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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MATK + 4%” in Renewal

Page 16 of 17
Varmundt Death Rune Manteau

Varmundt Death Rune Manteau [1]

#480147 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau imprinted with Varmund's Death rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, reduces variable casting time by 10%. When refined to +9 or higher, increases all property magical damage by 10%. When armor refined to +11 or higher, MATK +5%. ------------------------ Set Bonus: Varmund Death Rune Manteau[1] Varmund Death Rune Boots[1] Varmund Death Rune Armor[1] increases all property magical damage by 5%, reduces variable casting time by additional 5%. ------------------------ [Grade Bonus] [Grade D] MATK +3%. [Grade C] MATK +3%, S.MATK +2. [Grade B] Increases all property magical damage by 5%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Death Rune Robe

Varmundt Death Rune Robe [1]

#450202 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor imprinted with Varmund's Death rune magic. It is imprinted with power. ------------------------ SPL +1 per 25 base Int of the user. ------------------------ When armor refined to +7 or higher, MATK +5%. When armor refined to +9 or higher, reduces variable casting time by 10%. When armor refined to +11 or higher, Increases all property magical damage by 10%. ------------------------ [Grade Bonus] [Grade D] MATK +3%. [Grade C] SPL +3, MATK +3%. [Grade B] Increases all property magical damage by 10%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Vellum Arc Wand

Vellum Arc Wand

#2016 · Two-Handed Staff · Weapon (Two-Handed)
ATK
110
MATK
220
Weapon Lv.
4
Required Lv.
95
Slots
0
Weight
80
Buy value
20 z
Sell value
10 z
Additional options for PvP and siege areas The option does not apply in the Siege of Herostraia. A two-handed staff that has been designed specifically for battles against players. Property: Neutral This item is indestructible in battle. Stats during WoE, WoE TE, PvP Increases magical damage on Human Player and Doram Player race targets by 25%. Bypass 25% of hard magic defense of Human Player and Doram Player race targets when performing a magical attack. If upgrade level is +6 or higher, MATK + 15% If upgrade level is +9 or higher, Reduces the variable casting time of skills by 20%. Reduces the fixed casting time of skills by 0.2 seconds.
Full item details & effects
Venus Feather Armor-LT

Venus Feather Armor-LT [1]

#450297 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK/MATK+100. ------------------------ Every 2 level refine, ATK/MATK+10. Every 3 level refine, increase Rampage Blast/Lightning Ride/Duple Strike/Duple Magic/Adoramus skills damage by 20%. ------------------------ When refined to +9 or higher, ATK/MATK+10%. When refined to +11 or higher, increase physical/magic damage to all races by 15%. When refined to +13 or higher, reduce After cast delay skill by 15%. ------------------------ Set Bonus: Venus Feather Armor-LT Firelock Soldier Card ATK+100, Damage taken from all races -5%. Increase physical damage to boss-level by 10%. ------------------------ Set Bonus: Venus Feather Armor-LT Lady Tanee Card MaxHP+50%, ATK+100, Damage taken from all races -5%. Increase physical damage to boss-level by 30%. ------------------------ [Grade Bonus] [Grade D] Clearance skills cooldown time -5 seconds, Silentium skills cooldown time -5 seconds and Crescent Elbow skills cooldown time -1 second. Every 3 level refine, increase physical/magic damage to enemies of all sizes by 4%. [Grade C] Every 3 level refine, increase Flamen/Explosion Blaster skills damage by 5%. [Grade B] Every 2 level refine, P.ATK+1/S.MATK+1. Every 3 level refine, increase physical/magic damage to enemies of all sizes by 5%. [Grade A] Every 3 level refine, increase Flamen/Explosion Blaster skills damage by 5%. When refined to +13 or higher, Clearance skills cooldown time -5 seconds, Silentium skills cooldown time -5 seconds and Knuckle Arrow skills cooldown time -1 second. ------------------------ Def: 30
Full item details & effects
Vicious Mind Aura

Vicious Mind Aura

#19439 · Armor · Headgear (Lower)
DEF
5
Armor Lv.
1
Required Lv.
170
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
Mysterious energy surrounds you. If equipped with Fallen Warrior Manteau [1], ATK +5 for every 30 pure STR increased ASPD (Post-attack delay -3%) for every 30 pure AGI Post-skill delay -4% for every 30 pure VIT MATK +5 and Variable Cast Time -8% for every 30 pure INT Long-ranged Physical damage +1% for every 30 pure DEX Critical damage +3% for every 30 pure LUK Location: Lower Weight: 10
Full item details & effects
Vicious Mind Book

Vicious Mind Book [1]

#28605 · Book · Weapon
ATK
95
Weapon Lv.
4
Required Lv.
160
Slots
1
Weight
95
Buy value
20 z
Sell value
10 z
The book of an evil spirit. Property: Neutral Required Jobs: Priest Jobs, Sage Jobs, Taekwon Master ATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15. MATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15. This item is indestructible in battle.
Full item details & effects
Vicious Mind Dagger

Vicious Mind Dagger [1]

#28706 · Dagger · Weapon
ATK
105
MATK
50
Weapon Lv.
4
Required Lv.
160
Slots
1
Weight
105
Buy value
20 z
Sell value
10 z
The dagger of an evil spirit. Property: Neutral Required Jobs: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15. MATK + 50 Additional MATK + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15.
Full item details & effects
Vicious Mind Huuma Shuriken

Vicious Mind Huuma Shuriken [1]

#13328 · Huuma Shuriken · Weapon (Two-Handed)
ATK
150
MATK
50
Weapon Lv.
4
Required Lv.
160
Slots
1
Weight
150
Buy value
20 z
Sell value
10 z
The huuma shuriken of an evil spirit. Property: Neutral Required Jobs: Ninja Jobs ATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15. MATK + 50 Additional MATK + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15. This item is indestructible in battle.
Full item details & effects
Violet Halo

Violet Halo [1]

#20940 · Armor · Garment
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Blinking violet wings that float behind you. Indestructible. MATK + 20, increases long ranged physical damage by 3%, increases critical damage by 3%. Additional MATK + 20, increases long ranged physical damage by 3%, increases critical damage by 3% per 3 refine rate. If refine rate is 11 or higher, reduces delay after skill by 4%. When equipped with Magical Booster, reduces variable casting time by 30%. When equipped with Crimson Booster, increases long ranged physical damage by 14%. When equipped with Sigrun's Wing or Sigrun's Wing [1], increases critical damage by 14%. When equipped with Dark Blinder or Dark Blinder [1], reduces delay after skill by 6%. Position: Garment
Full item details & effects
VIT Soutane

VIT Soutane [1]

#15399 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Formal wear was worn by the priest who revered Odin's vitality. It's imbued with a blessing that enhances the wearer's vitality. ------------------------ MaxHP +15%, MaxSP +5% ASPD +7% Reduces variable casting by 7% ------------------------ For every 2 refine levels, Increases MaxHP by 2%. For every 3 refine levels, VIT +5. For every 4 refine levels, Increases physical/magical damage against angel and demon race monsters by 10% ------------------------ Set Bonus Soutane of Vitality Clergy's Manteau Clergy's Boots VIT +8, DEF +50, MDEF +20. Reduces physical/magical damage taken from angel and demon race by 20%. If the sum of refine rate of the Soutane of Vitality, Clergy's Manteau, and Clergy's Boots is 27 or higher. ATK +4%, MATK +4%, reduces global cooldown by 20%, reduces fixed casting by 20%. ------------------------
Full item details & effects
Vivatus Fides Bible

Vivatus Fides Bible [2]

#540026 · Book · Weapon
ATK
210
MATK
210
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
A Bible reborn with the power of true faith through a purification ritual. MATK +210. ------------------------ Increases Duple Light damage by 10%. ATK +12 and MATK +12 per 3 refine rate. If refine rate is 7 or higher, increases Duple Light damage by additional 25%. If refine rate is 9 or higher, increases ASPD by 10%. If refine rate is 11 or higher, increases Duple Light damage by additional 40%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical and magical damage against all property enemies by 15%. [Grade C] Increases Duple Light damage by additional 25%. [Grade B] ATK +7%, MATK +7%. [Grade A] POW + 1 and P.ATK + 1 per 3 refine rate. ------------------------ ATK : 210 Weapon Lv : 5
Full item details & effects
Wave Huuma Shuriken

Wave Huuma Shuriken

#13314 · Huuma Shuriken · Weapon (Two-Handed)
ATK
200
MATK
50
Weapon Lv.
4
Required Lv.
110
Slots
0
Weight
150
Buy value
100,000 z
Sell value
50,000 z
Shuriken with water property. Snowstorm occurs when in use. MATK + 50. Auto-spell Snow Flake Draft 1Lv is activated by a low rate in close range physical attacks. (at the level learned) Weapon lvl : 4 Applicable Job : Ninja Class
Full item details & effects
Welding Wand

Welding Wand [2]

#26162 · One-Handed Staff · Weapon
ATK
160
MATK
200
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A magical tool used in welding. Many use it in battle since it significantly boosts the wielder's magical prowess. MATK +200. Neutral, Water, Fire Magic damage +7%. When refined to +7 or higher, MATK +40, Variable Cast Time -10%. When refined to +9 or higher, Additional Neutral, Water, Fire Magic damage +8%. When dealing magic damage, create a chance to gain additional Magic damage +15% on enemies of all sizes for 10 sec. When refined to +11 or higher, After-cast delay -20%. ATK: 160
Full item details & effects
Wicked Cross

Wicked Cross [2]

#590036 · Mace · Weapon
ATK
150
MATK
230
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
Mace equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Cross. ------------------------ Can't be destroyed. MATK + 230. Increases Flamen damage by 7% and heal effectiveness by 6% per 2 refine rate. Increases Arbitrium damage by 7% per 3 refine rate. Increases all property magical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Flamen damage by additional 10%. [Grade B] S.MATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Wicked Dagger

Wicked Dagger [2]

#510051 · Dagger · Weapon
ATK
160
MATK
230
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
Dagger equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Dagger. ------------------------ MATK + 230. Increases Abyss Square damage by 7% per 2 refine rate. Increases From the Abyss damage by 10% per 3 refine rate. Increases all property magical damage by 3% and increases attack speed (reduces delay after attack) by 7% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Abyss Square damage by additional 10%. [Grade B] S.MATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Wicked Plant

Wicked Plant [2]

#550056 · One-Handed Staff · Weapon
ATK
210
MATK
220
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
Foxtail equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Plant. ------------------------ Can't be destroyed. MATK + 220. Increases Howling of Chulho and Hyunrok Breeze damage by 6% per 2 refine rate. Increases Hohogong Strike and Hyunrok Cannon damage by 7% per 3 refine rate. Increases long ranged physical and all property magical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW, SPL +1. [Grade C] Increases Howling of Chulho and Hyunrok Breeze damage by additional 10%. [Grade B] P.ATK, S.MATK +1. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Will of Sword and Zen

Will of Sword and Zen [1]

#470254 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
Reduce damage taken from normal and boss monsters by 5%. ------------------------ Reduce damage taken from Players by 10%. ------------------------ For every refine level, MATK +4%. ------------------------ When refined to +10 or higher, Reduce After Cast Delay by 15%. ATK and MATK +15%. ------------------------ When refined to +12 or higher, Reduce After Cast Delay by additional 25%. ATK and MATK additional +25%. ------------------------ When refined to +13 or higher, CRI +20. Increases critical damage by 30%. ------------------------ Def : 25
Full item details & effects
Wind God Cloak

Wind God Cloak [1]

#480242 · Armor · Garment
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Every 2 refine level, MATK +10. Every 4 refine level, increases Wind and Ghost property magic damage by 3%. ------------------------ When refined to +7 or higher, MATK +10%. When refined to +9 or higher, increases magical damage to all size enemies by 10%. When refined to +11 or higher, reduces delay after skill by 12%. When refined to +13 or higher, ignores 10% of the magic defense of boss monsters. ------------------------ Set Bonus: Wind God Cloak Celia Alde Card Increases Wind property magic damage by 10%. Every Garment 2 refine level, increases Wind property magic damage by 3% When Garment refined to +12 or higher, there's a chance to auto cast Whirlwind centered on character, when performing magical attack. ------------------------ Set Bonus: Wind God Cloak Kathryne Keyron Card Increases Ghost property magic damage by 10%. Every Garment 2 refine level, increases Ghost property magic damage by 3% When Garment refined to +12 or higher, increases magical damage to all size enemies by 15%. ------------------------ Def: 0
Full item details & effects
Wings of Olympus-LT

Wings of Olympus-LT [1]

#480471 · Armor · Garment
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
Enable to use "Battle Chant" Lv. 1. MDEF+10. ------------------------ Every 2 level refine, ATK/MATK+10. Every 3 level refine, ATK/MATK+2%. Every 4 level refine, reduce physical/magic damage taken from normal-class by 3% ------------------------ When refine to +9 or higher, P.ATK/S.MATK+5 When refine to +11 or higher, increase melee/range physical damage by 12% and increase all properties magic damage to targets by 12%. When refined to +13 or higher, reduce After cast delay skill by 15%. ------------------------ When equipped with 'Apollo Armor-LT [1]', 'Jupiter Armor-LT [1]', 'Mars Armor-LT [1]', 'Ceres Leather Armor-LT [1]', 'Venus Feather Armor-LT [1]', 'Vulcanus Armor-LT [1]', 'Neptune Uniform-LT [1]', 'Mercury Suit-LT [1]', 'Bacchus Armor-LT [1]', 'Diana Suit-LT [1]', 'Janus Armor-LT [1]'. , If Grade D, reduce variable casting time skill by 15%. If Grade C, MHP+5%, MHP+2500. If Grade B, attack speed increases (delay after attack -15%). If Grade A, fixed casting decreases by 0.3 seconds. ------------------------ [Grade Bonus] [Grade D] Physical/magic damage increased by 10% to enemies of all sizes. [Grade C] Physical/magic damage increased by 10% to enemies of all properties. [Grade B] Physical/magic damage increased by 10% to enemies of all races. [Grade A] Physical/magic damage increased by 10% to enemies of all class. ------------------------ Def: 30
Full item details & effects
Wizardry Staff

Wizardry Staff

#1473 · Two-Handed Staff · Weapon (Two-Handed)
ATK
120
MATK
200
Weapon Lv.
4
Required Lv.
90
Slots
0
Weight
240
Buy value
20 z
Sell value
10 z
Rumored to have been crafted by an ancient wizard, this staff contains awesome energies. Property: Neutral Int + 6 Dex + 2 Set Bonus Wizardry Staff Spiritual Ring Dex + 2 MATK + 6% Reduces the variable casting time of skills by 1% per upgrade level of the staff.
Full item details & effects
Wonder Egg Basket

Wonder Egg Basket

#410027 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A basket full of Cupet's eggs. Let's go outside with a great partner Increase damage dealt to small, medium, and large monsters by 10% when physical or magical attack. When equipped with Moonlight pet, Additional 4% chance to drain HP by 4% of the damage dealt. When equipped with Angeling, additional ATK + 1 , MATK + 1 per 1 base Luk Increase exp by 5% when all monsters are killed. When equipped with Cat Oh Ninetail, Increase damage dealt to devil type monsters by 30% when physical or magical attack. Decrease incoming damage from devil type monsters by 5% when physical or magical attack. When equipped with High Orc pet, Increase damage dealt to brute type monsters by 30% when physical or magical attack. Decrease incoming damage from brute type monsters by 5% when physical or magical attack. When equipped with Master Ring pet, Increase damage dealt to plant type monsters by 30% when physical or magical attack. Decrease incoming damage from plant type monsters by 5% when physical or magical attack. When equipped with Metaller pet, Adds 15% chance to autocast Metalic Sound Lv5 when physical attack hits. Location : Middle Weight : 0
Full item details & effects
Wrath Rack

Wrath Rack [2]

#510008 · Dagger · Weapon
ATK
160
MATK
170
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
Once it was an ordinary dagger you could see everywhere, but now It has been horribly distorted by the magic-jamming device that Illusion has installed. MATK +170. Flaming Petals and Freezing Spear damage +10%. MATK +6 for every 3 refine levels. When refined to +7 or higher, Additional Flaming Petals and Freezing Spear damage +10%. When refined to +9 or higher, Variable Cast Time -10%. When refined to +11 or higher, Additional Flaming Petals and Freezing Spear damage +10%.
Full item details & effects
Yin Yang Talisman

Yin Yang Talisman [1]

#28560 · Armor · Accessory
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
By converting the force of yin and yang into magic power and accumulate, it can release stronger magic power. MATK + 5% Hit + 20 Aspd + 5% Set Bonus Yin Yang Talisman [1] Sealed Magic Sword [2] Increases the damage of Crimson Rock by 2% per upgrade level of the weapon. Set Bonus Yin Yang Talisman [1] Sealed Magic Sword [2] Ultralight Magic Shield [1] Additional Hit + 5 per upgrade level of the weapon. Additional Aspd + 4% per upgrade level of the weapon. Set Bonus Yin Yang Talisman [1] Sealed Evil Sword [2] Increases the damage of Hell Inferno by 20% per upgrade level of the weapon. Set Bonus Yin Yang Talisman [1] Sealed Evil Sword [2] Ultralight Magic Shield [1] Additional Hit + 5 per upgrade level of the weapon. Additional Aspd + 4% per upgrade level of the weapon. Set Bonus Yin Yang Talisman [1] Sealed Maximum Sword [2] Increases the damage of Judex by 10% per upgrade level of the weapon. Set Bonus Yin Yang Talisman [1] Sealed Maximum Sword [2] Ultralight Magic Shield [1] Additional Hit + 5 per upgrade level of the weapon. Additional Aspd + 4% per upgrade level of the weapon.
Full item details & effects
Zodiac Boots (Acolyte)

Zodiac Boots (Acolyte) [1]

#470270 · Armor · Footgear
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
ATK and MATK +50. Every 2 levels upgrade, ATK and MATK +10, ATK and MATK +1%. Every 4 levels upgrade, Increases damage of Adoramus and Knuckle Arrow by 15% If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds If refine rate is 11 or higher, Reduces Delay after using skills by 10% ------------------------ Set Bonus: Zodiac Boots(Acolyte) Margaretha Memory Reduces Adoramus skill cooldown by 1.5 seconds. for every 4 upgrade level of weapon, increases Holy magic damage by 15%. ------------------------ Set Bonus: Zodiac Boots(Acolyte) Chen Memory Reduces delay after using skill by 15%. for every 4 upgrade level of weapon, increases physical damage against Boss monsters by 10%. ------------------------ Set Bonus: Zodiac Boots(Acolyte) Margaretha Memory Biolab Cancer Diadem If the sum of helmet, shoes, and weapon refinement level is 33 or higher, when using skills, Gemstone will not be lost. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignores the magic defense of all monsters by 40% (except Player). ------------------------ Set Bonus: Zodiac Boots(Acolyte) Chen Memory Biolab Lion Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Increases range physical damage by 30%. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignores the physical defense of all monsters by 40% (except Player) ------------------------ Required Lv: 100
Full item details & effects
Zodiac Boots (Archer)

Zodiac Boots (Archer) [1]

#470263 · Armor · Footgear
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
A pair of shoes designed according to the constellation. It might resonate with certain memories and zodiac equipment. ------------------------ MATK + 50, ATK + 50. ------------------------ For every 2 refine level, MATK + 10, ATK + 10, MATK + 1%, ATK + 1%. ------------------------ For every 4 refine level, increase Aimed Bolt and Metallic Sound damage by 15%. ------------------------ When refined to +9 or higher, reduce Fixed Casting Time by 0.5 seconds. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 10%. ------------------------ Set Bonus: Zodiac Boots (Archer) [1] Cecil's Memory Reduce Arrow Storm cooldown by 0.7 seconds. For every 4 refine level of Weapon, Reduce Fixed Casting Time by 0.2 seconds. Reduce After Cast Delay by 5%. Reduce Aimed Bolt and Arrow Storm Variable Casting Time by 35%. ------------------------ Set Bonus: Zodiac Boots (Archer) [1] Alphoccio's Memory OR Zodiac Boots (Archer) [1] Trentini's Memory Reduce Metallic Sound cooldown by 0.5 seconds. For every 4 refine level of Weapon, increase Neutral property magical damage by 15%. ------------------------ Set Bonus: Zodiac Boots (Archer) [1] Biolab Virgo Diadem [1] Cecil's Memory When total refine level of Helmet, Shoes, and Weapon is 33 or higher, Increase Aimed Bolt damage by 250% when using No Limits. for 30 seconds. When total refine level of Helmet, Shoes, and Weapon is 35 or higher, Ignore physical defense of all race enemies (excluding players) by 40%. ------------------------ Set Bonus: Zodiac Boots (Archer) [1] Biolab Libra Crown [1] Alphoccio's Memory OR Zodiac Boots (Archer) [1] Biolab Libra Crown [1] Trentini's Memory When total refine level of Helmet, Shoes, and Weapon is 33 or higher, There's a 35% chance to cast additional Metallic Sound Lv 10 when using Metallic Sound. When total refine level of Helmet, Shoes, and Weapon is 35 or higher, Ignore magic defense of all race enemies (excluding players) by 40%. ------------------------ Def : 60
Full item details & effects
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