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Ragnarok Online Renewal Item Database

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Results for “DEF+9” in Renewal

Page 18 of 38
Holy Marching Hat

Holy Marching Hat [1]

#5654 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A marching hat with holy angel wings affixed to the sides made famous by a righteous Rune Midgardian band. Int +1, Dex +1, Mdef +5. If refined to +7 or higher, increases Heal effectieness by 5%. If refined to +9 or higher, MATK +5 and increases Heal effectiveness by 5%. Location: Upper
Full item details & effects
Howling Tiger Pajama

Howling Tiger Pajama [1]

#450368 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A popular clothing brand in Rune Midgard. These wild pajama costumes are made of flexible materials, so even adults can wear them comfortably. ------------------------ Reduce damage taken from Human and Doram Player by 7%. ------------------------ For every 10 Base Level, increase Chulho Sonic Claw, Howling of Chulho, and Hogogong Strike damage by 1%. ------------------------ For every refine level, increase physical and magic damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, Immune to Knockback. ------------------------ When refined to +9 or higher, Armor will be indestructible in battle, reduce Hiss cooldown by 45 seconds. ------------------------ When refined to +10 or higher, increase physical damage against all property enemies by 15%. ------------------------ When refined to +12 or higher, ATK + 150, POW + 15. ------------------------ Def : 100
Full item details & effects
Ice Magic Orb (Defense)

Ice Magic Orb (Defense)

#311098 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
DEF + 250, RES + 50. If refine rate is 7 or higher, additional Def + 75, Res + 10. If refine rate is 9 or higher, additional Def + 100, Res + 10. If refine rate is 11 or higher, additional Def + 100, Res + 10.
Full item details & effects
Ice Magic Stone (Defense)

Ice Magic Stone (Defense)

#1000717 · Miscellaneous
Weight
0
Buy value
0 z
Sell value
0 z
A mana stone brimming with the frigid power of Ice Flower. Can be enchanted onto Snow Flower equipment. Def + 250, Res + 50. If refine rate is 7 or higher, additional Def + 75, Res + 10. If refine rate is 9 or higher, additional Def + 100, Res + 10. If refine rate is 11 or higher, additional Def + 100, Res + 10. [Enchantable equipment] Snow Flower Armor (4th slot) Snow Flower Robe (4th slot) Snow Flower Manteau (4th slot) Snow Flower Muffler (4th slot) Snow Flower Boots (4th slot) Snow Flower Shoes (4th slot)
Full item details & effects
Ice Magic Stone (Magic Defense)

Ice Magic Stone (Magic Defense)

#1000718 · Miscellaneous
Weight
0
Buy value
0 z
Sell value
0 z
A mana stone brimming with the frigid power of Ice Flower. Can be enchanted onto Snow Flower equipment. Mdef + 25, Mres + 25. If refine rate is 7 or higher, additional Mdef + 7, Mres + 5. If refine rate is 9 or higher, additional Mdef + 10, Mres + 5. If refine rate is 11 or higher, additional Mdef + 10, Mres + 5. [Enchantable equipment] Snow Flower Armor (4th slot) Snow Flower Robe (4th slot) Snow Flower Manteau (4th slot) Snow Flower Muffler (4th slot) Snow Flower Boots (4th slot) Snow Flower Shoes (4th slot)
Full item details & effects
Icefall Dress

Icefall Dress

#15420 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
90
Slots
0
Weight
40
Buy value
10 z
Sell value
5 z
A blue dress made from icy rivers. It is said it contains powers to create ice that cannot be melted for eternity. Property: Water Prevents the user from being knocked back. This item is indestructible in battle. If upgrade level is +5 or higher, Increases physical and magical damage on Formless and Demi-Human race targets by 10%. Increases physical and magical damage on Doram Player and Human Player race targets by 10%. Increases physical and magical damage on Fire and Water property targets by 10%. If upgrade level is +7 or higher, Increases physical and magical damage on Formless and Demi-Human race targets by an additional 15%. Increases physical and magical damage on Doram Player and Human Player race targets by an additional 15%. Increases physical and magical damage on Fire and Water property targets by an additional 15%. If upgrade level is +9 or higher, Increases physical and magical damage on Formless and Demi-Human race targets by an additional 15%. Increases physical and magical damage on Doram Player and Human Player race targets by an additional 15%. Increases physical and magical damage on Fire and Water property targets by an additional 15%. Disabled during WoE TE
Full item details & effects
Ignis Cap

Ignis Cap [1]

#400022 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A hat used that was used by a skilled blacksmith. Modified to suit OS Weapons. Every 2 Refine, ATK +20. When Refined to 7, Variable Casting Time reduced by 15% . When Refined to 9, Distance Physical damage increased by 15%. When Refined to 11, physical damage given to small and medium enemies increased by 15%. Fixed Casting reduced by 0.2s. When worn together with Saphir Hall OS, ATK + 30, Cart Cannon damage increased by 4% per 2 levels of weapon Refine. When worn together with Virtual Bow OS, cooltime of Arrow Storm decreased by 2.5s. Bow Attack Power increased by 7% per 2 levels of weapon Refine. When worn together with Blasti OS, MHP + 5%, 3% reduction in received physical/ magical damage from small enemies per 2 levels of weapon Refine. Location: Upper Weight: 10
Full item details & effects
Ignis Cap-LT

Ignis Cap-LT [1]

#400266 · Armor · Headgear (Top)
Armor Lv.
2
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A hat favored by blacksmiths of exceptional craftsmanship. It has been modified to fit upgraded OS weapons. Every 2 refine level, ATK +20. ------------------------ When refined to +7 or higher, decreases Variable Casting Time by 15%. When refined to +9 or higher, increases ranged physical damage by 20%. When refined to +10 or higher, increases damage to Small and Medium size monster by 20%, and reduces Fixed Casting Time by 0.2 seconds. ------------------------ Set Bonus: Ignis Cap-LT [1] Saphir Mace-OSAD [2] ATK +70. Every 2 refine level of weapon, increases Cart Cannon damage by 5%. ------------------------ Set Bonus: Ignis Cap-LT [1] Virtual Bow-OSAD [2] reduces Arrow Storm skill cooldown by 2.5 seconds. Every 2 refine level of weapon, increases Focused Arrow Strike damage by 5%. ------------------------ Set Bonus: Ignis Cap-LT [1] Blasti-OSAD [2] ATK +70. Every 2 refine level of weapon, increases Arm Cannon damage by 5%. ------------------------ Def : 0 Location : Upper
Full item details & effects
Ignition Shadow Weapon

Ignition Shadow Weapon

#24443 · Shadowgear · Shadow weapon
Weight
0
Buy value
0 z
Sell value
0 z
A glove that brings out the potential abilities of the wearer by attaching it to the hand that wields the weapon. When physically attacking, adds a chance to autocast Ignition Break lv3 (If you have learned a higher level, it will activate at the level you have learned). When refined to +7 or higher, adds additional 1% chance to autocast Ignition Break. When refined to +9 or higher, adds additional 2% chance to autocast Ignition Break. SET BONUS Ignition Shadow Weapon Ignition Shadow Pendant Ignition Shadow Earring Increase damage of Ignition Break as a percentage equivalent to sum of its refine rates. SET BONUS Runeknight Shadow Shield Ignores defense of all race by 40% except players, ignores additional physical defense equivalent to sum of refine rates of Ignition Shadow Weapon/Runeknight Shadow Shield. Location: Weapon Weight: 0
Full item details & effects
Illusion Apple of Archer

Illusion Apple of Archer [1]

#19210 · Armor · Headgear (Top)
DEF
1
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A headgear made in the honor of the legendary archer who shot an apple, on top of a friend's head, from a long distance. Position: Upper Dex + 3 Additional Dex + 1 per 2 upgrade levels of the item. Set Bonus Illusion Ballista [2] Illusion Apple of Archer [1] ATK + 50 Increases long-ranged damage on targets by 5%. If Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +7 or higher, Increases the damage of Arrow Storm by 20%. If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +18 or higher, ATK + 10% If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +22 or higher, Increases the damage of Arrow Storm by an additional 30%.
Full item details & effects
Illusion Chain Mail

Illusion Chain Mail [1]

#450146 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
330
Buy value
0 z
Sell value
0 z
A protective armor made of sturdy metals. You can feel its heavy weight just by looking at it. ------------------------ MHP + 10%, MSP + 10%. ------------------------ For every refine level, ATK + 4. ------------------------ For every 3 refine level, increase physical damage against Fire and Water property monsters by 4%. ------------------------ When refined to +9 or higher, ATK + 10%. ------------------------ When refined to +11 or higher, ASPD + 10%. ------------------------ Set Bonus: Illusion Chain Mail [1] Illusion Katar of Frozen Icicle [2] ATK + 5%. ------------------------ When the refine level of each item in the set is 7 or higher, CRI + 5. ------------------------ When the total refine level of set is 18 or higher, Critical Damage + 15%. ------------------------ When the total refine level of set is 22 or higher, increase physical damage against Fire property and Insect race monsters by 10%. ------------------------ Def : 70
Full item details & effects
Illusion Gate Keeper DD

Illusion Gate Keeper DD [2]

#28244 · Shotgun · Weapon (Two-Handed)
ATK
240
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
130
Buy value
0 z
Sell value
0 z
A Gate Keeper made of oridecon. It's durable enough to deflect bullets that hit it. Splashes damage, DEX +1. Increases long ranged physical damage by 5% per 2 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases long ranged physical damage by additional 5%. If refine rate is 11 or higher, when dealing long ranged physical damage, has a chance to auto-cast Spread Attack level 6. (If user has higher level, that level will be auto-cast instead). If equipped with Illusion Passion Hairband, ATK +10%. If both Illusion Gate Keeper-DD and Passion Hairband are +7 or higher, ASPD +2. If their combined upgrade levels are 18 or higher, Long-ranged Physical damage +10%. If their combined upgrade levels are 22 or higher, Spread Shot damage +30%.
Full item details & effects
Illusion Goibne Helm

Illusion Goibne Helm [1]

#19366 · Armor · Headgear (Top)
DEF
25
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
VIT +3, MDEF + 3. ------------------------ When refined to +7 or higher, VIT + 5. ------------------------ When refined to +9 or higher, reduce after cast delay by 12%. ------------------------ Set Bonus: Illusion Goibne's Helm [1] Illusion Goibne's Armor [1] Illusion Goibne's Spaulder [1] Illusion Goibne's Greaves [1] VIT + 5. MHP + 15%, MSP + 5%. DEF + 5, MDEF + 15. ------------------------ When each piece of equipment in the set is refined to +7 or higher, MHP + 10%. ------------------------ When the total sum of refine is 36 or higher, reduce fixed casting time by 0.7 seconds. ------------------------ When the total sum of refine is 40 or higher, reduce after cast delay by 20%. ------------------------ Def : 25 Location : Upper
Full item details & effects
Illusion Goibne Spaulders

Illusion Goibne Spaulders [1]

#20923 · Armor · Garment
DEF
47
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
VIT + 1, MDEF + 2. ------------------------ When refined to +7 or higher, increase physical damage against Water, Wind, Earth, and Fire property monsters by 5%. ------------------------ When refined to +9 or higher, increase physical damage against Water, Wind, Earth, and Fire property monsters by additional 10%. ------------------------ Def : 47
Full item details & effects
Illusion Goibne's Greaves

Illusion Goibne's Greaves [1]

#22192 · Armor · Footgear
DEF
42
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
MHP + 5%, MSP + 5%. ------------------------ When refined to +7 or higher, reduce variable casting time by 5%. ------------------------ When refined to +9 or higher, increase long ranged physical damage by 10%. ------------------------ Def : 42
Full item details & effects
Illusion Gold Lux

Illusion Gold Lux [2]

#32301 · Revolver · Weapon (Two-Handed)
ATK
160
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
180
Buy value
20 z
Sell value
10 z
A dazzling golden revolver that emphasizes the decorative aspect rather than the functional aspect. If you carry it around, it will definitely attract attention. ------------------------ HIT + 10. ------------------------ For every 2 refine level, increase long ranged physical damage by 3%. ------------------------ When refined to +7 or higher, increase Desperado damage by 40%. ------------------------ When refined to +9 or higher, reduce Heat Barrel cooldown by 5 seconds. ------------------------ When refined to +11 or higher, increase Fire Dance damage by 30%. ------------------------ Set Bonus: Illusion Gold Lux [2] Illusion Passion Hairband [1] ATK + 30. ------------------------ When the both items are refined to +7 or higher, ATK + 5%. ------------------------ When the total refine level of set are 18 or higher, Reduce damage taken from Small and Medium sized enemies by 20%. ------------------------ When the total refine level of set are 22 or higher, When using Fire Dance, there's a chance to gain ATK + 100 and increase long ranged physical damage by 15% for 10 seconds. ------------------------
Full item details & effects
Illusion Hot-blooded Headband

Illusion Hot-blooded Headband [1]

#19344 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A headband that embodies burning determination and will. Wearing it gives one the sudden urge to clamp their jaw shut and clench their fist with determination. STR +2. ATK + 10 per 2 refine rate. If refine rate is 7 or higher, increases physical damage against water, wind, earth and neutral property monsters by 10%. If refine rate is 9 or higher, increases physical damage against small and large size monsters by 15%. Location: Upper Weight: 10
Full item details & effects
Illusion Infiltrator

Illusion Infiltrator [2]

#28022 · Katar · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A lethal katar that has been perfectly designed to carry out quick assassinations. Def + 3 Flee + 5 Perfect Dodge + 2 Increases physical damage on Demi-Human race targets by 60%. If upgrade level is +9 or higher, Additional Flee + 5 Additional Perfect Dodge + 2 If upgrade level is +10 or higher, ATK + 5% Set Bonus Illusion Infiltrator [2] Illusion Ring [1] Aspd + 10% If Illusion Infiltrator [2] upgrade level is +9 or higher, Increases critical damage on targets by 10%. If Illusion Infiltrator [2] upgrade level is +11 or higher, Increases physical damage on Brute race targets by 25%.
Full item details & effects
Illusion Morpheus's Hood

Illusion Morpheus's Hood [1]

#19428 · Armor · Headgear (Top)
DEF
15
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A hood said to contain the true power of Morpheus. Legend says several items are needed to break the seal. ------------------------ INT + 10, MDEF + 15, MSP + 20%. ------------------------ For every 2 refine level, reduce variable casting time by 3%. ------------------------ When refined to +7 or higher, MATK + 30. ------------------------ When refined to +9 or higher, casting will not be interrupted. ------------------------ Set Bonus: Illusion Morpheus's Hood [1] Illusion Morpheus's Shawl [1] Illusion Morpheus's Ring [1] Illusion Morpheus's Bracelet [1] INT + 5, MSP + 10%, DEF + 100. Increase Water, Earth, and Neutral property magic damage by 10%. ------------------------ When the following items are refined to +7 or higher, Illusion Morpheus's Hood [1] Illusion Morpheus's Shawl [1] MATK + 40. ------------------------ When the total refine level of following items are 18 or higher, Illusion Morpheus's Hood [1] Illusion Morpheus's Shawl [1] MATK + 40. Increase Ghost, Wind, and Holy property magic damage by 15%. ------------------------ When the total refine level of following items are 22 or higher, Illusion Morpheus's Hood [1] Illusion Morpheus's Shawl [1] MATK + 10%. Ignore magic defense of Formless, Brute, and Demon race enemies by 50%. ------------------------ Def : 15 Location : Upper
Full item details & effects
Illusion Morpheus's Shawl

Illusion Morpheus's Shawl [1]

#20948 · Armor · Garment
DEF
8
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
One of the keys to unlocking the power of Morpheus. This shawl is decorated with ancient spells written on it. ------------------------ MSP + 10%. MDEF + 5. ------------------------ When refined to +7 or higher, reduce variable casting time by 10%. ------------------------ When refined to +9 or higher, reduce variable casting time by additional 10%. ------------------------ Def : 8
Full item details & effects
Illusion Morrigane's Helm

Illusion Morrigane's Helm [1]

#400053 · Armor · Headgear (Top)
DEF
15
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A helmet named after the Goddess of War. Her glorious aura is very evident. ------------------------ STR + 5, CRI + 5. ------------------------ When refined to +7 or higher, ATK + 50. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ Set Bonus: Illusion Morrigane's Helm [1] Illusion Morrigane's Manteau [1] Illusion Morrigane's Belt [1] Illusion Morrigane's Pendant [1] STR +5, ATK + 10%, CRI + 5, MHP + 10%, MSP + 10%. Increase physical damage against Small sized monsters by 20%. ------------------------ When the total refine level of set is 18 or higher, Perfect Dodge + 10, ATK + 50. ------------------------ When the total refine level of set is 22 or higher, Critical Damage + 20%, increase physical damage against Medium size monsters by 20%. ------------------------ Def : 15 Location : Upper
Full item details & effects
Illusion Morrigane's Manteau

Illusion Morrigane's Manteau [1]

#480054 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
A gray cloak decorated with crow feathers. It is said to be imbued with the power of Morrigane. ------------------------ LUK + 5, FLEE + 20. ------------------------ When refined to +7 or higher, increase physical damage against Demon, Fish, Insect, and Demihuman race monsters by 5%. ------------------------ When refined to +9 or higher, increase physical damage against Demon, Fish, Insect, and Demihuman race monsters by additional 10%. ------------------------ Def : 12
Full item details & effects
Illusion Muffler

Illusion Muffler [1]

#20838 · Armor · Garment
DEF
8
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A warm scarf that is worn around the neck and shoulders. Max HP + 100 Additional Max HP + 100 per upgrade level of the item. Max SP + 10 Additional Max SP + 5 per upgrade level of the item.
Full item details & effects
Illusion Nurse Cap

Illusion Nurse Cap [1]

#19209 · Armor · Headgear (Top)
DEF
4
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A cap worn by nurses both great and small. Position: Upper Int + 1 Additional Int + 1 and heal effectiveness +3% every 2 Refine levels Set Bonus Illusion Nurse Cap Illusion Puente Robe Increase movement speed, increase heal effectiveness by an additional 10%
Full item details & effects
Illusion Puente Robe

Illusion Puente Robe [1]

#15195 · Armor · Armor
DEF
52
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A snow-white robe on which spells are embroidered. Reduces the fixed casting time of skills by 3%. Increases the recovery rate of recovery skills by 5%. Increases the recovery rate of recovery skills by an additional 1% per upgrade level of the item. Increases the recovery rate of recovery items by 5%. Increases the recovery rate of recovery items by an additional 1% per upgrade level of the item.
Full item details & effects
Illusion Saint Robe

Illusion Saint Robe [1]

#450144 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
A ceremonial robe made of green cloth and blessed by God. It is said to have excellent defensive power. ------------------------ MHP + 10%, MSP + 10%. ------------------------ MDEF + 10. ------------------------ When refined to +9 or higher, reduce damage taken from Fish race monsters by 15%. ------------------------ When refined to +11 or higher, ignore physical defense of Fish race monsters by 20%. ------------------------ Set Bonus: Illusion Saint Robe [1] Illusion Combo Battle Glove [2] ATK + 30. ------------------------ When the refine level of each item in the set is 7 or higher, ATK + 5%. ------------------------ When the total refine level of set is 18 or higher, increase Sky Blow damage by 20%. ------------------------ When the total refine level of set is 22 or higher, reduce After Cast Delay by 10%. ------------------------ Def : 60
Full item details & effects
Illusion Saphien's Armor of Ocean

Illusion Saphien's Armor of Ocean [1]

#450145 · Armor · Armor
DEF
50
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
220
Buy value
0 z
Sell value
0 z
A protective armor enhanced with water element. It's so cold that it might chill you down to the bone. ------------------------ Grant the Armor with Water Property. ------------------------ MHP + 10%. ------------------------ For every refine level, MHP + 125. ------------------------ When refined to +7 or higher, DEF + 50. ------------------------ When refined to +9 or higher, there's a chance to reduce damage taken from Water property attacks by 15% for 5 seconds when dealing physical damage. ------------------------ Def : 50
Full item details & effects
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