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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF I” in Renewal

Page 46 of 98
Ice Wing Ear

Ice Wing Ear

#5610 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
10
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
Earrings made of ice and other special chemicals. If you wear these, you can beat off the heat by its cool energy! LUK + 1. When receiving any physical attack, Autospell Coldbolt Lv5 will be activated at a low rate. Item Class : Headgear Defense : 0 Location : Mid Weight : 10
Full item details & effects
Icefall Dress

Icefall Dress

#15420 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
90
Slots
0
Weight
40
Buy value
10 z
Sell value
5 z
A blue dress made from icy rivers. It is said it contains powers to create ice that cannot be melted for eternity. Property: Water Prevents the user from being knocked back. This item is indestructible in battle. If upgrade level is +5 or higher, Increases physical and magical damage on Formless and Demi-Human race targets by 10%. Increases physical and magical damage on Doram Player and Human Player race targets by 10%. Increases physical and magical damage on Fire and Water property targets by 10%. If upgrade level is +7 or higher, Increases physical and magical damage on Formless and Demi-Human race targets by an additional 15%. Increases physical and magical damage on Doram Player and Human Player race targets by an additional 15%. Increases physical and magical damage on Fire and Water property targets by an additional 15%. If upgrade level is +9 or higher, Increases physical and magical damage on Formless and Demi-Human race targets by an additional 15%. Increases physical and magical damage on Doram Player and Human Player race targets by an additional 15%. Increases physical and magical damage on Fire and Water property targets by an additional 15%. Disabled during WoE TE
Full item details & effects
Ignis Cap

Ignis Cap [1]

#18651 · Armor · Headgear (Top)
DEF
8
Armor Lv.
1
Required Lv.
40
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
A mysterious hat from Captain Ignis. ATK + 10. Adds a chance of ignoring physical defense of Normal class monster for 7 secs when attacking. When equipped with Ifrit Ears, ASPD +1% every 2 refine level of Hat. Location : Upper Weight : 80
Full item details & effects
Ignis Cap

Ignis Cap [1]

#400022 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A hat used that was used by a skilled blacksmith. Modified to suit OS Weapons. Every 2 Refine, ATK +20. When Refined to 7, Variable Casting Time reduced by 15% . When Refined to 9, Distance Physical damage increased by 15%. When Refined to 11, physical damage given to small and medium enemies increased by 15%. Fixed Casting reduced by 0.2s. When worn together with Saphir Hall OS, ATK + 30, Cart Cannon damage increased by 4% per 2 levels of weapon Refine. When worn together with Virtual Bow OS, cooltime of Arrow Storm decreased by 2.5s. Bow Attack Power increased by 7% per 2 levels of weapon Refine. When worn together with Blasti OS, MHP + 5%, 3% reduction in received physical/ magical damage from small enemies per 2 levels of weapon Refine. Location: Upper Weight: 10
Full item details & effects
Ignis Cap-LT

Ignis Cap-LT [1]

#400266 · Armor · Headgear (Top)
Armor Lv.
2
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A hat favored by blacksmiths of exceptional craftsmanship. It has been modified to fit upgraded OS weapons. Every 2 refine level, ATK +20. ------------------------ When refined to +7 or higher, decreases Variable Casting Time by 15%. When refined to +9 or higher, increases ranged physical damage by 20%. When refined to +10 or higher, increases damage to Small and Medium size monster by 20%, and reduces Fixed Casting Time by 0.2 seconds. ------------------------ Set Bonus: Ignis Cap-LT [1] Saphir Mace-OSAD [2] ATK +70. Every 2 refine level of weapon, increases Cart Cannon damage by 5%. ------------------------ Set Bonus: Ignis Cap-LT [1] Virtual Bow-OSAD [2] reduces Arrow Storm skill cooldown by 2.5 seconds. Every 2 refine level of weapon, increases Focused Arrow Strike damage by 5%. ------------------------ Set Bonus: Ignis Cap-LT [1] Blasti-OSAD [2] ATK +70. Every 2 refine level of weapon, increases Arm Cannon damage by 5%. ------------------------ Def : 0 Location : Upper
Full item details & effects
Illusion Ancient Cape

Illusion Ancient Cape [1]

#20840 · Armor · Garment
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
A fancy cape said to have once been worn by marquises long ago. Agi + 2 Additional Agi + 1 per 2 upgrade levels of the item up to a maximum upgrade level of 10. Set Bonus Illusion Ancient Cape [1] Illusion Moonlight Dagger [1] Shadow Chaser Bonus MATK + 80 If Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] upgrade levels are +7 or higher, Additional MATK + 80 If the combined upgrade levels of Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] are +18 or higher, Additional MATK + 40 If the combined upgrade levels are +22 or higher, Increases the damage of Fire property magical attacks on targets by 15%.
Full item details & effects
Illusion Apple of Archer

Illusion Apple of Archer [1]

#19210 · Armor · Headgear (Top)
DEF
1
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A headgear made in the honor of the legendary archer who shot an apple, on top of a friend's head, from a long distance. Position: Upper Dex + 3 Additional Dex + 1 per 2 upgrade levels of the item. Set Bonus Illusion Ballista [2] Illusion Apple of Archer [1] ATK + 50 Increases long-ranged damage on targets by 5%. If Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +7 or higher, Increases the damage of Arrow Storm by 20%. If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +18 or higher, ATK + 10% If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +22 or higher, Increases the damage of Arrow Storm by an additional 30%.
Full item details & effects
Illusion Armor B-type

Illusion Armor B-type [1]

#15377 · Armor · Armor
DEF
105
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Combat Armor Type B created with Illusion's technology. Various modules can be used for additional abilities. MATK +100 Additional MATK +10 per 2 upgrade levels of the item. If upgrade level is +7 or higher, reduces the variable casting time of skills by 10%. Set Bonus Illusion Armor Type B [1] Illusion Engine Wing Type A [1] Aspd +10% Set Bonus Illusion Armor Type B [1] Illusion Engine Wing Type B [1] MATK +50
Full item details & effects
Illusion Chain Mail

Illusion Chain Mail [1]

#450146 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
330
Buy value
0 z
Sell value
0 z
A protective armor made of sturdy metals. You can feel its heavy weight just by looking at it. ------------------------ MHP + 10%, MSP + 10%. ------------------------ For every refine level, ATK + 4. ------------------------ For every 3 refine level, increase physical damage against Fire and Water property monsters by 4%. ------------------------ When refined to +9 or higher, ATK + 10%. ------------------------ When refined to +11 or higher, ASPD + 10%. ------------------------ Set Bonus: Illusion Chain Mail [1] Illusion Katar of Frozen Icicle [2] ATK + 5%. ------------------------ When the refine level of each item in the set is 7 or higher, CRI + 5. ------------------------ When the total refine level of set is 18 or higher, Critical Damage + 15%. ------------------------ When the total refine level of set is 22 or higher, increase physical damage against Fire property and Insect race monsters by 10%. ------------------------ Def : 70
Full item details & effects
Illusion Gate Keeper DD

Illusion Gate Keeper DD [2]

#28244 · Shotgun · Weapon (Two-Handed)
ATK
240
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
130
Buy value
0 z
Sell value
0 z
A Gate Keeper made of oridecon. It's durable enough to deflect bullets that hit it. Splashes damage, DEX +1. Increases long ranged physical damage by 5% per 2 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases long ranged physical damage by additional 5%. If refine rate is 11 or higher, when dealing long ranged physical damage, has a chance to auto-cast Spread Attack level 6. (If user has higher level, that level will be auto-cast instead). If equipped with Illusion Passion Hairband, ATK +10%. If both Illusion Gate Keeper-DD and Passion Hairband are +7 or higher, ASPD +2. If their combined upgrade levels are 18 or higher, Long-ranged Physical damage +10%. If their combined upgrade levels are 22 or higher, Spread Shot damage +30%.
Full item details & effects
Illusion Goibne Helm

Illusion Goibne Helm [1]

#19366 · Armor · Headgear (Top)
DEF
25
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
VIT +3, MDEF + 3. ------------------------ When refined to +7 or higher, VIT + 5. ------------------------ When refined to +9 or higher, reduce after cast delay by 12%. ------------------------ Set Bonus: Illusion Goibne's Helm [1] Illusion Goibne's Armor [1] Illusion Goibne's Spaulder [1] Illusion Goibne's Greaves [1] VIT + 5. MHP + 15%, MSP + 5%. DEF + 5, MDEF + 15. ------------------------ When each piece of equipment in the set is refined to +7 or higher, MHP + 10%. ------------------------ When the total sum of refine is 36 or higher, reduce fixed casting time by 0.7 seconds. ------------------------ When the total sum of refine is 40 or higher, reduce after cast delay by 20%. ------------------------ Def : 25 Location : Upper
Full item details & effects
Illusion Goibne Spaulders

Illusion Goibne Spaulders [1]

#20923 · Armor · Garment
DEF
47
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
VIT + 1, MDEF + 2. ------------------------ When refined to +7 or higher, increase physical damage against Water, Wind, Earth, and Fire property monsters by 5%. ------------------------ When refined to +9 or higher, increase physical damage against Water, Wind, Earth, and Fire property monsters by additional 10%. ------------------------ Def : 47
Full item details & effects
Illusion Goibne's Greaves

Illusion Goibne's Greaves [1]

#22192 · Armor · Footgear
DEF
42
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
MHP + 5%, MSP + 5%. ------------------------ When refined to +7 or higher, reduce variable casting time by 5%. ------------------------ When refined to +9 or higher, increase long ranged physical damage by 10%. ------------------------ Def : 42
Full item details & effects
Illusion Gold Lux

Illusion Gold Lux [2]

#32301 · Revolver · Weapon (Two-Handed)
ATK
160
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
180
Buy value
20 z
Sell value
10 z
A dazzling golden revolver that emphasizes the decorative aspect rather than the functional aspect. If you carry it around, it will definitely attract attention. ------------------------ HIT + 10. ------------------------ For every 2 refine level, increase long ranged physical damage by 3%. ------------------------ When refined to +7 or higher, increase Desperado damage by 40%. ------------------------ When refined to +9 or higher, reduce Heat Barrel cooldown by 5 seconds. ------------------------ When refined to +11 or higher, increase Fire Dance damage by 30%. ------------------------ Set Bonus: Illusion Gold Lux [2] Illusion Passion Hairband [1] ATK + 30. ------------------------ When the both items are refined to +7 or higher, ATK + 5%. ------------------------ When the total refine level of set are 18 or higher, Reduce damage taken from Small and Medium sized enemies by 20%. ------------------------ When the total refine level of set are 22 or higher, When using Fire Dance, there's a chance to gain ATK + 100 and increase long ranged physical damage by 15% for 10 seconds. ------------------------
Full item details & effects
Illusion Hot-blooded Headband

Illusion Hot-blooded Headband [1]

#19344 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A headband that embodies burning determination and will. Wearing it gives one the sudden urge to clamp their jaw shut and clench their fist with determination. STR +2. ATK + 10 per 2 refine rate. If refine rate is 7 or higher, increases physical damage against water, wind, earth and neutral property monsters by 10%. If refine rate is 9 or higher, increases physical damage against small and large size monsters by 15%. Location: Upper Weight: 10
Full item details & effects
Illusion Infiltrator

Illusion Infiltrator [2]

#28022 · Katar · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A lethal katar that has been perfectly designed to carry out quick assassinations. Def + 3 Flee + 5 Perfect Dodge + 2 Increases physical damage on Demi-Human race targets by 60%. If upgrade level is +9 or higher, Additional Flee + 5 Additional Perfect Dodge + 2 If upgrade level is +10 or higher, ATK + 5% Set Bonus Illusion Infiltrator [2] Illusion Ring [1] Aspd + 10% If Illusion Infiltrator [2] upgrade level is +9 or higher, Increases critical damage on targets by 10%. If Illusion Infiltrator [2] upgrade level is +11 or higher, Increases physical damage on Brute race targets by 25%.
Full item details & effects
Illusion Military Boots

Illusion Military Boots

#470036 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
40
Buy value
0 z
Sell value
0 z
MaxHP + 3% MaxSP + 3% Can use Magnum Break Lv.3 When refined to +7 or higher, MaxHP + 7% MaxSP + 7% ATK + 50 When refined to +11 or higher MaxHP + 10% MaxSP + 10% ATK + 50 When FAW Magic Decoy Lv reaches 5, reduce after cast delay by 10%, increases MaxHP + 150 per 1 BaseLv. Increase Axe Tornado damage by 30%, Axe Boomerang Damage by 20% per 1 skill level of Axe Boomerang learned. Ignores all race's defense rate by 20% per 1 skill level of Magma Eruption learned. When equipped with Illusion War Axe, increase damage dealt to boss monsters by 70%, reduce damage taken from Boss monsters by 25%. DEF : 12
Full item details & effects
Illusion Morpheus's Bracelet

Illusion Morpheus's Bracelet [1]

#32239 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
One of the keys to unlocking the power of Morpheus. This bracelet is said to be a memento of Morpheus's loved one. ------------------------ INT + 3, MSP + 5%. ------------------------ Set Bonus: Illusion Morpheus's Bracelet [1] Illusion Morpheus's Ring [1] MATK + 10%. ------------------------ Def : 0
Full item details & effects
Illusion Morpheus's Hood

Illusion Morpheus's Hood [1]

#19428 · Armor · Headgear (Top)
DEF
15
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A hood said to contain the true power of Morpheus. Legend says several items are needed to break the seal. ------------------------ INT + 10, MDEF + 15, MSP + 20%. ------------------------ For every 2 refine level, reduce variable casting time by 3%. ------------------------ When refined to +7 or higher, MATK + 30. ------------------------ When refined to +9 or higher, casting will not be interrupted. ------------------------ Set Bonus: Illusion Morpheus's Hood [1] Illusion Morpheus's Shawl [1] Illusion Morpheus's Ring [1] Illusion Morpheus's Bracelet [1] INT + 5, MSP + 10%, DEF + 100. Increase Water, Earth, and Neutral property magic damage by 10%. ------------------------ When the following items are refined to +7 or higher, Illusion Morpheus's Hood [1] Illusion Morpheus's Shawl [1] MATK + 40. ------------------------ When the total refine level of following items are 18 or higher, Illusion Morpheus's Hood [1] Illusion Morpheus's Shawl [1] MATK + 40. Increase Ghost, Wind, and Holy property magic damage by 15%. ------------------------ When the total refine level of following items are 22 or higher, Illusion Morpheus's Hood [1] Illusion Morpheus's Shawl [1] MATK + 10%. Ignore magic defense of Formless, Brute, and Demon race enemies by 50%. ------------------------ Def : 15 Location : Upper
Full item details & effects
Illusion Morpheus's Ring

Illusion Morpheus's Ring [1]

#32238 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
One of the keys to unlocking the power of Morpheus. This ring contains the power of the Stone of Destiny. ------------------------ INT + 3, MSP + 5%. ------------------------ Set Bonus: Illusion Morpheus's Ring [1] Illusion Morpheus's Bracelet [1] Reduce variable casting time by 10%. ------------------------ Def : 0
Full item details & effects
Illusion Morpheus's Shawl

Illusion Morpheus's Shawl [1]

#20948 · Armor · Garment
DEF
8
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
One of the keys to unlocking the power of Morpheus. This shawl is decorated with ancient spells written on it. ------------------------ MSP + 10%. MDEF + 5. ------------------------ When refined to +7 or higher, reduce variable casting time by 10%. ------------------------ When refined to +9 or higher, reduce variable casting time by additional 10%. ------------------------ Def : 8
Full item details & effects
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