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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Level 5 Staff” in Renewal

Page 5 of 7
Patent Aeon Staff

Patent Aeon Staff [2]

#640011 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
235
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
Staff made of metal. Looking at the power of heterogeneous mana, he started to show his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 235. MATK + 15 per 2 refine rates Increase damage of Earth Strain by 12% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%, increase earth, fire property type magic damage by 15%. When refined to +9 or higher, reduce cooltime of Earh Strain by 1 sec, variable casting by 5%. When refined to +11 or higher, increase magic damage to all size monsters by 15%, Crimson Rock by 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
Full item details & effects
Patent Blue Crystal Staff

Patent Blue Crystal Staff [2]

#640012 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
235
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
Staff with the power of cold ice used by a sorcerer in the past. Looking at the cold power of mana, he started to show his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 235. MATK + 15 per 2 refine rates Increase damage of Jack Frost by 12% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%, increase magic damage of water, wind property by 15%. When refined to +9 or higher, reduce cooltime of Jack Frost by 1 sec, global cooltime by 5%. When refined to +11 or higher, increase magic damage to all size monsters by 15%, Chain Lightning by 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
Full item details & effects
Patent Freedom Stick

Patent Freedom Stick [2]

#550081 · One-Handed Staff · Weapon
ATK
90
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
One-handed cane used by a hero who was not bound by any form] The power of ancient times has gathered and started to show off their original abilities. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 200. MATK + 15 per 2 refine rates. Increase damage of Heavens Drive by 30% per 3 refine rates. When refined to +7 or higher, increase magic damage to all property monsters by 15%, can use Psychic Wave slv5. When refined to +9 or higher, increase damage of Psychic wave by 10%, reduce variable casting by 10%. When refined to +11 or higher, increase magic damage of Earth, Neutral property by 10%, reduce variable casting by 5%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
Full item details & effects
Penitentia

Penitentia [2]

#26161 · One-Handed Staff · Weapon
ATK
100
MATK
175
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
70
Buy value
20 z
Sell value
10 z
A rod with the power to punish sinners and make them repent. MATK +175, indestructible Holy Magic damage +5% MATK +4 for every upgrade level +9 Effect: Magnus Exorcismus and Judex damage +30% +11 Effect: Magnus Exorcismus damage +20% (Additional)
Full item details & effects
Piercing Staff

Piercing Staff

#1626 · One-Handed Staff · Weapon
ATK
80
MATK
145
Weapon Lv.
3
Required Lv.
70
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A staff inset with a gem that constantly emits waves that can disrupt the magical defense on enemies. Property: Neutral Int + 4 Bypass 10% of hard magic defense of normal monsters and boss monsters when performing a magical attack. Bypass an additional 1% of hard magic defense of normal monsters and boss monsters when performing a magical attack per upgrade level of the item.
Full item details & effects
Piercing Staff

Piercing Staff [2]

#1665 · One-Handed Staff · Weapon
ATK
80
MATK
145
Weapon Lv.
3
Required Lv.
70
Slots
2
Weight
50
Buy value
20 z
Sell value
10 z
A staff with a jewel in it that causes shock waves which bypass some of the enemies magical defense. Property: Neutral Int + 4 Bypass 10% of hard magic defense of normal monsters and boss monsters when performing a magical attack. Bypass an additional 1% of hard magic defense of normal monsters and boss monsters when performing a magical attack per upgrade level of the item.
Full item details & effects
Pride Stone

Pride Stone [2]

#640005 · Two-Handed Staff · Weapon (Two-Handed)
ATK
180
MATK
320
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A science instrument that was stored in Barmund Mansion. It has been horribly distorted by the magic-jamming device that Illusion has installed. Indestructible. MATK +320. Neutral and Water Magic damage +15% MATK +6 and Variable Cast Time -3% for every 3 refine levels When refined to +7 or higher, Comet and Jack Frost damage +10%. When refined to +9 or higher, Comet cooldown -10 sec., Jack Frost cooldown -1.5 sec. When refined to +11 or higher, Additional Comet and Jack Frost damage +20%. ATK: 180
Full item details & effects
Psychic Spear Rod

Psychic Spear Rod [2]

#26159 · One-Handed Staff · Weapon
ATK
120
MATK
180
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
80
Buy value
20 z
Sell value
10 z
A rod that improves its user's ability to command the supernatural power of magic. MATK 180, indestructible Neutral/Wind Magic damage +5% MATK +4 for every upgrade level +9 Effect: Psychic Wave damage +30% +11 Effect: Varetyr Spear cooldown -2 sec.
Full item details & effects
Refined Survivor's Rod

Refined Survivor's Rod

#1628 · One-Handed Staff · Weapon
ATK
71
MATK
145
Weapon Lv.
3
Required Lv.
Any
Slots
0
Weight
0
Buy value
1 z
Sell value
0 z
Account Bound Rental Item Property: Neutral Dex + 4 Max HP + 500 Set Bonus Survivor's Manteau Rental Survivor's Rod MATK + 5% Reduces damage taken from Neutral property attacks by 25%. Set Bonus Survivor's Manteau Survivor's Orb Rental Survivor's Rod MATK + 1% Set Bonus Survivor's Manteau [1] Rental Survivor's Rod MATK + 5% Reduces damage taken from Neutral property attacks by 25%. Set Bonus Survivor's Manteau [1] Survivor's Orb Rental Survivor's Rod MATK + 1%
Full item details & effects
Release of Wish

Release of Wish

#1630 · One-Handed Staff · Weapon
ATK
30
MATK
125
Weapon Lv.
3
Required Lv.
50
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A staff made of Crystal. It shines beautifully against the light. This staff can also help the holder recover from damage. Property: Neutral Required Job: Mage Jobs INT + 3 MATK + 125 Increases the recovery rate of recovery skills by 5%. Adds a 10% chance of restoring 100 HP and 50 SP to the user every 2 seconds for 10 seconds when dealing magical attacks.
Full item details & effects
Royal Alchemy Staff

Royal Alchemy Staff [2]

#32403 · Mace · Weapon
ATK
200
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
Crafting staff used by Glasthheim researchers. It was a beautiful shape, but it has magical energy under the influence of Himelmes. ------------------------ Can't be destroyed, ATK + 5%. ATK + 4 per refine rate. ------------------------ If refine rate is 9 or higher, increases Crazy Vines damage by 30%, reduces skill cooldown of Crazy Vines by 1 second. ------------------------ If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Royal Alchemy Staff King Schmidt's Suit King Schmidt's Manteau ATK + 30, Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage. If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Royal Cleric Staff

Royal Cleric Staff [2]

#26165 · One-Handed Staff · Weapon
ATK
100
MATK
170
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
The ceremonial staff used by the priests of Glastheim. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ Can't be destroyed, MATK + 170, MATK + 5%. MATK + 4 per refine rate. ------------------------ If refine rate is 9 or higher, increases Adoramus damage by 20%. ------------------------ If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Royal Cleric Staff King Schmidt's Suit King Schmidt's Manteau MATK + 30, Has a chance to gain bonus holy property magical damage by 10% for 10 seconds when dealing magical damage. If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Royal Foxtail

Royal Foxtail [2]

#26172 · One-Handed Staff · Weapon
ATK
275
MATK
350
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Mysterious foxtail found in Glastheim Castle. It's an ordinary foxtail with no special features, but it's influenced by Himelmes and has magical energy. ------------------------ Can't be destroyed, MATK + 350, MATK + 5%. ATK + 4 and MATK + 4 per refine rate. ------------------------ If refine rate is 9 or higher, increases Catnip Meteor and Picky Peck damage by 20%. ------------------------ If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Royal Foxtail King Schmidt's Suit King Schmidt's Manteau ATK +30, MATK +30, Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage, has a chance to gain bonus MATK + 10% for 10 seconds when dealing magical damage. If the sum of refine rate of set is 30 or higher, Increases physical and magical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Royal Magician Staff

Royal Magician Staff [2]

#2060 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
270
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
The magic wand used by the Wizards of Glastheim. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ Can't be destroyed. MATK + 270, MATK + 5%. MATK + 5 per refine rate. ------------------------ If refine rate is 9 or higher, increases Chaing Lightning and Earth Strain damage by 20%. ------------------------ If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Royal Magician Staff King Schmidt's Suit King Schmidt's Manteau MATK + 30, Has a chance to gain bonus wind and earth property magical damage by 10% for 10 seconds when dealing magical damage. If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Royal Magician Wand

Royal Magician Wand [2]

#26166 · One-Handed Staff · Weapon
ATK
80
MATK
180
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
A magic wand used by Glastheme mages. It's an ordinary staff with no special features, but it's influenced by Himelmes and has magical energy. ------------------------ Can't be destroyed, MATK + 180, increases fire property magical damage by 5%. MATK + 4 per refine rate. ------------------------ If refine rate is 9 or higher, increases Hell Inferno and Crimson Rock damage by 20%. ------------------------ If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Royal Magician Wand King Schmidt's Suit King Schmidt's Manteau MATK + 30, Has a chance to gain bonus fire and shadow property magical damage by 10% for 10 seconds when dealing magical damage. If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Ru Blue Wand

Ru Blue Wand [1]

#1677 · One-Handed Staff · Weapon
ATK
50
MATK
200
Weapon Lv.
3
Required Lv.
100
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
A blue wand with huge power. DEX +5, INT +5. MATK + 170 Weapon LV: 3 Required LV : 100 A blue wand with huge power. _ Property: Neutral Required Job: Warlock _ INT + 5 DEX + 5 MATK + 170 A blue wand with huge power. DEX +5, INT +5. MATK + 170 Weapon LV: 3 Required LV : 100 Property: N/A
Full item details & effects
Ru Gold Wand

Ru Gold Wand [2]

#1678 · One-Handed Staff · Weapon
ATK
50
MATK
170
Weapon Lv.
3
Required Lv.
120
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
A golden wand with brutal power. DEX +8, INT +8. MATK + 170 Weapon LV: 3 Required LV : 120 A golden wand with brutal power. _ Property: Neutral Required Job: Warlock _ INT + 8 DEX + 8 MATK + 170 A golden wand with brutal power. DEX +8, INT +8. MATK + 170 Weapon LV: 3 Required LV : 120 Property: N/A
Full item details & effects
Rutilus Stick-OS

Rutilus Stick-OS [2]

#26151 · One-Handed Staff · Weapon
ATK
80
MATK
175
Weapon Lv.
4
Required Lv.
130
Slots
2
Weight
90
Buy value
20 z
Sell value
10 z
A staff equipped with a luminous red orb. This item is indestructible in battle. MATK +175 Magic damage +5% on Neutral and Earth enemies. If upgrade level is +7 or higher, Reduces the variable casting time of skills by 7%. If upgrade level is +9 or higher, Magic attacks create a chance of increasing Fire Magic damage by 30% for 10 seconds. If upgrade level is +11 or higher, Reduces the global delay of skills by 10%.
Full item details & effects
Rutilus Stick-OSAD

Rutilus Stick-OSAD [2]

#550075 · One-Handed Staff · Weapon
ATK
80
MATK
175
Weapon Lv.
5
Required Lv.
170
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
Rutilus Stick-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. MATK + 175. Increases magical damage against neutral and earth property enemies by 10%. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases neutral and fire property magical damage by 30%. If refine rate is 11 or higher, reduces global cooldown by 15%. ------------------------ ATK : 80 Weapon Lv : 5
Full item details & effects
RWC 2012 Pendant

RWC 2012 Pendant

#2968 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
20
Buy value
20 z
Sell value
10 z
A pendant made of pure gold imbued with mystical powers to commemorate the 2012 RWC. Account Bound MATK + 1% Set Bonus RWC 2012 Ring RWC 2012 Pendant ATK + 4% MATK + 4% Set Bonus Chambered RWC 2012 Ring [1] RWC 2012 Pendant ATK + 4% MATK + 4% Set Bonus RWC Memory Knife [1] RWC 2012 Pendant MATK + 10 per upgrade level of RWC Memory Knife [1]. Set Bonus RWC 2012 Pendant RWC Memory Staff [1] MATK + 5 per upgrade level of RWC Memory Staff [1]. Set Bonus RWC 2012 Pendant RWC Commemorative Pin [1] MATK + 1% per 2 upgrade levels of RWC Commemorative Pin [1].
Full item details & effects
RWC Memory Staff

RWC Memory Staff [1]

#1670 · One-Handed Staff · Weapon
ATK
25
MATK
30
Weapon Lv.
3
Required Lv.
1
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A staff created for the 2012 RWC (Ragnarok World Championship) infused with pure gold. The set bonus is lost if the pendant is compounded with a card. Property: Neutral Required Job: Acolyte Jobs, Mage Jobs, Soul Linker MATK + 30 per 3 upgrade levels of the item. If upgrade level is +6 or higher, MATK + 5% If upgrade level is +9 or higher, MATK + 5% Adds 0.5% chance of casting Level 1 Mystical Amplification on the user when performing a magical attack. Set Bonus RWC 2012 Pendant RWC Memory Staff [1] MATK + 5 per upgrade level of the RWC Memory Staff [1].
Full item details & effects
Safety Rod

Safety Rod [1]

#1672 · One-Handed Staff · Weapon
ATK
10
MATK
120
Weapon Lv.
4
Required Lv.
36
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A magic staff that protects its user from the attacks of evil men. It's very popular for children and young women. Property: Neutral Int + 2 Reduces damage taken from Demi-Human race enemies by 5%. Reduces damage taken from Demi-Human race enemies by an additional 1% per upgrade level of the item past the upgrade level of 5. Reduces damage taken from Human Player race enemies by 5%. Reduces damage taken from Human Player race enemies by an additional 1% per upgrade level of the item past the upgrade level of 5. Adds a 2% chance of casting Level 1 Heal on the user when receiving a physical attack, if a higher level of this skill is known, it will be cast instead.
Full item details & effects
Saint Bringer

Saint Bringer [2]

#550088 · One-Handed Staff · Weapon
ATK
60
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A staff for guides who lead on the path of sacred light. ------------------------ Cannot be destroyed. ------------------------ MATK + 220. ------------------------ MATK + 5%, SPL + 2. ------------------------ Increase Flamen damage by 5%. ------------------------ When refined to +5 or higher, increase Flamen damage by additional 10%. ------------------------ When refined to +7 or higher, increase Holy property magic damage by 5%. ------------------------ When refined to +9 or higher, increase Flamen damage by additional 10%. ------------------------ When refined to +10 or higher, reduce After Cast Delay by 10%. ------------------------ When refined to +11 or higher, increase Flamen damage by additional 5% and Arbitrium damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase Holy property magic damage by 10%. [Grade C] Increase magic damage against all sizes enemies by 10%. [Grade B] Increase magic damage against all races enemies by 10%. [Grade A] Increase magic damage against all property enemies by 10%. ------------------------
Full item details & effects
Saint Crown

Saint Crown [1]

#400118 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, ATK +20, MATK +20. If refine rate is 7 or higher, ASPD +10% and reduces variable casting time by 10%. If refine rate is 9 or higher, ATK +15% and MATK +15%. If refine rate is 11 or higher, increases all property magical damage by 10%, increases physical damage against all size enemies by 10%. ------------------------ Set Bonus: Biolab Cancer Diadem Adorare Staff Increases Holy property magical damage by 10%. increases Adoramus damage by 5% per refine rate of Adorare Staff. ------------------------ Set Bonus: Biolab Cancer Diadem Penitentia Increases Holy property magical damage by 10%. increases Judex damage by 10% per refine rate of Penitentia. ------------------------ Set Bonus: Biolab Cancer Diadem Lucis Flail Increases physical damage against all size enemies by 10%. Increases Duple Light damage by 10% per refine rate of Lucis Flail. ------------------------ Def : 10 Location : Upper
Full item details & effects
Shadow Staff

Shadow Staff [2]

#26118 · One-Handed Staff · Weapon
ATK
40
MATK
155
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
50
Buy value
0 z
Sell value
0 z
An old Staff used by an ancient hero. It seems old, but its hidden power seems to resonate with Ancient Hero Boots. MATK + 155. Cannot be destroyed in battle. Every 2 Refine levels MATK+ 10. Every 3 Refine levels [Earth Grave] damage increased by 12%. When Refine level is 9 Variable Casting decreased by 10%. When Refine level is 11 [Psychic Wave] skill cooltime decreased by 1s. When equipped together with Ancient Hero Boots and attacking with magic attacks, with a fixed rate (3%) for 7s INT + 20, MATK+ 15%. Weapon Lv : 4 Required Lv : 100 Required Job: Sorcerer Jobs
Full item details & effects
Shadow Staff-LT

Shadow Staff-LT [2]

#550045 · One-Handed Staff · Weapon
ATK
40
MATK
195
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
75
Buy value
0 z
Sell value
0 z
Indestructible. MATK +195, MATK +5%. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, MATK +15. For every 3 refine level, increases Earth Grave damage by 12%. When refined to +7 or higher, increases neutral, earth, and poison magical damage by 15%. When refined to +9 or higher, increases Psychic Wave and Poison Buster damage by 35%, reduces variable casting by 15%. When refined to +11 or higher, increases Psychic Wave and Poison Buster damage by additional 15%, and reduce Psychic Wave cooldown by 1 second. Set Bonus: Shadow Staff-LT [2] Hero Boots-LT [1] MATK +10%, S.MATK +2. ------------------------ [Grade Bonus] [Grade D] MATK +3%. [Grade C] increases neutral, earth, and poison magical damage by 15%, S.MATK +1. [Grade B] SPL + 3, S.MATK + 2. ------------------------
Full item details & effects
Skull Cap

Skull Cap [1]

#18539 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
10
Slots
1
Weight
20
Buy value
40 z
Sell value
20 z
A driver's cap with a menacing skull on the band. Position: Upper MATK + 2% If upgrade level is +5 or higher, Additional MATK + 3% If upgrade level is +7 or higher, Additional MATK + 3% Set Bonus Elven Ears Skull Cap [1] Reduces the SP cost of skills by 3%. Set Bonus Evil Bone Wand Skull Cap [1] MATK + 10 per upgrade level of Evil Bone Wand. If Evil Bone Wand upgrade level is +10 or higher, Reduces the variable casting time of skills by 10%. Set Bonus Skull Cap [1] Thorn Staff of Darkness MATK +10 per upgrade level of Thorn Staff of Darkness. If Thorn Staff of Darkness upgrade level is +10 or higher, Reduces the variable casting time of skills by 10%.
Full item details & effects
Soul Harvest

Soul Harvest [2]

#550093 · One-Handed Staff · Weapon
ATK
100
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
A one-handed staff with the ability to collect souls. Indestructible in battle. MATK + 220. MATK + 5%, SPL + 2. Exorcism of Malicious Soul damage +5%. ------------------------ When refine level 5 or more, Exorcism of Malicious Soul damage +10%. ------------------------ When refine level 7 or more, All property magic damage +5%. ------------------------ When refine level 9 or more, Exorcism of Malicious Soul damage +10% additional. ------------------------ When refine level 10 or more, Variable Casting Time -10%. ------------------------ When refine level 11 or more, Exorcism of Malicious Soul damage +5% additional, Talisman of Soul Stealing damage +15%. ------------------------ [Bonus by Grade] [Grade D] All property magic damage +10%. [Grade C] Magic damage to all size enemies +10%. [Grade B] Magic damage to all race enemies +10%. [Grade A] Magic damage to all property enemies +10%. ------------------------
Full item details & effects
Soul Liberator

Soul Liberator [2]

#550094 · One-Handed Staff · Weapon
ATK
70
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
A one-handed staff with the ability to release souls. Indestructible in battle. MATK + 220. MATK + 5%, SPL + 2. Talisman of Four Bearing God damage +5%. ------------------------ When refine level 5 or more, Talisman of Four Bearing God damage +10%. ------------------------ When refine level 7 or more, All property magic damage +5%. ------------------------ When refine level 9 or more, Talisman of Four Bearing God damage +10% additional. ------------------------ When refine level 10 or more, Variable Casting Time -10%. ------------------------ When refine level 11 or more, Talisman of Four Bearing God damage +5% additional, Talisman of Red Phoenix damage +15%. ------------------------ [Bonus by Grade] [Grade D] All property magic damage +10%. [Grade C] Magic damage to all size enemies +10%. [Grade B] Magic damage to all race enemies +10%. [Grade A] Magic damage to all property enemies +10%. ------------------------
Full item details & effects
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