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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “SP+150” in Renewal

Page 5 of 8
Mercury Suit-LT

Mercury Suit-LT [1]

#450389 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK/MATK +120. ------------------------ Every 2 refine level, ATK/MATK +10. Every 3 refine level, increases skills Swirling Petal/Cross Slash damage by 20% and increases Fire/Water/Wind properties magic damage by 7%. ------------------------ When refined to +9 or higher, ATK/MATK +12%. When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%. When refined to +13 or higher, reduces global cooldown by 15%. ------------------------ Set Bonus: Mercury Suit-LT Faceworm Larva Card Increases skill Cold Blooded Cannon damage by 25%. ------------------------ Set Bonus: Mercury Suit-LT Ancient Mummy Card Increases skill Red Flame Cannon damage by 25%. ------------------------ Set Bonus: Mercury Suit-LT Gioia Card Increases skill Thundering Cannon damage by 30 and increases resistance to all properties by 40%. ------------------------ Set Bonus: Mercury Suit-LT Assaulter Card Increases long-ranged physical damage by 15% and CRI +5. ------------------------ Set Bonus: Mercury Suit-LT Samurai Spectre Card Increases long-ranged physical damage by 25% and CRI +10. ------------------------ [Grade Bonus] [Grade D] When using skill Pure Soul, DEF +300, MDEF +100 for 30 seconds. Every 2 refine level, ATK、MATK +8. Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%. [Grade C] Every 3 refine level, increase skills Golden Dragon Cannon/Darkening Cannon/Shadow Dance/Huuma Shuriken-Grasp damage by 5%. [Grade B] Every 2 refine level, P.ATK/S.MATK +1. Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases skills Golden Dragon Cannon/Darkening Cannon/Shadow Dance/Huuma Shuriken-Grasp damage by 5%. When refined to +13 or higher, increases physical/magic damage to enemies of all properties by 15%. ------------------------ Def: 30
Full item details & effects
Moonlight Bell

Moonlight Bell [1]

#480446 · Armor · Garment
DEF
55
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
Bell of the Moonlight Flower. The wearer can feel the power of the Moonlight Flower. ------------------------ When using Cart Boost Skill, transform into Moonlight Flower for 60 seconds. Increase ranged physical damage by 20%. Increase physical damage to all size enemies by 10%. For every 10 base level, increase Cart Cannon damage by 2%. ------------------------ When refined +7 or higher, reduce Cart Cannon SP consumption by 20. When refined +9 or higher, reduce delay after skill by 12%. When refined +11 or higher, increase physical damage to Boss monster by 15%. When refined +13 or higher, increase ranged physical damage by 20%. ------------------------ Def : 55
Full item details & effects
Mythical Moonlight Paw

Mythical Moonlight Paw [1]

#470266 · Armor · Footgear
DEF
70
Armor Lv.
2
Required Lv.
130
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Shoes modeled after the Moonlight's paw. A mysterious, fiery aura of the Flame God engulfs it. ------------------------ MATK + 10%. ------------------------ For every 2 refine level, INT + 2, MATK + 10. ------------------------ For every 3 refine level, SPL + 1, CON + 1, S.MATK + 1. ------------------------ When refined to +8 or higher, MATK + 10%. ------------------------ When refined to +9 or higher, reduce Fixed Casting Time by 0.3 seconds. ------------------------ When refined to +10 or higher, increase Holy and Fire property magic damage by 30%. ------------------------ When refined to +11 or higher, increase magic damage against all size enemies by 15%. ------------------------ Set Bonus: Mythical Moonlight Paw [1] Cat O' Nine Tails Card Increase magic damage against boss monsters by 15%. ------------------------ When shoes refined to +13 or higher, There's a 5% chance to increase LUK, INT, DEX + 150 for 10 seconds when dealing physical or magic damage. ------------------------ Set Bonus: Mythical Moonlight Paw [1] Moonlight Flower Card Increase magic damage against boss monsters by 40%. ------------------------ When shoes refined to +13 or higher, There's a 5% chance to increase LUK, INT, DEX + 250 for 10 seconds when dealing physical or magic damage. ------------------------ [Grade Bonus] [Grade D] RES + 30, MRES + 30. [Grade C] Increase magic damage against all size enemies by 15%. [Grade B] S.MATK + 15. [Grade A] When refined to +13 or higher, reduce Fixed Casting Time by additional 0.7 seconds. ------------------------ Def : 70
Full item details & effects
Nebula Suit of Concentration

Nebula Suit of Concentration [1]

#450171 · Armor · Armor
DEF
135
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
Suit that has received the concentration energy of the star's power. Increases concentration. ------------------------ CON +1. ATK +125. Every 2 refine, ATK +15. ------------------------ If refine rate is 9 or higher, ASPD +10%. If refine rate is 11 or higher, increases long ranged physical damage by 20%. ------------------------ [Grade Bonus] [Grade D] ATK + 2, Attack speed increase added (delay after attack reduced by 1%), ATK + 1% per 2 refine. [Grade C] ATK + 3, Attack speed increase added (delay after attack reduced by 1%), ATK + 2% per 2 refine. [Grade B] Attack Speed Increases per 2 refine (2% decrease in delay after attack), 1% additional increase in ranged physical damage per 3 refine, P.ATK + 1 per 4 refine. [Grade A] Attack Speed Increases per 2 refine (2% decrease in delay after attack), 2% additional increase in ranged physical damage per 3 refine, P.ATK + 2 per 4 refine. ------------------------ Def : 135
Full item details & effects
Neptune Uniform-LT

Neptune Uniform-LT [1]

#450387 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK and MATK +120. ------------------------ Every 2 refine level, ATK/MATK +10. Every 3 refine level, increases Solar Explosion/Full Moon Kick/Eswoo/Curse Explosion damage by 20%. ------------------------ When refined to +9 or higher, ATK and MATK +12%. When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%. When refined to +13 or higher, global cooldown reduced by 15%. ------------------------ Set Bonus: Neptune Uniform-LT Khalitzburg Knight Card ATK and MATK +12%. ------------------------ Set Bonus: Neptune Uniform-LT Maya Card reduces physical/magic damage taken from enemies of all sizes by 30%. ATK and MATK +15%. ------------------------ [Grade Bonus] [Grade D] Casting cannot canceled. Every 2 refine level, Max HP/Max SP/ATK/MATK +1%. Every 3 refine level, increases physical/magic damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases Midnight Kick/Star Burst/Talisman of White Tiger/Exorcism of Malicious Soul damage by 5%. [Grade B] Every 2 refine level, P.ATK/S.MATK +1. Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases Midnight Kick/Star Burst/Talisman of White Tiger/Exorcism of Malicious Soul damage by 5%. When refined to +13 or higher, increases melee physical damage and all properties magic damage increases by 25%. ------------------------ Def: 30
Full item details & effects
Noble Cross

Noble Cross [1]

#16029 · Mace · Weapon
ATK
195
MATK
150
Weapon Lv.
4
Required Lv.
40
Slots
1
Weight
150
Buy value
10 z
Sell value
5 z
As a sacred cross-shaped blunt weapon bearing God's blessing, the power for conviction has been reinforced. Property: Holy Required Job: Transcendent Acolyte Jobs MATK + 150 Restores 1 SP to the user when performing a short-ranged attack to Undead race targets. Restores 12 SP to the user when a Undead race monster is killed by a short-ranged attack. Adds a X% chance of casting Level 6 Turn Undead on the target performing a short-ranged attack.
Full item details & effects
Patent Aquatic Spear

Patent Aquatic Spear [2]

#530006 · One-Handed Spear · Weapon
ATK
195
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
140
Buy value
20 z
Sell value
10 z
It is said that the hero who was blessed by the spirit of the past used it A beautiful spear that reminds you of the rolling waves. With the power of the sea, he began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase ranged physical damage by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Cannon Spear and Vanishing Point by 15%, reduce delay after attack by 10%. When refined to +9 or higher, increase damage of Cannon Spear, Vanishing Point by 20%. When refined to +11 or higher, guided attack + 7%, MSP + 5%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Chilling Cane

Patent Chilling Cane [2]

#550013 · One-Handed Staff · Weapon
ATK
40
MATK
195
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
75
Buy value
0 z
Sell value
0 z
A blue cane used by an ancient hero] The power of ancient times has gathered and started to show off their original abilities. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 195. MATK+ 15 per 2 refine rates. Increase damage of Diamond Dust by 12% per 3 refine rates. When refined to +7 or higher, increase magic damage to all property enemies by 15%, Varetyr Spear by 15%. When refined to +9 or higher, increase damage of Varetyr Spear by 20%, reduce variable casting by 7%. When refined to +11 or higher, reduce variable casting by 8%, reduce cooltime of Varetyr Spear by 2 sec. When equipped with Great Hero's Boots, INT +10, MATK + 7%.
Full item details & effects
Patent Demon Slayer Shot

Patent Demon Slayer Shot [2]

#820001 · Shotgun · Weapon (Two-Handed)
ATK
295
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
230
Buy value
0 z
Sell value
0 z
The one who can handle all guns skillfully is the devil-fighting shotgun used by the master. He started to show his natural power by looking at the cool shooting. It seems to resonate with the boots of the great hero. Splash Attack. Increase ranged physical damage by 3% per 2 refine rates. MSP + 2% per 3 refine rates. When refined to +7 or higher, increase physical damage to boss, devil, undead type monsters by 15%. When refined to +9 or higher, when using platinum alter, increase ATK + 50, ranged physical damage by 10% for 90 sec. When refined to +11 or higher, increase damage of Vanishing Buster and Shatter Storm by 35%. When equipped with Great Hero's Boots, DEX + 10, increase ranged physical damage by 5%.
Full item details & effects
Patent Exorcist's Bible

Patent Exorcist's Bible [2]

#540011 · Book · Weapon
ATK
205
MATK
190
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
70
Buy value
20 z
Sell value
10 z
Seeing the divine power, he began to exert his natural power. Bibliography of the Devil's Eradication, which is said to have been used by a high-ranking priest It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 190. ATK + 10, MATK + 10 per 2 refine rates. Increase damage of Duple Light and Judex by 25 per 3 refine rates. When refined to +7 or higher, reduce delay after attack by 10%, increase holy property magic damage by 15%. When refined to +9 or higher, increase damage of Duple Light and Judex by 30%. When refined to +11 or higher, adds a chance to autocast Judex slv5 when melee physical attack(will cast higher slv if learned). When equipped with Great Hero's Boots, INT + 10, MATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Fatalist

Patent Fatalist [2]

#510020 · Dagger · Weapon
ATK
205
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Sword of old travelers specialized in stabbing, not cutting. The experiences and knowledge of former travelers have begun to show their original abilities. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Reduce delay after attack by 2%. When refined to +7 or higher, increase damage of Fatal Menace by 25%. When refined to +9 or higher, reduce SP consumption of Fatal Menace by 15%, reduce global cooltime by 7%. When refined to +11 or higher, increase melee physical damage by 10%, reduce global cooltime by 7%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Iron Nail

Patent Iron Nail [2]

#560008 · Knuckle · Weapon
ATK
205
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Knuckle used by an ancient hero The ancient power woke up and started to show its original power] It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase ranged physical attack by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Rampage Blast, Lightning Ride by 10%. When refined to +9 or higher, reduce cooltime of Rampage Blast, Earth shaker by 1 sec. When refined to +11 or higher, reduce SP consumption of Rampage Blast by 15%, increase damage of Rampage Blast and Lightning Ride by 15%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%.
Full item details & effects
Patent Light Blade

Patent Light Blade [2]

#500017 · One-Handed Sword · Weapon
ATK
130
MATK
195
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A sword of light that is said to have been used by a warrior. With the power of light, he began to show his natural ability. It seems to resonate with the boots of the great hero. MATK + 195. MATK + 15 per 2 refine rates. Increase damage of Pressure, Ray of Genesis by 5% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%. When refined to +9 or higher, increase holy property magic damage by 15%. When refined to +11 or higher, increase magic damage to all size monsters by 15%, Pressure, Ray of Genesis by additional 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Madogum

Patent Madogum [2]

#510019 · Dagger · Weapon
ATK
150
MATK
195
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
The dagger is said to have been used by a wizard who longed for the horse test. Looking at the state of mana, he started to show off his natural abilities. It seems to resonate with the boots of the great hero. MATK + 195. MATK +15 per 2 refine rates. Reduce delay after attack by 2%. When refined to +7 or higher, chance to autocast Meteor Storm slv7 when melee physical attack. When refined to +9 or higher, increase all property magic damage by 15%. When refined to +11 or higher, adds a chance to autocast Psychic Wave slv4 when melee physical attack. When equipped with Great Hero's Boots, INT +10, MATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Meowmeow Foxtail

Patent Meowmeow Foxtail [2]

#550014 · One-Handed Staff · Weapon
ATK
350
MATK
350
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
20 z
Sell value
10 z
Mysterious puppy grass that makes a cat sound whenever it shakes From the softer shaking, he started to show his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 350. ATK, MATK + 15 per 2 refine rates. ATK, MATK + 2% per 3 refine rates. When refined to +7 or higher, increase damage of Lunatic Carrot Beat, Stem Spear by 25%. When refined to +9 or higher, reduce variable casting by 10%, reduce delay after attack by 10% When refined to +11 or higher, increase damage of Picky Peck, Catnip Meteor by 25%. When equipped with Great Hero's Boots, LUK +10, ATK, MATK + 7%.
Full item details & effects
Patent Oriental Sword

Patent Oriental Sword [2]

#600009 · Two-Handed Sword · Weapon (Two-Handed)
ATK
240
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
An ancient sword that is said to cut down evil spirits in an east. He regained his past glory and began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase damage of Sonic Wave by 10% per 3 refine rates. When refined to +7 or h igher, weapon cannot be destroyed. Reduce delay after attack by 10%. When refined to +9 or higher, when melee physical attack, adds a chance to autocast Sonic Wave slv 2. (If you have learned a higher level, activate it according to the level you have learned) When refined to +11 or higher, CRI + 15, increase critical damage by 15%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%.
Full item details & effects
Patent Red Lotus Sword

Patent Red Lotus Sword [2]

#500013 · One-Handed Sword · Weapon
ATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A sword with a blue flame when pulled out of a sword. Started to show off his natural abilities with a more intense flame. It seems to resonate with the boots of the great hero. ATK +15 per 2 refine rates Increase ranged physical damage 4% per 3 refine rates. When refined to +7 or higher, reduce SP consump tion of Cart Cannon by 10%, reduce variable casting by 7%. When refined to +9 or higher, increase damage of Cart Cannon by 20% When refined to +11 or higher, increase damage of Acid Demonstration by 10%, reduce variable casting by 5%. When equipped with Great Hero's Boots, DEX +10, increase ranged physical damage by 5%.
Full item details & effects
Patent Saint Mace

Patent Saint Mace [2]

#590012 · Mace · Weapon
ATK
170
MATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
The hall is said to have been used by a saint Seeing the divine power, he began to exert his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 200, MATK + 3%. Increase holy property magic damage by 1% per 2 refine rates. Increase damage of Adoramus by 5% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%, increase holy property magic damage by 10%. When refined to +9 or higher, increase magic damage to all race mononsters by 15% (except players). When refined to +11 or higher, increase damage of Adoramus by 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Spirit Pendulum

Patent Spirit Pendulum [2]

#550015 · One-Handed Staff · Weapon
ATK
70
MATK
190
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A weight that is said to have been used by a soul-ripper with considerable spirit When shaken, the sound of spirits was heard, so he began to exert his natural power. It seems to resonate with the boots of the great hero. MATK + 190. MATK + 15 per 2 refine rates. Increase all property magic damage by 2% per 3 refine rates When refined to +7 or higher, increase damage of Espa by 15% reduce variable casting by 10%. When refined to +9 or higher, increase damage of Eswhoo by 25%. When refined to +11 or higher, adds a chance(7%) to recover SP 230 for 9 times when magic attack. When equipped with Great Hero's Boots, INT + 10, MATK + 7% 증가.
Full item details & effects
Patent The Black

Patent The Black [2]

#830002 · Gatling Gun · Weapon (Two-Handed)
ATK
225
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
300
Buy value
0 z
Sell value
0 z
He can handle all guns skillfully] The black Gatling gun used by those who reached the level of the master. He started to show his natural power through the strength and grip of the total heat. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. increase ranged physical damage by 4% per 3 refine rates. When refined to +7 or higher, increase damage of round trip by 20%, reduce SP consumption of Round Trip by 10%. When refined to +9 or higher, increase damage of round trip by 15%, increase ATK + 50, ranged physical damage by 10% for 90 sec. When refined to +11 or higher, increase physical damage to all size monsters by 15%. When equipped with Great Hero's Boots, DEX + 10, increase ranged physical damage by 5%.
Full item details & effects
Phalanx

Phalanx

#410001 · Armor · Headgear (Mid)
DEF
50
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
80
Buy value
20 z
Sell value
10 z
MDEF + 3. Reduces damage taken from all race monsters by 1%. Recovers 60 HP and 6 SP every 5 seconds. ------------------------ If base Vit is 90 or higher, reduces damage taken from all race monsters by 1%, recovers 90 HP and 9 SP every 5 seconds. If base Vit is 125 or higher, reduces damage taken from all race monsters by 3%, recovers 150 HP and 15 SP every 5 seconds. ------------------------ Def : 50 Location : Middle
Full item details & effects
Pigritia Spark

Pigritia Spark [2]

#580005 · Whip · Weapon
ATK
150
MATK
210
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
70
Buy value
0 z
Sell value
0 z
A tool which was made to flash light in an emergency. It has been horribly distorted by the magic-jamming device that Illusion has installed. MATK +210. Metallic Sound and Reverberation damage +10%. MATK +8 for every 3 refine levels. When refined to +7 or higher, Variable Cast Time -10%. When refined to +9 or higher, Additional Metallic Sound and Reverberation damage +15%. When refined to +11 or higher, Metallic Sound cooldown -2 sec., Reverberation SP consumption -20%.
Full item details & effects
Pigritia Wave

Pigritia Wave [2]

#570005 · Musical Instrument · Weapon
ATK
150
MATK
210
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
70
Buy value
0 z
Sell value
0 z
A musical instrument which used to fill Barmund Mansion with beautiful melodies. It has been horribly distorted by the magic-jamming device that Illusion has installed. MATK +210. Metallic Sound and Reverberation damage +10%. MATK +8 for every 3 refine levels. When refined to +7 or higher, Variable Cast Time -10%. When refined to +9 or higher, Additional Metallic Sound and Reverberation damage +15%. When refined to +11 or higher, Metallic Sound cooldown -2 sec., Reverberation SP consumption -20%.
Full item details & effects
Poenitentia Aegis

Poenitentia Aegis [1]

#460013 · Armor · Shield
DEF
120
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
A shield filled with regrets about not being able to protect someone. ------------------------ MHP + 5%, MSP + 5%. ------------------------ For every 3 refine level, DEF + 50, MDEF + 10. ------------------------ [Set Bonus] Poenitentia Aegis [1] Poenitentia Gladius [2] OR Poenitentia Aegis [1] Poenitentia Asta [2] ASPD + 10%, reduce damage taken from all property enemies by 10%. ------------------------ [Grade Bonus] [Grade D] Increase Shield Shooting damage by 5%. [Grade C] Increase Shield Shooting damage by additional 8%. [Grade B] Increase Shield Shooting damage by additional 12%. POW, SPL + 1. ------------------------ Def : 120
Full item details & effects
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