effects
Nab's Cloth

Nab's Cloth [1]

#15039 · Armor · Armor
DEF
45
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
An assassin's famous historical relic. Str + 2 Int + 2 Set Bonus Nab's Cloth [1] Nab Shoes [1] Nab Hood Nab Ring Adds a chance of casting Level 1 Soul Destroyer on the target when performing a physical attack. If higher level of this skill is learned then it will be cast instead. ATK + 10% MATK + 10% ATK + 30, if the user's base Str is 120 or higher. Crit - 20
Full item details & effects
Naughty Bats

Naughty Bats

#420315 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A flock of bats waiting to suck any blood. It may be the familiars of certain blood-sucking noble. ------------------------ Increase physical and magical damage against Illusion of Vampire monsters by 20%. ------------------------ Set Bonus: Naughty Bats Illusion Skull Ring [1] ATK + 7%, Guided Attack + 35, increase melee physical damage by 10%. ------------------------ Set Bonus: Naughty Bats Vampire's Familiar [1] ATK + 50, CRI + 15, ASPD + 10%. Reduce After Cast Delay by 10%. When performing physical attack, there's a 2% chance to absorb 2% of damage as HP. ------------------------ Set Bonus: Naughty Bats Illusion Infiltrator [2] ASPD + 1, increase physical damage against all size enemies by 10%. When performing physical attack, there's a 7% chance to cast Vampire's Gift Lv. 3. For every 2 refine level of weapon, increase Vampire's Gift damage by 8%. ------------------------ Set Bonus: Naughty Bats Illusion Ancient Cape [1] MATK + 100, increase all property magic damage by 10%. When learned Masquerade-Unlucky level 3, There's a 5% chance to cast Drain Life Lv. 2 when performing melee physical attack. For every 2 refine level of garment, ASPD + 3%, increase Drain Life damage by 7%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Nebula Suit of Creative

Nebula Suit of Creative [1]

#450172 · Armor · Armor
DEF
135
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
Suit that has received the creative energy of the star's power. Increases creative. ------------------------ CRT +1. ATK +100. Every 2 refine, ATK +10. ------------------------ If refine rate is 9 or higher, CRI +5. If refine rate is 11 or higher, increases critical damage by 20%. ------------------------ [Grade Bonus] [Grade D] ATK + 1 per 2 refine, Critical damage + 2% per 3 refine, CRI + 1. [Grade C] ATK + 2 per 2 refine, Critical damage + 3% per 3 refine, CRI + 2. [Grade B] Critical damage + 5% per 3 refine, C.Rate + 1, P.ATK + 1 per 4 refine, [Grade A] Critical damage + 7% per 3 refine, C.Rate + 1, P.ATK + 2 per 4 refine. ------------------------ Def : 135
Full item details & effects
Nero Shield

Nero Shield [1]

#28951 · Armor · Shield
DEF
80
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A shield that harnesses the power of water. This item is indestructible in battle. Mdef + 5 Increases physical and magical damage on Water property targets by 5%. Reduces damage taken from Water property attacks by 10%. If upgrade level is +6 or higher, Increases physical and magical damage on Water property targets by an additional 10%. Reduces damage taken from Water property attacks by an additional 15%. If upgrade level is +8 or higher, ATK + 50, if the users base Str is 90 or higher. Aspd + 5%, if the users base Agi is 90 or higher. MATK + 30, if the users base Int is 90 or higher. Increases the recovery rate of recovery items by 10%, if the users base Vit is 90 or higher. Reduces the variable casting time of skills by 5%, if the users base Dex is 90 or higher. Increases critical damage on targets by 5%, if the users base Luk is 90 or higher.
Full item details & effects
Noblesse Assassin Suit

Noblesse Assassin Suit [1]

#450033 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Guillotine Cross suit with the Rune-Midgarts crest engraved on it. ATK +50 If refined to 7 or higher, Increased ASPD +3%) If refined to 9 or higher, Critical Damage +5% SET BONUS Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring ASPD +1, Critical Damage +5%, ATK +2% SET BONUS Noblesse Assassin Suit Noblesse Attack Manteau Noblesse Attack Boots If combined refine levels are 27 or higher, Additional ASPD +1, Additional Critical Damage +5%, Additional ATK +3%
Full item details & effects
Noblesse Crimson Robe

Noblesse Crimson Robe [1]

#450040 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Warlock robe with the Rune-Midgarts crest engraved on it. MATK +50 If refined to 7 or higher, Variable Cast Time -10% If refined to 9 or higher, Fire Magic damage +5% SET BONUS Noblesse Magic Manteau Noblesse Magic Boots Noblesse Magic Ring Variable Cast Time -5%, MATK +2%, Crimson Rock damage +10% SET BONUS Noblesse Crimson Robe Noblesse Magic Manteau Noblesse Magic Boots If combined refine levels are 27 or higher, Additional Variable Cast Time -5%, Additional MATK +3%, Additional Crimson Rock damage +10%
Full item details & effects
Noblesse Duple Robe

Noblesse Duple Robe [1]

#450027 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Arch Bishop robe with the Rune-Midgarts crest engraved on it. ATK +50 If refined to 7 or higher, Increased ASPD +3%) If refined to 9 or higher, Critical Damage +5% SET BONUS Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring ASPD +1, ATK +2%, Duple Light damage +10% SET BONUS Noblesse Duple Robe Noblesse Attack Manteau Noblesse Attack Boots If combined refine levels are 27 or higher, Additional ASPD +1, additional ATK +3%, Additional Duple Light damage +10%
Full item details & effects
Noblesse Knight Armor

Noblesse Knight Armor [1]

#450019 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Rune Knight armor with the Rune-Midgarts crest engraved on it. ATK +50 If refined to 7 or higher, ASPD +3% If refined to 9 or higher, Critical Damage +5% SET BONUS Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring ASPD +1, Critical Damage +5% Ignition Break damage +10% SET BONUS Noblesse Knight Armor Noblesse Attack Manteau Noblesse Attack Boots If combined refine levels are 27 or higher, Additional ASPD +1, additional Critical Damage +5% Additional Ignition Break damage +10%
Full item details & effects
Noblesse Sharp Suit

Noblesse Sharp Suit [1]

#450022 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Ranger armor with the Rune-Midgarts crest engraved on it. ATK +50 If refined to 7 or higher, ASPD +3% If refined to 9 or higher, Long-ranged Physical damage +5% SET BONUS Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring After cast delay -5%, Critical Damage +5%, Focused Arrow Strike damage +10% SET BONUS Noblesse Sharp Suit Noblesse Attack Manteau Noblesse Attack Boots If combined refine levels are 27 or higher, Additional after cast delay -5%, Additional Critical Damage +5%, Additional Focused Arrow Strike damage +10%
Full item details & effects
Noblesse Super Novice Suit

Noblesse Super Novice Suit [1]

#450121 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Super Novice armor with the Rune-Midgarts crest engraved on it. ATK +50 If refined to 7 or higher, Increased ASPD +3% If refined to 9 or higher, MaxHP +5% SET BONUS Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring MaxHP +5%, ATK +2%, Critical Damage +5% SET BONUS Noblesse Super Novice Suit Noblesse Attack Manteau Noblesse Attack Boots If combined refine levels are 27 or higher, MaxHP +5%, ATK +3%, Additional Critical Damage +5%
Full item details & effects
Old Blazing Soul

Old Blazing Soul [1]

#18979 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
10 z
Sell value
5 z
An old, abandoned blazing soul that emanates a mysterious aura. Account Bound Position: Upper All Stat + 1 Max HP + 1% per 2 upgrade levels of the item. Max SP + 1% per 2 upgrade levels of the item. ATK + 4 per upgrade level of the item. Crit + 2 per upgrade level of the item. Increases the damage of Lightning Ride by 20% per 2 upgrade levels of the item. Increases the damage of Rampage Blaster by 15% per 2 upgrade levels of the item. Set Bonus Old Detachments Ring Old Blazing Soul [1] Increases the damage of Lightning Ride by 70%.
Full item details & effects
Old Camouflage Rabbit Hood

Old Camouflage Rabbit Hood [1]

#18984 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
10 z
Sell value
5 z
An old, abandoned camouflage bunny hood that emanates a mysterious aura. Account Bound Position: Upper All Stat + 1 Max HP + 1% per 2 upgrade levels of the item. Max SP + 1% per 2 upgrade levels of the item. Perfect Dodge + 1 per 3 upgrade levels of the item. Increases long-ranged damage on targets by 1% per upgrade level of the item. Increases the damage of Bomb Cluster by 15% per 2 upgrade levels of the item. Increases the damage of Warg Strike by 10% per 2 upgrade levels of the item. Set Bonus Old Detachments Ring Old Camouflage Bunny Hood [1] Crit + 70 Increases critical damage on targets by 70%.
Full item details & effects
Old Circlet Of Bones

Old Circlet Of Bones [1]

#18982 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
10 z
Sell value
5 z
Cannot be traded. All Stats + 1. Increase critical damage by 1% and increase attack speed by 1% per 1 refine level. MaxHP, MaxSP +1% per 2 refine levels. Increase damage of Cross Impact by 15% per 2 refine levels. Increase damage of Cross Ripper Slasher by 20% per 2 refine levels. Location : Upper Weight : 10
Full item details & effects
Old Detachment Ring

Old Detachment Ring

#32242 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A ring with ominous power. It seems that the spirit of the master is resonating with the power nearby. Mdef + 10 Reduces damage taken from Human Player race enemies by 3%. Set Bonus Old Detachments Ring Old Wind Whisper [1] Enables Level 3 Trample. Set Bonus Old Detachments Ring Old Shadow Handicraft [1] Increases the damage of Triangle Shot by 70%. Set Bonus Old Detachments Ring Old Casket of Protection [1] Increases the damage of Cannon Spear by 70%. Set Bonus Old Detachments Ring Old Driver Band (Red) [1] or Old Driver Band (Yellow) [1] Increases the damage of Flame Launcher and Ice Launcher by 70%. Set Bonus Old Detachments Ring Old Dying Swan [1] Immune to Stun. Set Bonus Old Detachments Ring Old Blazing Soul [1] Increases the damage of Lightning Ride by 70%. Set Bonus Old Detachments Ring Old Bone Circlet [1] Buffs the user for 10 second when using Counter Slash; Str + 200. Set Bonus Old Detachments Ring Old Magic Stone Hat [1] MATK + 100 Reduces the cooldown of Crimson Rock by 0.5 seconds. Set Bonus Old Detachments Ring Old Midas Whisper [1] Reduces the variable casting time of Mandragora Howl by 100%. Set Bonus Old Detachments Ring Old Mitra [1] Max HP + 50% Set Bonus Old Detachments Ring Old Maestro Song's Hat [1] Immune to Frozen. Set Bonus Old Detachments Ring Old Camouflage Bunny Hood [1] Crit + 70 Increases critical damage on targets by 70%. Set Bonus Old Detachments Ring Old Rune Circlet [1] Reduces the fixed casting time of Storm Blast by 100%.
Full item details & effects
Old Magic Stone Hat

Old Magic Stone Hat [1]

#18978 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
10 z
Sell value
5 z
Cannot be traded. All Stats + 1. MDEF+ 5. Increase SP recovery by 20%. MATK + 1% per 1 refine level. MaxHP, MaxSP +1% per 2 refine levels. Increase damage of Soul Expansion by 15% per 2 refine levels. Reduce cooldown of Crimson Rock by 1sec. Reduce cooldown of Crimson Rock by 0.1 depending on its refine level. Location : Upper Weight : 10
Full item details & effects
Oriental Sword-LT

Oriental Sword-LT [2]

#600023 · Two-Handed Sword · Weapon (Two-Handed)
ATK
240
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
An improved version of an ancient treasured sword that is said to cut down even evil spirits in the East. ------------------------ Indestructible in battle. ATK + 5%. ------------------------ When character base level 210 or higher, POW + 2, P.ATK + 1. ------------------------ For every 2 refine level, ATK + 15. For every 3 refine level, increases Critical Damage + 5%. When refine level 7 or more, increases Sonic Wave and Storm Blast damage by 20%, attack speed (delay after attack reduced) by 10%. When refine level 9 or more, there is a 10% chance to cast Sonic Wave Lv.2(If user has higher level, that level will be auto-cast instead) when dealing melee physical damage, increases Sonic Wave and Storm Blast damage by an additional 20%. When refine level 11 or more, CRI + 25, increases melee/ranged physical damage by 15%. ------------------------ Set Bonus Oriental Sword-LT [2] Hero Boots-LT [1] ATK + 10%, P.ATK + 2. ------------------------ [Bonus By Grade] [Grade D] ATK + 3%. [Grade C] Increases melee/ranged physical damage by 15%, P.ATK + 1. [Grade B] POW + 3, P.ATK + 2. ------------------------ Weapon Lv : 5
Full item details & effects
Overwelm Luk Armor

Overwelm Luk Armor [1]

#15346 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
Purple armor with unexpected fortune. ATK + 50. Critical damage + 2% per 3 refine rates. If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon. If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%. If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%. When equipped with Temporal Luk Boots[1] or Modified Luk Boots[1], Increases critical damage by 10%. If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters. Position: Armor DEF : 120 Item Move Restrictions: Drop NPC Sale RODEX
Full item details & effects
Patent Aeon Staff

Patent Aeon Staff [2]

#640011 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
235
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
Staff made of metal. Looking at the power of heterogeneous mana, he started to show his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 235. MATK + 15 per 2 refine rates Increase damage of Earth Strain by 12% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%, increase earth, fire property type magic damage by 15%. When refined to +9 or higher, reduce cooltime of Earh Strain by 1 sec, variable casting by 5%. When refined to +11 or higher, increase magic damage to all size monsters by 15%, Crimson Rock by 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
Full item details & effects
Patent Crimson Rose

Patent Crimson Rose [2]

#800002 · Revolver · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
20 z
Sell value
10 z
A revolver decorated with red roses used by those who reached the level of the master. Looking at the condition of the red rose, he started to show his natural power. It seems to resonate with the boots of the great hero. ATK + 10 per 2 refine rates. Increase damage of Fire Dance by 2% per 3 refine rates. When refined to +7 or higher, ATK + 5%, increase ranged physical damage by 10%. When refined to +9 or higher, increase damage of Fire Dance by 25%, when using Hit Barrel, increase ranged physical damage by 20% for 60 sec When refined to +11 or higher, reduce global cooltime by 10%. When equipped with Great Hero's Boots, DEX + 10, ATK + 7%.
Full item details & effects
Patent Oriental Sword

Patent Oriental Sword [2]

#600009 · Two-Handed Sword · Weapon (Two-Handed)
ATK
240
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
An ancient sword that is said to cut down evil spirits in an east. He regained his past glory and began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase damage of Sonic Wave by 10% per 3 refine rates. When refined to +7 or h igher, weapon cannot be destroyed. Reduce delay after attack by 10%. When refined to +9 or higher, when melee physical attack, adds a chance to autocast Sonic Wave slv 2. (If you have learned a higher level, activate it according to the level you have learned) When refined to +11 or higher, CRI + 15, increase critical damage by 15%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%.
Full item details & effects
Patent Royal Bow

Patent Royal Bow [2]

#700018 · Bow · Weapon (Two-Handed)
ATK
205
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
An ancient hero's bow from the forgotten royal family. The ancient power woke up and started to show its original power. It seems to resonate with the boots of the great hero. ATK+ 15 per 2 refine rates. Increase damage of Arrow Storm by 12% per 3 refine rates. When refined to +7 or higher, reduce delay after attack by 10%, increase bow attack by 15%. When refined to +9 or higher, increase ranged physical damage 12%, critical damage by 10%. When refined to +11 or higher, increase damage of Sharp Shooting by 20%, reduce global cooltime by 10%. When equipped with Great Hero's Boots, DEX + 10, ATK + 7% 증가.
Full item details & effects
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