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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Star” in Renewal

Page 12 of 15
Modified Int Boots

Modified Int Boots

#22108 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and MATK +10 If 120 or higher pure INT, additional MATK +60 MDEF +5 SET BONUS Giant Faceworm Snake Skin Modified Intelligence Boots Max HP + 15% Max SP + 5%
Full item details & effects
Modified Intelligence Boots

Modified Intelligence Boots [1]

#22114 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and MATK +10 If 120 or higher pure INT, additional MATK +60 MDEF +5 SET BONUS Giant Faceworm Snake Skin Modified Intelligence Boots [1] Max HP + 15% Max SP + 5% SET BONUS Temporal Intelligence Manteau [1] Modified Intelligence Boots [1] MATK + 50 If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. SET BONUS Overwelm Intelligence Armor [1] Modified Intelligence Boots [1] MATK + 10%. If the sum of refine rate is 21 or higher, Pierces additional 20% of magic DEF on Brute, Demon type monsters.
Full item details & effects
Modified Luk Boots

Modified Luk Boots

#22112 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and Critical Damage +2% If 120 or higher pure LUK, additional Critical Damage +30% MDEF +5 SET BONUS Giant Faceworm Snake Skin Modified Luck Boots Max HP + 15% Max SP + 5%
Full item details & effects
Modified Luk Boots

Modified Luk Boots [1]

#22118 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and Critical Damage +2% If 120 or higher pure LUK, additional Critical Damage +30% MDEF +5 SET BONUS Giant Faceworm Snake Skin Modified Luck Boots [1] Max HP + 15% Max SP + 5% SET BONUS Temporal Luck Manteau [1] Modified Luck Boots [1] ASPD + 1 If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. SET BONUS Overwelm Luck Armor [1] Modified Luck Boots [1] Increases critical damage by 10% If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Full item details & effects
Modified Str Boots

Modified Str Boots

#22107 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and ATK +7 If base STR is 120 or higher, additional ATK +50 SET BONUS Giant Faceworm Snake Skin Modified Strength Boots Max HP + 15% Max SP + 5%
Full item details & effects
Modified Str Boots

Modified Str Boots [1]

#22113 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and ATK +7 If 120 or higher pure STR, additional ATK +50 SET BONUS Giant Faceworm Snake Skin Modified Strength Boots [1] Max HP + 15% Max SP + 5% SET BONUS Temporal Strength Boots[1] Modified Strength Boots [1] ATK + 50 If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. SET BONUS Overwelm Strength Armor [1] Modified Strength Boots [1] ATK + 10% If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Full item details & effects
Modified Vit Boots

Modified Vit Boots

#22110 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +300 and Max SP +10 If 120 or higher pure VIT, additional Max HP +8% SET BONUS Giant Faceworm Snake Skin Modified Vitality Boots Max HP + 15% Max SP + 5%
Full item details & effects
Modified Vitality Boots

Modified Vitality Boots [1]

#22116 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +300 and Max SP +10 If 120 or higher pure VIT, additional Max HP +8% SET BONUS Giant Faceworm Snake Skin Modified Vitality Boots [1] Max HP + 15% Max SP + 5% SET BONUS Temporal Vitality Manteau [1] Modified Vitality Boots [1] Reduces after cast delay by 5% If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. SET BONUS Overwelm Vitality Armor [1] Modified Vitality Boots [1] Max HP + 10% If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Full item details & effects
Nebula Armor of Power

Nebula Armor of Power [1]

#450169 · Armor · Armor
DEF
175
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
250
Buy value
0 z
Sell value
0 z
Armor that has received the physical energy of the star's power. Increases physical abilities. ------------------------ POW +1. ATK +125. Every 2 refine, ATK +15. ------------------------ If refine rate is 9 or higher, ATK +5%. If refine rate is 11 or higher, increases melee physical damage by 20%. ------------------------ [Grade Bonus] [Grade D] ATK + 2, ATK + 1% per 2 refine, Melee physical damage increases by 1% per 3 refine. [Grade C] [Grade C] ATK + 3, ATK + 1% per 2 refine, melee physical damage by 1% per 3 refine. [Grade B] ATK + 2% per 2 refine, melee physical damage by 1% per 3 refine, P.ATK + 1 per 4 refine. [Grade A] ATK + 3% per 2 refine, melee physical damage by 2% per 3 refine, P.ATK + 2. per 4 refine. ------------------------ Def : 175
Full item details & effects
Nebula Armor of Stamina

Nebula Armor of Stamina [1]

#450170 · Armor · Armor
DEF
175
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
250
Buy value
0 z
Sell value
0 z
Armor that has received the stamina energy of the star's power. Increases stamina. ------------------------ STA +1. MaxHP +10%. Every 2 refine, Def +15. ------------------------ If refine rate is 9 or higher, increases incoming heal effectiveness by 10%. If refine rate is 11 or higher, MaxHP + 15%. ------------------------ [Grade Bonus] [Grade D] Def + 5 and additional 2% increase received healing per 2 refine, RES + 1 per 4 refine. [Grade C] Def + 7 and additional 3% increase received healing per 2 refine, RES + 2 per 4 refine. [Grade B] MHP + 1% per 3 refine, RES + 3 per 4 refine. [Grade A] MHP + 2% per 3 refine, RES + 4 per 4 refine. ------------------------ Def : 175
Full item details & effects
Nebula Robe of Spell

Nebula Robe of Spell [1]

#450173 · Armor · Armor
DEF
105
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Robe that has received the spell energy of the star's power. Increases spell. ------------------------ SPL +1. MATK +125. Every 2 refine, MATK +15. ------------------------ If refine rate is 9 or higher, MATK + 5%. If refine rate is 11 or higher, increases all property magical damage by 15%. ------------------------ [Grade Bonus] [Grade D] MATK + 2 per 2 refine, MATK + 1% additional, all attribute magic damage increases by 3% per 3 refine. [Grade C] MATK + 3 per 2 refine, MATK + 1% additional, all attribute magic damage increases by 3% per 3 refine. [Grade B] MATK + 2% additional, all attribute magic damage increases by 5% per 3 refine, S.MATK + 1 per 4 refine. [Grade A] MATK + 3% additional, all attribute magic damage increases by 5% per 3 refine, S.MATK + 2 additional per 4 refine. ------------------------ Def : 105
Full item details & effects
Nebula Robe of Wisdom

Nebula Robe of Wisdom [1]

#450174 · Armor · Armor
DEF
105
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Robe that has received the wisdom energy of the star's power. Increases wisdom. ------------------------ WIS +1. MATK +125. Every 2 refine, MaxSP + 2% and increases heal effectiveness by 1%. ------------------------ If refine rate is 9 or higher, increases SP recovery rate by 30%. If refine rate is 11 or higher, reduces variable casting time by 10%. ------------------------ [Grade Bonus] [Grade D] Additional 2% increase in SP recovery per 2 refine, additional 1% increase in healing amount, additional 1 MRES per 3 refine. [Grade C] Additional 3% increase in SP recovery per 2 refine, additional 2% increase in healing amount, additional 2 MRES per 3 refine. [Grade B] Additional 1% MSP per 2 refine, additional 2 MRES per 3 refine, additional 2 H.PLUS per 4 refine. [Grade A] Additional 2% MSP per 2 refine, additional 3 MRES per 3 refine, additional 3 H.PLUS per 4 refine. ------------------------ Def : 105
Full item details & effects
Nebula Suit of Concentration

Nebula Suit of Concentration [1]

#450171 · Armor · Armor
DEF
135
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
Suit that has received the concentration energy of the star's power. Increases concentration. ------------------------ CON +1. ATK +125. Every 2 refine, ATK +15. ------------------------ If refine rate is 9 or higher, ASPD +10%. If refine rate is 11 or higher, increases long ranged physical damage by 20%. ------------------------ [Grade Bonus] [Grade D] ATK + 2, Attack speed increase added (delay after attack reduced by 1%), ATK + 1% per 2 refine. [Grade C] ATK + 3, Attack speed increase added (delay after attack reduced by 1%), ATK + 2% per 2 refine. [Grade B] Attack Speed Increases per 2 refine (2% decrease in delay after attack), 1% additional increase in ranged physical damage per 3 refine, P.ATK + 1 per 4 refine. [Grade A] Attack Speed Increases per 2 refine (2% decrease in delay after attack), 2% additional increase in ranged physical damage per 3 refine, P.ATK + 2 per 4 refine. ------------------------ Def : 135
Full item details & effects
Nebula Suit of Creative

Nebula Suit of Creative [1]

#450172 · Armor · Armor
DEF
135
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
Suit that has received the creative energy of the star's power. Increases creative. ------------------------ CRT +1. ATK +100. Every 2 refine, ATK +10. ------------------------ If refine rate is 9 or higher, CRI +5. If refine rate is 11 or higher, increases critical damage by 20%. ------------------------ [Grade Bonus] [Grade D] ATK + 1 per 2 refine, Critical damage + 2% per 3 refine, CRI + 1. [Grade C] ATK + 2 per 2 refine, Critical damage + 3% per 3 refine, CRI + 2. [Grade B] Critical damage + 5% per 3 refine, C.Rate + 1, P.ATK + 1 per 4 refine, [Grade A] Critical damage + 7% per 3 refine, C.Rate + 1, P.ATK + 2 per 4 refine. ------------------------ Def : 135
Full item details & effects
Neptune Uniform-LT

Neptune Uniform-LT [1]

#450387 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK and MATK +120. ------------------------ Every 2 refine level, ATK/MATK +10. Every 3 refine level, increases Solar Explosion/Full Moon Kick/Eswoo/Curse Explosion damage by 20%. ------------------------ When refined to +9 or higher, ATK and MATK +12%. When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%. When refined to +13 or higher, global cooldown reduced by 15%. ------------------------ Set Bonus: Neptune Uniform-LT Khalitzburg Knight Card ATK and MATK +12%. ------------------------ Set Bonus: Neptune Uniform-LT Maya Card reduces physical/magic damage taken from enemies of all sizes by 30%. ATK and MATK +15%. ------------------------ [Grade Bonus] [Grade D] Casting cannot canceled. Every 2 refine level, Max HP/Max SP/ATK/MATK +1%. Every 3 refine level, increases physical/magic damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases Midnight Kick/Star Burst/Talisman of White Tiger/Exorcism of Malicious Soul damage by 5%. [Grade B] Every 2 refine level, P.ATK/S.MATK +1. Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases Midnight Kick/Star Burst/Talisman of White Tiger/Exorcism of Malicious Soul damage by 5%. When refined to +13 or higher, increases melee physical damage and all properties magic damage increases by 25%. ------------------------ Def: 30
Full item details & effects
Neptune's suit

Neptune's suit [1]

#15433 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A traditional garb modeled after one of the twelve legendary pantheon. You can feel Neptune's divine power coming from it. ------------------------ For every 2 level of Sprint learned, ATK + 1%, MATK + 1%, MHP + 2%. ------------------------ For every 4 refine level, All Basic Statu + 2. ------------------------ When refined to +12 or higher, Casting will not be interrupted. Reduce Soul Harvest cooldown by 60 seconds. Reduce Solar, Lunar and Stellar Opposition Fixed Casting Time by 50%. ------------------------ Set Bonus: Neptune Uniform [1] Khalitzburg Knight Card Increase Eswoo and Falling Stars damage by 20%. ------------------------ Set Bonus: Neptune Uniform [1] Maya Card Reduce physical and magic damage taken from all size enemies by 30%. Increase Eswoo and Falling Stars damage by 40%. ------------------------ Def : 0
Full item details & effects
Ninja Sword Prototype

Ninja Sword Prototype

#13074 · Dagger · Weapon
Weapon Lv.
4
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Cannot trade this item with other players. Prototype Ninja Dagger being prepared by the Ninja Association. Still at the early stages of development and will have to wait a while for actual commercial sales to start. Weapon lvl : 4 Applicable Job : Ninja Class
Full item details & effects
Noblesse Moon Suit

Noblesse Moon Suit [1]

#450045 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Star Emperor uniform with the Rune-Midgarts crest engraved on it. ATK +50 If refined to 7 or higher, Physical damage +5% on enemies of all sizes If refined to 9 or higher, ATK +5% SET BONUS Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring Physical damage +5% on enemies of all sizes, ATK +2%, Full Moon Kick damage +10% SET BONUS Noblesse Full Moon Suit Noblesse Attack Manteau Noblesse Attack Boots If combined refine levels are 27 or higher, Additional Physical damage +5% on enemies of all sizes, Additional ATK +3%, Additional Full Moon Kick damage +10%
Full item details & effects
Noblesse Sun Suit

Noblesse Sun Suit [1]

#450044 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Star Emperor uniform with the Rune-Midgarts crest engraved on it. ATK +50 If refined to 7 or higher, Increased ASPD +3%) If refined to 9 or higher, ATK +5% SET BONUS Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring ASPD +1, ATK +2%, Solar Explosion damage +10% SET BONUS Noblesse Sun Suit Noblesse Attack Manteau Noblesse Attack Boots If combined refine levels are 27 or higher, Additional ASPD +1, additional ATK +3%, Additional Solar Explosion damage +10%
Full item details & effects
Novice Combi Book

Novice Combi Book

#11058 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
"Too easy! Yoyo.. Even Fabre can handle this!" A combining manual easier than instant cook book. Just follow what they are saying. Caution : To start combination, you must use a Combination Kit item. Caution : You must have all Ingredients ready before combining or the Combination Kit will be wasted.
Full item details & effects
One Sky One Sun

One Sky One Sun [2]

#28631 · Book · Weapon
ATK
160
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
Ancient book with the title of the only sun in the sky. It is not known when anyone wrote it, but it contains knowledge of the celestial body. It resonates with the Ancient Hero's Boots. ATK + 10 per 2 refine rates. MSP + 2% per 3 refine rates. When refined to +7 or higher, increase damage of Blaze Kick by 15%. When refined to +9 or higher, reduce delay after attack by 10%. When refined to +11 or higher, increase damage of Solar Explosion by 20%. When equipped with Ancient Hero's Boots, adds a chance to STR +20, ATK + 15% for 7 sec when physical attack.
Full item details & effects
One Sky One Sun-LT

One Sky One Sun-LT [2]

#540048 · Book · Weapon
ATK
200
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
Can't be destroyed in battle. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK + 15. For every 3 refine level, ATK + 4%. When refined to +7 or higher, increases Blaze Kick and Solar Explosion damage by 20%, ASPD +10%. When refined to +9 or higher, increases Blaze Kick and Solar Explosion damage by additional 25%. When refined to +11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by additional 15%. ------------------------ Set Bonus: One Sky One Sun-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases melee physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Orleans's Gown

Orleans's Gown [1]

#2365 · Armor · Armor
DEF
15
Armor Lv.
1
Required Lv.
55
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A uniform that was once worn by a chef that was obsessed with cleanliness. Nobody could stop him once he started talking about cuisine. Increases the variable casting time of skills by 15%. The users casting cannot be interrupted outside of WoE. Set Bonus Orleans's Gown [1] Orleans's Necklace [1] Reduces the variable casting time of skills by 15%.
Full item details & effects
Patent Aeon Staff

Patent Aeon Staff [2]

#640011 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
235
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
Staff made of metal. Looking at the power of heterogeneous mana, he started to show his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 235. MATK + 15 per 2 refine rates Increase damage of Earth Strain by 12% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%, increase earth, fire property type magic damage by 15%. When refined to +9 or higher, reduce cooltime of Earh Strain by 1 sec, variable casting by 5%. When refined to +11 or higher, increase magic damage to all size monsters by 15%, Crimson Rock by 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
Full item details & effects
Patent Blessed Knife

Patent Blessed Knife [2]

#510071 · Dagger · Weapon
ATK
210
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A knife used by Bravery heroes in the past. It is said that only angels who are blessed and protected by angels can use it. The power of ancient times has gathered and started to show off their original abilities. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase damage of Back Stab by 25% per 3 refine rates. When refined to +7 or higher, increase physical damage to all property enemies by 15%, can cast Fatal Menace slv10. When refined to +9 or higher, reduce delay after attack by 10%, increase damage of Fatal Menace by 10%. When refined to +11 or higher, reduce global cooltime by 5%, increase melee physical damage by 15%. When equipped with Great Hero's Boots, STR + 10, increase melee physical damage by 5%.
Full item details & effects
Patent Blue Crystal Staff

Patent Blue Crystal Staff [2]

#640012 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
235
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
Staff with the power of cold ice used by a sorcerer in the past. Looking at the cold power of mana, he started to show his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 235. MATK + 15 per 2 refine rates Increase damage of Jack Frost by 12% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%, increase magic damage of water, wind property by 15%. When refined to +9 or higher, reduce cooltime of Jack Frost by 1 sec, global cooltime by 5%. When refined to +11 or higher, increase magic damage to all size monsters by 15%, Chain Lightning by 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
Full item details & effects
Patent Chilling Cane

Patent Chilling Cane [2]

#550013 · One-Handed Staff · Weapon
ATK
40
MATK
195
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
75
Buy value
0 z
Sell value
0 z
A blue cane used by an ancient hero] The power of ancient times has gathered and started to show off their original abilities. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 195. MATK+ 15 per 2 refine rates. Increase damage of Diamond Dust by 12% per 3 refine rates. When refined to +7 or higher, increase magic damage to all property enemies by 15%, Varetyr Spear by 15%. When refined to +9 or higher, increase damage of Varetyr Spear by 20%, reduce variable casting by 7%. When refined to +11 or higher, reduce variable casting by 8%, reduce cooltime of Varetyr Spear by 2 sec. When equipped with Great Hero's Boots, INT +10, MATK + 7%.
Full item details & effects
Patent Crimson Rose

Patent Crimson Rose [2]

#800002 · Revolver · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
20 z
Sell value
10 z
A revolver decorated with red roses used by those who reached the level of the master. Looking at the condition of the red rose, he started to show his natural power. It seems to resonate with the boots of the great hero. ATK + 10 per 2 refine rates. Increase damage of Fire Dance by 2% per 3 refine rates. When refined to +7 or higher, ATK + 5%, increase ranged physical damage by 10%. When refined to +9 or higher, increase damage of Fire Dance by 25%, when using Hit Barrel, increase ranged physical damage by 20% for 60 sec When refined to +11 or higher, reduce global cooltime by 10%. When equipped with Great Hero's Boots, DEX + 10, ATK + 7%.
Full item details & effects
Patent Demon Slayer Shot

Patent Demon Slayer Shot [2]

#820001 · Shotgun · Weapon (Two-Handed)
ATK
295
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
230
Buy value
0 z
Sell value
0 z
The one who can handle all guns skillfully is the devil-fighting shotgun used by the master. He started to show his natural power by looking at the cool shooting. It seems to resonate with the boots of the great hero. Splash Attack. Increase ranged physical damage by 3% per 2 refine rates. MSP + 2% per 3 refine rates. When refined to +7 or higher, increase physical damage to boss, devil, undead type monsters by 15%. When refined to +9 or higher, when using platinum alter, increase ATK + 50, ranged physical damage by 10% for 90 sec. When refined to +11 or higher, increase damage of Vanishing Buster and Shatter Storm by 35%. When equipped with Great Hero's Boots, DEX + 10, increase ranged physical damage by 5%.
Full item details & effects
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