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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “Level 5 Staff” in Renewal

Page 4 of 7
Herosria Spell Wand

Herosria Spell Wand

#550097 · One-Handed Staff · Weapon
ATK
100
MATK
110
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
One-handed staff of the Sages that can be used in Herosria. Indestructible. MATK + 110. Damage received from players reduced by 10%, all attribute magic damage reduced by 5%. Global cooldown reduced by 10%, variable casting + 5%. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Summoner Foxtail

Herosria Summoner Foxtail

#550103 · One-Handed Staff · Weapon
ATK
100
MATK
110
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
Summoner's Puppy Pool available in Herosria. Indestructible. MATK + 110. Healing amount increased by 10%, damage received from players increased by 5%. Global cooldown decreased by 10%, SP consumption when using skills increased by 5%. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Wizardry Staff

Herosria Wizardry Staff

#640038 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
200
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
300
Buy value
0 z
Sell value
0 z
Wizard's two-handed staff that can be used in Herosria. Indestructible. MATK + 200. Fire, Water attribute magic damage increased by 15%, Earth, Wind attribute magic damage decreased by 7%. Global cooldown decreased by 15%, increases the variable casting time of skills by 7% ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Wizardry Wand

Herosria Wizardry Wand

#550096 · One-Handed Staff · Weapon
ATK
100
MATK
130
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
A single-handed staff of wizards that can be used in Herosria. Indestructible. MATK + 130. Increase dark/immortal attribute magic damage by 10%, decrease fire/fire attribute magic damage by 5%. MATK + 5%, decrease attack speed (increase delay after attack by 5%). ------------------------ Weapon Lv : 5
Full item details & effects
Holy Stick

Holy Stick [1]

#1631 · One-Handed Staff · Weapon
ATK
50
MATK
140
Weapon Lv.
4
Required Lv.
70
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A holy stick which is made of Rune of Odin, specialized for exorcisms. Property: Holy Reduces the variable casting time of Holy Light, Magnus Exorcismus, and Turn Undead by 25%. Set Bonus Benevolent Guardian [1] Holy Stick [1] Increases the recovery rate of recovery skills by 3% per upgrade level of the Holy Stick [1]. Set Bonus Exorcism Bible Holy Stick [1] Adds a 2% chance of casting Level 1 Turn Undead on the attacker when receiving a physical attack. Increases the damage of Magnus Exorcismus by 20%. Set Bonus Shoes Of Punishment Holy Stick [1] Reduces the variable casting time of Adoramus by 5% per level of Oratio known. Reduces the variable casting time of Judex by 5% per level of Oratio known. Increases the damage of Adoramus by 10% per level of Lauda Ramus, Lauda Agnus, and Clearance known. If Holy Stick [1] upgrade level is +7 or higher, Increases magical damage on Demon and Undead race targets by 30%. Increases magical damage on Shadow and Undead property targets by 30%. If Holy Stick [1] upgrade level is +9 or higher, Increases the damage of Adoramus by an additional 20%. Increases magical damage on Demon and Undead race targets by an additional 20%. Increases magical damage on Shadow and Undead property targets by an additional 20%.
Full item details & effects
Hypnotist's Staff

Hypnotist's Staff [1]

#1621 · One-Handed Staff · Weapon
ATK
70
MATK
120
Weapon Lv.
3
Required Lv.
30
Slots
1
Weight
50
Buy value
43,000 z
Sell value
21,500 z
A staff with a hypnotizing effect that can even make a Novice feel just like a High Wizard. Sort of. Property: Neutral Int + 1 Set Bonus Hypnotist's Staff [1] Magical Booster MATK + 20 per upgrade level of Hypnotist's Staff [1]. If Hypnotist's Staff [1] upgrade level is +10 or higher, Additional MATK + 50 Reduces the cast delay of skills by 10%.
Full item details & effects
Hypnotist's Staff

Hypnotist's Staff [2]

#1622 · One-Handed Staff · Weapon
ATK
70
MATK
120
Weapon Lv.
3
Required Lv.
30
Slots
2
Weight
50
Buy value
20 z
Sell value
10 z
A staff with a hypnotizing effect that can even make a Novice feel just like a High Wizard. Sort of. Property: Neutral Int + 1 Set Bonus Hypnotist's Staff [2] Magical Booster MATK + 20 per upgrade level of Hypnotist's Staff [2]. If Hypnotist's Staff [2] upgrade level is +10 or higher, Additional MATK + 50 Reduces the cast delay of skills by 10%.
Full item details & effects
Icicle Staff

Icicle Staff [2]

#26139 · Two-Handed Staff · Weapon
ATK
110
MATK
180
Weapon Lv.
4
Required Lv.
175
Slots
2
Weight
80
Buy value
50,000 z
Sell value
25,000 z
Rod used by Ice Ghost. It contains fire magic. Be careful as you may get frozen while using it. Indestructible in battle. INT + 5, MATK + 180. MATK + 15 per 2 refine rates. If refined to +7 or higher, increase water, holy magical damage by 5%. If refined to +9 or higher, additionally increase water, holy magical damage by 10%. Location : wizard Type, Acolyte Type, Soul Linker Type
Full item details & effects
Illusion Dea Staff

Illusion Dea Staff [2]

#550031 · One-Handed Staff · Weapon
ATK
50
MATK
190
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A long staff carved with the image of the Holy Goddess of Light. ------------------------ Indestructible in battle. ------------------------ MATK + 190, INT + 6, VIT + 2. ------------------------ There's a low chance to recover 150 SP every second, up to 4 times when dealing magical attacks. ------------------------ For every 3 refine level, increase Judex damage by 20%. ------------------------ When refined to +7 or higher, increase Holy property magical damage by 15%. ------------------------ When refined to +9 or higher, increase Judex damage by 30%, reduce After Cast Delay by 15%. ------------------------ When refined to +11 or higher, increase magical damage against all size enemies by 20% for 15 seconds when casting Magnus Exorcismus. ------------------------ Set Bonus: Illusion Dea Staff [2] Illusion Saint Robe [1] MATK + 50, reduce After Cast Delay by 10%. ------------------------ When the refine level of each item in the set is 7 or higher, MATK + 10%, ASPD + 2. ------------------------ When the total refine level of set is 18 or higher, increase magical damage against all race monsters by 20%. ------------------------ When the total refine level of set is 22 or higher, reduce Variable Casting Time by 15%, reduce After Cast Delay by additional 10%. ------------------------ Property : Holy
Full item details & effects
Illusion Staff of Bordeaux

Illusion Staff of Bordeaux [2]

#26109 · One-Handed Staff · Weapon
ATK
60
MATK
180
Weapon Lv.
4
Required Lv.
99
Slots
2
Weight
50
Buy value
20 z
Sell value
10 z
A short, simply designed staff; like a baton. A jewel, with the power of justice, is set on it. Property: Neutral Int + 3 Dex + 2 MATK + 5%, if Dragonology is at maximum level. Additional MATK + 1% per 3 upgrade levels of the item, if Dragonology is at maximum level. Reduces the SP cost of skills by 15%, if Dragonology is at maximum level. Reduces the SP cost of skills by an additional 5% per 3 upgrade levels of the item, if Dragonology is at maximum level. Set Bonus Illusion Muffler Illusion Staff of Bordeaux Increases the damage of Psychic Wave by 10%. If Illusion Muffler and Illusion Staff of Bordeaux upgrade level is +7 or higher, Increases the damage of Earth Grave by 40%. If the combined upgrade levels of Illusion Muffler and Illusion Staff of Bordeaux are +18 or higher, Increases the damage of Neutral and Earth property magical attacks on targets by 10%. If the combined upgrade levels of Illusion Muffler and Illusion Staff of Bordeaux are +22 or higher, Increases the damage of Water property magical attacks on targets by 10%.
Full item details & effects
Illusion Survivor's Staff

Illusion Survivor's Staff [2]

#2051 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
240
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A combination of Survivor's Rods. DEX +2, INT +2. Indestructible. MATK +240, MHP +600 MATK + 1% per 2 refine rate. If refine rate is 7 or higher, increases magical damage against small and medium size monsters by 15%. If refine rate is 9 or higher, reduces damage taken from small and medium size monsters by 15%. If refine rate is 11 or higher, reduces damage taken from water, wind, earth and fire property monsters by 15%. If equipped with Illusion Survivor's Manteau, MATK +50. If both Illusion Survivor's Staff and Manteau are +7 or higher, Water/Wind/Earth/Fire Magic damage +10%. If their combined upgrade levels are 18 or higher, Magic damage +15% on Water/Wind/Earth/Fire enemies. If their combined upgrade levels are 22 or higher, post-skill delay -15%.
Full item details & effects
Illusion Thorn Staff of Darkness

Illusion Thorn Staff of Darkness [2]

#550030 · One-Handed Staff · Weapon
ATK
60
MATK
180
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A staff which is covered with thorns, containing strong meanings of sorcery. ------------------------ Indestructible in battle. ------------------------ MATK + 180, INT + 3, DEX + 3. ------------------------ For every refine level, ignore magical defense of all race monsters (except players) by 3%. ------------------------ For every 2 refine level, reduce After Cast Delay by 3%. ------------------------ When refined to +7 or higher, MATK + 7%, reduce Variable Casting Time by 7%. ------------------------ When refined to +9 or higher, increase magical damage against Holy property and Angel race monsters by 20%. ------------------------ When refined to +11 or higher, increase Poison, Shadow, Undead and Ghost property magical damage by 15%. ------------------------ Set Bonus: Illusion Thorn Staff of Darkness [2] Illusion Morpheus's Hood [1] MATK + 20. ------------------------ When the refine level of each item in the set is 7 or higher, increase magical damage against all property monsters by 10%. ------------------------ When the total refine level of set is 18 or higher, increase magical damage against Shadow property enemies and Demon race monsters by 20%. ------------------------ When the total refine level of set is 22 or higher, increase magical damage against all size monsters by 15%, reduces Fixed Casting Time by 0.5 seconds. ------------------------
Full item details & effects
Iron Staff-LT

Iron Staff-LT [2]

#640027 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
235
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
An improved version of the staff made of otherworldly materials. ------------------------ Indestructible in battle. MATK + 235, MATK + 5%. ------------------------ When character base level 210 or higher, SPL + 2, S.MATK + 1. ------------------------ For every 2 refine level, MATK + 15 For every 3 refine level, Increases Earth Strain and Gravitational Field damage by 12%. When refine level 7 or more, reduced variable casting by 15%, increased magic damage of Neutral, Earth, and Fire properties by 20%. When refine level 9 or more, reduced Earth Strain skill cooldown is 1 second, and increased Comet damage is by 30%. When refine level 11 or more, increases magic damage to enemies of all sizes by 20% and Crimson Rock damage by 30%. ------------------------ Set Bonus Iron Staff-LT [2] Hero Boots-LT [1] MATK + 10%, S.MATK + 2. ------------------------ [Bonus By Grade] [Grade D] MATK + 3%. [Grade C] Increases Neutral, Earth, and Fire magic damage by 15%, S.MATK + 1. [Grade B] SPL + 3, S.MATK + 2. ------------------------ Weapon Lv : 5
Full item details & effects
Kardui Ear

Kardui Ear

#5966 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
30
Buy value
0 z
Sell value
0 z
MATK +2 per 10 base Dex. When base Dex is higher than 108, reduce variable casting by 10%, MATK +60. When base Dex is higher than 120, reduce variable casting by additional 5%, additional MATK +100. When equipped with Lapine Shield, and refined to +7 or higher, reduce cooldown of Comet by 20 sec. When equipped with Lapine Shield, and refined to +9 or higher, reduce cooldown of Comet by additional 40 sec. When equipped with Fallen Bishop Card, the cooldown reduction from previous set bonus will be disabled. When equipped with Runaway Magic, the cooldown reduction from previous set bonus will be disabled When equipped with Tendrillion Card and Book/Staff/Two handed Staff, increase magic damage to players by 2% per 1 refine rate (maximum cap 20%) Location : Middle Weight : 30
Full item details & effects
Kardui Robe

Kardui Robe [1]

#15169 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
A magical robe worn by the king of the Laphine tribe. Property: Neutral MATK + 10 Mdef + 5 Reduces damage taken from Demi-Human race enemies by 1%. Reduces damage taken from Human Player race enemies by 1%. If upgrade level is +7 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. Reduces damage taken from Human Player race enemies by an additional 2%. If upgrade level is +8 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. Reduces damage taken from Human Player race enemies by an additional 2%. This item is indestructible in battle. If upgrade level is +9 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. Reduces damage taken from Human Player race enemies by an additional 2%. Set Bonus Angeling Card Kardui Robe [1] If upgrade level is +9 or higher, Immune to Frozen. Set Bonus Kardui Robe [1] Laphine Staff MATK + 3 per upgrade level of Laphine Staff. If Kardui Robe [1] upgrade level is +7 or higher, Additional MATK + 5 per upgrade level of Laphine Staff. If Kardui Robe [1] upgrade level is +8 or higher, Additional MATK + 7 per upgrade level of Laphine Staff.
Full item details & effects
Kronos

Kronos

#2004 · Two-Handed Staff · Weapon (Two-Handed)
ATK
30
MATK
240
Weapon Lv.
4
Required Lv.
50
Slots
0
Weight
100
Buy value
20 z
Sell value
10 z
This piece's upper part is decorated with a golden dragon and a crystal with strong magical power compressed into it. It looks nice, but it's too heavy to easily carry around. Int + 3 Max HP + 300 For every 2 upgrade levels of the item, Additional Int + 1. Additional Max HP + 50. Adds a chance of buffing the user for 5 seconds when performing a magical attack; MATK + 12% Increases the SP cost of skills by 20%.
Full item details & effects
La'cryma Stick

La'cryma Stick [2]

#1646 · One-Handed Staff · Weapon
ATK
30
MATK
180
Weapon Lv.
3
Required Lv.
50
Slots
2
Weight
50
Buy value
20 z
Sell value
10 z
A high-class mage's staff decorated with rich tail-feathers. It has been especially treated for the ice elemental magical spell, 'Stormgust'. Property: Neutral Int + 4 For every upgrade level of the item, Mdef + 1 Increases the damage of Storm Gust by 1%. If upgrade level is +10 or higher, Reduces the variable casting time of Storm Gust by 8%. Set Bonus La'cryma Stick [2] Geffenia Water Book [1] Reduces the variable casting time of Jack Frost, Frost Misty and Storm Gust by 4% per upgrade level of Geffenia Water Book [1]. Set Bonus La'cryma Stick [2] Pororoca Shoes Increases the damage of Water property magical attacks on targets by 4% per upgrade level of La'cryma Stick [2]. Bypass 5% of hard magic defense of normal monsters and boss monsters when performing a magical attack per level of Frost Nova known. Increases the damage of Water Ball by 30% per level of Water Ball known. Increases the damage of Water Ball by an additional 20% per upgrade level of La'cryma Stick [2].
Full item details & effects
Laphine Staff

Laphine Staff

#1649 · One-Handed Staff · Weapon
ATK
30
MATK
180
Weapon Lv.
3
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A staff which is crafted by a stone that is often used when Laphines put magic power into it. Reduces the fixed casting time of skills by 1% per upgrade level of the item. Set Bonus Laphine Shield [1] Laphine Staff If Laphine Shield [1] upgrade level is +9 or higher MATK + 15 per upgrade level of Laphine Staff. If Laphine Shield [1] upgrade level is +9 or higher and Laphine Staff upgrade level is +10 or higher, Additional MATK + 50 Reduces the variable casting time of skills by 10%. Set Bonus Kardui Robe [1] Laphine Staff MATK + 3 per upgrade level of Laphine Staff. If Kardui Robe [1] upgrade level is +7 or higher, Additional MATK + 5 per upgrade level of Laphine Staff. If Kardui Robe [1] upgrade level is +8 or higher, Additional MATK + 7 per upgrade level of Laphine Staff.
Full item details & effects
Lapine Shield

Lapine Shield [1]

#2198 · Armor · Shield
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A shield of the Laphine tribe that has mysterious powers. Mdef + 10 If upgrade level is +7 or higher, MATK + 20 Set Bonus Laphine Shield [1] Laphine Staff If Laphine Shield [1] upgrade level is +9 or higher MATK + 15 per upgrade level of Laphine Staff. If Laphine Shield [1] upgrade level is +9 or higher and Laphine Staff upgrade level is +10 or higher, Additional MATK + 50 Reduces the variable casting time of skills by 10%.
Full item details & effects
Lich's Bone Wand

Lich's Bone Wand [2]

#1624 · One-Handed Staff · Weapon
ATK
60
MATK
170
Weapon Lv.
3
Required Lv.
70
Slots
2
Weight
80
Buy value
20 z
Sell value
10 z
A wand crafted from a powerful lich's skull that will curse anyone that threatens its true owner. Property: Undead Int + 1 Dex + 1 Adds a 1% chance of casting Level 5 Cursed Fate when receiving a physical attack. Adds an additional 0.1% chance of casting Level 5 Cursed Fate when receiving a physical attack per upgrade level of the item. If upgrade level is +9 or higher, Max SP + 300 MATK + 3%
Full item details & effects
Lightforce Foxtail Wand

Lightforce Foxtail Wand [2]

#550116 · One-Handed Staff · Weapon
ATK
330
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A foxtail wand that radiates the power of light. Indestructible in battle. ATK + 5%, POW + 2. Chulho Sonic Claw damage +5%. ------------------------ When refine level 5 or more, Chulho Sonic Claw damage +10%. ------------------------ When refine level 7 or more, Ranged physical damage +5%. ------------------------ When refine level 9 or more, Chulho Sonic Claw damage +10% additional. ------------------------ When refine level 10 or more, CRI +10. ------------------------ When refine level 11 or more, Chulho Sonic Claw damage +5% additional, Hogogong Strike damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------
Full item details & effects
Love Guard

Love Guard [1]

#18542 · Armor · Headgear (Top + Mid)
DEF
10
Armor Lv.
1
Required Lv.
10
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A headdress worn by high level members of warrior clergy members. Position: Upper, Middle Increases the recovery rate of recovery skills by 2%. Increases the recovery rate of incoming recovery skills by 5%. Increases the recovery rate of recovery items by 5%. If upgrade level is +7 or higher, Increases the recovery rate of recovery skills by an additional 3%. Set Bonus Benevolent Guardian [1] Healing Staff Increases the recovery rate of recovery skills by 1% per upgrade level of the Healing Staff. Set Bonus Benevolent Guardian [1] Holy Stick [1] Increases the recovery rate of recovery skills by 3% per upgrade level of the Holy Stick [1].
Full item details & effects
Magical Booster

Magical Booster

#18720 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
30
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A helm which increases the magical powers of the wearer by controlling the brainwaves. It has voice recognition function and interacts with other equipment. MATK + 3% Set Bonus Hypnotist's Staff Magical Booster MATK + 20 per upgrade level of Hypnotist's Staff. If Hypnotist's Staff upgrade level is +10 or higher, Additional MATK + 50 Reduces the cast delay of skills by 10%. Set Bonus Magical Booster Piercing Staff MATK +15 per upgrade level of Piercing Staff. If Piercing Staff upgrade level is +10 or higher, Additional MATK + 50 Reduces the variable casting time of skills by 10%. Set Bonus Magical Booster Southern Cross Increases magical damage on boss monsters by 2%. If Southern Cross upgrade level is +5 or higher, Increases magical damage on boss monsters by an additional 3%. Increases damage taken from normal monsters by 5%. If Southern Cross upgrade level is +7 or higher, Increases magical damage on boss monsters by an additional 4%. Increases damage taken from normal monsters by an additional 5%.
Full item details & effects
Margaretha's Memory

Margaretha's Memory

#29599 · Enchant
Weight
0
Buy value
20 z
Sell value
10 z
Magnus Exorcismus damage +10% and Judex damage +5% for every 3 Penitentia upgrade levels Holy Magic damage +5% and Adoramus damage +5% for every 3 Adorare Staff upgrade levels Judex damage +10% and Duple Light damage +5% for every 3 Lucis Flail upgrade levels
Full item details & effects
Mental Destroyer

Mental Destroyer

#1661 · One-Handed Staff · Weapon
ATK
100
MATK
50
Weapon Lv.
4
Required Lv.
95
Slots
0
Weight
140
Buy value
20 z
Sell value
10 z
A Staff that allows the user's magic to penetrate the enemy's mind. This item is indestructible in battle. Property: Neutral Int + 10 MATK + 50 Mdef + 20 Adds a 100% chance to destroy 5% SP from the target when performing a physical or magical attack. If upgrade level is +6 or higher, Adds a 100% chance to destroy an additional 3% SP from the target when performing physical or magical attack. Increases the SP cost of skills by 100%.
Full item details & effects
Mental Stick

Mental Stick [1]

#1654 · One-Handed Staff · Weapon
ATK
40
MATK
170
Weapon Lv.
3
Required Lv.
102
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A staff which converts elemental power into psychic energy. Property: Neutral Reduces the variable casting time of Psychic Wave by 3%. Increases the SP cost of Psychic Wave by 60. Max HP - 2% per upgrade level of the item past the upgrade level of 5 Increases the damage of Psychic Wave by 2% per upgrade level of the item past the upgrade level of 5. Drains 100 SP from the user when the item is unequipped.
Full item details & effects
Meow Meow Foxtail-LT

Meow Meow Foxtail-LT [2]

#550067 · One-Handed Staff · Weapon
ATK
350
MATK
350
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Can't be destroyed in battle. MATK +350. When base level is 210 or higher, POW&SPL +2, P.ATK&S.MATK +1. For every 2 refine level, ATK&MATK + 15. For every 3 refine level, ATK&MATK + 2%. When refined to +7 or higher, increases Picky Peck and Silvervine Stem Spear damage by 40%. When refined to +9 or higher, reduces variable casting time by 10%, reduces skill cooldown of Catnip Meteor by 2 seconds. When refined to +11 or higher, increases Lunatic Carrot Beat and Catnip Meteor damage by 50%, increases physical and magical damage against all size enemies by 15%. ------------------------ Set Bonus: Meow Meow Foxtail-LT [2] Hero Boots-LT [1] ATK&MATK +10%, P.ATK&S.MATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK&MATK +3%. [Grade C] Increases long ranged physical damage and all property magical damage by 15%, P.ATK&S.MATK + 1. [Grade B] POW&SPL + 3, P.ATK&S.MATK + 2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
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