A backpack befitting of any hero.
Enables Level 1 Greed.
If upgrade level is +7 or higher,
ATK + 20 if the users base Str is 90 or higher.
MATK + 30 if the users base Int is 90 or higher.
Aspd + 8% if the users base Agi is 90 or higher.
Increases long-ranged damage on targets by 5% if the users base Dex is 90 or higher.
Increases critical damage on targets by 10% if the users base Luk is 90 or higher.
Reduces damage taken from Neutral property attacks by 5% if the users base Vit is 90 or higher.
If upgrade level is +9 or higher,
Additional ATK + 10 if the users base Str is 90 or higher.
Additional MATK + 20 if the users base Int is 90 or higher.
Aspd + 1 if the users base Agi is 90 or higher.
Increases long-ranged damage on targets by an additional 5% if the users base Dex is 90 or higher.
Increases critical damage on targets by an additional 5% if the users base Luk is 90 or higher.
Reduces damage taken from Neutral property attacks by an additional 5% if the users base Vit is 90 or higher.
Alligator Card.
Receive 5% less damage
from Long Ranged
Physical Attack.
Hunter Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Merman Card
+20% Ranged Attack Damage
Agi +5
Dex +3
+20% Seeking Attack
(which never miss its target)
Archer Class Bonus:
A low chance of
auto casting Coma on
Brute class monsters
when attacking.
+5% EXP from
Brute class monsters.
Bard/Dancer Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Green Ferus Card
Dex +5
+5% Arrow Vulcan Damage
+10% Melody Strike Damage
+10% Slinging Arrow Damage
Bard or Dancer Class Bonus:
A low chance of
auto casting
level 2 Tarot Card of Fate
when hit by a melee attack.
An old decorated headgear that was once used by nobles in Ancient Morocc.
There might be a curse embedded in it. Think twice before wearing this beautiful jewelry.
------------------------
ATK + 40, MATK + 40.
------------------------
For every 8 base STR, ATK + 5.
------------------------
For every 8 base AGI, ATK + 3.
------------------------
For every 8 base VIT, ATK + 2, MATK + 2.
------------------------
For every 8 base INT, MATK + 5.
------------------------
For every 8 base DEX, ATK + 2, MATK + 2.
------------------------
For every 8 base LUK, MATK + 3.
------------------------
Set Bonus:
Ancient Morocc Noble Jewelry [1]
Marduk Card
Reduce After Cast Delay by 8%.
Increase physical and magical damage against all property enemies by 12%.
------------------------
Set Bonus:
Ancient Morocc Noble Jewelry [1]
Pharaoh Card
Enable to detect Hiding and Cloaking enemies,
Reduce After Cast Delay by 15%.
Increase physical and magical damage against all property enemies by 25%.
------------------------
Def : 0
Location : Middle
A shield that contains the power of the wind.
Required Jobs: All Jobs
Mdef + 15
Increases physical and magical damage on Wind property targets by 5%.
Reduces damage taken from Wind property attacks by 10%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Increases physical and magical damage on Wind property targets by an additional 10%.
Reduces damage taken from Wind property attacks by an additional 15%.
If upgrade level is +8 or higher,
If the users base Str is 90 or higher,
ATK + 50
If the users base Agi is 90 or higher,
Aspd + 5%
If the users base Vit is 90 or higher,
Increases the recovery rate of recovery items by 10%.
If the users base Int is 90 or higher,
MATK + 30
If the users base Dex is 90 or higher,
Reduces the variable casting time of skills by 5%.
If the users base Luk is 90 or higher,
Increases critical damage on targets by 5%.
Anolian Card.
Add the chance of
auto casting level 1
Improve Concentration on
the user when receiving
Physical Damage.
If the user has mastered
the skill at level 10,
it will cast level 10
Improve Concentration.
Hunter Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Merman Card
+20% Ranged Attack Damage
Agi +5
Dex +3
+20% Seeking Attack
(which never miss its target)
Archer Class Bonus:
A low chance of
auto casting Coma on
Brute class monsters
when attacking.
+5% EXP from
Brute class monsters.
Bard/Dancer Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Green Ferus Card
Dex +5
+5% Arrow Vulcan Damage
+10% Melody Strike Damage
+10% Slinging Arrow Damage
Bard or Dancer Class Bonus:
A low chance of
auto casting
level 2 Tarot Card of Fate
when hit by a melee attack.
Shoes said to have been worn by a noble being in a distant land.
------------------------
All basic status + 1
------------------------
If refine level is +10 or above,
If pure STR is 100 or above, MAX HP & MAX SP +5% (If pure STR is 120 or above, +2% additionally),
If pure INT is 100 or above, Fixed cast time -30% (If pure INT is 120 or above, fixed cast time -0.5 seconds additionally),
If pure VIT is 100 or above, Damage taken from Medium size enemies -10% (If pure VIT is 120 or above, -5% additionally),
If pure AGI is 100 or above, Increases ASPD (delay after attack -8%) (If pure AGI is 120 or above, ASPD +1 additionally),
If pure DEX is 100 or above, Delay after skill -3% (If pure DEX is 120 or above, -2% additionally),
If pure LUK is 100 or above, CRIT +5 (If pure LUK is 120 or above, CRIT +2 additionally, Perfect Dodge +1).
------------------------
Def : 25
All basic Status +3.
MDEF+10.
------------------------
When refined to +10,
If pure STR is 100, Max HP +10%,Max SP +10%.
If pure INT is 100, reduces fixed casting time 0.5 seconds.
If pure VIT is 100, physical damage taken from medium targets is -15%.
If pure AGI is 100, ASPD +15%.
If pure DEX is 100, delay after skill -7%.
If pure LUK is 100, CRI +10, perfect dodge +5.
------------------------
When refined to +13,
When POW 60 or higher, melee physical attack damage +15%.
When STA 60 or higher, reduces after cast delay 8%, RES +30.
When WIS 60 or higher, reduces after cast delay 8%, MRES +30.
When SPL 60 or higher, increases all properties magic damage by +15%.
When CON 60 or higher, increases range physical atttack damage by +15%.
When CRT 60 or higher, H.PLUS +10, C.Rate +10.
------------------------
[Grade Bonus]
[Grade D] RES +30, MRES +30.
[Grade C] P.ATK, S.MATK +5.
[Grade B] Increases physical/magic damage to enemies of all sizes by 15%.
[Grade A] When refined to +13, reduces fixed casting 0.5 seconds.
------------------------
Def: 25
An armor modeled after Bacchus, the god of wine and theater.
Fragrant smell of the wine coming from it.
------------------------
For every 4 refine level, DEX + 3, AGI + 3.
------------------------
When refined to +12 or higher,
enable to use Lv.10 Falcon Eyes,
reduce Round Trip cooldown by 0.5 seconds,
for every level of Single Action learned, ignore physical defense of normal class monsters by 1%.
------------------------
Set Bonus:
Bacchus Armor [1]
Heart Hunter Card
Increase Fire Dance damage by 30%.
When using Fallen Angel, gain FLEE + 100 for 3 seconds.
------------------------
Set Bonus:
Bacchus Armor [1]
Captain Ferlock Card
Increase Dragon Tail damage by 50%.
Reduce Dragon Tail cooldown by 2 seconds.
------------------------
Def : 0
A headgear worn by a teacher of a fighting order. These Warriors in Black tend to be Esoteric Combat Specialists.
Int +2, Dex +2, Agi +1
Cannot be Damaged
Location: Upper
a black-rabbit hat that might be in magic show
AGI + 3, DEX + 2.
when getting attack, agi increase lv5 for himself
Location : Upper weight : 30
Req Lv : 1
A box that contains 1 Heroic Backpack
Description:
A backpack befitting of any hero.
Enables the use of level 1 Greed
If refined to +7 or higher and base stats (without modifiers) is equal to 90 or higher,
-Str -> Attack +20
-Int -> Magic Attack +30
-Vit -> Tolerance to Neutral Property +5
-Agi -> Aspd +8%
-Dex -> Ranged Attack +5
-Luk -> CRI +10
If refined to +9 or higher and base stats (without modifiers) is equal to 90 or higher,
-Str -> Attack +30
-Int -> Magic Attack +50
-Vit -> Tolerance to Neutral Property +10
-Agi -> Aspd +8% & Aspd +1
-Dex -> Ranged Attack +10
-Luk -> CRI +15
Box Weight : 1
An imitation of the necklace worn by the beautiful goddess Freyja.
Account Bound
This can be made 30 day version that is tradable by talking with the Godly Item Confiscator in Prontera Castle.
Str + 6
Agi + 6
Vit + 6
Int + 10
Dex + 6
Luk + 10
Mdef + 5
Increases the recovery rate of recovery skills by 6%.
An instrument with a low tone. Its 4 strings play nice calm sounds so this instrument is good for both solo and concert play.
Property: Neutral
Agi + 2
Dex + 3
The target gets knocked back by 2 cells when using Melody Strike.
The target gets knocked back by 3 cells when using Arrow Vulcan.
Increases player's tolerance by 5%
MaxHP+3% MaxSP+3% ATK+10 MATK+10
If refine rate is 5 or higher, additional
MaxHP+7% MaxSP+7% ATK+20 MATK+20
When refine rate is 7 or higher, additional
MaxHP+10% MaxSP+10% ATK+30 MATK+30
When equipped with Hero Nependess shoes
Increase player's tolerance by 5%
Reduce variable cast time for skill by 10% INT+10 Agi+10
When equipped with Hero Silverleather Boots
Increases resistance to players by 5%
Reduce after cast delay by 20% Str+10 Dex+10
When equipped with Hero Ungloiant Boots
Increases resistance to players by 5%
Reduce SP comsumption by 10% Luk+10 Vit+10
Increases the effect of the Healing skills by 20%
Position: Garment
DEF : 20
Rental Item
A balance is attached at the tip of the whip. Anyone who gets a hit by this whip is knocked back.
Agi +2, Dex +3
Additional 2 cells and 3 cells of knock back effect is added to the use of Slinging Arrow and Arrow Vulcan skills respectively.
Rental Item
An instrument with a low tone. Its 4 strings play nice calm sounds so this instrument is good for both solo and concert play.
Agi +2, Dex +3
Additional 2 cells and 3 cells of knock back effect is added to the use of Melody Strike and Arrow Vulcan skills respectively.
Musical Instrument
Attack Strength: 140
Compounds On: Weapon
Inflict 10% more damage \with Critical Attack.
Critical +7 on Brute monsters.
Critical +7 on Doram monsters.
Hunter Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Merman Card
+20% Ranged Attack Damage
Agi +5
Dex +3
+20% Seeking Attack
Archer Class Bonus:A low chance of auto casting Coma on Brute class monsters when attacking.
Archer Class Bonus:A low chance of auto casting Coma on Doram class monsters when attacking.
+5% EXP from Brute class monsters.
Bard/Dancer Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Green Ferus Card
Dex +5
+5% Arrow Vulcan Damage
+10% Melody Strike Damage
+10% Slinging Arrow Damage
Bard or Dancer Class Bonus:A low chance of auto casting level 2 Tarot Card of Fate when hit by a melee attack
Specialized in back-stabbing. This dagger is customized for stalkers.
Str +1, Agi +2, Dex +1
20% increase in Back Stab skill damage.
When using Back Stab skill, has a chance of activating Lv.10 Bash.
Vit - 1
Int - 1
Reduces the global delay of skills by 3%
Set Bonus
Faceworm Card
Faceworm Dark Card
Agi + 2
Dex + 2
Vit + 2
Int + 2
Reduces the global delay of skills by 3%
STR + 5
AGI + 5
DEX + 5
ATK + 5%
When Cross Impact Lv 5, reduce delay after skill by 30%.
When Black Nails Lv 5, reduce after caset delay of Black Nails by 25 seconds.
For every Level of Weapon Crush Learned
STR + 1
AGI + 1
DEX + 1
ATK + 40 .
When Cloaking Exceed Lv 5,
ASPD + 2
MaxSP + 15%
A ring used to symbolize the power held by Caesar of the Ancient Rome.
------------------------
All Basic Status + 1.
------------------------
Reduce After Cast Delay by 3%.
------------------------
Set Bonus:
Dictator Ring [1]
Diana Suit [1]
Reduce Picky Peck Variable Casting Time by 50%.
Picky Peck damage increases based on the user's Base DEX, Base AGI, and Skill Level.
Reduce SV Stem Spear Variable Casting Time by 50%.
SV Stem Spear damage increases based on the user's Base INT, Base LUK, and Skill Level.
------------------------
Set Bonus:
Dictator Ring [1]
Mercury Suit [1]
For every 2 level of Killing Strike learned, MHP + 3%.
Reduce Illusion - Shadow cooldown by 7 seconds.
There's a low chance to auto cast Lv.1 Recognized Spell when performing magic attack.
------------------------
Set Bonus:
Dictator Ring [1]
Bacchus Armor [1]
ASPD + 5%.
Increase physical damage against all size enemies by 8%.
------------------------
Set Bonus:
Dictator Ring [1]
Neptune Uniform [1]
MHP + 8%, MATK + 6%.
Reduce Book of Dimensions cooldown by 10 seconds.
Reduce Soul Harvest and Soul Explosion cooldown by 30 seconds.
------------------------
Def : 40
Dragon Tail Card.
Agi +1, Flee +10.
Inflict 5% more damage
with Double Strafe and
Arrow Shower skill.
Hunter Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Merman Card
+20% Ranged Attack Damage
Agi +5
Dex +3
+20% Seeking Attack
(which never miss its target)
Archer Class Bonus:
A low chance of
auto casting Coma on
Brute class monsters
when attacking.
+5% EXP from
Brute class monsters.
Bard/Dancer Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Green Ferus Card
Dex +5
+5% Arrow Vulcan Damage
+10% Melody Strike Damage
+10% Slinging Arrow Damage
Bard or Dancer Class Bonus:
A low chance of
auto casting
level 2 Tarot Card of Fate
when hit by a melee attack.
A hat made to resemble the monster, Nine tails. proud of its great heat-retainablity.
AGI + 1, Dex + 1
While damaged, Gloria LV 1 is casted with some chances.
Item Class : Headgear Def : 1
Head Position : Upper Weight : 30
Level limit : 20
A beautiful ring with a big shiny emerald inserted into it.
Agi + 5
Additional Agi + 1 per 2 levels of Double Strafe known.
Vit + 5
Additional Vit + 1 per 2 levels of Double Strafe known.
Dex + 5
Additional Dex + 1 per 2 levels of Double Strafe known.
ATK + 20 per 2 levels of Double Strafe known.
Increases the damage of Arrow Shower and Double Strafe by 1% for every base level.
Increases the damage of Severe Rainstorm by 2% for every 10 base levels.
Reduces the SP cost of Improvised Song by 18.
A beautiful wing
shaped hat made by
glueing angel feathers
to a circlet. It makes
your actions swifter
and more agile.
Dex +1, Int +1,
MDEF +3. Reduces
damage from Demon
class monsters by 3%.
Cannot be traded or
dropped, but can be
placed in Kafra Storage. Class : Headgear Defense: 4
Location : Upper
A pair of boots said to be acquired from the different dimensions.
It looks old, but there's no sign of aging from it.
------------------------
MDEF + 15.
------------------------
When refined to +10 or higher,
All Basic Status + 2.
When Base STR is 108 or higher, ATK + 50.
When Base AGI 108 or higher, ASPD + 1.
When Base VIT 108 or higher, MHP + 8%.
When Base INT 108 or higher, MATK + 60.
When Base DEX 108 or higher, Fixed Casting Time - 0.5 seconds, Long-range Physical Damage + 5%.
When Base LUK 108 or higher, Critical Damage + 30%.
------------------------
Set Bonus:
Exotic Temporal Boots [1]
Giant Faceworm Snake Skin [1]
OR
Giant Faceworm Snake Skin
MHP + 15%, MSP + 5%.
------------------------
Def : 25
MHP +15%, MSP +5%.
------------------------
When refine level 10 or more,
When pure STR is 108 or higher, ATK +80.
When pure AGI is 108 or higher, ASPD +2.
When pure VIT is 108 or higher, MHP +10%.
When pure INT is 108 or higher, MATK +80.
When pure DEX is 108 or higher, fixed casting time -0.5 sec.
[=[long range physical damage +10%.
When pure LUK is 108 or higher, critical damage +35%.
------------------------
When refine level 13 or more,
When pure POW is 60 or higher, physical damage to all size enemies +15%.
When pure STA is 60 or higher, after cast delay -5%. P.ATK +15.
When pure WIS is 60 or higher, after cast delay -5%. S.MATK +15.
When pure SPL is 60 or higher, magical damage to all size enemies +15%.
When pure CON is 60 or higher, ASPD +10%.
When pure CRT is 60 or higher, fixed casting time -0.2 sec. critical damage +10%.
------------------------
[Grade Bonus]
[Grade D] RES & MRES +30.
[Grade C] ATK & MATK +50.
[Grade B] physical/magical damage to all size enemies +15%.
[Grade A] P.ATK & S.MATK +7.
------------------------
Def : 20