A noble Ninja uniform with the Rune-Midgarts crest engraved on it.
ATK +50
If refined to 7 or higher,
ATK +5%
If refined to 9 or higher,
Long-ranged Physical damage +5%
SET BONUS
Noblesse Attack Manteau
Noblesse Attack Boots
Noblesse Attack Ring
Long-ranged Physical damage +5%,
ATK +2%,
Kunai Splash damage +10%
SET BONUS
Noblesse Kunai Suit
Noblesse Attack Manteau
Noblesse Attack Boots
If combined refine levels are 27 or higher,
Additional Long-ranged Physical damage +5%,
ATK +3%,
Additional Kunai Splash damage +10%
The one who can handle all guns skillfully is the devil-fighting shotgun used by the master.
He started to show his natural power by looking at the cool shooting.
It seems to resonate with the boots of the great hero.
Splash Attack.
Increase ranged physical damage by 3% per 2 refine rates.
MSP + 2% per 3 refine rates.
When refined to +7 or higher, increase physical damage to boss, devil, undead type monsters by 15%.
When refined to +9 or higher, when using platinum alter, increase ATK + 50, ranged physical damage by 10% for 90 sec.
When refined to +11 or higher, increase damage of Vanishing Buster and Shatter Storm by 35%.
When equipped with Great Hero's Boots, DEX + 10, increase ranged physical damage by 5%.
An instrument filled with the pain of grief.
------------------------
MATK + 250.
MATK + 10%.
Increase Metallic Fury damage by 10%.
------------------------
For every 2 refine level, increase Reverberation damage by 3%.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, increase Reverberation damage by additional 30%.
------------------------
When refined to +11 or higher, reduce fixed casting time of Reverberation by 0.5 seconds.
------------------------
[Grade Bonus]
[Grade D] Increase Metallic Fury damage by additional 5%.
[Grade C] Increase Metallic Fury damage by additional 8%. S.MATK + 1.
[Grade B] Increase Metallic Fury damage by additional 12%. SPL + 1.
------------------------
A book filled with the pain of grief.
------------------------
Indestructible in battle.
------------------------
MATK + 215.
MATK + 10%.
Increase Diamond Storm and Terra Drive damage by 10%.
------------------------
For every 2 refine level, increase Diamond Dust and Earth Grave damage by 3%.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, increase Diamond Dust and Earth Grave damage by additional 25%.
------------------------
When refined to +11 or higher, reduce cooldown of Diamond Dust and Earth Grave by 2 seconds.
------------------------
[Grade Bonus]
[Grade D] Increase Diamond Storm and Terra Drive damage by additional 5%.
[Grade C] Increase Diamond Storm and Terra Drive damage by additional 8%. S.MATK + 1.
[Grade B] Increase Diamond Storm and Terra Drive damage by additional 12%. SPL + 1.
------------------------
A rod filled with the pain of grief.
------------------------
Indestructible in battle.
------------------------
MATK + 250, MATK + 10%.
Increase Flamen damage by 10%.
------------------------
For every 2 refine level, increase Adoramus damage by 3%.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, increase Adoramus damage by additional 30%.
------------------------
When refined to +11 or higher, increase magical damage against all race monsters (except players) by 15%.
------------------------
[Grade Bonus]
[Grade D] Increase Flamen damage by additional 5%.
[Grade C] Increase Flamen damage by additional 8%. S.MATK + 1.
[Grade B] Increase Flamen damage by additional 12%. SPL + 1.
------------------------
A rod filled with the pain of grief.
------------------------
Indestructible in battle.
------------------------
MATK + 250, MATK + 5%.
Increase Meteor Storm Buster and Jack Frost Nova damage by 10%.
------------------------
For every 2 refine level, increase Meteor Storm and Frost Nova damage by 3%.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, increase Meteor Storm and Frost Nova damage by additional 30%.
------------------------
When refined to +11 or higher, increase magical damage against all race monsters (except players) by 15 %.
------------------------
[Grade Bonus]
[Grade D] Increase Meteor Storm Buster and Jack Frost Nova damage by additional 5%.
[Grade C] Increase Meteor Storm Buster and Jack Frost Nova damage by additional 8%. S.MATK + 1.
[Grade B] Increase Meteor Storm Buster and Jack Frost Nova damage by additional 12%. SPL + 1.
------------------------
A whip filled with the pain of grief.
------------------------
MATK + 250.
MATK + 10%.
Increase Metallic Fury damage by 10%.
------------------------
For every 2 refine level, increase Reverberation damage by 3%.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, increase Reverberation damage by additional 30%.
------------------------
When refined to +11 or higher, reduce fixed casting time of Reverberation by 0.5 seconds.
------------------------
[Grade Bonus]
[Grade D] Increase Metallic Fury damage by additional 5%.
[Grade C] Increase Metallic Fury damage by additional 8%. S.MATK + 1.
[Grade B] Increase Metallic Fury damage by additional 12%. SPL + 1.
------------------------
A blue oriental dagger filled with the pain of grief.
------------------------
MATK + 200, MATK + 7%.
Increase Thundering Cannon and Golden Dragon Cannon damage by 7%.
------------------------
For every 2 refine level, increase Flaming Petals, Freezing Spear and Wind Blade damage by 2%.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, increase Flaming Petals, Freezing Spear and Wind Blade damage by additional 20%.
------------------------
When refined to +11 or higher, increase magical damage against all race monsters (except players) by 10%.
------------------------
[Grade Bonus]
[Grade D] Increase Thundering Cannon and Golden Dragon Cannon damage by additional 5%.
[Grade C] Increase Thundering Cannon and Golden Dragon Cannon damage by additional 3%. S.MATK + 1.
[Grade B] Increase Thundering Cannon and Golden Dragon Cannon damage by additional 5%. SPL + 1.
------------------------
A whip filled with the pain of grief.
------------------------
Indestructible in battle.
------------------------
ATK + 5%, MATK + 5%, MATK + 215.
Increase Petitio damage by 10%.
------------------------
For every 2 refine level, Increase Duple Light damage by 3%.
------------------------
When refined to +7 or higher, ASPD + 10%.
------------------------
When refined to +9 or higher, increase Duple Light damage by additional 30%.
------------------------
When refined to +11 or higher, increase holy property magical damage by 15%.
------------------------
[Grade Bonus]
[Grade D] Increase Petitio damage by additional 5%.
[Grade C] Increase Petitio damage by additional 8%. S.MATK + 1.
[Grade B] Increase Petitio damage by additional 12%. SPL + 1.
------------------------
A small rod filled with the pain of grief.
------------------------
Indestructible in battle.
------------------------
MATK + 250, MATK + 10%.
Increase Hyunrok Cannon and Hyunrok Breeze damage by 10%.
------------------------
For every 2 refine level, increase Catnip Meteor damage by 3%.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, increase Catnip Meteor damage by additional 30%.
------------------------
When refined to +11 or higher,
Increase magical damage against all race monsters (except players) by 15 %.
Reduce cooldown of Catnip Meteor by 2 seconds.
------------------------
[Grade Bonus]
[Grade D] Increase Hyunrok Cannon and Hyunrok Breeze damage by additional 5%.
[Grade C] Increase Hyunrok Cannon and Hyunrok Breeze damage by additional 8%. S.MATK + 1.
[Grade B] Increase Hyunrok Cannon and Hyunrok Breeze damage by additional 12%. SPL + 1.
------------------------
A rod filled with the pain of grief.
------------------------
Indestructible in battle.
------------------------
MATK + 250, MATK + 10%.
Increase Talisman of Soul Stealing and Exorcism of Malicious Soul damage by 10%.
------------------------
For every 2 refine level, increase Eswhoo and Espa damage by 3%.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, increase Eswhoo and Espa damage by additional 30%.
------------------------
When refined to +11 or higher, increase magical damage against all race monsters (except players) by 15 %.
------------------------
[Grade Bonus]
[Grade D] Increase Talisman of Soul Stealing and Exorcism of Malicious Soul damage by additional 5%.
[Grade C] Increase Talisman of Soul Stealing and Exorcism of Malicious Soul damage by additional 8%. S.MATK + 1.
[Grade B] Increase Talisman of Soul Stealing and Exorcism of Malicious Soul damage by additional 12%. SPL + 1.
------------------------
A rod filled with the pain of grief.
------------------------
Indestructible in battle.
------------------------
MATK + 215.
MATK + 10%.
Increase Conflagration and Lightning Land damage by 10%.
------------------------
For every 2 refine level, Increase Psychic Wave and Varetyr Spear damage by 3%.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, increase Psychic Wave and Varetyr Spear damage by additional 25%.
------------------------
When refined to +11 or higher,
Reduce cooldown of Psychic Wave by 1.5 seconds.
Reduce cooldown of Varetyr Spear by 2 seconds.
------------------------
[Grade Bonus]
[Grade D] Increase Conflagration and Lightning Land damage by additional 5%.
[Grade C] Increase Conflagration and Lightning Land damage by additional 3%. S.MATK + 1.
[Grade B] Increase Conflagration and Lightning Land damage by additional 5%. SPL + 1.
------------------------
A two-handed rod filled with the pain of grief.
------------------------
Indestructible in battle.
------------------------
MATK + 300.
MATK + 10%.
Increase Crimson Arrow and Frozen Slash damage by 10%.
------------------------
For every 2 refine level, increase Crimson Rock and Frost Misty damage by 3%.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, increase Crimson Rock and Frost Misty damage by additional 25%.
------------------------
When refined to +11 or higher, increase Fire and Water property magical damage by 10%.
------------------------
[Grade Bonus]
[Grade D] Increase Crimson Arrow and Frozen Slash damage by additional 5%.
[Grade C] Increase Crimson Arrow and Frozen Slash damage by additional 8%. S.MATK + 1.
[Grade B] Increase Crimson Arrow and Frozen Slash damage by additional 12%. SPL + 2.
------------------------
A two-handed rod filled with the pain of grief.
------------------------
Indestructible in battle.
------------------------
MATK + 300.
MATK + 10%.
Increase Storm Cannon and Rock Down damage by 10%.
------------------------
For every 2 refine level, Increase Chain Lightning and Earth Strain damage by 3%.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, increase Chain Lightning and Earth Strain damage by additional 25%.
------------------------
When refined to +11 or higher, increase Wind and Earth property magical damage by 10%.
------------------------
[Grade Bonus]
[Grade D] Increase Storm Cannon and Rock Down damage by additional 5%.
[Grade C] Increase Storm Cannon and Rock Down damage by additional 8%. S.MATK + 1.
[Grade B] Increase Storm Cannon and Rock Down damage by additional 12%. SPL + 2.
------------------------
A Gatling Gun elaborately improved using clock tower parts.
The operation method has changed significantly from the existing Scrap Splatter.
------------------------
Increases Magazine for One damage by 7% per 2 refine rate.
Increases Round Trip damage by 10% per 3 refine rate.
Increases long ranged physical damage by 4% per 4 refine rate.
------------------------
[Bonus By Grade]
[Grade D] CON +2.
[Grade C] Increases Magazine for One damage by additional 10%.
[Grade B] P.ATK +2.
------------------------
Weapon Lv: 5
Required Lv: 220
A precious T-shirt worn by a certain witch. The rabbit pattern is said to be her taste.
------------------------
SPL +1, S.MATK +1.
MATK +5 per refine rate.
S.MATK +1 per 2 refine rate.
If refine rate is 7 or higher, SPL +2, S.MATK +2.
If refine rate is 9 or higher, MaxHP +5%, MaxSP +5%.
If refine rate is 11 or higher, increases ghost and shadow property magical damage by 35%.
------------------------
[Bonus By Grade]
[Grade D] S.MATK +2.
[Grade C] SPL +3, S.MATK +1.
[Grade B] Increases all property magical damage by 15%.
------------------------
Armor Lv: 2
Required Lv: 200
All Basic Stat + 4.
Reduces Variable Casting Time by 5%.
Increases physical/magical damage to all class monster by 8%.
------------------------
Set Bonus:
Ring of Despair-LT
Demon God's Apostle Shnaim Card
MHP +5%, ATK and MATK +50.
------------------------
Set Bonus:
Ring of Despair-LT
Demon God's Apostle Ahat Card
MHP +5%, ATK and MATK +50.
------------------------
Set Bonus:
Ring of Despair-LT
Darklord Essence Force3
POW +5,
Increases melee physical attack by 8%.
------------------------
Set Bonus:
Ring of Despair-LT
Darklord Essence Intelligence3
SPL +5,
Increases all property magical damage by 10%.
------------------------
Set Bonus:
Ring of Despair-LT
Darklord Essence Concentration3
CON +5,
Increases long-range physical damage by 8%.
------------------------
Set Bonus:
Ring of Despair-LT
Darklord Essence Speed3
ASPD +1,
Reduces delay after skill by 5%.
------------------------
Set Bonus:
Ring of Despair-LT
Darklord Essence Luck3
C.RATE +5,
Increases critical damage by 10%.
------------------------
Set Bonus:
Ring of Despair-LT
Darklord Essence Vitality3
RES and MRES +20,
MHP + 5%.
------------------------
Def : 0
A ring that resonates with the Ring of Flame Lord: together, they form a matching set.
Agi + 2
Vit + 1
Mdef + 2
Adds a chance of casting various skills on the target or the user when receiving a physical attack;
Level 3 Assumptio
Level 10 Heal
Level 1 Quagmire
Level 5 Tarot Card of Fate
Level 10 Venom Splasher
Set Bonus
Ring of Flame Lord
Ring of Resonance
Adds a chance of casting additional skills on the target when performing a physical attack;
Level 1 Guillotine Fist
Level 1 Lex Aeterna
Level 2 Meteor Assault
Level 5 Occult Impaction
Level 5 Sonic Blow
A cloak worn by the Geffen Royal Wizard Association.
------------------------
Increase all property magic damage by 20%.
------------------------
Immune to Knockback.
------------------------
For every 2 refine level, MATK + 20, CON + 2, SPL + 2.
------------------------
For every 3 refine level,
increase all property magic damage by 7%,
increase magic damage against all size enemies by 7%.
------------------------
When refined to +7 or higher, ASPD + 10%, increase all property magic damage by 10%.
------------------------
When refined to +9 or higher, increase magic damage against all property enemies by 15%.
------------------------
When refined to +10 or higher, MATK + 100.
------------------------
When refined to +11 or higher, All Basic Status + 15.
------------------------
When refined to +12 or higher, SPL + 10, increase all property magic damage by 20%.
------------------------
When refined to +13 or higher, increase Psychic Wave and Chain Lightning damage by 50%.
------------------------
When refined to +14 or higher, enable to use Lv.3 Shield Spell.
------------------------
Set Bonus:
Royal Geffen Cape [1]
Dracula Card
Increase magic damage against Boss enemies by 40%.
When Garment is refined to +14 or higher, there's 5% chance to gain DEX + 250, INT + 250, and LUK + 250 for 10 seconds when performing magic attack.
------------------------
Set Bonus:
Royal Geffen Cape [1]
Nightmare Verit Card
MHP + 15%.
Increase all property magic damage by 15%.
When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using magic attack.
------------------------
[Grade Bonus]
[Grade D] MATK + 100.
[Grade C] Reduce After Cast Delay by 15%.
[Grade B] S.MATK + 20.
[Grade A] When refined to +14 or higher, increase Psychic Wave and Chain Lightning damage by 50%.
------------------------
Def : 100
Manteau engraved with Varmund's Death Rune magic.
The engraving is amplified with the essence of death.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +9 or higher, increase all property magic damage by 10%.
------------------------
When refined to +11 or higher, MATK + 10%.
------------------------
Set Bonus:
Death Rune Manteau [1]
Death Rune Armor [1]
Death Rune Boots [1]
For every 30 Base INT, SPL + 1.
Increase all property magic damage by 10%.
Reduce Variable Casting Time by 10%.
------------------------
[Grade Bonus]
[Grade D] MATK + 5%.
[Grade C] MATK + 5%, S.MATK + 5.
[Grade B] Increase all property magic damage by 10%.
[Grade A] Reduce After Cast Delay by 10%, S.MATK + 2.
------------------------
Def : 45
Indestructible.
MATK +210, MATK +5%.
When base level is 210 or higher, SPL +2, S.MATK +1.
For every 2 refine level, increases holy property magical damage by 1%.
For every 3 refine level, increases Adoramus damage by 5%.
When refined to +7 or higher, reduces variable casting time by 10%, increases holy property magical damage by 10%.
When refined to +9 or higher, increases magical damage against all race enemies (except players) by 15%.
When refined to +11 or higher, increases Adoramus damage by 30%.
Set Bonus:
Saint Mace-LT [2]
Hero Boots-LT [1]
MATK +10%, S.MATK +2.
[Grade Bonus]
[Grade D] MATK +3%.
[Grade C] increases neutral and holy property magical damage by 15%, S.MATK +1.
[Grade B] SPL +3, S.MATK +2.
The red coat that Santa Claus wears every Christmas.
------------------------
Cannot be destroyed in battle.
------------------------
For every 2 refine level, S.MATK + 3.
------------------------
For every 3 refine level, MATK + 50.
------------------------
When refined to +10 or higher, immune to Frozen, Perfect Dodge + 20.
------------------------
When refined to +11 or higher, increase Arbitrium and Crystal Rain damage by 30%.
------------------------
When refined to +12 or higher, increase Water and Holy property magic damage by 20%.
------------------------
When refined to +13 or higher, enable to use Lv.10 Enchant Blade.
When casting Enchant Blade, increase magic damage against all property enemies by 30% for 20 seconds.
------------------------
Set Bonus:
Santa Suit [1]
Stormy Knight Card
INT +30, SPL+ 30.
Increase Water and Holy property magic damage by 30%.
------------------------
[Grade Bonus]
[Grade D] MHP +15%, MSP +15%.
[Grade C] Reduce Variable Casting Time by 15%.
[Grade B] Reduce After Cast Delay by 20%.
[Grade A] Increase Arbitrium and Crystal Rain damage by 50%.
------------------------
Def : 120
A crudely crafted weapon made by gathering various scrap metals and Ether powder.
New abilities previously undiscovered have begun to appear.
Increases Magazine for One damage by 6% per 2 refine rate.
Increases long ranged physical damage by 3% per 4 refine rate.
------------------------
Weapon Lv: 5
Required Lv: 200
A mysterious scroll that no one is sure who wrote it, when it was written, or even whether it even exists.
It is said that it can only be bestowed upon those who have perfected their arts.
------------------------
SPL + 3.
------------------------
MATK + 10%.
------------------------
MATK + 100.
------------------------
Reduce damage taken from Human and Doram Player by 3%.
------------------------
Reduce 16th Night cooldown by 25 seconds.
------------------------
For every Base Level, increase Exploding Dragon, Snow Flake Draft, and Wind Blade damage by 1%.
------------------------
For every 10 Base Level, increase Red Flame Cannon, Cold Blooded Cannon, Thundering Cannon, Golden Dragon Cannon, Darkening Cannon, and Dark Dragon - Nightmare damage by 1%.
------------------------
Def : 0
A scroll filled with forbidden martial arts that was sealed inside time and space.
It might resonate well with time-related equipment.
------------------------
ATK +5%, MATK +5%.
------------------------
ASPD + 5%.
------------------------
SPL +15, POW +15.
------------------------
Set Bonus:
Scroll of Time and Space [1]
Circlet of Time (Oboro) [1]
MATK + 80.
For every 2 refine level of Helmet, increase Wind, Water, and Fire property magical damage by 4%.
------------------------
Set Bonus:
Scroll of Time and Space [1]
Circlet of Time (Kagerou) [1]
ATK +80.
For every 2 refine level of Helmet, increase Cross Slash and Kunai Explosion damage by 8%.
------------------------
Set Bonus:
Scroll of Time and Space [1]
Circlet of Time (Kagerou) [1]
Temporal Jewel (Luk) lv.2/lv.3
Increase melee and long-range physical damage by 8%.
------------------------
Set Bonus:
Scroll of Time and Space [1]
Circlet of Time (Kagerou) [1]
Temporal Jewel (Str) lv.2/lv.3
CRI +10, Critical Damage +10%.
------------------------
Set Bonus:
Scroll of Time and Space [1]
Circlet of Time (Oboro) [1]
Temporal Jewel(Int) lv.2/lv.3
ASPD +2.
------------------------
Set Bonus:
Scroll of Time and Space [1]
Circlet of Time (Oboro) [1]
Temporal Jewel(Agi) lv.2/lv.3
Increase all property magical damage by 10%.
------------------------
Def: 0
Indestructible.
MATK +195, MATK +5%.
When base level is 210 or higher, SPL +2, S.MATK +1.
For every 2 refine level, MATK +15.
For every 3 refine level, increases Earth Grave damage by 12%.
When refined to +7 or higher, increases neutral, earth, and poison magical damage by 15%.
When refined to +9 or higher, increases Psychic Wave and Poison Buster damage by 35%, reduces variable casting by 15%.
When refined to +11 or higher, increases Psychic Wave and Poison Buster damage by additional 15%, and reduce Psychic Wave cooldown by 1 second.
Set Bonus:
Shadow Staff-LT [2]
Hero Boots-LT [1]
MATK +10%, S.MATK +2.
------------------------
[Grade Bonus]
[Grade D] MATK +3%.
[Grade C] increases neutral, earth, and poison magical damage by 15%, S.MATK +1.
[Grade B] SPL + 3, S.MATK + 2.
------------------------
Muffler crafted from the ground petals of the snowdrops found in Isgard.
You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities.
------------------------
MaxHP + 2000, MaxSP + 1000.
------------------------
MaxHP + 150 and MaxSP + 100 per 2 refine rate.
------------------------
If refine rate is 7 or higher, reduces variable casting time by 7%.
------------------------
If refine rate is 9 or higher, SPL +3.
------------------------
Set Bonus:
Snow Flower Muffler[1]
Snow Flower Boots[1]
increases long ranged physical damage by 7%.
------------------------
Set Bonus:
Snow Flower Muffler[1]
Snow Flower Shoes[1]
increases all property magical damage by 15%.
------------------------
A shotgun that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Dex + 2
Increases physical damage on Demi-Human race targets by 55%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 55%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
Enables Splash Attacks.
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 80; Drains 100 HP from the user every second.
This item is indestructible in battle.
A dagger made by refining clock tower parts and quenching them with etheric magic.
Complemented the shortcomings of the existing Fortify Dagger.
------------------------
MATK + 200.
Increases Red Flame Cannon and Cold Blooded Cannon damage by 5% per 2 refine rate.
Increases Darkening Cannon damage by 7% per 3 refine rate.
Increases all property magical damage by 3% per 4 refine rate.
------------------------
[Bonus By Grade]
[Grade D] SPL +1.
[Grade C] Increases Red Flame Cannon and Cold Blooded Cannon damage by additional 7%.
[Grade B] S.MATK +1.
------------------------
Weapon Lv: 5
Required Lv: 220