Game version
RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

Reset

Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “SP V” in Renewal

Page 23 of 23
Vit Glove

Vit Glove

#2920 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
75,000 z
Sell value
37,500 z
A glove that grows in strength with you. Max HP + 100 Max SP + 20 Additional Max HP + 50 for every 10 base Vit. If the user's base Vit is 110 or higher, Max HP + 1%.
Full item details & effects
Vit Glove

Vit Glove [1]

#2926 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
75,000 z
Sell value
37,500 z
A glove that grows in strength with you. Max HP + 100 Max SP + 20 Additional Max HP + 50 for every 10 base Vit. If the user's base Vit is 110 or higher, Max HP + 1%.
Full item details & effects
Vivatus Fides Dark Wand

Vivatus Fides Dark Wand [2]

#550063 · One-Handed Staff · Weapon
ATK
160
MATK
220
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
160
Buy value
0 z
Sell value
0 z
A Staff reborn through the power of true faith through a purification ritual. ------------------------ MATK + 220. Can't be destroyed. Increases Curse Explosion damage by 10%. MATK + 12 per 3 refine rate. If refine rate is 7 or higher, increases Curse Explosion damage by additional 20%. If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%. If refine rate is 11 or higher, increases Curse Explosion damage by additional 25%. If refine rate is 12 or higher, increases shadow property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Curse Explosion damage by additional 15%. [Grade B] MATK +7%. [Grade A] SPL +1 and S.MATK +1 per 3 refine rate. ------------------------ Weapon Lv: 5 Required Lv: 210
Full item details & effects
Vivatus Fides Foxtail Model

Vivatus Fides Foxtail Model [2]

#550066 · One-Handed Staff · Weapon
ATK
320
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
A Foxtail reborn through the power of true faith through a purification ritual. ------------------------ Can't be destroyed. Increases Picky Peck damage by 10%. ATK + 12 per 3 refine rate. If refine rate is 7 or higher, increases Picky Peck damage by additional 20%. If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%. If refine rate is 11 or higher, increases Picky Peck damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Picky Peck damage by additional 15%. [Grade B] ATK +7%. [Grade A] POW +1 and P.ATK +1 per 3 refine rate. ------------------------ Weapon Lv: 5 Required Lv: 210
Full item details & effects
Vivatus Fides Foxtail Wand

Vivatus Fides Foxtail Wand [2]

#550065 · One-Handed Staff · Weapon
ATK
200
MATK
350
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A Foxtail reborn through the power of true faith through a purification ritual. ------------------------ MATK + 350. Can't be destroyed. Increases Catnip Meteor damage by 10%. MATK + 12 per 3 refine rate. If refine rate is 7 or higher, increases Catnip Meteor damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Catnip Meteor by 2 seconds. If refine rate is 11 or higher, increases Catnip Meteor damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Catnip Meteor damage by additional 15%. [Grade B] MATK +7%. [Grade A] SPL +1 and S.MATK +1 per 3 refine rate. ------------------------ Weapon Lv: 5 Required Lv: 210
Full item details & effects
Vivatus Fides Guardian Sword

Vivatus Fides Guardian Sword [2]

#500027 · One-Handed Sword · Weapon
ATK
200
MATK
220
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A sword reborn with the power of true faith through a purification ritual. MATK + 220. ------------------------ Increases Genesis Ray damage by 10%. MATK + 12 per 3 refine rate. If refine rate is 7 or higher, increases Genesis Ray damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Genesis Ray by 0.5 seconds. If refine rate is 11 or higher, increases Genesis Ray damage by additional 25%. If refine rate is 12 or higher, increases holy and neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. [Grade C] Increases Genesis Ray damage by additional 15%. [Grade B] MATK + 7%. [Grade A] SPL +1 and S.MATK + 1 per 3 refine rate. ------------------------ ATK : 200 Weapon Lv : 5
Full item details & effects
Vivatus Fides Harp

Vivatus Fides Harp [2]

#570020 · Musical Instrument · Weapon
ATK
100
MATK
210
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A harp reborn with the power of true faith through a purification ritual. MATK + 210. ------------------------ Increases Metallic Sound damage by 10%. MATK + 12 per 3 refine rate. If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Metallic Sound by 2 seconds. If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Metallic Sound damage by additional 15%. [Grade B] MATK + 7%. [Grade A] SPL + 1 and S.MATK + 1 per 3 refine rate. ------------------------ ATK : 100 Weapon Lv : 5
Full item details & effects
Vivatus Fides Lance

Vivatus Fides Lance [2]

#630013 · Two-Handed Spear · Weapon (Two-Handed)
ATK
270
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
380
Buy value
0 z
Sell value
0 z
A two-handed spear reborn with the power of true faith through a purification ritual. ------------------------ Increases Hundred Spears damage by 10%. ATK + 18 per 3 refine rate. If refine rate is 7 or higher, increases Hundred Spears damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Hundred Spears by 1.5 seconds. If refine rate is 11 or higher, increases Hundred Spears damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Hundred Spears damage by additional 15%. [Grade B] ATK +7%. [Grade A] POW +1 and P.ATK +1 per 3 refine rate. ------------------------ ATK : 270 Weapon Lv : 5
Full item details & effects
Vivatus Fides Magic Book

Vivatus Fides Magic Book [2]

#540024 · Book · Weapon
ATK
170
MATK
200
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A magic book reborn with the power of true faith through a purification ritual. MATK +200. ------------------------ Increases Psychic Wave damage by 10%. MATK +12 per 3 refine rate. If refine rate is 7 or higher, increases Psychic Wave damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Psychic Wave by 1 second. If refine rate is 11 or higher, increases Psychic Wave damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. [Grade C] Increases Psychic Wave damage by additional 15%. [Grade B] MATK +7%. [Grade A] SPL +1 and S.MATK + 1 per 3 refine rate. ------------------------ ATK : 170 Weapon Lv : 5
Full item details & effects
Vivatus Fides Poison Book

Vivatus Fides Poison Book [2]

#540025 · Book · Weapon
ATK
170
MATK
200
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
130
Buy value
0 z
Sell value
0 z
A poison book reborn with the power of true faith through a purification ritual. MATK +200. ------------------------ Increases Poison Burst damage by 10%. MATK +12 per 3 refine rate. If refine rate is 7 or higher, increases Poison Burst damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Poison Burst by 1 second. If refine rate is 11 or higher, increases Poison Burst damage by additional 25%. If refine rate is 12 or higher, increases poison property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Poison Burst damage by additional 15%. [Grade B] MATK +7%. [Grade A] SPL +1 and S.MATK + 1 per 3 refine rate. ------------------------ ATK : 170 Weapon Lv : 5
Full item details & effects
Vivatus Fides Ribbon

Vivatus Fides Ribbon [2]

#580020 · Whip · Weapon
ATK
100
MATK
210
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
An ornated rope reborn with the power of true faith through a purification ritual. MATK + 210. ------------------------ Increases Metallic Sound damage by 10%. MATK + 12 per 3 refine rate. If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Metallic Sound by 2 seconds. If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Metallic Sound damage by additional 15%. [Grade B] MATK + 7%. [Grade A] SPL + 1 and S.MATK + 1 per 3 refine rate. ------------------------ ATK : 100 Weapon Lv : 5
Full item details & effects
Vivatus Fides Rod

Vivatus Fides Rod [2]

#640022 · Two-Handed Staff · Weapon (Two-Handed)
ATK
200
MATK
340
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
190
Buy value
0 z
Sell value
0 z
A rod reborn with the power of true faith through a purification ritual. ------------------------ MATK +340. Can't be destroyed in battle Increases Soul Expansion damage by 10%. MATK + 18 per 3 refine rate. If refine rate is 7 or higher, increases Soul Expansion damage by additional 20%. If refine rate is 9 or higher, increases magical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Soul Expansion damage by additional 25%. If refine rate is 12 or higher, increases ghost property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. [Grade C] Increases Soul Expansion damage by additional 15%. [Grade B] MATK +7%. [Grade A] SPL +1 and S.MATK +1 per 3 refine rate. ------------------------ ATK : 200 Weapon Lv : 5
Full item details & effects
Vivatus Fides Shotgun

Vivatus Fides Shotgun [2]

#820006 · Shotgun · Weapon (Two-Handed)
ATK
320
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
Shotgun reborn through the power of true faith through a purification ritual. ------------------------ Splash attack. Increases Shatter Storm damage by 10%. ATK + 18 per 3 refine rate. If refine rate is 7 or higher, increases Shatter Storm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Shatter Storm by 1 second. If refine rate is 11 or higher, increases Shatter Storm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Shatter Storm damage by additional 15%. [Grade B] ATK +7%. [Grade A] CON + 1 and P.ATK + 1 per 3 refine rate. ------------------------ Weapon Lv: 5 Required Lv: 210
Full item details & effects
Vivatus Fides Soul Stick

Vivatus Fides Soul Stick [2]

#550064 · One-Handed Staff · Weapon
ATK
160
MATK
205
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
190
Buy value
0 z
Sell value
0 z
A Staff reborn through the power of true faith through a purification ritual. ------------------------ MATK + 205. Can't be destroyed. Increases Eswhoo damage by 10%. MATK + 12 per 3 refine rate. If refine rate is 7 or higher, increases Eswhoo damage by additional 20%. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Eswhoo damage by additional 25%. If refine rate is 12 or higher, increases water, wind, earth, fire, ghost, shadow and holy property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Eswhoo damage by additional 15%. [Grade B] MATK +7%. [Grade A] SPL +1 and S.MATK +1 per 3 refine rate. ------------------------ Weapon Lv: 5 Required Lv: 210
Full item details & effects
Vivatus Fides Two-handed Staff

Vivatus Fides Two-handed Staff [2]

#640021 · Two-Handed Staff · Weapon (Two-Handed)
ATK
200
MATK
340
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A two-handed staff reborn with the power of true faith through a purification ritual. ------------------------ MATK +340. Can't be destroyed in battle Increases Comet damage by 10%. MATK + 18 per 3 refine rate. If refine rate is 7 or higher, increases Comet damage by additional 20%. If refine rate is 9 or higher, increases magical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Comet damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. [Grade C] Increases Comet damage by additional 15%. [Grade B] MATK +7%. [Grade A] SPL +1 and S.MATK +1 per 3 refine rate. ------------------------ ATK : 200 Weapon Lv : 5
Full item details & effects
Vivatus Fides Wand

Vivatus Fides Wand [2]

#550029 · One-Handed Staff · Weapon
ATK
160
MATK
210
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A wand reborn with the power of true faith through a purification ritual. MATK +210. Can't be destroyed in battle ------------------------ Increases Adoramus damage by 10%. MATK + 12 per 3 refine rate. If refine rate is 7 or higher, increases Adoramus damage by additional 20%. If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%. If refine rate is 11 or higher, increases Adoramus damage by additional 25%. If refine rate is 12 or higher, increases holy property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Adoramus damage by additional 15%. [Grade B] MATK +7%. [Grade A] SPL + 1 and S.MATK + 1 per 3 refine rate. ------------------------ ATK : 160 Weapon Lv : 5
Full item details & effects
Wild Beast

Wild Beast [1]

#400409 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Reduces damage from normal and boss monsters by 20%. For every refine level, Increases physical and magical damage for all attribute monsters by 3%. ------------------------ When using Gray Wolf Suit, Gray Wolf Manteau, and Gray Wolf Boots. reduces damage taken from Ghost property by 20%. Immune to Freeze. ------------------------ When using Gray Wolf Robe, Gray Wolf Muffler, and Gray Wolf Shoes, reduces damage taken from Ghost property by 20%. Immune to Freeze. ------------------------ When using Gray Wolf Pendant, ATK +15%. ------------------------ When using Gray Wolf Ring, ATK +15%. ------------------------ When using Gray Wolf Earring, MATK +15%. ------------------------ When using Gray Wolf Necklace, MATK +15%. ------------------------ When using Wolf Orb (STR) Level 1, STR +15. ------------------------ When using Wolf Orb (AGI) Level 1, AGI +15. ------------------------ When using Wolf Orb (VIT) Level 1, VIT +15. ------------------------ When using Wolf Orb (INT) Level 1, INT +15. ------------------------ When using Wolf Orb (DEX) Level 1, DEX +15. ------------------------ When using Wolf Orb (STR) Level 2, POW +15. ------------------------ When using Wolf Orb (VIT) Level 2, STA +15. ------------------------ When using Wolf Orb (AGI) Level 2, WIS +15. ------------------------ When using Wolf Orb (INT) Level 2, SPL +15. ------------------------ When using Wolf Orb (DEX) Level 2, CON +15. ------------------------ When using Wolf Orb (DEF) Level 1, DEF +300. ------------------------ When using Wolf Orb (MDEF) Level 1, MDEF +30. ------------------------ When using Wolf Orb (Speed) Level 2, MHP and MSP +10%. ------------------------ When using Wolf Orb (Speed) Level 1, ASPD +10%. ------------------------ When using Wolf Orb (Caster) Level 1, reduces variable casting time by 15%. ------------------------ When using Wolf Orb (After Cast Delay), reduces global cooldown by 15%. ------------------------ When using Wolf Orb (Robust) Level 1, for every base level, ATK +1.(Up to level 250) ------------------------ When using Wolf Orb (Robust) Level 2, for every base level, MATK +1.(Up to level 250) ------------------------ When using Wolf Orb (Warrior) Level 2, Ignore physical defense of all races enemies (including players) by 50%. ------------------------ When using Wolf Orb (Mage) Level 2, Ignore magical defense of all races enemies (including players) by 50%. ------------------------ When using Wolf Orb (Caster) Level 2, MHP and MSP +10%. ------------------------ When using Wolf Orb (Fixed Casting) Level 1, reduce fixed casting time by 70%. ------------------------ Def : 0 Location : Upper
Full item details & effects
Wings of Olympus-LT

Wings of Olympus-LT [1]

#480471 · Armor · Garment
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
Enable to use "Battle Chant" Lv. 1. MDEF+10. ------------------------ Every 2 level refine, ATK/MATK+10. Every 3 level refine, ATK/MATK+2%. Every 4 level refine, reduce physical/magic damage taken from normal-class by 3% ------------------------ When refine to +9 or higher, P.ATK/S.MATK+5 When refine to +11 or higher, increase melee/range physical damage by 12% and increase all properties magic damage to targets by 12%. When refined to +13 or higher, reduce After cast delay skill by 15%. ------------------------ When equipped with 'Apollo Armor-LT [1]', 'Jupiter Armor-LT [1]', 'Mars Armor-LT [1]', 'Ceres Leather Armor-LT [1]', 'Venus Feather Armor-LT [1]', 'Vulcanus Armor-LT [1]', 'Neptune Uniform-LT [1]', 'Mercury Suit-LT [1]', 'Bacchus Armor-LT [1]', 'Diana Suit-LT [1]', 'Janus Armor-LT [1]'. , If Grade D, reduce variable casting time skill by 15%. If Grade C, MHP+5%, MHP+2500. If Grade B, attack speed increases (delay after attack -15%). If Grade A, fixed casting decreases by 0.3 seconds. ------------------------ [Grade Bonus] [Grade D] Physical/magic damage increased by 10% to enemies of all sizes. [Grade C] Physical/magic damage increased by 10% to enemies of all properties. [Grade B] Physical/magic damage increased by 10% to enemies of all races. [Grade A] Physical/magic damage increased by 10% to enemies of all class. ------------------------ Def: 30
Full item details & effects
Witch's Broom

Witch's Broom [2]

#26140 · One-Handed Staff · Weapon
ATK
117
MATK
200
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
30
Buy value
0 z
Sell value
0 z
The broom used by the witch looks like a regular broom, but it has a slight sense of magical power. However, it seems that ordinary people cannot ride and fly. ------------------------ MATK +200. Can't be destroyed. Increases magical damage against formless race monsters by 10%. Has a low chance to auto-cast Quagmire level 1 when receiving damage. If refine rate is 7 or higher, MATK + 35, reduces variable casting time by 10%. If refine rate is 9 or higher, increases magical damage against formless race monsters by additional 10%. If refine rate is 11 or higher, reduces global cooldown by 10%. ------------------------ [Bonus By Grade] [Grade D] S.MATK +2. [Grade C] SPL +3, S.MATK +1. [Grade B] Reduces variable casting time by additional 5%. ------------------------ Weapon Lv: 5 Required Lv: 210
Full item details & effects
Wizardry Staff

Wizardry Staff

#1473 · Two-Handed Staff · Weapon (Two-Handed)
ATK
120
MATK
200
Weapon Lv.
4
Required Lv.
90
Slots
0
Weight
240
Buy value
20 z
Sell value
10 z
Rumored to have been crafted by an ancient wizard, this staff contains awesome energies. Property: Neutral Int + 6 Dex + 2 Set Bonus Wizardry Staff Spiritual Ring Dex + 2 MATK + 6% Reduces the variable casting time of skills by 1% per upgrade level of the staff.
Full item details & effects
Wrath Rack

Wrath Rack [2]

#510008 · Dagger · Weapon
ATK
160
MATK
170
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
Once it was an ordinary dagger you could see everywhere, but now It has been horribly distorted by the magic-jamming device that Illusion has installed. MATK +170. Flaming Petals and Freezing Spear damage +10%. MATK +6 for every 3 refine levels. When refined to +7 or higher, Additional Flaming Petals and Freezing Spear damage +10%. When refined to +9 or higher, Variable Cast Time -10%. When refined to +11 or higher, Additional Flaming Petals and Freezing Spear damage +10%.
Full item details & effects
Y.S.F. Ring

Y.S.F. Ring [1]

#490319 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The ring equipped by the test subjects of the Yumil Project. ------------------------ VIT +20. MaxHP +15%. ------------------------ Long range physical attack damage +10% ------------------------ Perfect Hit +15. ------------------------ Reduces damage taken from players by 3% ------------------------ Reduces [Hundred Spears] cooldown time by 1 sec ------------------------ For every 2 Base Levels, Increases [Dragon's Water Breath] and [Dragon's Breath] damage by 1% Increases [Hundred Spears] damage by 3% ------------------------
Full item details & effects
Young Leaf of World Tree (Int)

Young Leaf of World Tree (Int)

#420022 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
5
Buy value
0 z
Sell value
0 z
The leaf of Yggdrasil, the origin of this world. Resonates with the equipment of time to bring out hidden power. ------------------------ Set Bonus: Sprout of World Tree (INT) Overwelm Int Armor [1] Temporal Int Manteau [1] Reduces variable casting time by 10%. If the sum of refine rate is 14 or higher, MATK + 80, If the sum of refine rate is 18 or higher, increases all property magical damage by 10%, reduces global cooldown by 7%, If the sum of refine rate is 22 or higher, increases magical damage against all size enemies by 10%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Young Leaf of World Tree (Vit)

Young Leaf of World Tree (Vit)

#420021 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
5
Buy value
0 z
Sell value
0 z
The leaf of Yggdrasil, the origin of this world. Resonates with the equipment of time to bring out hidden power. ------------------------ Set Bonus: Sprout of World Tree (VIT) Overwelm Vit Armor [1] Temporal Vit Manteau [1] MaxHP + 10%. If the sum of refine rate is 14 or higher, ATK + 80, If the sum of refine rate is 18 or higher, ATK + 10%, MaxSP + 7%, If the sum of refine rate is 22 or higher, reduces global cooldown by 10%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Zaha Doll Hat

Zaha Doll Hat [1]

#5464 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Zaha doll hat which resembles angel of Zaha. It looks great on your head. INT + 3. MDEF + 9. Increases Magic Damage versus undead by 10% When using Magic attacks or attacked by Magic jas a chance to transform the wearer into the White Lady for a short period of time. During the transformation does the following. -Increases MATK by 30 * Refine Level (Minimum 30) -Reduces Fixed Cast Time by 80 miliseconds * Refine Level (Minimum 80) -Drains 10 sp/sec from the wearer Item Class : Headgear Defense : 1 Location : Upper Weight : 0
Full item details & effects
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

Cookie settings

A functional cookie remembers your database, theme, rates and notice acknowledgement for up to 180 days. Google Analytics and Google AdSense may use additional cookies and process usage information.

You can clear your saved site preferences below. This does not change choices made in a Google consent message or remove Google cookies. Read our Privacy & cookies page for Google privacy controls.