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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “All Size Physical Damage Lv.2” in Renewal

Page 2 of 4
Fluffy Lovely Fox

Fluffy Lovely Fox

#410109 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
A proud demon fox child. [Ahh!! Don't touch me!!] It seems she is a bit shy. ------------------------ Physical damage to all size enemy + 10%. ------------------------ Reduces damage taken from players by 5%. ------------------------ Grants immunity to confusion. ------------------------ When learned Spirit of Life Lv 1, Reduce Fix cast time of skill Lope and Stoop by 100%, When using Scar of Tarou, active [Reckless Rush] for 15 sec. Reckless Rush For 15 seconds, increase Animal skill damage by 1% for every 1000 HP you own, up to 100%. Every level of Hiss, Increase VIT by 5. ------------------------ Location : Middle Def : 2
Full item details & effects
Flush Blocking Spear

Flush Blocking Spear [2]

#530035 · One-Handed Spear · Weapon
ATK
230
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
125
Buy value
0 z
Sell value
0 z
Blocking Spear strengthened by the energy of Mjolnir. Atk + 10%. Increases Vanishing Point damage by 20%, increase Shield Shooting damage by 20%. If refine rate is 7 or higher, Atk + 70, increases attack speed (reduces delay after attack by 10%) If refine rate is 9 or higher, increases Vanishing Point damage by additional 15%, increases Shield Shooting damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Vanishing Point and Shield Shooting by 20. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Vanishing Point damage by additional 10%, increases Shield Shooting damage by additional 10%, increases SP consumption of Vanishing Point and Shield Shooting by additional 20. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Vanishing Point damage by 10%, increases Shield Shooting damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Vanishing Point damage by additional 10%, increases Shield Shooting damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Bolt Crusher

Flush Bolt Crusher [2]

#610042 · Katar · Weapon (Two-Handed)
ATK
340
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
Bolt Crusher strengthened by the energy of Mjolnir. ATK +15%, Increases Rolling Cutter damage by 20%, increases Impact Crater damage by 20%. If refine rate is 7 or higher, Atk + 90, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases Rolling Cutter damage by additional 15%, increases Impact Crater damage by additional 10%, increases physical damage against all size enemies by 20%, increases SP consumption of Impact Crater by 25, increases SP consumption of Rolling Cutter by 2. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Rolling Cutter damage by additional 10%, increases Impact Crater damage by additional 10%, increases SP consumption of Impact Crater by 25, increases SP consumption of Rolling Cutter by 2. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Rolling Cutter damage by 10%, increases Impact Crater damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Rolling Cutter damage by additional 10%, increases Impact Crater damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Bolt Revolver

Flush Bolt Revolver [2]

#800016 · Revolver · Weapon (Two-Handed)
ATK
220
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
Bolt Revolver strengthened by the energy of Mjolnir. Increases long ranged physical damage by 15%. Increases Fire Dance damage by 20%, increases Only One Bullet damage by 20%. If refine rate is 7 or higher, Atk + 90, increases attack speed (reduces delay after attack by 15%) If refine rate is 9 or higher, increases Fire Dance damage by additional 20%, increases Only One Bullet damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Fire Dance and Only One Bullet by 20. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Fire Dance damage by additional 10%, increases Only One Bullet damage by additional 10%, increases SP consumption of Fire Dance and Only One Bullet by additional 20. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Fire Dance damage by 10%, increases Only One Bullet damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Fire Dance damage by additional 10%, increases Only One Bullet damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Bolt Shooter

Flush Bolt Shooter [2]

#700060 · Bow · Weapon (Two-Handed)
ATK
240
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
170
Buy value
0 z
Sell value
0 z
Bolt Shooter strengthened by the energy of Mjolnir. ATK +15%. Increases Aimed Bolt damage by 20%, increases Gale Storm damage by 20%. If refine rate is 7 or higher, Atk + 90, reduces variable casting time by 15%. If refine rate is 9 or higher, increases Aimed Bolt damage by additional 15%, increases Gale Storm damage by additional 10%, increases physical damage against all size enemies by 20%, increases SP consumption of Aimed Bolt and Gale Storm by 20. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Aimed Bolt damage by additional 10%, increases Gale Storm damage by additional 10%, increases SP consumption of Aimed Bolt and Gale Storm by additional 20. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Aimed Bolt damage by 10%, increases Gale Storm damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Aimed Bolt damage by additional 10%, increases Gale Storm damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Claw Sword

Flush Claw Sword [2]

#600031 · Two-Handed Sword · Weapon (Two-Handed)
ATK
320
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
350
Buy value
0 z
Sell value
0 z
Claw Sword strengthened by the energy of Mjolnir. ATK +15%, Crit+10 Increase Storm Slash damage by 20%. If refine rate is 7 or higher, increases critical damage by 25%, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases critical damage by additional 15%, increases Storm Slash damage by additional 10%, increases physical damage against all size enemies by 20%, increases SP consumption of Storm Slash by 15. If refine rate is 11 or higher, Crit + 10, reduces global cooldown by 15%, increases Storm Slash damage by additional 10%, increases SP consumption of Storm Slash by additional 15. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Storm Slash damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Storm Slash damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Grinder Huuma Shuriken

Flush Grinder Huuma Shuriken [2]

#650029 · Huuma Shuriken · Weapon (Two-Handed)
ATK
300
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
Grinder Huuma Shuriken strengthened by the energy of Mjolnir. ATK +15%, Can't be destroyed. Increases Swirling Petal damage by 20%, increases Huuma Shuriken - Construct damage by 20%. If refine rate is 7 or higher, Atk + 90, reduces variable casting time by 15%. If refine rate is 9 or higher, increases Swirling Petal damage by additional 20%, increases Huuma Shuriken - Construct damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Swirling Petal and Huuma Shuriken - Construct by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, reduces skill cooldown of Swirling Petal by 1 second, increases Huuma Shuriken - Construct damage by additional 10%, increases SP consumption of Swirling Petal and Huuma Shuriken - Construct by additional 25. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Swirling Petal damage by 10%, increases Huuma Shuriken - Construct damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Swirling Petal damage by additional 10%, increases Huuma Shuriken - Construct damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Metal Detector Mk47

Flush Metal Detector Mk47 [2]

#510105 · Dagger · Weapon
ATK
200
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
125
Buy value
0 z
Sell value
0 z
Metal Detector strengthened by the energy of Mjolnir. When equipped with Flush Metal Detector Mk47-2, Atk + 10%. Increases Cross Impact damage by 20%, increase Shadow Stab damage by 20%. If refine rate is 7 or higher, Atk + 70, increases attack speed (reduces delay after attack by 10%) If refine rate is 9 or higher, increases Cross Impact damage by additional 15%, increases Shadow Stab damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Cross Impact and Shadow Stab by 15. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Cross Impact damage by additional 10%, increases Shadow Stab damage by additional 10%, increases SP consumption of Cross Impact and Shadow Stab by additional 15. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Cross Impact damage by 10%, increases Shadow Stab damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Cross Impact damage by additional 10%, increases Shadow Stab damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Safety Foxtail

Flush Safety Foxtail [2]

#550091 · One-Handed Staff · Weapon
ATK
320
MATK
370
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
125
Buy value
0 z
Sell value
0 z
Safety Foxtail strengthened by the energy of Mjolnir. Matk + 370, can't be destroyed. Atk + 10%, Matk + 10%. Increases Catnip Meteor and Picky Peck damage by 20%, increases Hogogong Strike and Hyunrok Breeze damage by 20%. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), reduces variable casting time by 10%. If refine rate is 9 or higher, increases Catnip Meteor and Picky Peck damage by additional 20%, increases Hogogong Strike and Hyunrok Breeze damage by additional 10%, increases physical and magical damage against all size enemies by 15%, increases SP consumption of Catnip Meteor, Picky Peck, Hogogong Strike and Hyunrok Breeze by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Catnip Meteor and Picky Peck damage by additional 10%, increases Hogogong Strike and Hyunrok Breeze damage by additional 10%, increases SP consumption of Catnip Meteor, Picky Peck, Hogogong Strike and Hyunrok Breeze by additional 25. ------------------------ [Grade Bonus] [Grade D] P.Atk +10, S.Matk +10 [Grade C] Increases Catnip Meteor and Picky Peck damage by 10%, increases Hogogong Strike and Hyunrok Breeze damage by 10%. [Grade B] Increases physical and magical damage against all property enemies by 10%. [Grade A] Increases Catnip Meteor and Picky Peck damage by additional 10%, increases Hogogong Strike and Hyunrok Breeze damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Safety Knuckle

Flush Safety Knuckle [2]

#560038 · Knuckle · Weapon
ATK
240
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
Safety Knuckle strengthened by the energy of Mjolnir. Atk + 10%. Increases Knuckle Arrow damage by 20%, increases Explosion Blaster damage by 20%. If refine rate is 7 or higher, Atk + 70, increases attack speed (reduces delay after attack by 10%) If refine rate is 9 or higher, increases Knuckle Arrow damage by additional 15%, increases Explosion Blaster damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Knuckle Arrow and Explosion Blaster by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Knuckle Arrow damage by additional 10%, increases Explosion Blaster damage by additional 10%, increases SP consumption of Knuckle Arrow and Explosion Blaster by additional 25. ------------------------ [Grade Bonus] [Grade D] P.Atk +10 [Grade C] Increases Knuckle Arrow damage by 10%, increases Explosion Blaster damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Knuckle Arrow damage by additional 10%, increases Explosion Blaster damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Safety Lute

Flush Safety Lute [2]

#570033 · Musical Instrument · Weapon
ATK
200
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
Safety Lute strengthened by the energy of Mjolnir. Increases long ranged physical damage by 10%. Increases Severe Rainstorm damage by 20%, increases Rose Blossom damage by 20%. If refine rate is 7 or higher, Atk + 70, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, increases Rose Blossom damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Severe Rainstorm and Rose Blossom by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, reduces skill cooldown of Severe Rainstorm by 2 seconds, increases Rose Blossom damage by additional 10%, increases SP consumption of Knuckle Arrow and Rose Blossom by additional 25. ------------------------ [Grade Bonus] [Grade D] P.Atk +10 [Grade C] Increases Severe Rainstorm damage by 10%, increases Rose Blossom damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Severe Rainstorm damage by additional 10%, increases Rose Blossom damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Safety Manual

Flush Safety Manual [2]

#540058 · Book · Weapon
ATK
220
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
70
Buy value
0 z
Sell value
0 z
Safety Manual strengthened by the energy of Mjolnir. Atk + 10%, Cri + 5. Increases Noon Blast damage by 20%. If refine rate is 7 or higher, Atk + 70, increases attack speed (reduces delay after attack by 10%) If refine rate is 9 or higher, increases critical damage by 15%, increases Noon Blast damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Noon Blast by 25. If refine rate is 11 or higher, Cri + 10, reduces global cooldown by 15%, increases Noon Blast damage by additional 10%, increases SP consumption of Noon Blast by additional 25. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Noon Blast damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Noon Blast damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Safety Saber

Flush Safety Saber [2]

#500056 · One-Handed Sword · Weapon
ATK
230
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
125
Buy value
0 z
Sell value
0 z
Safety Saber strengthened by the energy of Mjolnir. Atk + 10%. Increases Cart Cannon damage by 20%, increases Mayhemic Thorns damage by 20%. If refine rate is 7 or higher, Atk + 70, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Cart Cannon damage by additional 15%, increases Mayhemic Thorns damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Cart Cannon and Mayhemic Thorns by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Cart Cannon damage by additional 10%, increases Mayhemic Thorns damage by additional 10%, increases SP consumption of Cart Cannon and Mayhemic Thorns by additional 25. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Cart Cannon damage by 10%, increases Mayhemic Thorns damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Cart Cannon damage by additional 10%, increases Mayhemic Thorns damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Safety Whip

Flush Safety Whip [2]

#580034 · Whip · Weapon
ATK
200
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
Safety Whip strengthened by the energy of Mjolnir. Increases long ranged physical damage by 10%. Increases Severe Rainstorm damage by 20%, increases Rose Blossom damage by 20%. If refine rate is 7 or higher, Atk + 70, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, increases Rose Blossom damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Severe Rainstorm and Rose Blossom by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, reduces skill cooldown of Severe Rainstorm by 2 seconds, increases Rose Blossom damage by additional 10%, increases SP consumption of Knuckle Arrow and Rose Blossom by additional 25. ------------------------ [Grade Bonus] [Grade D] P.Atk +10 [Grade C] Increases Severe Rainstorm damage by 10%, increases Rose Blossom damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Severe Rainstorm damage by additional 10%, increases Rose Blossom damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Saw Axe

Flush Saw Axe [2]

#620020 · Two-Handed Axe · Weapon (Two-Handed)
ATK
370
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
500
Buy value
0 z
Sell value
0 z
Saw Axe strengthened by the energy of Mjolnir. ATK +15%, Can't be destroyed. Increases Arm Cannon damage by 20%, increases Spark Blaster damage by 20%. If refine rate is 7 or higher, Atk + 90, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases long ranged physical damage by 10%, increases Spark Blaster damage by additional 10%, increases physical damage against all size enemies by 20%, increases SP consumption of Arm Cannon and Explosion Blaster by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Arm Cannon damage by additional 10%, increases Spark Blaster damage by additional 10%, increases SP consumption of Arm Cannon and Spark Blaster by additional 25. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Arm Cannon damage by 10%, increases Spark Blaster damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Arm Cannon damage by additional 10%, increases Spark Blaster damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Giant Protection

Giant Protection [1]

#490598 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious amulet is said to provide protection to the wearer. It's made from certain body parts of a giant. ------------------------ Reduce After Cast Delay by 5%. ------------------------ ATK + 100, ATK + 10%. ------------------------ P.ATK +15. ------------------------ Set Bonus: Giant Protection [1] Circlet of Time (ShadowChaser) [1] Reduce After Cast Delay by additional 5%. For every 2 refine level of Helmet, increase Fatal Menace and Triangle Shot damage by 15%. For every 3 refine level of Helmet, increase physical damage against all size enemies by 4%. When Helmet refined to +11 or higher, there's a 3% chance to gain ATK + 20% and AGI + 100 for 10 seconds when performing physical attack. ------------------------ Set Bonus: Giant Protection [1] Temporal Jewel (Str) lv.3 Increase melee physical damage by 15%. For every 2 refine level of Helmet, increase Fatal Menace damage by 5%. ------------------------ Set Bonus: Giant Protection [1] Temporal Jewel (Dex) lv.3 Reduce Feint Bomb cooldown by 1.8 seconds. For every 2 refine level of Helmet, increase Triangle Shot damage by 10%. ------------------------ Def : 0
Full item details & effects
Golden Lord Launcher-LT

Golden Lord Launcher-LT [2]

#840008 · Grenade Launcher · Weapon (Two-Handed)
ATK
350
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
240
Buy value
0 z
Sell value
0 z
Can't be destroyed in battle. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK + 15. For every 3 refine level, increases long range phyiscal damage by 4%. When refined to +7 or higher, increases Dragon Tail damage by 20%, reduces skill cooldown of Dragon Tail by 1 second. When refined to +9 or higher, increases Dragon Tail damage by additional 35%, increases long ranged physical damage by 15%. When refined to +11 or higher, increases physical damage against all property enemies by 15%, increases physical damage against all size enemies by 15%. ------------------------ Set Bonus: Golden Lord Launcher-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases long range physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Helm of Faith (Genetic)

Helm of Faith (Genetic) [1]

#400233 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.ATK +1. If the user base level is 230 or higher, POW +3, P.ATK +2. ATK +10 per 2 refine rate. Increases Cart Cannon damage by 15% per 3 refine rate. Increases ranged physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, Increases physical damage to all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith (Geneticist) Adulter Fides Rapier increases ranged physical damage by 10%, increases Cart Cannon damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith (Geneticist) Vivatus Fides Rapier increases ranged physical damage by 10%, increases Cart Cannon damage by 5% and Acidified Zone (Water/Wind/Earth/Fire) damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Acidified Zone (Water/Wind/Earth/Fire) damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith (Guillotine Cross)

Helm of Faith (Guillotine Cross) [1]

#400216 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.ATK +1. If the user base level is 230 or higher, POW +3, P.ATK +2. ATK +10 per 2 refine rate. Increases Counter Slash damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Glt.Cross) Adulter Fides Katar increases melee physical damage by 10%, increases Counter Slash damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Glt.Cross) Vivatus Fides Katar increases melee physical damage by 10%, increases Counter Slash damage by 5% and Eternal Slash damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Eternal Slash damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith (Mechanic)

Helm of Faith (Mechanic) [1]

#400230 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.ATK +1. If the user base level is 230 or higher, POW +3, P.ATK +2. ATK +10 per 2 refine rate. Increases Axe Boomerang and Axe Tornado damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Mechanic) Adulter Fides Axe increases melee and long ranged physical damage by 10%, increases Axe Boomerang and Axe Tornado damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Mechanic) Vivatus Fides Axe increases melee and long ranged physical damage by 10%, increases Axe Boomerang and Axe Tornado damage by 5% and Axe Stomp damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Axe Stomp damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith (Ranger)

Helm of Faith (Ranger) [1]

#400198 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.ATK +1. If the user base level is 230 or higher, POW +3, P.ATK +2. ATK +10 per 2 refine rate. Increases Arrow Storm damage by 15% per 3 refine rate. Increases long ranged physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Ranger) Adulter Fides Balista increases long ranged physical damage by 10%, increases Arrow Storm damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Ranger) Vivatus Fides Balista increases long ranged physical damage by 10%, increases Arrow Storm damage by 5% and Gale Storm damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Gale Storm damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith (Rune Knight)

Helm of Faith (Rune Knight) [1]

#400226 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.ATK +1. If the user base level is 230 or higher, POW +3, P.ATK +2. ATK +10 per 2 refine rate. Increases Wind Cutter and Ignition Break damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Rune Knight) Adulter Fides Two-handed Sword Reduces skill cooldown of Ignition Break by 0.5 seconds, increases Wind Cutter and Ignition Break damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Rune Knight) Vivatus Fides Two-handed Sword Reduces skill cooldown of Ignition Break by 1 second, increases Wind Cutter and Ignition Break damage by 5% and Storm Slash damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Storm Slash damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith (Shadow Chaser)

Helm of Faith (Shadow Chaser) [1]

#400191 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.ATK +1. If the user base level is 230 or higher, POW +3, P.ATK +2. ATK +10 per 2 refine rate. Increases Fatal Menace damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, Increases physical damage to all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith (Shadow Chaser) Adulter Fides Dagger increases melee physical damage by 10%, increases Fatal Menace damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith (Shadow Chaser) Vivatus Fides Dagger increases melee physical damage by 10%, increases Fatal Menace damage by 5% and Abyss Dagger damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Abyss Dagger damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith II (Genetic)

Helm of Faith II (Genetic) [1]

#400234 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.ATK +1. If the user base level is 230 or higher, POW +3, P.ATK +2. ATK +10 per 2 refine rate. Increases Cart Tornado damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, Increases physical damage to all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Geneticist) [1] Adulter Fides Scepter [2] Reduces skill cooldown of Cart Tornado by 0.15 second, increases Cart Tornado damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Geneticist) [1] Vivatus Fides Scepter [2] Reduces skill cooldown of Cart Tornado by 0.3 second, increases Cart Tornado damage by 5% and Hell Plant damage by 15% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Hell Plant damage by additional 25%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith II (Mechanic)

Helm of Faith II (Mechanic) [1]

#400231 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.ATK +1. If the user base level is 230 or higher, POW +3, P.ATK +2. ATK +10 per 2 refine rate. Increases Vulcan Arm damage by 15% per 3 refine rate. Increases long range physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Mechanic) [1] Adulter Fides Mace [2] increases long ranged physical damage by 10%, increases Vulcan Arm damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Mechanic) [1] Vivatus Fides Mace [2] increases long ranged physical damage by 10%, increases Vulcan Arm damage by 5% and Activate Attack Device damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Activate Attack Device damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith II (Royal Guard)

Helm of Faith II (Royal Guard) [1]

#400201 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.ATK +1. If the user base level is 230 or higher, POW +3, P.ATK +2. ATK +10 per 2 refine rate. Increases Overbrand damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Royal Guard) [1] Adulter Fides Guardian Spear [2] increases melee physical damage by 10%, increases Overbrand damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Royal Guard) [1] Vivatus Fides Guardian Spear [2] increases melee physical damage by 10%, increases Overbrand damage by 5% and Overslash damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Overslash damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith II (Rune Knight)

Helm of Faith II (Rune Knight) [1]

#400227 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.ATK +1. If the user base level is 230 or higher, POW +3, P.ATK +2. ATK +10 per 2 refine rate. Increases Hundred Spears damage by 15% per 3 refine rate. Increases long ranged physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Rune Knight) [1] Adulter Fides Lance [2] Reduces skill cooldown of Hundred Spears by 0.2 seconds, increases Hundred Spears damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Rune Knight) [1] Vivatus Fides Lance [2] Reduces skill cooldown of Hundred Spears by 0.5 second, increases Hundred Spears damage by 5% and Madness Crusher damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Madness Crusher damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Hissatsu: Falling Bloom

Hissatsu: Falling Bloom [1]

#460093 · Armor · Shield
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
'If the flying kunai were like blooming flowers, how beautiful it would be.' Under a cherry blossom, a ninja was muttering to himself as he put a mark of secret technique. ------------------------ MHP + 5%. ------------------------ Reduce After Cast Delay by 8%. ------------------------ For every 3 refine level, increase Kunai Explosion and Kunai Splash damage by 20%. ------------------------ When refined to +9 or higher, MHP + 5%, reduce physical and magic damage taken from all size enemies by 5%. ------------------------ When refined to +11 or higher, ATK + 100, long-range physical damage + 15%. ------------------------ When refined to +13 or higher, reduce Kunai Explosion cooldown by 3 seconds. When using Kunai Explosion, auto cast Lv.1 Kunai Splash (higher skill level and required material is applied). ------------------------ [Grade Bonus] [Grade D] For every 4 refine level, increase Kunai - Distortion, Rotation, Refraction, and Nightmare damage by 8%. [Grade C] When refined to +9 or higher, increase physical damage against all property enemies by 15%. [Grade B] When refined to +11 or higher, reduce After Cast Delay by 8%, enables to use Lv.5 Empty Shadow and Lv.5 Distorted Crescent. [Grade A] When refined to +13 or higher and Base Level is 200 or higher, there's a 35% chance to auto cast Lv.1 Kunai - Rotation and Lv.1 Kunai - Refraction (higher skill level and required material is applied) when using Kunai - Distortion. ------------------------ Def : 100
Full item details & effects
Illusion Doom Slayer

Illusion Doom Slayer [2]

#620010 · Two-Handed Axe · Weapon (Two-Handed)
ATK
250
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
700
Buy value
0 z
Sell value
0 z
Indestructible. Reduces variable casting time by 5%. If base STR is 100 or higher, ATK +75. When refined +7 or higher, reduces variable casting time by additional 10%. When refined +9 or higher, increases melee and long ranged physical damage by 15%, increases physical damage against all size enemies by 20%. When refined to +11 or higher, reduces global cooldown by 10%. ------------------------ Set Bonus: Illusion Doom Slayer Illusion Chain Mail ATK +50, reduces global cooldown by 15%. When each equipment refined +7 or higher, increases ASPD by 15%. If the sum of refine rate is 18 or higher, increases physical damage against all race monsters by 20%. If the sum of refine rate is 22 or higher, ATK +15%, reduces variable casting time by 10%. ------------------------ ATK : 250 weapon Lv : 4
Full item details & effects
Imperial Glove

Imperial Glove [1]

#490600 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A pair of battle gloves worn by the Royal Guard. ------------------------ Reduce After Cast Delay by 5%. ------------------------ ATK + 100. ATK + 10%. ------------------------ P.ATK + 15. ------------------------ Set Bonus: Imperial Glove [1] Circlet of Time(Royal Guard) [1] Increase melee and long-ranged physical damage by 10%. For every 2 refine level of Helmet, increase Overbrand and Cannon Spear damage by 15%. For every 3 refine level of Helmet, increase physical damage against all size enemies by 4%. When Helmet refined to +11 or higher, there's a 3% chance to gain ATK + 20% and STR + 100 for 10 seconds when performing physical attack. ------------------------ Set Bonus: Imperial Glove [1] Temporal Jewel (Str) lv.3 Reduce After Cast Delay by 15%. For every 2 refine level of Helmet, increase Overbrand damage by 10%. ------------------------ Set Bonus: Imperial Glove [1] Temporal Jewel (Luk) lv.3 CRI + 20, Critical Damage + 20%, For every 2 refine level of Helmet, increase Cannon Spear damage by 5%. ------------------------ Def : 0
Full item details & effects
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