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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

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Results for “ATK V” in Renewal

Page 11 of 20
Janus Armor

Janus Armor [1]

#450390 · Armor · Armor
DEF
30
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
An armor modeled after Janus, the god of duality and beginnings. It is said this armor witnessed the beginning and the end. ------------------------ ATK + 100, MATK + 100. ------------------------ For every 4 refine level, increase Storm Gust, Meteor Storm, Lord of Vermilion, Holy Cross, and Shield Boomerang damage by 30%. ------------------------ When refined to +12 or higher, reduce After Cast Delay by 15%. ------------------------ When equipped by Super Novice series, enable to use Lv.5 Soul Expansion and Lv.5 Wind Cutter. ------------------------ Set Bonus: Janus Armor [1] Mastering Card When equipped by Super Novice series, Increase physical and magic damage against all size enemies by 6%. For every 2 refine level, increase physical and magic damage against all size enemies by additional 3%. ------------------------ Set Bonus: Janus Armor [1] Big Eggring Card When equipped by Super Novice series, Increase physical and magic damage against all size enemies by 10%. For every 3 refine level, increase physical and magic damage against all size enemies by additional 5%. ------------------------ Def : 0
Full item details & effects
Janus Armor-LT

Janus Armor-LT [1]

#450391 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK & MATK +120. ------------------------ Every 2 refine level, ATK, MATK+10. Every 3 refine level, increases skill Storm Gust/Meteor Storm/Lord of Vermilion/Holy Cross/Shield Boomerang damage by 40%. ------------------------ When refined to +9 or higher, increases melee/ranged physical damage by 10%. When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%. When refined to +13 or higher, reduce global cooldown skill by 15%. ------------------------ When equipped by 'Super Novice', Enable to using Skills Soul Expansion Lv.5/Wind Cutter Lv.5/Cart Tornado Lv.10/Varetyr Spear Lv.10. Reduces cooldown skills Varetyr Spear and Cart Tornado by 1 second. ------------------------ When equipped by 'Super Novice', with a Mastering Card, increases physical/magic damage to enemies of all sizes by 10%, Every 2 refine level, increases physical/magic damage to enemies of all sizes by an additional 3%. ------------------------ When equipped by 'Super Novice', with a Big Eggring Card, increases physical/magic damage to enemies of all sizes by 15%, Every 3 refine level, increases physical/magic damage to enemies of all sizes by an additional 6%. ------------------------ [Grade Bonus] [Grade D] Every 2 refine level, ATK/MATK +5, Every 3 refine level, increases physical/magic damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases skills Spiral Pierce Max/Napalam Vulcan Strike damage by 5%. [Grade B] Every 2 refine level, P.ATK, S.MATK +1, Every 3 refine level, increases physical/magic damage to enemies of all sizes by an additionaly 5%. [Grade A] Every 3 refine level, increases skills Spiral Pierce Max/Napalam Vulcan Strike damage by 5%. When refined to +13 or higher, increases physical/magic damage to enemies of all properties by 15%. ------------------------ Def: 30
Full item details & effects
Jewel Detector Mk47

Jewel Detector Mk47 [2]

#28772 · Dagger · Weapon
ATK
190
MATK
180
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A small detector made for finding jewels in mines. It's used for various purposes as it boosts the wielder's strength. MATK +180. MATK +10%. Fire and Neutral Magic damage +7%. When refined to +7 or higher, MATK +40, increased ASPD (ASPD +10%) When refined to +9 or higher, Additional Fire and Neutral Magic damage +8%. When physically attacking, create a chance to gain additional Magic damage +15% on enemies of all sizes for 10 sec. When refined to +11 or higher, After-cast delay -20%.
Full item details & effects
Keraunos

Keraunos [1]

#28503 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A replica of a device used by an individual who could call down god's thunder. Max HP + 5% ATK + 5% Aspd + 5% Reduces the variable casting time of Lightning Ride by 5% for every 15 base levels. Reduces the cooldown of Power Absorb by 3 seconds. Increases the damage of Lightning Ride by 5%.
Full item details & effects
Kshatra Vairya

Kshatra Vairya [1]

#470312 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
The guardian deity of minerals. On the day of judgment, he will burn and purify the world with scorching hot molten ore. ------------------------ MDEF + 15. ------------------------ Reduce damage taken from Normal and Boss enemies by 5%. ------------------------ Reduce damage taken from Human and Doram Player by 10%. ------------------------ Increase physical damage against all class enemies by 40%. ------------------------ MATK + 40%. ------------------------ For every refine level, All Basic Status + 3. ------------------------ When refined to +10 or higher, MHP + 15%, reduce After Cast Delay by 15%. ------------------------ When refined to +11 or higher, MHP + 25%, reduce After Cast Delay by 25%. ------------------------ When refined to +12 or higher, MATK + 30%, increase physical damage against all class enemies by 30%. ------------------------ When refined to +13 or higher, increase physical and magic damage against all size enemies by 15%. When performing physical or magic attack, there's a low chance to enter [Divine Blessing] status for 10 seconds. [Divine Blessing] For every 10 Base Level, All Basic Status + 1, MHP + 1%, FLEE + 10, ATK + 10, MATK + 10. ------------------------ Def : 25
Full item details & effects
Libra Crown

Libra Crown [1]

#400117 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, ATK +20, MATK +20. If refine rate is 7 or higher, ASPD +10% and reduces variable casting time by 10%. If refine rate is 9 or higher, Increases long ranged physical damage by 10%, increases Neutral property magical damage by 10%. If refine rate is 11 or higher, increases all property magical damage by 10%, increases physical damage against all size enemies by 10%. ------------------------ Set Bonus: Biolab Libra Crown Black Circle or Heart Whip Increases Neutral property magical damage by 10%. increases Metallic Sound damage by 5% per refine rate of Black Circle or Heart Whip. ------------------------ Set Bonus: Biolab Libra Crown Antique Cello or Scarlet Ribbon Increases long ranged physical damage by 10%. Increases Severe Rainstorm damage by 10% per refine rate of Antique Cello or Scarlet Ribbon. ------------------------ Set Bonus: Biolab Libra Crown Wind Gale Increases long ranged physical damage by 10%. Increases Severe Rainstorm damage by 10% per refine rate of Wind Gale. ------------------------ Def : 10 Location : Upper
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Light Power Harp

Light Power Harp [2]

#570037 · Musical Instrument · Weapon
ATK
200
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
An instrument that absorbs light and releases it through music. ------------------------ ATK + 5%, CON + 2. ------------------------ Increases Rhythm Shooting damage by 5%. ------------------------ When refined to +5 or higher, increases Rhythm Shooting damage by 10%. ------------------------ When refined to +7 or higher, increases long-range physical damage by 5%. ------------------------ When refined to +9 or higher, increases Rhythm Shooting damage by 10%. ------------------------ When refined to +10 or higher, reduces variable casting time by 10%. ------------------------ When refined to +11 or higher, increases Rhythm Shooting damage by 5%, and Rose Blossom damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increases long-range physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Light Power Spark

Light Power Spark [2]

#580038 · Whip · Weapon
ATK
200
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A whip imbued with the power of light, releasing it in radiant bursts. ------------------------ ATK + 5%, CON + 2. ------------------------ Increases Rhythm Shooting damage by 5%. ------------------------ When refined to +5 or higher, increases Rhythm Shooting damage by 10%. ------------------------ When refined to +7 or higher, increases long-range physical damage by 5%. ------------------------ When refined to +9 or higher, increases Rhythm Shooting damage by 10%. ------------------------ When refined to +10 or higher, reduces variable casting time by 10%. ------------------------ When refined to +11 or higher, increases Rhythm Shooting damage by 5%, and Rose Blossom damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increases long-range physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Lightweight Telescope-LT

Lightweight Telescope-LT [1]

#410339 · Armor · Headgear (Mid)
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A compact telescope designed for easy carrying. Ideal for outdoor use, from survival and birdwatching to tracking escaped baboons. ------------------------ HIT + 20. ------------------------ For every 20 pure STR, increases physical damage against Formless and Undead monsters by 2%. ------------------------ For every 20 pure AGI, increases physical damage against Animal and Plant monsters by 2%. ------------------------ For every 20 pure VIT, increases physical damage against Insect and Fish monsters by 2%. ------------------------ For every 20 pure INT, increases physical damage against Demon and Demi-human by 2%. ------------------------ For every 20 pure DEX, increases physical damage against Angel and Dragon by 2%. ------------------------ For every 20 pure LUK, increases physical damage against Doram and Human player by 2%. ------------------------ If the total of 6 basic stats is 600 or higher, increases physical damage against all race enemies by 10%, HIT + 10, Res + 10. ------------------------ If the total of 6 talent stats is 160 or higher, increases POW + 5, P.Atk + 5. ------------------------ Set Bonus: Portable Telescope-LT [1] Rescue Whistle-LT Reduces after-cast delay by 15%, reduces fixed casting time by 0.2 seconds. Increases 'First Aid' cooldown by 5 seconds. When using 'First Aid' skill: Casts Level 5 Safety Wall on self. ------------------------ Def : 0 Location : Middle
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Limacina Card

Limacina Card

#300363 · Card · Headgear
Weight
1
Buy value
0 z
Sell value
0 z
ATK +10, P.ATK +1 Increases Ranged Physical Damage by 3%. Increases SP Consumption by 7%. ------------------------ When headgear refined to +9 or higher, Increases Ranged Physical Damage by additional 2%. ------------------------ When headgear refined to +11 or higher, Reduce variable casting time by 5%. ------------------------
Full item details & effects
Long Horn

Long Horn [1]

#1420 · One-Handed Spear · Weapon
ATK
150
Weapon Lv.
4
Required Lv.
65
Slots
1
Weight
100
Buy value
20 z
Sell value
10 z
A spear fashioned from a unicorn's horn, enabling it to neutralize poisons and inflict deep wounds. Property: Holy Enables Level 1 Detoxify. Adds a 5% chance of inflicting Bleed on the target when performing a physical attack. This item is indestructible in battle. Set Bonus Tournament Shield [1] Long Horn [1] ATK + 4% Def + 2 Knight Bonus Aspd - 5% Set Bonus Valkyrja's Shield [1] Long Horn [1] Adds a 0.5% chance of casting Level 2 Assumptio on the user when receiving a physical attack.
Full item details & effects
Lord of Glory

Lord of Glory [2]

#820021 · Shotgun · Weapon (Two-Handed)
ATK
280
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
230
Buy value
0 z
Sell value
0 z
A shotgun accompanied by brilliant glory. ATK + 5%, CON + 2. Splash attack. The Vigilante at Night damage +5%. ------------------------ When refine level 5 or more, The Vigilante at Night damage +10%. ------------------------ When refine level 7 or more, Ranged physical damage +5%. ------------------------ When refine level 9 or more, The Vigilante at Night damage +10% additional. ------------------------ When refine level 10 or more, ASPD +10%. ------------------------ When refine level 11 or more, The Vigilante at Night damage +5% additional, Ranged physical damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------
Full item details & effects
Loyal Servant of the Demon Lord Morroc

Loyal Servant of the Demon Lord Morroc

#420236 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
P.ATK+5, S.MATK+5, Increases damage against demihuman race enemies and angel race monster by 5%. Reduces damage taken from demihuman race enemies and angel race monster by 3%. When equipped with Darklord Essence Force 3, Increases melee physical damage by 20%. Increases damage taken from all race enemies by 15%. When equipped with Darklord Essence Intelligence 3, Increases all property magical damage by 20%. Increases damage taken from all race enemies by 15%. When equipped with Darklord Essence Speed 3, Reduces global cooldown by 10%. MaxHP -20%. When equipped with Darklord Essence Concentration 3, Increases long ranged physical damage by 20%. Increases damage taken from all race enemies by 15%. When equipped with Darklord Essence Vitality 3, MaxHP +30%. ASPD -50%. When equipped with Darklord Essence Luck 3, Increases critical damage by 20%. Increases heal efffectiveness by 20%. Increases global cooldown by 10%. ------------------------ Set Bonus Loyal Servant of Morroc Demon God's Apostle Shnaim Card Increases physical and magical damage against all race enemies by 15%. ------------------------ Set Bonus Loyal Servant of Morroc Demon God's Apostle Ahat Card Increases physical and magical damage against all size enemies by 15%. ------------------------ Set Bonus Loyal Servant of Morroc Despair God Morocc Card MaxHP + 50%. Increases physical damage against all race enemies by 40%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Mad Bunny-LT

Mad Bunny-LT [1]

#460020 · Armor · Shield
Armor Lv.
2
Required Lv.
160
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A plush toy that Piamette uses conveniently for attack and defense? It clearly appears to be moving... ------------------------ ATK + 5%, MATK + 5%. ASPD + 3 ------------------------ For every 2 refine level, ATK + 2%, MATK + 2%. When refine level 7 or more, increases attack speed (delay after attack reduced) by 5%, and variable casting reduced by 5%. When refine level 9 or more, melee/ranged physical damage increases by 7%, and all property magical damage increases by 7%. When refine level 12 or more, users casting cannot be interrupted, and CRI + 15 ------------------------ [Bonus By Grade] [Grade D] Reduces physical/magical damage received from enemies of all attributes by 10%. [Grade C] POW + 2, SPL + 2. [Grade B] S.MATK + 2, P.ATK + 2. [Grade A] Reduced global cooldown by 5%. ------------------------ Def : 0
Full item details & effects
Magic Barrier Cloth

Magic Barrier Cloth [1]

#480331 · Armor · Garment
DEF
38
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
An improved version of cloth that was given out at certain magic contest. It doesn't seem to be a genuine product, but safety is guaranteed. ------------------------ ASPD + 5%. ------------------------ Reduce after cast delay by 5%. ------------------------ ATK + 50, MATK + 50 ------------------------ Reduce damage taken from players by 5%. ------------------------ When refined to +6 or higher, Increase ASPD and reduce after cast delay by additional 5%. ------------------------ When refined to +8 or higher, Increase ASPD and reduce after cast delay by additional 10%. ------------------------ Set Bonus: Magic Barrier Cloth [1] Anti Conjurer Suit [1] MHP + 25%, MDEF + 50. ------------------------ Set Bonus: Magic Barrier Cloth [1] Magic Protector Robe [1] When using recovery skills, HP recovery amount + 30%. Reduce SP consumption when using skills by 10%. ------------------------ Def : 38
Full item details & effects
Magic Swordsman Thanatos's Sword

Magic Swordsman Thanatos's Sword [1]

#480136 · Armor · Garment
DEF
60
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A magic sword said to have been used by a powerful swordsman in the past. You can feel some of the power still contained in it. ------------------------ When Base Level is 210 or higher, P.ATK + 3, S.MATK + 3. ------------------------ When Base Level is 230 or higher, additional P.ATK + 2, S.MATK + 2. ------------------------ For every 3 refine level, increase melee, long-range physical, and all property magical damage by 2%. ------------------------ For every 5 refine level, increase physical and magical damage against Medium and Large sized enemies by 5%. ------------------------ When refined to +9 or higher, ignore physical and magical defense of Dragon and Angel race monsters by 20%. ------------------------ When refined to +11 or higher, ignore physical and magical defense of Dragon and Angel race monsters by additional 10%. ------------------------ Set Bonus: Thanatos Magic Sword [1] The Agony of Thanatos [1] Reduce Variable Casting Time by 10%. When the refine level of Headgear is +7 or higher, increase physical and magical damage against Shadow and Holy property enemies by 15%. When the refine level of Headgear is +9 or higher, increase physical and magical damage against Dragon and Angel race enemies by 15%. When the refine level of Headgear is +11 or higher, increase physical and magical damage against Medium and Large sized enemies by 15%. ------------------------ Set Bonus: Thanatos Magic Sword [1] Red Force Pendant [1] OR Blue Mental Pendant [1] ATK + 50, MATK + 50. Increase physical and magical damage against Medium and Large sized enemies by 15%. ------------------------ Def: 60
Full item details & effects
Magic Swordsman Thanatos's Sword-FA

Magic Swordsman Thanatos's Sword-FA [1]

#480324 · Armor · Garment
DEF
90
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
An improved version of the magic sword said to have been used by a powerful swordsman in the past. The power contained within has been amplified. ------------------------ When base level is 250 or higher, S.MATK +8, P.ATK +8. ------------------------ For every 2 refine level, increases melee/ranged physical damage by 3%, increases all property magical damage by 3%. ------------------------ For every 4 refine level, increases physical/magical damage to Medium and Large size monsters by 5%. ------------------------ When refined +9 or higher, increases physical/magical damage to Dragon and Angel race by 7%. ------------------------ When refined +11 or higher, increases physical/magical damage to Dragon and Angel race by an additional 7%. ------------------------ Set Bonus: Thanatos Sword-FA [1] The Agony of Thanatos-LT [1] Reduces Variable Casting Time by 10%. When headgear refined +7 or higher, increases physical/magical damage to Holy and Shadow enemies by 20%. When headgear refined +9 or higher, increases physical/magical damage to Angel and Dragon race by 15%. When headgear refined +11 or higher, increases physical/magical damage to Medium and Large size by 15%. ------------------------ Set Bonus: Thanatos Sword-FA [1] Red Force Pendant-LT [1] or Blue Mental Pendant-LT [1] ATK +50, MATK +50, P.ATK +3, S.MATK +3. increases physical/magical damage to Medium and Large size by 15%. ------------------------ [Grade Bonus] [Grade D] P.ATK + 5, S.MATK + 5. [Grade C] Ignores physical/magical resistance of Dragon and Angel monsters by 5%. [Grade B] Ignores physical/magical resistance of Dragon and Angel monsters by additional 5%. [Grade A] Ignores physical/magical resistance of Dragon and Angel monsters by additional 5%. ------------------------
Full item details & effects
Manteau of Mystical Beast: Spring

Manteau of Mystical Beast: Spring [1]

#480345 · Armor · Garment
DEF
80
Armor Lv.
2
Required Lv.
250
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A mantle imbued with the energy of Floral Pegasus, the divine beast of spring. ------------------------ POW + 2, CON + 2, CRI - 20. ------------------------ For every 2 refine levels, ATK + 5. ------------------------ For every 3 refine levels, Melee Physical Damage + 2%. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] ATK + 7%, Melee Physical Damage + 7%. [Grade B] POW + 5, CON + 5, P.ATK + 3, DEF + 50. [Grade A] P.ATK + 5, Physical Damage to All Property + 5%. ------------------------ Def : 80
Full item details & effects
Manteau of Mystical Beast: Summer

Manteau of Mystical Beast: Summer [1]

#480346 · Armor · Garment
DEF
80
Armor Lv.
2
Required Lv.
250
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A mantle imbued with the energy of Coral Marine, the divine beast of summer. ------------------------ POW + 2, CON + 2, CRI - 20. ------------------------ For every 2 refine levels, ATK + 5. ------------------------ For every 3 refine levels, Long-range Physical Damage + 2%. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] ATK + 7%, Long-range Physical Damage + 7%. [Grade B] POW + 5, CON + 5, P.ATK + 3, DEF + 50. [Grade A] P.ATK + 5, Physical Damage to All Property + 5%. ------------------------ Def : 80
Full item details & effects
Manteau of Mystical Beast: Winter

Manteau of Mystical Beast: Winter [1]

#480348 · Armor · Garment
DEF
80
Armor Lv.
2
Required Lv.
250
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A mantle imbued with the energy of Monarch Penguin, the divine beast of winter. ------------------------ POW + 1, CON + 1, CRI + 4. ------------------------ For every 2 refine levels, ATK + 4. ------------------------ For every 3 refine levels, Critical Damage + 1%, CRT + 1. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 5%, C.RATE + 3. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] CRI + 7, Melee and Long-range Physical Damage + 7%. [Grade B] POW + 5, CON + 5, CRT + 3, C.RATE + 1. [Grade A] Critical Damage + 10%, C.RATE + 3. ------------------------ Def : 80
Full item details & effects
Marlin Box(1hr)

Marlin Box(1hr)

#16743 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
A box that has a Spearfish. (1 hour rental) Rental Item A Spearfish and an Oceanic fish. It is well known for it's delicious meat but is frozen solid. when using pierce, spiral pierce, it gives critical damage at high rate and freezes itself by low rate. Spiral Pierce Attack increase 100% , Inspiration Attack 50% . ( Effect of Inspiration will disappear once unequipped) If base level is over 100 , add ATK + 30 . Box is trade/store/vend, once opened the item becomes account bound
Full item details & effects
Marlin Box(7day)

Marlin Box(7day)

#16744 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
a box that has a spearfish. (7days available) Rental Item A Spearfish and an Oceanic fish. It is well known for it's delicious meat but is frozen solid. when using pierce, spiral pierce, it gives critical damage at high rate and freezes itself by low rate. Spiral Pierce Attack increase 100% , Inspiration Attack 50% . ( Effect of Inspiration will disappear once unequipped) if base level is over 100 , add ATK + 30 . Box is trade/store/vend, once opened the item becomes account bound
Full item details & effects
Mechanical Aluminum Modified Boots-LT

Mechanical Aluminum Modified Boots-LT [1]

#470283 · Armor · Footgear
DEF
50
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
MDEF+10. ------------------------ Every 2 refine level, POW +2 Every 3 refine level, MaxHP +4%, After cast delay -2%. ------------------------ When refined to +7 or higher, ATK+7%. When refined to +9 or higher, increases melee/ranged physical damage by 15%. When refined to +11 or higher, increases physical damage to all property enemy by 10%. When refined to +13 or higher, reduce variable casting time of Arms Cannon by 100%, reduce cooldown of Axe Tornado 2 seconds. Increases damage of Arms Cannon and Axe Tornado by 60%. ------------------------ Set Bonus: Scrap Remodel Shoes-LT [1] Waste Stove Card ATK+80. Reduce physical damage from Medium and Large 8%, Every 2 refine level, increases melee/ranged physical damage by 4%. When equiped by Merchant Class, increases additional ATK+100. ------------------------ Set Bonus: Scrap Remodel Shoes-LT [1] RSX-0806 Card ATK+100. Reduce physical damage from Medium and Large by 10%, Every 2 refine level, increases melee/ranged physical damage by 5% When equiped by Merchant Class, increases additional ATK+150. ------------------------ [Grade Bonus] [Grade D] Reduce fixed casting 0.7 seconds. [Grade C] Increases damage to all size by 10%. [Grade B] Increases damage of Mighty Smash, Spark Blaster by 40%. [Grade A] Increases physical damage to all race by 15%. ------------------------ Def: 50
Full item details & effects
Memory of Lovers

Memory of Lovers

#18937 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A component left by a robotic doll which mourned the death of its owner. It's filled with their memories of love. Position: Middle Max HP + 2% Mdef + 7 Set Bonus Memory of Lovers Vesper Core 01 Int + 8 Max SP + 5% Set Bonus Memory of Lovers Vesper Core 01 [1] Int + 8 Max SP + 5% Set Bonus Memory of Lovers Vesper Core 02 Str + 7 ATK + 20 Set Bonus Memory of Lovers Vesper Core 02 [1] Str + 7 ATK + 20 Set Bonus Memory of Lovers Vesper Core 03 Agi + 7 Flee + 15 Set Bonus Memory of Lovers Vesper Core 03 [1] Agi + 7 Flee + 15 Set Bonus Memory of Lovers Vesper Core 04 Dex + 7 Hit + 10 Set Bonus Memory of Lovers Vesper Core 04 [1] Dex + 7 Hit + 10 Set Bonus Memory of Lovers Vesper Gear 02 [1] Max HP + 5% For every 20 base levels, Str + 1. Set Bonus Memory of Lovers Vesper Gear 04 [1] Reduces the variable casting time of skills by 5%. For every 20 base levels, Dex + 1.
Full item details & effects
Meow Meow Foxtail-LT

Meow Meow Foxtail-LT [2]

#550067 · One-Handed Staff · Weapon
ATK
350
MATK
350
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Can't be destroyed in battle. MATK +350. When base level is 210 or higher, POW&SPL +2, P.ATK&S.MATK +1. For every 2 refine level, ATK&MATK + 15. For every 3 refine level, ATK&MATK + 2%. When refined to +7 or higher, increases Picky Peck and Silvervine Stem Spear damage by 40%. When refined to +9 or higher, reduces variable casting time by 10%, reduces skill cooldown of Catnip Meteor by 2 seconds. When refined to +11 or higher, increases Lunatic Carrot Beat and Catnip Meteor damage by 50%, increases physical and magical damage against all size enemies by 15%. ------------------------ Set Bonus: Meow Meow Foxtail-LT [2] Hero Boots-LT [1] ATK&MATK +10%, P.ATK&S.MATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK&MATK +3%. [Grade C] Increases long ranged physical damage and all property magical damage by 15%, P.ATK&S.MATK + 1. [Grade B] POW&SPL + 3, P.ATK&S.MATK + 2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Meowmeow Foxtail

Meowmeow Foxtail [2]

#26155 · One-Handed Staff · Weapon
ATK
300
MATK
300
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
110
Buy value
20 z
Sell value
10 z
Mysterious Foxtail that makes a meow meow sound while shaken. It seems to resonate with Ancient Hero Boots. MATK + 300. Every 2 Refine levels ATK, MATK + 10. Every 3 Refine levels MATK, ATK +2%. When Refine level is 7, Lunatic Carrot Beat, Silvervine Stem Spear damage increased by 15%. When Refine level is 9, Variable Casting decreased by 10%, Attack Speed increased (delay after attack decreased by 10%). When Refine level is 11, Picky Peck, Catnip Meteor damage increased by 20%. When worn together with Ancient Hero Boots and using physical/ magic attacks, with a fixed rate for 7s LUK + 20, ATK, MATK + 15%. Weapon Lv : 4 Required Lv : 100 Required Job: Summoner(Doram)
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Meteor Striker

Meteor Striker [2]

#590002 · Mace · Weapon
ATK
300
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
300
Buy value
0 z
Sell value
0 z
A hammer made of rare ore found in a meteorite. It seems to resonate with Ancient Hero Boots. Cannot be destroyed in battle. ATK + 10 per 2 refine rate. Increases Vulcan Arm damage by 10% per 3 refine rate. If refine rate is 9 or higher, increases Vulcan Arm and Arm Cannon damage by additional 10%. If refine rate is 11 or higher, reduces variable casting time by 15%. When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and ATK + 15% for 7 seconds. Weapon Lv: 4 Required Lv: 100 Required Job: Mechanic Jobs
Full item details & effects
Meteor Striker-LT

Meteor Striker-LT [2]

#590034 · Mace · Weapon
ATK
320
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
350
Buy value
0 z
Sell value
0 z
Can't be destroyed in battle. ATK +5%. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK + 15. For every 3 refine level, Increases Vulcan Arm and Knuckle Boost damage by 10%. When refined to +7 or higher, increases Vulcan Arm and Knuckle Boost damage by additional 15%. When refined to +9 or higher, increases Arm Cannon damage by 25%, reduces variable casting time by 15%. When refined to +11 or higher, increases long ranged physical damage by 15%, increases Arm Cannon damage by additional 20%. ------------------------ Set Bonus: Meteor Striker-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases long ranged physical damage by 15%, P.ATK + 1. [Grade B] POW +3, P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
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