Manteau imprinted with Varmund's Death rune magic.
It is imprinted with power.
------------------------
When refined to +7 or higher,
reduces variable casting time by 10%.
When refined to +9 or higher,
increases all property magical damage by 10%.
When armor refined to +11 or higher,
MATK +5%.
------------------------
Set Bonus:
Varmund Death Rune Manteau[1]
Varmund Death Rune Boots[1]
Varmund Death Rune Armor[1]
increases all property magical damage by 5%,
reduces variable casting time by additional 5%.
------------------------
[Grade Bonus]
[Grade D] MATK +3%.
[Grade C] MATK +3%, S.MATK +2.
[Grade B] Increases all property magical damage by 5%.
[Grade A] Reduces after cast delay by 10%.
------------------------
Def: 45
Armor Lv: 2
Req Level: 210
Armor imprinted with Varmund's Death rune magic.
It is imprinted with power.
------------------------
SPL +1 per 25 base Int of the user.
------------------------
When armor refined to +7 or higher,
MATK +5%.
When armor refined to +9 or higher,
reduces variable casting time by 10%.
When armor refined to +11 or higher,
Increases all property magical damage by 10%.
------------------------
[Grade Bonus]
[Grade D] MATK +3%.
[Grade C] SPL +3, MATK +3%.
[Grade B] Increases all property magical damage by 10%.
[Grade A] Reduces after cast delay by 10%.
------------------------
Def: 45
Armor Lv: 2
Req Level: 210
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
A two-handed staff that has been designed specifically for battles against players.
Property: Neutral
This item is indestructible in battle.
Stats during WoE, WoE TE, PvP
Increases magical damage on Human Player and Doram Player race targets by 25%.
Bypass 25% of hard magic defense of Human Player and Doram Player race targets when performing a magical attack.
If upgrade level is +6 or higher,
MATK + 15%
If upgrade level is +9 or higher,
Reduces the variable casting time of skills by 20%.
Reduces the fixed casting time of skills by 0.2 seconds.
ATK/MATK+100.
------------------------
Every 2 level refine, ATK/MATK+10.
Every 3 level refine, increase Rampage Blast/Lightning Ride/Duple Strike/Duple Magic/Adoramus skills damage by 20%.
------------------------
When refined to +9 or higher, ATK/MATK+10%.
When refined to +11 or higher, increase physical/magic damage to all races by 15%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
------------------------
Set Bonus:
Venus Feather Armor-LT
Firelock Soldier Card
ATK+100,
Damage taken from all races -5%.
Increase physical damage to boss-level by 10%.
------------------------
Set Bonus:
Venus Feather Armor-LT
Lady Tanee Card
MaxHP+50%,
ATK+100,
Damage taken from all races -5%.
Increase physical damage to boss-level by 30%.
------------------------
[Grade Bonus]
[Grade D] Clearance skills cooldown time -5 seconds, Silentium skills cooldown time -5 seconds and Crescent Elbow skills cooldown time -1 second.
Every 3 level refine, increase physical/magic damage to enemies of all sizes by 4%.
[Grade C] Every 3 level refine, increase Flamen/Explosion Blaster skills damage by 5%.
[Grade B] Every 2 level refine, P.ATK+1/S.MATK+1.
Every 3 level refine, increase physical/magic damage to enemies of all sizes by 5%.
[Grade A] Every 3 level refine, increase Flamen/Explosion Blaster skills damage by 5%.
When refined to +13 or higher, Clearance skills cooldown time -5 seconds, Silentium skills cooldown time -5 seconds and Knuckle Arrow skills cooldown time -1 second.
------------------------
Def: 30
Mysterious energy surrounds you.
If equipped with Fallen Warrior Manteau [1],
ATK +5 for every 30 pure STR
increased ASPD (Post-attack delay -3%) for every 30 pure AGI
Post-skill delay -4% for every 30 pure VIT
MATK +5 and Variable Cast Time -8% for every 30 pure INT
Long-ranged Physical damage +1% for every 30 pure DEX
Critical damage +3% for every 30 pure LUK
Location: Lower Weight: 10
The book of an evil spirit.
Property: Neutral
Required Jobs: Priest Jobs, Sage Jobs, Taekwon Master
ATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15.
MATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15.
This item is indestructible in battle.
The dagger of an evil spirit.
Property: Neutral
Required Jobs: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
ATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15.
MATK + 50
Additional MATK + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15.
The huuma shuriken of an evil spirit.
Property: Neutral
Required Jobs: Ninja Jobs
ATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15.
MATK + 50
Additional MATK + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15.
This item is indestructible in battle.
The one-handed staff of an evil spirit.
Property: Neutral
Int + 5
MATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15.
This item is indestructible in battle.
The two-handed staff of an evil spirit.
Property: Neutral
Int + 6
MATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15.
This item is indestructible in battle.
The two-handed sword of an evil spirit.
Property: Neutral
Required Jobs: Swordman Jobs
ATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15.
MATK + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15.
The violin of an evil spirit.
Property: Neutral
ATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15.
MATK + 50
Additional MATK + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15.
The whip of an evil spirit.
Property: Neutral
ATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15.
MATK + 50
Additional MATK + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15.
Blinking violet wings that float behind you.
Indestructible.
MATK + 20, increases long ranged physical damage by 3%, increases critical damage by 3%.
Additional MATK + 20, increases long ranged physical damage by 3%, increases critical damage by 3% per 3 refine rate.
If refine rate is 11 or higher, reduces delay after skill by 4%.
When equipped with Magical Booster, reduces variable casting time by 30%.
When equipped with Crimson Booster, increases long ranged physical damage by 14%.
When equipped with Sigrun's Wing or Sigrun's Wing [1], increases critical damage by 14%.
When equipped with Dark Blinder or Dark Blinder [1], reduces delay after skill by 6%.
Position: Garment
Formal wear was worn by the priest who revered Odin's vitality.
It's imbued with a blessing that enhances the wearer's vitality.
------------------------
MaxHP +15%, MaxSP +5%
ASPD +7%
Reduces variable casting by 7%
------------------------
For every 2 refine levels, Increases MaxHP by 2%.
For every 3 refine levels, VIT +5.
For every 4 refine levels, Increases physical/magical damage against angel and demon race monsters by 10%
------------------------
Set Bonus
Soutane of Vitality
Clergy's Manteau
Clergy's Boots
VIT +8, DEF +50, MDEF +20.
Reduces physical/magical damage taken from angel and demon race by 20%.
If the sum of refine rate of the Soutane of Vitality, Clergy's Manteau, and Clergy's Boots is 27 or higher.
ATK +4%, MATK +4%, reduces global cooldown by 20%, reduces fixed casting by 20%.
------------------------
A Bible reborn with the power of true faith through a purification ritual.
MATK +210.
------------------------
Increases Duple Light damage by 10%.
ATK +12 and MATK +12 per 3 refine rate.
If refine rate is 7 or higher,
increases Duple Light damage by additional 25%.
If refine rate is 9 or higher,
increases ASPD by 10%.
If refine rate is 11 or higher,
increases Duple Light damage by additional 40%.
If refine rate is 12 or higher,
increases melee physical damage by 15%.
------------------------
[Bonus By Grade]
[Grade D] If refine rate is 11 or higher, increases physical and magical damage against all property enemies by 15%.
[Grade C] Increases Duple Light damage by additional 25%.
[Grade B] ATK +7%, MATK +7%.
[Grade A] POW + 1 and P.ATK + 1 per 3 refine rate.
------------------------
ATK : 210
Weapon Lv : 5
Shuriken with water property. Snowstorm occurs when in use.
MATK + 50.
Auto-spell Snow Flake Draft 1Lv is activated by a low rate in close range physical attacks. (at the level learned)
Weapon lvl : 4
Applicable Job : Ninja Class
A magical tool used in welding.
Many use it in battle since it significantly boosts the wielder's magical prowess.
MATK +200.
Neutral, Water, Fire Magic damage +7%.
When refined to +7 or higher, MATK +40, Variable Cast Time -10%.
When refined to +9 or higher, Additional Neutral, Water, Fire Magic damage +8%.
When dealing magic damage, create a chance to gain additional Magic damage +15% on enemies of all sizes for 10 sec.
When refined to +11 or higher, After-cast delay -20%.
ATK: 160
Mace equipped with concentrated unclean energy of clock tower.
It has become more difficult to handle than the existing Relapse Cross.
------------------------
Can't be destroyed.
MATK + 230.
Increases Flamen damage by 7% and heal effectiveness by 6% per 2 refine rate.
Increases Arbitrium damage by 7% per 3 refine rate.
Increases all property magical damage by 3% per 4 refine rate.
------------------------
[Bonus By Grade]
[Grade D] SPL +2.
[Grade C] Increases Flamen damage by additional 10%.
[Grade B] S.MATK +2.
------------------------
Weapon Lv: 5
Required Lv: 220
Dagger equipped with concentrated unclean energy of clock tower.
It has become more difficult to handle than the existing Relapse Dagger.
------------------------
MATK + 230.
Increases Abyss Square damage by 7% per 2 refine rate.
Increases From the Abyss damage by 10% per 3 refine rate.
Increases all property magical damage by 3% and increases attack speed (reduces delay after attack) by 7% per 4 refine rate.
------------------------
[Bonus By Grade]
[Grade D] SPL +2.
[Grade C] Increases Abyss Square damage by additional 10%.
[Grade B] S.MATK +2.
------------------------
Weapon Lv: 5
Required Lv: 220
Foxtail equipped with concentrated unclean energy of clock tower.
It has become more difficult to handle than the existing Relapse Plant.
------------------------
Can't be destroyed.
MATK + 220.
Increases Howling of Chulho and Hyunrok Breeze damage by 6% per 2 refine rate.
Increases Hohogong Strike and Hyunrok Cannon damage by 7% per 3 refine rate.
Increases long ranged physical and all property magical damage by 4% per 4 refine rate.
------------------------
[Bonus By Grade]
[Grade D] POW, SPL +1.
[Grade C] Increases Howling of Chulho and Hyunrok Breeze damage by additional 10%.
[Grade B] P.ATK, S.MATK +1.
------------------------
Weapon Lv: 5
Required Lv: 220
Reduce damage taken from normal and boss monsters by 5%.
------------------------
Reduce damage taken from Players by 10%.
------------------------
For every refine level, MATK +4%.
------------------------
When refined to +10 or higher,
Reduce After Cast Delay by 15%.
ATK and MATK +15%.
------------------------
When refined to +12 or higher,
Reduce After Cast Delay by additional 25%.
ATK and MATK additional +25%.
------------------------
When refined to +13 or higher,
CRI +20.
Increases critical damage by 30%.
------------------------
Def : 25
Every 2 refine level, MATK +10.
Every 4 refine level, increases Wind and Ghost property magic damage by 3%.
------------------------
When refined to +7 or higher, MATK +10%.
When refined to +9 or higher,
increases magical damage to all size enemies by 10%.
When refined to +11 or higher,
reduces delay after skill by 12%.
When refined to +13 or higher,
ignores 10% of the magic defense of boss monsters.
------------------------
Set Bonus:
Wind God Cloak
Celia Alde Card
Increases Wind property magic damage by 10%.
Every Garment 2 refine level,
increases Wind property magic damage by 3%
When Garment refined to +12 or higher,
there's a chance to auto cast Whirlwind centered on character,
when performing magical attack.
------------------------
Set Bonus:
Wind God Cloak
Kathryne Keyron Card
Increases Ghost property magic damage by 10%.
Every Garment 2 refine level,
increases Ghost property magic damage by 3%
When Garment refined to +12 or higher,
increases magical damage to all size enemies by 15%.
------------------------
Def: 0
Enable to use "Battle Chant" Lv. 1.
MDEF+10.
------------------------
Every 2 level refine, ATK/MATK+10.
Every 3 level refine, ATK/MATK+2%.
Every 4 level refine, reduce physical/magic damage taken from normal-class by 3%
------------------------
When refine to +9 or higher, P.ATK/S.MATK+5
When refine to +11 or higher, increase melee/range physical damage by 12% and increase all properties magic damage to targets by 12%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
------------------------
When equipped with 'Apollo Armor-LT [1]', 'Jupiter Armor-LT [1]', 'Mars Armor-LT [1]', 'Ceres Leather Armor-LT [1]', 'Venus Feather Armor-LT [1]', 'Vulcanus Armor-LT [1]', 'Neptune Uniform-LT [1]', 'Mercury Suit-LT [1]', 'Bacchus Armor-LT [1]', 'Diana Suit-LT [1]', 'Janus Armor-LT [1]'. ,
If Grade D, reduce variable casting time skill by 15%.
If Grade C, MHP+5%, MHP+2500.
If Grade B, attack speed increases (delay after attack -15%).
If Grade A, fixed casting decreases by 0.3 seconds.
------------------------
[Grade Bonus]
[Grade D] Physical/magic damage increased by 10% to enemies of all sizes.
[Grade C] Physical/magic damage increased by 10% to enemies of all properties.
[Grade B] Physical/magic damage increased by 10% to enemies of all races.
[Grade A] Physical/magic damage increased by 10% to enemies of all class.
------------------------
Def: 30
Rumored to have been crafted by an ancient wizard, this staff contains awesome energies.
Property: Neutral
Int + 6
Dex + 2
Set Bonus
Wizardry Staff
Spiritual Ring
Dex + 2
MATK + 6%
Reduces the variable casting time of skills by 1% per upgrade level of the staff.
A basket full of Cupet's eggs. Let's go outside with a great partner
Increase damage dealt to small, medium, and large monsters by 10% when physical or magical attack.
When equipped with Moonlight pet,
Additional 4% chance to drain HP by 4% of the damage dealt.
When equipped with Angeling,
additional ATK + 1 , MATK + 1 per 1 base Luk
Increase exp by 5% when all monsters are killed.
When equipped with Cat Oh Ninetail,
Increase damage dealt to devil type monsters by 30% when physical or magical attack.
Decrease incoming damage from devil type monsters by 5% when physical or magical attack.
When equipped with High Orc pet,
Increase damage dealt to brute type monsters by 30% when physical or magical attack.
Decrease incoming damage from brute type monsters by 5% when physical or magical attack.
When equipped with Master Ring pet,
Increase damage dealt to plant type monsters by 30% when physical or magical attack.
Decrease incoming damage from plant type monsters by 5% when physical or magical attack.
When equipped with Metaller pet,
Adds 15% chance to autocast Metalic Sound Lv5 when physical attack hits.
Location : Middle Weight : 0
Once it was an ordinary dagger you could see everywhere, but now
It has been horribly distorted by the magic-jamming device that Illusion has installed.
MATK +170.
Flaming Petals and Freezing Spear damage +10%.
MATK +6 for every 3 refine levels.
When refined to +7 or higher, Additional Flaming Petals and Freezing Spear damage +10%.
When refined to +9 or higher, Variable Cast Time -10%.
When refined to +11 or higher, Additional Flaming Petals and Freezing Spear damage +10%.
By converting the force of yin and yang into magic power and accumulate, it can release stronger magic power.
MATK + 5%
Hit + 20
Aspd + 5%
Set Bonus
Yin Yang Talisman [1]
Sealed Magic Sword [2]
Increases the damage of Crimson Rock by 2% per upgrade level of the weapon.
Set Bonus
Yin Yang Talisman [1]
Sealed Magic Sword [2]
Ultralight Magic Shield [1]
Additional Hit + 5 per upgrade level of the weapon.
Additional Aspd + 4% per upgrade level of the weapon.
Set Bonus
Yin Yang Talisman [1]
Sealed Evil Sword [2]
Increases the damage of Hell Inferno by 20% per upgrade level of the weapon.
Set Bonus
Yin Yang Talisman [1]
Sealed Evil Sword [2]
Ultralight Magic Shield [1]
Additional Hit + 5 per upgrade level of the weapon.
Additional Aspd + 4% per upgrade level of the weapon.
Set Bonus
Yin Yang Talisman [1]
Sealed Maximum Sword [2]
Increases the damage of Judex by 10% per upgrade level of the weapon.
Set Bonus
Yin Yang Talisman [1]
Sealed Maximum Sword [2]
Ultralight Magic Shield [1]
Additional Hit + 5 per upgrade level of the weapon.
Additional Aspd + 4% per upgrade level of the weapon.
ATK and MATK +50.
Every 2 levels upgrade, ATK and MATK +10, ATK and MATK +1%.
Every 4 levels upgrade, Increases damage of Adoramus and Knuckle Arrow by 15%
If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds
If refine rate is 11 or higher, Reduces Delay after using skills by 10%
------------------------
Set Bonus:
Zodiac Boots(Acolyte)
Margaretha Memory
Reduces Adoramus skill cooldown by 1.5 seconds.
for every 4 upgrade level of weapon, increases Holy magic damage by 15%.
------------------------
Set Bonus:
Zodiac Boots(Acolyte)
Chen Memory
Reduces delay after using skill by 15%.
for every 4 upgrade level of weapon, increases physical damage against Boss monsters by 10%.
------------------------
Set Bonus:
Zodiac Boots(Acolyte)
Margaretha Memory
Biolab Cancer Diadem
If the sum of helmet, shoes, and weapon refinement level is 33 or higher,
when using skills, Gemstone will not be lost.
If the sum of helmet, shoes, and weapon refinement level is 35 or higher,
Ignores the magic defense of all monsters by 40% (except Player).
------------------------
Set Bonus:
Zodiac Boots(Acolyte)
Chen Memory
Biolab Lion Crown
If the sum of helmet, shoes, and weapon refinement level is 33 or higher,
Increases range physical damage by 30%.
If the sum of helmet, shoes, and weapon refinement level is 35 or higher,
Ignores the physical defense of all monsters by 40% (except Player)
------------------------
Required Lv: 100
A pair of shoes designed according to the constellation.
It might resonate with certain memories and zodiac equipment.
------------------------
MATK + 50, ATK + 50.
------------------------
For every 2 refine level, MATK + 10, ATK + 10, MATK + 1%, ATK + 1%.
------------------------
For every 4 refine level, increase Aimed Bolt and Metallic Sound damage by 15%.
------------------------
When refined to +9 or higher, reduce Fixed Casting Time by 0.5 seconds.
------------------------
When refined to +11 or higher, reduce After Cast Delay by 10%.
------------------------
Set Bonus:
Zodiac Boots (Archer) [1]
Cecil's Memory
Reduce Arrow Storm cooldown by 0.7 seconds.
For every 4 refine level of Weapon,
Reduce Fixed Casting Time by 0.2 seconds.
Reduce After Cast Delay by 5%.
Reduce Aimed Bolt and Arrow Storm Variable Casting Time by 35%.
------------------------
Set Bonus:
Zodiac Boots (Archer) [1]
Alphoccio's Memory
OR
Zodiac Boots (Archer) [1]
Trentini's Memory
Reduce Metallic Sound cooldown by 0.5 seconds.
For every 4 refine level of Weapon, increase Neutral property magical damage by 15%.
------------------------
Set Bonus:
Zodiac Boots (Archer) [1]
Biolab Virgo Diadem [1]
Cecil's Memory
When total refine level of Helmet, Shoes, and Weapon is 33 or higher,
Increase Aimed Bolt damage by 250% when using No Limits. for 30 seconds.
When total refine level of Helmet, Shoes, and Weapon is 35 or higher,
Ignore physical defense of all race enemies (excluding players) by 40%.
------------------------
Set Bonus:
Zodiac Boots (Archer) [1]
Biolab Libra Crown [1]
Alphoccio's Memory
OR
Zodiac Boots (Archer) [1]
Biolab Libra Crown [1]
Trentini's Memory
When total refine level of Helmet, Shoes, and Weapon is 33 or higher,
There's a 35% chance to cast additional Metallic Sound Lv 10 when using Metallic Sound.
When total refine level of Helmet, Shoes, and Weapon is 35 or higher,
Ignore magic defense of all race enemies (excluding players) by 40%.
------------------------
Def : 60