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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “ATK V” in Renewal

Page 8 of 18
Helm of Faith II (Star Emperor)

Helm of Faith II (Star Emperor) [1]

#400242 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ When base level is 210 or higher, POW + 2, P.ATK + 1. When base level is 230 or higher, POW + 3, P.ATK + 2. ------------------------ For every 2 refine level, ATK + 10. ------------------------ For every 3 refine level, Increase Falling Stars damage by 15%. ------------------------ For every 4 refine level, Increase melee physical damage by 7% ------------------------ If refine rate is 7 or higher, Increase physical damage against all size enemies by 5%. ------------------------ If refine rate is 9 or higher, Reduces Fixed Casting Time by 0.2 seconds. ------------------------ If refine rate is 11 or higher, ATK + 5%, reduces Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Star Emperor) [1] Adulter Fides Stardust Book [2] Increase melee physical damage by 10%, Increase Falling Stars damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Star Emperor) [1] Vivatus Fides Stardust Book [2] Increase melee physical damage by 10%, Increase Falling Stars damage by 5%, Star Cannon damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase Star Cannon damage by additional 15%. ------------------------ Location : Upper
Full item details & effects
Helm of Faith II (Sura)

Helm of Faith II (Sura) [1]

#400181 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ When base level is 210 or higher, POW + 2, P.ATK + 1. When base level is 230 or higher, POW + 3, P.ATK + 2. ------------------------ For every 2 refine level, ATK + 10. ------------------------ For every 3 refine level, Increase Rampage Blast damage by 15%. ------------------------ For every 4 refine level, Increase long ranged physical damage by 7%. ------------------------ If refine rate is 7 or higher, Max SP + 5%. ------------------------ If refine rate is 9 or higher, Reduces Fixed Casting Time by 0.2 seconds. ------------------------ If refine rate is 11 or higher, ATK + 5%, reduces Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Sura) [1] Adulter Fides Claw [2] Increase long ranged physical damage by 10%, Increase Rampage Blast damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Sura) [1] Vivatus Fides Claw [2] Increase long ranged physical damage by 10%, Increase Rampage Blast damage by 5% and Explosion Blaster damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase Explosion Blaster damage by additional 15%. ------------------------ Location : Upper
Full item details & effects
Hero Boots-LT

Hero Boots-LT [1]

#470094 · Armor · Footgear
DEF
15
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
An improved version of the boots said to have been worn by great heroes. It resonates with the improved hero's weapons. ------------------------ MHP + 1500, MSP + 150. ------------------------ When character base level 210 or higher, P.ATK + 1, S.MATK + 1. ------------------------ For every 3 refine level, MHP + 1%, MSP + 1%. When refine level 7 or more, ATK + 5%, MATK + 5%. When refine level 9 or more, CRI + 5, Perfect Hit + 10%, reduces variable casting by 5%. When refine level 11 or more, reduces fixed casting by 0.8 seconds, reduces global cooldown by 5%. ------------------------ [Bonus By Grade] [Grade D] RES + 50, MRES + 50. [Grade C] Increases physical and magical damage against all property enemies by 10%. [Grade B] STA + 5, WIS + 5. [Grade A] P.ATK + 5, S.MATK + 5, When refine level 13, reduced fixed casting by an additional 0.2 seconds. ------------------------ Def : 15
Full item details & effects
Hero Plate

Hero Plate [1]

#15093 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
400
Buy value
10 z
Sell value
5 z
Max HP + 5% Max SP + 5% ATK + 10 MATK + 10 Mdef + 5 Hit + 10 Flee + 10 Increases the damage of Vanishing Point by 10%. Increases the damage of Storm Blast by 10%. Adds a chance of casting Level 10 Heal and Level 10 Storm Gust when performing a physical attack. Adds an additional chance of casting Level 10 Heal and Level 10 Storm Gust per upgrade level of the armor. Set Bonus Brooch of Hero [1] Hero Plate [1] Disables the following effects of Hero Plate [1], chance of casting Level 10 Heal and Level 10 Storm Gust. Increases the damage of Storm Blast by 5% per upgrade level of the armor. Increases the damage of Vanishing Point by 5% per upgrade level of the armor.
Full item details & effects
Hero Trade Mail

Hero Trade Mail [1]

#15096 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
50
Buy value
10 z
Sell value
5 z
Honorable armor given to those who defeated Satan Morroc. It can empower strength, stamina and spirit to higher levels. Max HP + 5% Max SP + 5% ATK + 10 MATK + 10 Mdef + 5 Str + 1 per 2 upgrade levels of the item, if the user's base Str is 90 or higher. Agi + 1 per 2 upgrade levels of the item, if the user's base Agi is 90 or higher. Vit + 1 per 2 upgrade levels of the item, if the user's base Vit is 90 or higher. Int + 1 per 2 upgrade levels of the item, if the user's base Int is 90 or higher. Dex + 1 per 2 upgrade levels of the item, if the user's base Dex is 90 or higher. Luk + 1 per 2 upgrade levels of the item, if the user's base Luk is 90 or higher. Adds a chance of inflicting Stun, Silence, Curse, and Poison per upgrade level of the armor on the target when performing a physical attack. Set Bonus Brooch of Hero [1] Hero Trade Mail [1] All Stats + 2 per upgrade level of the armor. Adds an additional chance of inflicting Stun, Silence, Curse, and Poison per upgrade level of the armor on the target when performing a physical attack.
Full item details & effects
Heroic Token (Abyss Chaser)

Heroic Token (Abyss Chaser) [1]

#490165 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Abyss Chaser. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Abyss Chaser) [1] Madogum-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Abyss Square damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Abyss Square damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Abyss Chaser) [1] Fatalist-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee physical damage by 10%, increase Abyss Dagger damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Abyss Dagger damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Arch Mage)

Heroic Token (Arch Mage) [1]

#490152 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Arch Mage. ------------------------ ATK + 10%, MATK + 10%. ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Arch Mage) [1] Iron Staff-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Crimson Arrow and Rock Down damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Crimson Arrow and Rock Down damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Arch Mage) [1] Blue Crystal Staff-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Frozen Slash and Soul Vulcan Strike damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Frozen Slash and Soul Vulcan Strike damage by additional 10%. ------------------------ Def: 10
Full item details & effects
Heroic Token (Biolo)

Heroic Token (Biolo) [1]

#490167 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Biolo. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Biolo) [1] Red Lotus Sword-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Acidified Zone (Water/Wind/Earth/Fire) damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Acidified Zone (Water/Wind/Earth/Fire) damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Biolo) [1] Slate Sword-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee physical damage by 10%, increase Cart Tornado damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Cart Tornado damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Cardinal)

Heroic Token (Cardinal) [1]

#490156 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Cardinal. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Cardinal) [1] Saint Mace-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Flamen damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Flamen damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Cardinal) [1] Exorcist's Bible-LT [2] Increase physical and magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee physical damage by 10%, increase Petitio damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Petitio damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Dragon Knight)

Heroic Token (Dragon Knight) [1]

#490166 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Dragon Knight. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Dragon Knight) [1] Oriental Sword-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee and long-ranged physical damage by 10%, increase Servant Weapon damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Servant Weapon damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Dragon Knight) [1] Dragonic Slayer-LT [2] Reduce physical and magic damage taken from all size enemies by 10%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Dragon Breath and Dragon Breath - Water damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Dragon Breath and Dragon Breath - Water damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Elemental Master)

Heroic Token (Elemental Master) [1]

#490171 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Elemental Master. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Elemental Master) [1] Chilling Cane-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Lightning Land and Diamond Storm damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Lightning Land and Diamond Storm damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Elemental Master) [1] Shadow Staff-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Terra Drive and Venom Swamp damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Terra Drive and Venom Swamp damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Imperial Guard)

Heroic Token (Imperial Guard) [1]

#490155 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Imperial Guard. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Imperial Guard) [1] Aquatic Spear-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Shield Shooting damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Shield Shooting damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Imperial Guard) [1] Light Blade-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Cross Rain damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Cross Rain damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Inquisitor)

Heroic Token (Inquisitor) [1]

#490181 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Inquisitor. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Inquisitor) [1] Iron Nail-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Explosion Blaster damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Explosion Blaster damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Inquisitor) [1] Ray Knuckle-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee physical damage by 10%, increase Third Flame Bomb damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Third Flame Bomb damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Meister)

Heroic Token (Meister) [1]

#490180 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Meister. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Meister) [1] Avenger-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee physical damage by 10%, increase Axe Stomp damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Axe Stomp damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Meister) [1] Meteor Striker-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Arm Cannon damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Arm Cannon damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Shadow Cross)

Heroic Token (Shadow Cross) [1]

#490164 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Shadow Cross. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Shadow Cross) [1] Shiver Katar-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee physical damage by 10%, increase Savage Impact damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Savage Impact damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Shadow Cross) [1] Blade Katar-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee physical damage by 10%, increase Eternal Slash damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Eternal Slash damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Troubadour / Trouvere)

Heroic Token (Troubadour / Trouvere) [1]

#490172 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Troubadour and Trouvere. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Troubadour/Trouvere) [1] Narcis Bow-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Rhythm Shooting damage by 10%. When weapon grade is C or higher, CON + 5, P.ATK + 5, increase Rhythm Shooting damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Troubadour/Trouvere) [1] Barbed Wire Whip-LT [2] OR Trumpet Shell-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Metallic Fury damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Metallic Fury damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Windhawk)

Heroic Token (Windhawk) [1]

#490153 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Windhawk. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Windhawk) [1] Royal Bow-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Gale Storm damage by 10%. When weapon grade is C or higher, CON + 5, P.ATK + 5, increase Gale Storm damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Windhawk) [1] Scarlet Dragon Leather Bow-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Crescive Bolt damage by 10%. When weapon grade is C or higher, CON + 5, P.ATK + 5, increase Crescive Bolt damage by additional 10%. ------------------------ Def: 10
Full item details & effects
Hunting Spear

Hunting Spear [1]

#1422 · One-Handed Spear · Weapon
ATK
180
Weapon Lv.
4
Required Lv.
60
Slots
1
Weight
420
Buy value
20 z
Sell value
10 z
A spear with a leaf shaped point that is designed for hunting, causing damage with its heavy weight instead of stabbing. Property: Neutral Bypass 100% of hard defense of Brute race targets when performing a physical attack. Bypass 100% of hard defense of Doram race targets when performing a physical attack. Adds a 10% chance of casting Level 3 Vital Strike on the target when performing a physical attack. Adds a 10% chance of gaining Meat when a Brute race monster is killed. Set Bonus Tournament Shield [1] Long Horn [1] or Battle Hook [1] or Hunting Spear [1] ATK + 4% Def + 2
Full item details & effects
Husky Hat

Husky Hat [1]

#18891 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
70
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A hat made to look like a husky's face. Makes you want to pet it. ATK + 5%, MATK +5% When attacking physically, adds 1% chance to cast Wind Walk Level 5 For every refine, increases chance to cast Wind Walk by 0.3% Winner of pRO's Headgear-making contest 2012 Created by Cyber Pikachu of pRO Valkyrie Server Location : Upper Weight : 50
Full item details & effects
Huuma Shuriken Clearness-LT

Huuma Shuriken Clearness-LT [2]

#650024 · Huuma Shuriken · Weapon (Two-Handed)
ATK
290
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
230
Buy value
0 z
Sell value
0 z
Indestructible. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK +15. For every 3 refine level, increases long ranged physical damage by 4%. When refined to +7 or higher, increases Swirling Petal damage by 30%, reduces variable casting time by 10%. When refined to +9 or higher, reduces cooldown of Swirling Petal by 2 seconds, increases Swirling Petal damage by additional 15%. When refined to +11 or higher, increase physical damage against fire, shadow, holy and undead property enemies by 25%, increases physical damage against Dragon, Undead, Demon and Angel monsters by 25%. ------------------------ Set Bonus: Huuma Clear-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases long ranged physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Ignis Cap

Ignis Cap [1]

#400022 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A hat used that was used by a skilled blacksmith. Modified to suit OS Weapons. Every 2 Refine, ATK +20. When Refined to 7, Variable Casting Time reduced by 15% . When Refined to 9, Distance Physical damage increased by 15%. When Refined to 11, physical damage given to small and medium enemies increased by 15%. Fixed Casting reduced by 0.2s. When worn together with Saphir Hall OS, ATK + 30, Cart Cannon damage increased by 4% per 2 levels of weapon Refine. When worn together with Virtual Bow OS, cooltime of Arrow Storm decreased by 2.5s. Bow Attack Power increased by 7% per 2 levels of weapon Refine. When worn together with Blasti OS, MHP + 5%, 3% reduction in received physical/ magical damage from small enemies per 2 levels of weapon Refine. Location: Upper Weight: 10
Full item details & effects
Ignis Cap-LT

Ignis Cap-LT [1]

#400266 · Armor · Headgear (Top)
Armor Lv.
2
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A hat favored by blacksmiths of exceptional craftsmanship. It has been modified to fit upgraded OS weapons. Every 2 refine level, ATK +20. ------------------------ When refined to +7 or higher, decreases Variable Casting Time by 15%. When refined to +9 or higher, increases ranged physical damage by 20%. When refined to +10 or higher, increases damage to Small and Medium size monster by 20%, and reduces Fixed Casting Time by 0.2 seconds. ------------------------ Set Bonus: Ignis Cap-LT [1] Saphir Mace-OSAD [2] ATK +70. Every 2 refine level of weapon, increases Cart Cannon damage by 5%. ------------------------ Set Bonus: Ignis Cap-LT [1] Virtual Bow-OSAD [2] reduces Arrow Storm skill cooldown by 2.5 seconds. Every 2 refine level of weapon, increases Focused Arrow Strike damage by 5%. ------------------------ Set Bonus: Ignis Cap-LT [1] Blasti-OSAD [2] ATK +70. Every 2 refine level of weapon, increases Arm Cannon damage by 5%. ------------------------ Def : 0 Location : Upper
Full item details & effects
Illusion Armor A-type

Illusion Armor A-type [1]

#15376 · Armor · Armor
DEF
105
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Combat Armor Type A created with Illusion's technology. Various modules can be used for additional abilities. ATK +100. Additional ATK +10 per 2 upgrade levels of the item. If upgrade level is +7 or higher, Aspd +10% If equipped with Illusion Engine Wing Type A, ATK +50 If equipped with Illusion Engine Wing Type B, Reduces the global delay of skills by -10%.
Full item details & effects
Illusion Doom Slayer

Illusion Doom Slayer [2]

#620010 · Two-Handed Axe · Weapon (Two-Handed)
ATK
250
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
700
Buy value
0 z
Sell value
0 z
Indestructible. Reduces variable casting time by 5%. If base STR is 100 or higher, ATK +75. When refined +7 or higher, reduces variable casting time by additional 10%. When refined +9 or higher, increases melee and long ranged physical damage by 15%, increases physical damage against all size enemies by 20%. When refined to +11 or higher, reduces global cooldown by 10%. ------------------------ Set Bonus: Illusion Doom Slayer Illusion Chain Mail ATK +50, reduces global cooldown by 15%. When each equipment refined +7 or higher, increases ASPD by 15%. If the sum of refine rate is 18 or higher, increases physical damage against all race monsters by 20%. If the sum of refine rate is 22 or higher, ATK +15%, reduces variable casting time by 10%. ------------------------ ATK : 250 weapon Lv : 4
Full item details & effects
Illusion Electric Guitar

Illusion Electric Guitar [2]

#570008 · Musical Instrument · Weapon
ATK
170
MATK
180
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
Although it looks like a guitar, it uses steel strings and is equipped with an amplifier that changes the vibrations into electrical energy. ------------------------ MATK + 180. ------------------------ For every 2 refine level, MATK + 6, increase long ranged physical damage by 3%. ------------------------ When refined to +7 or higher, Increase Neutral property magical damage by 10%. Reduce SP consumption of Severe Rainstorm by 10%. ------------------------ When refined to +9 or higher, increase Reverberation and Severe Rainstorm damage by 15%. ------------------------ When refined to +11 or higher, Increase magical damage against Water property monsters by 10%. Reduce Severe Rainstorm cooldown by 1 second. ------------------------ Set Bonus: Illusion Electric Guitar [2] Illusion Muffler [1] ATK + 30. When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 5%. When the total refine level of set is 18 or higher, increase Severe Rainstorm damage by 20%. When the total refine level of set is 22 or higher, reduce Severe Rainstorm cooldown by 1 second. ------------------------ Set Bonus: Illusion Electric Guitar [2] Illusion Shoes [1] MATK + 40. When the refine level of each item in the set is 7 or higher, increase Neutral property magical damage by 5%. When the total refine level of set is 18 or higher, increase Reverberation damage by 20%. When the total refine level of set is 22 or higher, reduce Fixed Casting Time of Reverberation by 0.5 seconds. ------------------------
Full item details & effects
Illusion Gelerdria

Illusion Gelerdria [2]

#530015 · One-Handed Spear · Weapon
ATK
170
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A large one-handed spear that shakes the earth and also stimulate user's metabolism. ------------------------ MHP + 10%, CRI + 15. ------------------------ For every 3 refine level, ATK + 20, ASPD + 2%. ------------------------ When refined to +7 or higher, increase Cannon Spear damage by 25%, increase Critical Damage by 30%. ------------------------ When refined to +9 or higher, increase Vanishing Point damage by 25%, increase long ranged physical damage by 15%. ------------------------ When refined to +11 or higher, increase Cannon Spear and Vanishing Point damage by additional 25%. ------------------------ Set Bonus: Illusion Gelerdria [2] Illusion Passion Hairband [1] When casting Shield Spell, increase Cannon Spear and Vanishing Point damage by 25% for 60 seconds. ------------------------ When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 15%. ------------------------ When the total refine level of set is 18 or higher, increase physical damage against all race monsters by 15%. ------------------------ When the total refine level of set is 22 or higher, increase Cannon Spear and Vanishing Point damage by twice the total refine rate set as a percentage. ------------------------
Full item details & effects
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