A pilebunker equipped with an engine.
It's more powerful than other pilebunkers.
Indestructible, Vulcan Arm damage +10%
Increased ASPD (Post-attack delay -1%) for every upgrade level
+9 Effect: Arm Cannon and Knuckle Boost damage +15%
+11 Effect: Vulcan Arm damage +15% (Additional)
This armor is made from Naga scales and is dazzling in its sharpness and sparkle.
If you get close, it looks like you will get seriously hurt by the scales.
Enhanced by Varmund's rune engraving.
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Reflects 5% of melee physical damage taken back to the attackers.
MRES +3.
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When armor refined to +7 or higher,
reflects additional 5% of melee physical damage taken back to the attackers.
When armor refined to +9 or higher,
increases melee physical damage by 10%.
When armor refined to +11 or higher,
has a chance to transform into Naga for 7 seconds when dealing physical damage, gains P.ATK +15 while in Naga form.
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Set Bonus:
Engraved Naga's Scale Armor
Engraved Naga's Scale Shield
increases melee physical damage by additional 10%.
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Def: 450
Armor Lv: 2
Req Level: 210
This hammer was once used for vanquishing an evil slayer and his followers.
+10% ATK against Demon/Undead monsters.
ATK +5% when upgraded to +9.
ATK +7% when upgraded to +12.
This bow was once used for vanquishing an evil slayer and his followers.
+10% ATK against Demon/Undead monsters.
ATK +5% when upgraded to +9.
ATK +7% when upgraded to +12.
This katar was once used for vanquishing an evil slayer and his followers.
+10% ATK against Demon/Undead monsters.
ATK +5% when upgraded to +9.
ATK +7% when upgraded to +12.
This two-handed sword was once used for vanquishing an evil slayer and his followers.
Property: Neutral
Increases physical damage on Demon, Undead race targets by 10%.
If upgrade level is +9 or higher,
ATK + 5%
If upgrade level is +12 or higher,
Additional ATK + 7%
This dagger was once used for vanquishing an evil slayer and his followers.
+10% ATK against Demon/Undead monsters.
ATK +5% when upgraded to +9.
ATK +7% when upgraded to +12.
A glove possessed by a dark force. Enables the ability to move dolls vividly by controlling the strands of magical thread connected to the tips of fingers.
Max HP + 500
Max SP + 200
Enables Level 1 Fiber Lock.
Adds a 1% chance of casting Level 10 Frost Nova on the target when performing a physical attack.
Adds a 0.1% chance of casting Level 1 Psychic Wave on the target when performing a physical attack.
Adds a 0.1% chance of casting Level 1 Mystical Amplification on the user when performing a magical attack.
Adds a 0.1% chance of casting Level 1 Dazzler on the attacker when receiving a short-ranged or magical attack.
Set Bonus
Celine's Brooch [1]
Evil Spirit Glove [1]
ATK + 50
MATK + 50
Aspd + 2
Adds a 2% chance of casting Level 1 Varetyr Spear on the target when performing a physical attack.
Adds a 2% chance of casting Level 1 Earth Grave on the target when performing a physical attack.
Adds a 1% chance of casting Level 1 Recognized Spell on the user when performing a magical attack.
Adds a 5% chance of casting Level 3 Quaqmire on the user when receiving a physical or magical attack.
The symbol of naughty student, it represents the devil and troublesome.
VIT+2, STR+2, LUK+1.
If equipped with Blue Pencil In Mouth and School Uniform, ATK increase according Base Lv (BaseLv 1/3, maximum Lv150), EXP from monster +5%.
Series : Headgear Defense : 4
Location : Upper Weight : 10
A pair of boots said to be acquired from the different dimensions.
It looks old, but there's no sign of aging from it.
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MDEF + 15.
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When refined to +10 or higher,
All Basic Status + 2.
When Base STR is 108 or higher, ATK + 50.
When Base AGI 108 or higher, ASPD + 1.
When Base VIT 108 or higher, MHP + 8%.
When Base INT 108 or higher, MATK + 60.
When Base DEX 108 or higher, Fixed Casting Time - 0.5 seconds, Long-range Physical Damage + 5%.
When Base LUK 108 or higher, Critical Damage + 30%.
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Set Bonus:
Exotic Temporal Boots [1]
Giant Faceworm Snake Skin [1]
OR
Giant Faceworm Snake Skin
MHP + 15%, MSP + 5%.
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Def : 25
MHP +15%, MSP +5%.
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When refine level 10 or more,
When pure STR is 108 or higher, ATK +80.
When pure AGI is 108 or higher, ASPD +2.
When pure VIT is 108 or higher, MHP +10%.
When pure INT is 108 or higher, MATK +80.
When pure DEX is 108 or higher, fixed casting time -0.5 sec.
[=[long range physical damage +10%.
When pure LUK is 108 or higher, critical damage +35%.
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When refine level 13 or more,
When pure POW is 60 or higher, physical damage to all size enemies +15%.
When pure STA is 60 or higher, after cast delay -5%. P.ATK +15.
When pure WIS is 60 or higher, after cast delay -5%. S.MATK +15.
When pure SPL is 60 or higher, magical damage to all size enemies +15%.
When pure CON is 60 or higher, ASPD +10%.
When pure CRT is 60 or higher, fixed casting time -0.2 sec. critical damage +10%.
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[Grade Bonus]
[Grade D] RES & MRES +30.
[Grade C] ATK & MATK +50.
[Grade B] physical/magical damage to all size enemies +15%.
[Grade A] P.ATK & S.MATK +7.
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Def : 20
A mysterious cape said to be acquired from the different dimensions.
It looks old, but there's no sign of aging from it.
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MDEF + 10.
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For every 2 refine level, ATK + 1%, MATK + 1%, CRI + 3, Long-range physical damage + 1%, Critical Damage + 1%.
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For every 4 refine level, MHP + 3%, ASPD + 3%, After Cast Delay - 3%, Critical Damage + 3%, Physical damage against all size enemies + 3%, All property magic damage + 3%.
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When refined to +9 or higher, ATK + 7%, MATK + 7%.
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Set Bonus:
Exotic Temporal Manteau [1]
Exotic Temporal Ring [1]
Bear's Power
ATK + 25.
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Set Bonus:
Exotic Temporal Manteau [1]
Exotic Temporal Ring [1]
Speed of Light
Reduce After Cast Delay by 4%.
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Set Bonus:
Exotic Temporal Manteau [1]
Exotic Temporal Ring [1]
Muscle Fool
MHP + 7%.
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Set Bonus:
Exotic Temporal Manteau [1]
Exotic Temporal Ring [1]
Runaway Magic
MATK + 25.
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Set Bonus:
Exotic Temporal Manteau [1]
Exotic Temporal Ring [1]
Hawkeye
Increase long-range physical damage by 5%.
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Set Bonus:
Exotic Temporal Manteau [1]
Exotic Temporal Ring [1]
Lucky Day
Critical Damage + 5%.
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Set Bonus:
Exotic Temporal Manteau [1]
Exotic Temporal Boots [1]
MDEF + 5.
When total refine level of set is 22 or higher,
When Base STR is 108 or higher, ATK + 50.
When Base AGI is 108 or higher, ASPD + 1.
When Base VIT is 108 or higher, After Cast Delay - 5%.
When Base INT is 108 or higher, MATK + 50.
When Base DEX is 108 or higher, Long-range physical damage + 7%.
When Base LUK is 108 or higher, Critical Damage + 7%.
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Def : 40
MDEF+10.
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For every 2 refine level, ATK & MATK +15.
For every 3 refine level, ATK +4%, MATK +4%, CRI +3.
For every 4 refine level,
melee/ranged physical damage +5%,
all property magical damage +5%,
MHP +5%, ASPD +5%, critical damage +5%, after skill delay -5%.
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When refine level 7 or more, ATK & MATK +7%.
When refine level 9 or more, physical/magical damage to all size enemies +15%.
When refine level 12 or more, physical/magical damage to all property enemies +15%.
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Set Bonus:
Exotic Temporal Manteau-LT [1]
Exotic Temporal Boots-LT [1]
MDEF +5, fixed casting time -0.2 sec.
If the sum of refinement is 25 or higher,
When pure STR is 108 or higher, ATK +120.
When pure AGI is 108 or higher, ASPD +1.
When pure VIT is 108 or higher, after skill delay -8%.
When pure INT is 108 or higher, MATK +120.
When pure DEX is 108 or higher, long range physical damage +15%.
When pure LUK is 108 or higher, critical damage +20%.
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[Grade Bonus]
[Grade D] ATK & MATK +5%.
[Grade C] POW & SPL +5.
[Grade B] P.ATK & S.MATK +7.
[Grade A] When refine level 13 or more, physical/magical damage to all race enemies +15%.
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Def : 40
A mysterious bracelet said to be acquired from the different dimensions.
It looks old, but there's no sign of aging from it.
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All Basic Status + 2.
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MDEF + 5.
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Set Bonus:
Exotic Temporal Bracelet [1]
Exotic Temporal Boots [1]
MDEF + 5.
When Base STR is 120 or higher, ATK + 8%, Physical damage against all size enemies + 8%.
When Base AGI is 120 or higher, ASPD + 4%, Critical Damage + 15%.
When Base VIT is 120 or higher, MHP + 8%, After Cast Delay - 8%.
When Base INT is 120 or higher, MATK + 8%, All property magic damage + 8%.
When Base DEX is 120 or higher, long-range physical damage + 5%, ATK + 8%.
When Base LUK is 120 or higher, Critical Damage + 10%, ASPD + 1.
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Set Bonus:
Exotic Temporal Bracelet [1]
Exotic Temporal Manteau [1]
MDEF + 5.
When garment is refined to +9 or higher,
ignore physical and magic defense of all race enemies (except players) by 5%.
When garment is refined to +12 or higher,
ignore physical and magic defense of all race enemies (except players) by additional 10%.
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Def : 0
a pitch engulfed by the force of swift lightning.
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ATK + 50, MATK + 50.
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Increases physical/magical damage to Boss enemies by 10%.
Reduces after cast delay by 10%.
For every 2 base level, Increases damage of Chain Lightning, Varetyr Spear, Lightning Ride skills by 1% (Up to 250 levels).
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When equipped by Sura class:
Increase ranged physical damage by 10%.
Reduce Variable Casting Time of Lightning Ride skill by 100%.
When equipped by Sorcerer class:
Reduce cooldown of Varetyr Spear skill by 1 second.
Reduce cooldown of Water Insignia skill by 55 seconds.
When equipped by Warlock class:
Enable to use the skill Water Insignia Lv. 1.
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Def : 0
Location : Middle
An Armor faintly imbued with the magic of the stars.
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ATK +125.
Every 2 refine, ATK +15.
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If refine rate is 9 or higher, MaxHP +7%.
If refine rate is 11 or higher, increases melee physical damage by 10%.
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Def : 175
A Suit faintly imbued with the magic of the stars.
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ATK +75, MATK +75.
Every 2 refine, ATK +10 MATK +10.
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If refine rate is 9 or higher, ASPD +7%.
If refine rate is 11 or higher, increases long ranged physical damage by 10%.
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Def : 135
A pair of black wings from a fallen angel.
Luk + 2
ATK + 1 for every 20 base Str.
MATK + 1 for every 20 base Int.
Mdef + 18
Aspd + 1% for every 20 base Agi.
Increases long-ranged damage on targets by 1% for every 20 base Dex.
Increases critical damage on targets by 1% for every 20 base Luk.
Reduces damage taken from Neutral property attacks by 1% for every 20 base Vit.
For every 2 refine level,
ATK +20.
For every 4 refine level,
Increases physical damage against all size enemies by 5%.
If refine rate is 7 or higher, ASPD +10%, ATK +7%.
If refine rate is 9 or higher, Increases long ranged physical damage by 15%.
If refine rate is 11 or higher, for every 2 Base Level,
increases Cannon Spear damage by 1% and Vanishing Point damage by 2%, up to Level 240.
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Set Bonus:
Fallen Protect Manteau
Old Casket Protection
When physically attacking,
there is a 2% chance that 4% of the damage is absorbed as HP,
and there is a 1% chance that 2% of the damage is absorbed as SP.
If refine level of Old Casket Protection is 11 or higher,
reduces cooldown of Cannon Spear by 0.5 seconds.
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Def : 55
After losing his heart and being corrupted,
he turned into a fallen angel and contaminated the supreme will that this ring represents.
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MDEF+15,
ATK+10%, MATK+10%,
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Melee/Ranged physical damage increase 8%
All property magic damage increase 8%
Reduces variable casting by 10%, reduces global cooldown by 10%
ASPD +10%
Ignores of all physical and magical defense of targets by 10%
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Def: 10
A legendary manteau that has been worn by those who fought bravely and were killed in battle.
Required Jobs: All Jobs
If the users base Str is 90 or higher,
ATK + 10
Additional ATK + 2 per upgrade level of the item.
If the users base Agi is 90 or higher,
Aspd + 3%
Additional Aspd + 1% per 2 upgrade levels of the item.
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by 3%.
If the users base Int is 90 or higher,
MATK + 20
Additional MATK + 3 per upgrade level of the item.
If the users base Dex is 90 or higher,
Increases long-ranged damage on targets by 3%.
Increases long-ranged damage on targets by an additional 1% per 2 upgrade levels of the item.
If the users base Luk is 90 or higher,
Increases critical damage on targets by 5%.
Increases critical damage on targets by an additional 1% per upgrade level of the item.
If upgrade level is +8 or higher,
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by an additional 3%.
If upgrade level is +10 or higher,
If the users base Agi is 90 or higher,
Aspd + 1
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by an additional 4%.
A legendary manteau that has been worn by those who fought bravely and were killed in battle.
Required Jobs: All Jobs
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
If the users base Str is 90 or higher,
ATK + 10
Additional ATK + 2 per upgrade level of the item.
If the users base Agi is 90 or higher,
Aspd + 3%
Additional Aspd + 1% per 2 upgrade levels of the item.
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by 3%.
If the users base Int is 90 or higher,
MATK + 20
Additional MATK + 3 per upgrade level of the item.
If the users base Dex is 90 or higher,
Increases long-ranged damage on targets by 3%.
Increases long-ranged damage on targets by an additional 1% per 2 upgrade levels of the item.
If the users base Luk is 90 or higher,
Increases critical damage on targets by 5%.
Increases critical damage on targets by an additional 1% per upgrade level of the item.
If upgrade level is +8 or higher,
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by an additional 3%.
If upgrade level is +10 or higher,
If the users base Agi is 90 or higher,
Aspd + 1
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by an additional 4%.
Set Bonus
Fallen Warrior Armor
Fallen Warrior Manteau
ATK + 3 per upgrade level of the item.
If Fallen Warrior Manteau upgrade level is +7 or higher,
Additional ATK + 5 for every 10 base Str.
If Fallen Warrior Manteau upgrade level is +8 or higher,
Additional ATK + 7 for every 10 base Str.
A small hat with a very impressive leather quality.
Chic coloring gives off a grown-up look.
ATK + 15 per 2 refine rate.
If refine rate is 7 or higher, increases long range physical damage by 7%.
If refine rate is 9 or higher, ATK + 5%, ASPD + 1.
If refine rate is 11 or higher, adds an additional long range physical damage by 5%.
Each refine rate above 10 will reduce fixed casting time by 0.1 second (up to 15).
When equipped with Nidhoggur's Shadow Garb [1], increase Arrow Storm damage by 12% per 2 refine rate of garment.
When equipped with Leather of Tendrilion [1], increase Severe Rainstorm damage by 7% per 2 refine rate of garment.
When equipped with Ancient Cape [1], increase Triangle Shot damage by 15% per 2 refine rate of garment.
When used, receives the Main character buff from the book Fantasy Series 006 Raw Rice, Seyren Windsor's Recipe for 30 minutes.
Cooldown: 30 minutes.
All buffs in the Fantasy Series share same cooldown.
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[Fantasy Series 006 Main character Buff]
All base stats +5, ATK +2%, MATK +2%.
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A sword awarded to the holy agents of gods.
MATK +180, Gloria Domini damage +40%
Variable Cast Time -1% for every upgrade level
+9 Effect: Genesis Ray damage +30%
+11 Effect: Gloria Domini and Genesis Ray damage +20% (Additional)
It's an imitation of a chain that holds Fenrir. Strong enough told hold anything in place.
Aspd + 5%
Reduces the global delay of skills by 5%.
Enables Level 1 Teleport.
Set Bonus
Fenrir Chain [1]
Vanargand Helm [1]
If Vanargand Helm [1] upgrade level is +6 or higher,
ATK + 5%
Aspd + 5%
Reduces the global delay of skills by 5%.
Bypass 25% of hard defense of all race targets when performing a physical attack.
If Vanargand Helm [1] upgrade level is +8 or higher,
Additional ATK + 5%.
Additional Aspd + 10%.
Reduces the global delay of skills by an additional 10%.
Bypass an additional 25% of hard defense of all race targets when performing a physical attack.
Blocking Spear strengthened by the energy of Mjolnir.
Atk + 10%.
Increases Vanishing Point damage by 20%, increase Shield Shooting damage by 20%.
If refine rate is 7 or higher,
Atk + 70, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher,
increases Vanishing Point damage by additional 15%, increases Shield Shooting damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Vanishing Point and Shield Shooting by 20.
If refine rate is 11 or higher,
reduces global cooldown by 15%, increases Vanishing Point damage by additional 10%, increases Shield Shooting damage by additional 10%, increases SP consumption of Vanishing Point and Shield Shooting by additional 20.
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[Grade Bonus]
[Grade D] P.Atk + 10.
[Grade C] Increases Vanishing Point damage by 10%, increases Shield Shooting damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Vanishing Point damage by additional 10%, increases Shield Shooting damage by additional 10%.
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Weapon Lv : 5
Bolt Shooter strengthened by the energy of Mjolnir.
ATK +15%.
Increases Aimed Bolt damage by 20%, increases Gale Storm damage by 20%.
If refine rate is 7 or higher,
Atk + 90, reduces variable casting time by 15%.
If refine rate is 9 or higher,
increases Aimed Bolt damage by additional 15%, increases Gale Storm damage by additional 10%, increases physical damage against all size enemies by 20%, increases SP consumption of Aimed Bolt and Gale Storm by 20.
If refine rate is 11 or higher,
reduces global cooldown by 15%, increases Aimed Bolt damage by additional 10%, increases Gale Storm damage by additional 10%, increases SP consumption of Aimed Bolt and Gale Storm by additional 20.
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[Grade Bonus]
[Grade D] P.Atk + 10.
[Grade C] Increases Aimed Bolt damage by 10%, increases Gale Storm damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Aimed Bolt damage by additional 10%, increases Gale Storm damage by additional 10%.
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Weapon Lv : 5
Grinder Huuma Shuriken strengthened by the energy of Mjolnir.
ATK +15%, Can't be destroyed.
Increases Swirling Petal damage by 20%, increases Huuma Shuriken - Construct damage by 20%.
If refine rate is 7 or higher,
Atk + 90, reduces variable casting time by 15%.
If refine rate is 9 or higher,
increases Swirling Petal damage by additional 20%, increases Huuma Shuriken - Construct damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Swirling Petal and Huuma Shuriken - Construct by 25.
If refine rate is 11 or higher,
reduces global cooldown by 15%, reduces skill cooldown of Swirling Petal by 1 second, increases Huuma Shuriken - Construct damage by additional 10%, increases SP consumption of Swirling Petal and Huuma Shuriken - Construct by additional 25.
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[Grade Bonus]
[Grade D] P.Atk + 10.
[Grade C] Increases Swirling Petal damage by 10%, increases Huuma Shuriken - Construct damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Swirling Petal damage by additional 10%, increases Huuma Shuriken - Construct damage by additional 10%.
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Weapon Lv : 5
Safety Foxtail strengthened by the energy of Mjolnir.
Matk + 370, can't be destroyed.
Atk + 10%, Matk + 10%.
Increases Catnip Meteor and Picky Peck damage by 20%, increases Hogogong Strike and Hyunrok Breeze damage by 20%.
If refine rate is 7 or higher,
increases attack speed (reduces delay after attack by 10%), reduces variable casting time by 10%.
If refine rate is 9 or higher,
increases Catnip Meteor and Picky Peck damage by additional 20%, increases Hogogong Strike and Hyunrok Breeze damage by additional 10%, increases physical and magical damage against all size enemies by 15%, increases SP consumption of Catnip Meteor, Picky Peck, Hogogong Strike and Hyunrok Breeze by 25.
If refine rate is 11 or higher,
reduces global cooldown by 15%, increases Catnip Meteor and Picky Peck damage by additional 10%, increases Hogogong Strike and Hyunrok Breeze damage by additional 10%, increases SP consumption of Catnip Meteor, Picky Peck, Hogogong Strike and Hyunrok Breeze by additional 25.
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[Grade Bonus]
[Grade D] P.Atk +10, S.Matk +10
[Grade C] Increases Catnip Meteor and Picky Peck damage by 10%, increases Hogogong Strike and Hyunrok Breeze damage by 10%.
[Grade B] Increases physical and magical damage against all property enemies by 10%.
[Grade A] Increases Catnip Meteor and Picky Peck damage by additional 10%, increases Hogogong Strike and Hyunrok Breeze damage by additional 10%.
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Weapon Lv : 5