A ring with a brilliantly shining blue sapphire.
It's sacred and powerful from deep within.
MATK + 10%, ASPD + 7%.
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Set Bonus
Brilliant Light Sapphire Ring
Soutane of Intelligence
Clergy's Manteau
Clergy's Boots
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds.
Increase magical damage to Angel type and Demon Type monster by 20%.
Reduce damage received from Angel type and Demon Type monster by 10%.
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A magnificent diadem created to pay tribute to the 4th sign of the zodiac, Cancer the Crab. Attached to the crown is a Ruby gemstone, the birthstone for those born under this sign.
Int + 2,
Increases Resistance to Water Property by 5%.
If refined to 7 or higher,
MDef + 1, MATK +2,
Increase effectiveness of Heal & recovery items by 3%.
Location : Upper
A weapon that awakens the wearer's potential.
ATK + 1 per 1 refine level.
MATK + 1 per 1 refine level.
Increase physical ranged damage by 3%.
When refined to +7 or higher, increase physical ranged damage by additional 3%,
When refined to +9 or higher, increase physical ranged damage by additional 4%,
SET BONUS
Cart Cannon Shadow Weapon
Cart Cannon Shadow Pendant
Cart Cannon Shadow Earrings
Increase damage of Cart Cannon as a percentage that is equivalent to sum of its refine rate divided by 2.
SET BONUS
Cart Cannon Shadow Weapon
Geneticist Shadow Shield
Decrease Variable Cast Time by the sum refine levels of the set divided by 2.
Location: Weapon Weight: 0
A sword with a detonator system embedded in its blade to cause powerful explosions.
MATK +150.
If upgrade level is +7 or higher,
Aspd +7%.
If upgrade level is +9 or higher,
Increases the damage of Fire Ball by an additional +30%.
If upgrade level is +11 or higher/lower,
Adds an additional chance of casting Level 3 Hell Inferno on the target when performing a short-ranged physical attack.
Cannon Rapier-OS remodeled with Team Atnad's technology added.
------------------------
MATK + 150.
When dealing normal melee physical damage, has a chance to auto-cast Fire Bolt and Fire Ball which have the same skill level as refine rate (up to level 10).
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher, increases Fire Bolt and Fire Ball damage by 60%.
If refine rate is 11 or higher, when dealing normal melee physical damage, has a chance to auto-cast Hell Inferno level 4.
------------------------
ATK : 160
Weapon Lv : 5
A high quality brooch that is made by one of the best craftsman in the world. It has been together with Celine since she was created.
Max HP + 500
Max SP + 250
MATK + 5%
Aspd + 1
Reduces the variable casting time of skills by 10%.
Set Bonus
Celine's Brooch [1]
Celine's Ribbon [1]
Reduces the fixed casting time of skills by 50%.
Increases magical damage on boss monsters by 10%*.
*Updated 4/4/2019
All Stats + 1 per upgrade level of Celine's Ribbon [1].
If upgrade level is +7 or higher,
Reduces damage taken from Demi-Human race enemies by 10%.
Increases magical damage on boss monster by an additional 20%.
If upgrade level is +9 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
Increases magical damage on boss monster by an additional 20%.
Set Bonus
Celine's Brooch [1]
Lush Rose [1]
Reduces the fixed casting time of skills by 50%.
All Stats + 1 per upgrade level of Lush Rose [1] up to a maximum upgrade level of 10.
If upgrade level is +7 or higher,
Increases magical damage on boss monster by 20%.
Set Bonus
Celine's Brooch [1]
Evil Spirit Glove [1]
ATK + 50
MATK + 50
Aspd + 2
Adds a 2% chance of casting Level 1 Varetyr Spear on the target when performing a physical attack.
Adds a 2% chance of casting Level 1 Earth Grave on the target when performing a physical attack.
Adds a 1% chance of casting Level 1 Recognized Spell on the user when performing a magical attack.
Adds a 5% chance of casting Level 3 Quaqmire on the user when receiving a physical or magical attack.
A high quality brooch that is made by one of the best craftsman in the world. It has been together with Celine since she was created.
MATK + 5%.
Reduce variable casting time of skills by 10%.
If equipped with Evil Spirit Gloves,
ATK, MATK + 50, ASPD + 1.
If Equipped with Celine's Ribbon,
Reduce fixed casting time of skills by 0.3 second.
MATK + 10 per upgrade level of Celine's Ribbon.
If upgrade level of Celine's Ribbon is +7 or higher, increase magical damage inflicted on Demi-human and Demon race enemies enemies by 10%.
If upgrade level of Celine's Ribbon is +9 or higher, increases Earth, Fire, Neutral, Water and Wind property magical damage by 10%.
If upgrade level of Celine's Ribbon is +11 or higher, increase magical damage inflicted on Boss enemies by 20%.
A dress worn by Celine.
There are marks that look like old blood.
MATK + 50.
When Refined to 7, Variable Casting Time decreased by 10%.
When Refined to 9, all element magic damage increased by 10%.
When Refined to 11, Delay After Skill decreased by 10%.
When Refined to 12, Delay After Skill additionally decreased by 5%.
When worn together with Evilspirit Gloves,
MATK + 10%, probability of Perfect Hit increased by 10%, magical damage given to enemies of all sizes increased by 15%,
When attacking with physical attacks, increases magic damage too all race monsters by 15% for 10 seconds with a fixed probability(excluding players).
When worn together with Celine Ribbon,
Holy, Shadow, Poison, Ghost element magic damage increased by % based on sum of Celine Ribbon and Celine Dress refine level.
When the sum of Refine is higher than 19, MATK + 15%.
When the sum of Refine is higher than 23, 20% increase in magic damage to enemies of all elements.
When worn together with Celine Brooch Type K,
Per each Refine of Celine Dress, MATK + 10.
When Celine Dress is Refined to 9, Variable Casting Time decreased by 5%.
When Celine Dress is Refined to 11, damage of Water, Wind, Earth, Fire, Neutral element magic attacks increased by 10%.
When Celine Dress is Refined to 13, the armor is indesctructible.
MATK+150.
------------------------
Every 2 level refine, MATK+15.
------------------------
When refined to +7 or higher,?MATK+10%.
When refined to +9 or higher, increase magic damage to enemies of all sizes by 15%.
When refined to +11 or higher, equipment is indestructible.
When refined to +13 or higher, increase magic damage to enemies boss-level by 10%.
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Set Bonus:
Bloody Celine Dress-LT
Celine Kimi Card
There is a 2% chance of transforming into "Celine Kimi" within 10 seconds when using magic attack.
During transformation, reduce After cast delay skill by 50%, increase MATK+25%.
There is a 8% chance of triggering "Vituperatum" when using magic attack.
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Set Bonus:
Bloody Celine Dress-LT
Evil Spirit Glove [1]
MATK+100, there is a 5% chance of triggering "Soul Expansion" Lv.5 and "Soul Vulcan Strike" Lv.3 during physical attack.
When attacking with magic attack, there is a 1% chance of triggering "Intensification" Lv.3 .
------------------------
Set Bonus:
Bloody Celine Dress-LT
Celine's Ribbon [1]
Damage taken from Demi-Human and Player reduce by 12%.
Every 2 level refine of Celine's Ribbon [1], S.MATK+1.
When refined to +12 or higher, increase magic damage to enemies boss-level by 10%.
------------------------
Set Bonus:
Bloody Celine Dress-LT
Celine's Brooch [1]
Every 1 level refine, MATK+8.
When Armor refined to +9 or higher, increase all properties magic damage by 10%.
When Armor refined to +11 or higher, increase magic damage to all properties targets by 10%.
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[Grade Bonus]
[Grade D] Every 2 level refine, MATK+2.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade C] Every 2 level refine, MATK+3 and MATK+1%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade B] Every 2 level refine, MATK+3 and MATK+1%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade A] Every 2 level refine, S.MATK+1 and MATK+2%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
------------------------
Def: 40
A luxurious, gold-rimmed ribbon. It has been with Kimi since it was thrown away by its previous owner.
Position: Upper
Dex + 3
MATK + 40
Additional MATK + 7 per upgrade level of the item.
Restores 200 HP to the user when a monster is killed by a magical attack.
Drains 50 HP from the user every 5 seconds.
Set Bonus
Celine's Brooch [1]
Celine's Ribbon [1]
Reduces the fixed casting time of skills by 50%.
Increases magical damage on boss monsters by 10%.
All Stats + 1 per upgrade level of Celine's Ribbon [1] up to a maximum upgrade level of 10.
If upgrade level is +7 or higher,
Reduces damage taken from Demi-Human race enemies by 10%.
Increases magical damage on boss monster by an additional 20%.
If upgrade level is +9 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
Increases magical damage on boss monster by an additional 20%.
A blue-lighting cane used by an ancient hero.
The hidden magic seems to resonate with Ancient Hero Boots.
Cannot be destroyed in battle.
MATK + 150.
MATK + 10 per 2 refine rate.
Increases Diamond Dust damage by 8% per 3 refine rate.
If refine rate is 9 or higher, increases magical damage against undead property enemies by 10%.
If refine rate is 11 or higher, increases water property magical damage by 7%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and MATK + 15% for 7 seconds.
Weapon Lv: 4
Required Lv: 100
Required Job: Sorcerer Jobs
Indestructible.
MATK +195, MATK +5%.
When base level is 210 or higher, SPL +2, S.MATK +1.
For every 2 refine level, MATK +15.
For every 3 refine level, increases Diamond Dust damage by 12%.
When refined to +7 or higher, increases magical damage aginst all property enemies by 15%, increases Varetyr Spear damage by 15%.
When refined to +9 or higher, increases Varetyr Spear damage by additional 30%, reduces variable casting by 15%.
When refined to +11 or higher, increases Water and Wind property magical damage by 15%, reduces cooldown of skill Varetyr Spear by 2 seconds.
Set Bonus:
Chilling Cane-LT [2]
Hero Boots-LT [1]
MATK +10%, S.MATK +2.
------------------------
[Grade Bonus]
[Grade D] MATK +3%.
[Grade C] increases Water and Wind property magical damage by 15%, S.MATK +1.
[Grade B] SPL +3, S.MATK +2.
------------------------
A mantle that amplifies the energy of autumn in accordance with the truth of life's cycle.
Its true power has awakened through the authority of the constellations.
------------------------
SPL + 4, CON + 4.
------------------------
Increases SP consumption by 15% when using skills.
------------------------
For every 2 refine levels, MATK + 10.
------------------------
For every 3 refine levels, All Property Magic Damage + 2%.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +9 or higher, reduce Variable Casting Time by 5%, ASPD + 5%.
------------------------
When refined to +11 or higher, S.MATK + 7, reduce After Cast Delay by 10%.
------------------------
[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] MATK + 10%, All Property Magic Damage + 7%.
[Grade B] SPL + 5, CON + 5, S.MATK + 7, DEF + 50.
[Grade A] S.MATK + 9, Magic Damage to All Property + 7%.
------------------------
Def : 80
Increase all property magic damage by 2%.
------------------------
For every 2 refine level, MATK + 1%.
------------------------
When refined to +9 or higher, reduce Variable Casting Time by 5%.
------------------------
When refined to +10 or higher, increase all property magic damage by additional 7%.
------------------------
Location : Shield
Increase all property magic damage by 2%.
------------------------
For every 2 refine level, MATK + 1%.
------------------------
When refined to +9 or higher, reduce Variable Casting Time by 5%.
------------------------
When refined to +10 or higher, increase all property magic damage by additional 7%.
------------------------
Location : Weapon
The belief in the heart that one will fight to the very end makes the wearer feel the surge of magic.
------------------------
For every 2 refine level, MATK + 10.
------------------------
For every 3 refine level, reduce damage taken from Dragon race enemies by 4%.
------------------------
For every 4 refine level, increase magic damage against Dragon and Demi-human race enemies by 8%.
------------------------
When refined to +7 or higher, MATK+10%.
------------------------
When refined to +9 or higher, reduce After Cast Delay by 8%.
------------------------
When refined to +11 or higher, increase Water, Fire, and Ghost property magic damage by 10%.
------------------------
When refined to +12 or higher, increase magic damage against Neutral property enemies by 12%.
------------------------
When refined to +13 or higher, increase Water, Fire, and Ghost property magic damage by additional 15%.
------------------------
Set Bonus:
Spirit Cloak of Naght Sieger [1]
Naght Seiger Card
S.MATK + 10.
Increase magic damage against Boss enemies by 20%.
When performing magic attack, there's a 2% chance to transform into Naght Sieger for 10 seconds.
While transformed, increase magic damage against Boss enemies by additional 20%, increase Water, Fire, and Ghost property magic damage by 20%.
------------------------
Def : 0
Increases player's tolerance by 5%
MaxHP+3% MaxSP+3% ATK+10 MATK+10
If refine rate is 5 or higher, additional
MaxHP+7% MaxSP+7% ATK+20 MATK+20
When refine rate is 7 or higher, additional
MaxHP+10% MaxSP+10% ATK+30 MATK+30
When equipped with Hero Nependess shoes
Increase player's tolerance by 5%
Reduce variable cast time for skill by 10% INT+10 Agi+10
When equipped with Hero Silverleather Boots
Increases resistance to players by 5%
Reduce after cast delay by 20% Str+10 Dex+10
When equipped with Hero Ungloiant Boots
Increases resistance to players by 5%
Reduce SP comsumption by 10% Luk+10 Vit+10
Increases the effect of the Healing skills by 20%
Position: Garment
DEF : 20
For every refine level, CON + 1.
------------------------
When refined to +7 or higher, P.ATK + 2, S.MATK + 2.
------------------------
When refined to +9 or higher, additional P.ATK + 2, S.MATK + 2.
------------------------
Location : Shield
Multipurpose wing improved for high efficiency and high output.
Magic process is installed.
Compatible with various items.
------------------------
For every 2 refine levels, Increases MATK +5 and MATK +1%.
For every 3 refine levels, Increases magical damage against all size enemies by 3%.
------------------------
If refine rate is 7 or higher, reduces variable casting time by 7%.
If refine rate is 9 or higher, reduces damage taken from neutral property by 7%.
If refine rate is 11 or higher, increases all property magical damage by 10%.
------------------------
Set Bonus
Convertible Magical Wing
Deep Blue Sunglasses [1]
MATK + 7%, reduces variable casting time by 15%.
------------------------
Set Bonus
Convertible Magical Wing
Victory Wing Ear [1]
MATK + 7%, reduces global cooldown by 15%.
------------------------
Set Bonus
Convertible Magical Wing
Battle Processor [1]
MATK + 7%, increases all property magical damage by 5%.
------------------------
A garden knife with a rusty blade. It looks dangerous due to the deadly poison, so be careful.
------------------------
MATK +190.
Has a chance to auto-cast Killing Cloud level 1 when dealing melee physical damage.
Has a chance to increases poison property magical damage by 15% when dealing physical damage.
If refine rate is 7 or higher, increases all property magical damage by 15%.
If refine rate is 9 or higher, increases magical damage against small and medium size enemies by 20%.
If refine rate is 11 or higher, increases poison property magical damage by 15%.
------------------------
[Bonus By Grade]
[Grade D] S.MATK +2.
[Grade C] SPL +3, S.MATK +1.
[Grade B] Increases all property magical damage by 15%.
------------------------
Weapon Lv: 5
Required Lv: 210
A violin infused with the souls of malice, radiating overwhelming power.
------------------------
MATK + 220.
------------------------
MATK + 5%, SPL + 2.
------------------------
Increases Metallic Fury damage by 5%.
------------------------
When refined to +5 or higher, increases Metallic Fury damage by 10%.
------------------------
When refined to +7 or higher, increases all property magic damage by 5%.
------------------------
When refined to +9 or higher, increases Metallic Fury damage by 10%.
------------------------
When refined to +10 or higher, reduces variable casting time by 10%.
------------------------
When refined to +11 or higher, increases Metallic Fury damage by 5%, and Sound Blend damage by 15%.
------------------------
[Grade Bonus]
[Grade D] Increases all property magic damage by 10%.
[Grade C] Increases magic damage against all size enemies by 10%.
[Grade B] Increases magic damage against all race enemies by 10%.
[Grade A] Increases magic damage against all property enemies by 10%.
------------------------
A whip infused with accumulated evil souls, radiating immense power.
------------------------
MATK + 220.
------------------------
MATK + 5%, SPL + 2.
------------------------
Increases Metallic Fury damage by 5%.
------------------------
When refined to +5 or higher, increases Metallic Fury damage by 10%.
------------------------
When refined to +7 or higher, increases all property magic damage by 5%.
------------------------
When refined to +9 or higher, increases Metallic Fury damage by 10%.
------------------------
When refined to +10 or higher, reduces variable casting time by 10%.
------------------------
When refined to +11 or higher, increases Metallic Fury damage by 5%, and Sound Blend damage by 15%.
------------------------
[Grade Bonus]
[Grade D] Increases all property magic damage by 10%.
[Grade C] Increases magic damage against all size enemies by 10%.
[Grade B] Increases magic damage against all race enemies by 10%.
[Grade A] Increases magic damage against all property enemies by 10%.
------------------------
A book with a reddish radiance.
Property: Neutral
Required Job: Priest Jobs, Sage Jobs, Taekwon Master
ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15.
MATK + (Upgrade Level * Upgrade Level) / 2 up to a maximum Upgrade Level of 15.
If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.
A dagger with a reddish radiance.
Property: Neutral
Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15.
MATK + (Upgrade Level * Upgrade Level) / 2 up to a maximum Upgrade Level of 15.
If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.
A wind shuriken emitting a red aura.
Property: Neutral
Required Job: Ninja Jobs
ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15.
MATK + (Upgrade Level * Upgrade Level) / 2 up to a maximum Upgrade Level of 15.
This item is indestructible in battle.
If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.
A one-handed staff emitting a red aura.
Property: Neutral
Int + 4
MATK + 5 for every 10 base above base level 70.
Additional MATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15.
A rod that adds flair to anyone who swings it.
MATK 180, indestructible
Fire/Shadow Magic damage +5%
MATK +4 for every upgrade level
+9 Effect: Inferno damage +30%
+11 Effect: Crimson Rock cooldown -1 sec.
A two-handed staff emitting a red aura.
Property: Neutral
Int + 5
MATK + 5 for every 10 base above base level 70.
Additional MATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15.
A two-handed sword emitting a red aura.
Property: Neutral
Required Job: Swordman Jobs
ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15.
MATK + (Upgrade Level * Upgrade Level) / 2 up to a maximum Upgrade Level of 15.
If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.