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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “ATK V” in Renewal

Page 5 of 20
Crown of Good and Evil (Soul Ascetic)

Crown of Good and Evil (Soul Ascetic) [1]

#400388 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
215
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Crown imbued with the power of good and evil. ------------------------ For every 3 refinement levels, Increases magical damage against all races enemies by 5%. ------------------------ For every 4 refinement levels, Increases all property magical damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, reduces variable casting time by 10%. ------------------------ When refined to +11 or higher, Matk + 5%, reduces fixed casting time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Soul Ascetic) [1] Soul Harvest [2] For every 3 weapon refinements, increases Exorcism of Malicious Soul damage by 4% and Talisman of Soul Stealing damage by 5% When weapon grade is B or higher, increases Exorcism of Malicious Soul damage by additional 10%, ------------------------ Set Bonus: Crown of Good and Evil (Soul Ascetic) [1] Soul Harvest [2] Evil Spell increases Exorcism of Malicious Soul damage by additional 15% and Talisman of Soul Stealing damage by additional 20%. ------------------------ Set Bonus: Crown of Good and Evil (Soul Ascetic) [1] Soul Liberator [2] For every 3 weapon refinements, increases Talisman of Four Bearing God damage by 4% and Talisman of Red Phoenix damage by 5% When weapon grade is B or higher, increases Talisman of Four Bearing God damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Soul Ascetic) [1] Soul Liberator [2] Good Spell increases Talisman of Four Bearing God damage by additional 15% and Talisman of Red Phoenix damage by additional 20%. ------------------------ [Bonus by Grade] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds. ------------------------ Position : Upper
Full item details & effects
Crown of Good and Evil (Spirit Handler)

Crown of Good and Evil (Spirit Handler) [1]

#400390 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
215
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Crown imbued with the power of good and evil. ------------------------ For every 3 refinement levels, Increases physical and magical damage against all races enemies by 5%. ------------------------ For every 4 refinement levels, Increases long ranged physical damage, ghost and neutral property magical damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, reduces variable casting time by 5%, Cri + 5. ------------------------ When refined to +11 or higher, Atk + 5%, Matk + 5%, reduces fixed casting time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Spirit Handler) [1] Darkness Foxtail Model [2] For every 3 weapon refinements, increases Hyunrok Cannon damage by 4% and Hyunrok Breeze damage by 5%, When weapon grade is B or higher, increases Hyunrok Cannon damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Spirit Handler) [1] Darkness Foxtail Model [2] Evil Spell increases Hyunrok Cannon damage by additional 15% and Hyunrok Breeze damage by additional 20%. ------------------------ Set Bonus: Crown of Good and Evil (Spirit Handler) [1] Lightforce Foxtail Wand [2] For every 3 weapon refinements, increases Chulho Sonic Claw damage by 4% and Hogogong Strike damage by 5%, When weapon grade is B or higher, increases Chulho Sonic Claw damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Spirit Handler) [1] Lightforce Foxtail Wand [2] Good Spell increases Chulho Sonic Claw damage by additional 15% and Hogogong Strike damage by additional 20%. ------------------------ [Bonus by Grade] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds. ------------------------ Position : Upper
Full item details & effects
Crown of Good and Evil (Trouvere & Troubadour)

Crown of Good and Evil (Trouvere & Troubadour) [1]

#400385 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
215
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Crown imbued with the power of good and evil. ------------------------ For every 3 refine level, increase physical and magic damage against all races enemies by 5%. ------------------------ For every 4 refine level, increase long-range physical and all property magic damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, reduce variable casting time by 10%. ------------------------ When refined to +11 or higher, ATK + 5%, MATK + 5%, reduce Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Trouvere Troubadour) [1] Crime Violin [2] OR Crime Whip [2] For every 3 refine level of Weapon, increase Metallic Fury damage by 4%, and Sound Blend damage by 5%. When weapon grade is B or higher, increase Metallic Fury damage by additional 10%. When equipped with Evil Spell, increase Metallic Fury damage by additional 15% and Sound Blend damage by additional 20%. ------------------------ Set Bonus: Crown of Good and Evil (Trouvere Troubadour) [1] Light Power Harp [2] OR Light Power Spark [2] For every 3 refine level of Weapon, increase Rhythm Shooting damage by 4%, and Rose Blossom damage by 5%. When weapon grade is B or higher, increase Rhythm Shooting damage by additional 10%. When equipped with Good Spell, increase Rhythm Shooting damage by additional 15% and Rose Blossom damage by additional 20%. ------------------------ [Grade Bonus] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, CON + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by additional 0.2 seconds. ------------------------ Def : 10 Location : Upper
Full item details & effects
Crown of Good and Evil (Windhawk)

Crown of Good and Evil (Windhawk) [1]

#400384 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
215
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Crown imbued with the power of good and evil. ------------------------ For every 3 refine level, increase physical damage against all races enemies by 5%. ------------------------ For every 4 refine level, increase melee and long-range physical damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, CRI + 5, reduce Variable Casting Time by 5%. ------------------------ When refined to +11 or higher, ATK + 5%, reduce Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Windhawk) [1] Underworld Knife [2] For every 3 refine level of Weapon, increase Flame Trap and Solid Trap damage by 4%, increase Swift Trap and Deep Blind Trap damage by 5%. When weapon grade is B or higher, increase Flame Trap and Solid Trap damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Windhawk) [1] Underworld Knife [2] Evil Spell Increase Flame Trap and Solid Trap damage by additional 15%, increase Swift Trap and Deep Blind Trap damage by additional 20%. ------------------------ Set Bonus: Crown of Good and Evil (Windhawk) [1] Angel Wing Bow [2] For every 3 refine level of Weapon, increase Crescive Bolt damage by 4%, increase Gale Storm damage by 5%. When weapon grade is B or higher, increase Crescive Bolt damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Windhawk) [1] Angel Wing Bow [2] Good Spell Increase Crescive Bolt damage by additional 15%, increase Gale Storm damage by additional 20%. ------------------------ [Grade Bonus] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, CON + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by additional 0.2 seconds. ------------------------ Def : 10 Location : Upper
Full item details & effects
Crowned Cinnamon Backpack

Crowned Cinnamon Backpack

#480245 · Armor · Garment
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
30
Buy value
0 z
Sell value
0 z
A bag modeled after a Cinnamoroll that fell from the sky. A special version crowned by a craftsman who fell in love with the cute appearance of Cinnamoroll. It's a little fancy. ------------------------ Resistance to Neutral property attack +20%. Increases EXP gained from monsters by 10%. Enables to use Prontera Recall. ------------------------ For every base level, ATK + 1, MATK + 1, MaxHP + 20, MaxSP + 2. When refined to +5 or above, resistance to Holy property attack +80%. When refined to +7 or above, adds a 2% chance of absorbing 2% of damage as SP when performing a physical attack. ------------------------ Cannot be traded. (C) 2024 SANRIO CO., LTD.
Full item details & effects
Cursed Diabolical Armor

Cursed Diabolical Armor [1]

#450427 · Armor · Armor
DEF
120
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
An armor from ancient times that covered in miasma of curses. ------------------------ Cannot be destroyed in battle. ------------------------ For every 2 refine level, P.ATK + 3. ------------------------ For every 3 refine level, ATK + 50. ------------------------ When refined to +10 or higher, immune to Curse, Perfect Dodge + 20. ------------------------ When refined to +11 or higher, increase Savage Impact and Overslash damage by 30%. ------------------------ When refined to +12 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +13 or higher, enable to use Lv.5 Aura Blade. When casting Aura Blade, increase physical damage against all property enemies by 30% for 20 seconds. ------------------------ Set Bonus: Cursed Diabolical Armor [1] Phreeoni Card STR +30, POW + 30. Increase physical damage against all property enemies by 30%. ------------------------ [Grade Bonus] [Grade D] MHP +15%, MSP +15%. [Grade C] Reduce Variable Casting Time by 15%. [Grade B] Reduce After Cast Delay by 20%. [Grade A] Increase Savage Impact and Overslash damage by 50%. ------------------------ Def : 120
Full item details & effects
Darkness Tablet

Darkness Tablet [2]

#540054 · Book · Weapon
ATK
200
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A book created to gather and wield the power of darkness. Indestructible in battle. ATK + 5%, POW + 2. Midnight Kick damage +5%. ------------------------ When refine level 5 or more, Midnight Kick damage +10%. ------------------------ When refine level 7 or more, Melee physical damage +5%. ------------------------ When refine level 9 or more, Midnight Kick damage +10% additional. ------------------------ When refine level 10 or more, Variable Casting Time -10%. ------------------------ When refine level 11 or more, Midnight Kick damage +5% additional, Dawn Break damage +15%. ------------------------ [Bonus by Grade] [Grade D] Melee physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------
Full item details & effects
Demon God's Ring

Demon God's Ring [1]

#28505 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A ring that empowers the essences of the Demon God. ATK + 5% MATK + 5% Set Bonus Darklord Essence Concentration1 Demon God's Ring Reduces the variable casting time of skills by 5%. Set Bonus Darklord Essence Concentration2 Demon God's Ring Reduces the variable casting time of skills by 5%. Set Bonus Darklord Essence Concentration3 Demon God's Ring Reduces the variable casting time of skills by 5%. Set Bonus Darklord Essence Force1 Demon God's Ring ATK + 5% Set Bonus Darklord Essence Force2 Demon God's Ring ATK + 5% Set Bonus Darklord Essence Force3 Demon God's Ring ATK + 5% Set Bonus Darklord Essence Intelligence1 Demon God's Ring MATK + 5% Set Bonus Darklord Essence Intelligence2 Demon God's Ring MATK + 5% Set Bonus Darklord Essence Intelligence3 Demon God's Ring MATK + 5% Set Bonus Darklord Essence Luck1 Demon God's Ring Increases critical damage on targets by 5%. Set Bonus Darklord Essence Luck2 Demon God's Ring Increases critical damage on targets by 5%. Set Bonus Darklord Essence Luck3 Demon God's Ring Increases critical damage on targets by 5%. Set Bonus Darklord Essence Speed1 Demon God's Ring Aspd + 5% Set Bonus Darklord Essence Speed2 Demon God's Ring Aspd + 5% Set Bonus Darklord Essence Speed3 Demon God's Ring Aspd + 5% Set Bonus Darklord Essence Vitality1 Demon God's Ring Max HP + 5% Set Bonus Darklord Essence Vitality2 Demon God's Ring Max HP + 5% Set Bonus Darklord Essence Vitality3 Demon God's Ring Max HP + 5%
Full item details & effects
Demon Slayer Shot-LT

Demon Slayer Shot-LT [2]

#820007 · Shotgun · Weapon (Two-Handed)
ATK
295
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
230
Buy value
0 z
Sell value
0 z
Splash attack, indestructible in battle. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK + 15. For every 3 refine level, increases long range phyiscal damage by 4%. When refined to +7 or higher, increases Vanishing Buster and Shatter Storm damage by 30%, increases long ranged physical damage by 10%. When refined to +9 or higher, reduces skill cooldown of Shatter Storm by 1 second, increases Vanishing Buster and Shatter Storm damage by additional 25%. When refined to +11 or higher, increases physical damage againt boss monsters, demon race and undead race monsters by 15%, increases physical damage against all size enemies by 15%. ------------------------ Set Bonus: Demon Slayer Shot-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases long range physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Demonic Claw

Demonic Claw [2]

#560036 · Knuckle · Weapon
ATK
210
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
Knuckles imbued with the power of one who has vanquished countless demons. ------------------------ ATK + 5%, POW + 2. ------------------------ Increases Explosion Blaster damage by 5%. ------------------------ When refined to +5 or higher, increases Explosion Blaster damage by 10%. ------------------------ When refined to +7 or higher, increases long-range physical damage by 5%. ------------------------ When refined to +9 or higher, increases Explosion Blaster damage by 10%. ------------------------ When refined to +10 or higher, CRI + 10. ------------------------ When refined to +11 or higher, increases Explosion Blaster damage by 5%, and Oleum Sanctum damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increases long-range physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Demons Familiar

Demons Familiar [1]

#410071 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A self-contained remote surveillance camera kept in the Varmundt mansion. Due to the magical interference device installed by the Illusions, it has changed into a terrifying appearance. ------------------------ All Stats + 10 ------------------------ When equipped with one of the following: Addiction Plant [2] Avaritia Metal [2] Envy Blunt [2] Gula Gun [2] Gula Teeth [2] Gluttony Stick [2] Greed Wand [2] Hypocrisy Machine [3] Hypocrisy Edge [2] Invidia Bundle [2] Ira Fist [2] Lust Pointer [2] Lust Shatter [2] Lust Crusher [2] Lust Boom [2] Luxuria Pierce [2] Pride Stone [2] Pride Steel [2] Pigritia Rhythm [2] Pigritia Wave [2] Pigritia Spark [2] Superbia String [2] Sloth Text [2] Sloth Bible [2] Wrath Wheel [2] Wrath Rack [2] ATK + 200 , MATK + 200 ------------------------ Def : 0 Location : Middle
Full item details & effects
Detecting Staff

Detecting Staff [2]

#2058 · Two-Handed Staff · Weapon (Two-Handed)
ATK
180
MATK
330
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A detector used to find special minerals in the Einbroch mine. Since it was added with an effect that boosts the wielder's magical prowess, many have used it for a purpose different from its original use. MATK +330 MATK +10% When refined to +7 or higher, MATK +60, Variable Cast Time -10%. When refined to +9 or higher, Fire Magic damage +15%. When dealing magic damage, create a chance to gain 20% bonus Magic damage on enemies of all sizes for 10 sec. When refined to +11 or higher, After-cast delay -20%. ATK: 180
Full item details & effects
DEX Soutane

DEX Soutane [1]

#15400 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Formal wear was worn by the priest who revered Odin's dexterity. It's imbued with a blessing that enhances the wearer's dexterity. ------------------------ MaxHP +10%, MaxSP +10% ASPD +10% Reduces variable casting by 10% ------------------------ For every 2 refine levels, ATK +1%, MATK +1%. For every 3 refine levels, DEX +5. For every 4 refine levels, increases physical/magical damage against angel and demon race monsters by 6% ------------------------ Set Bonus Soutane of Dexterity Clergy's Manteau Clergy's Boots DEX +8, DEF +30, MDEF +15. Reduces physical/magical damage taken from angel and demon race by 15%. If the sum of refine rate of the Soutane of Dexterity, Clergy's Manteau, and Clergy's Boots is 27 or higher. ATK +7%, MATK +7%, reduces global cooldown by 20%, reduces fixed casting by 20%. ------------------------
Full item details & effects
Dim Glacier Armor

Dim Glacier Armor [1]

#450270 · Armor · Armor
DEF
203
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
240
Buy value
0 z
Sell value
0 z
Armor that has lost its light after being consumed by toxic demonic magic. ------------------------ ATK + 140. ------------------------ For every 2 refinement levels, POW + 1, CON + 1. ------------------------ At refinement level 7, ATK + 3%, P.ATK + 2. ------------------------ At refinement level 9, After Cast Delay - 5%, Variable Casting Time - 5%. ------------------------ At refinement level 11, melee/ranged physical damage + 10%. ------------------------ Set Bonus: Dim Glacier Armor [1] Dim Glacier Manteau [1] Dim Glacier Boots [1] melee/ranged physical damage + 5%, Variable Casting Time - 5%, After Cast Delay - 5%, ATK increases by twice the total refinement level of this set. ------------------------ Set Bonus: Dim Glacier Armor [1] Dim Glacier Manteau [1] Dim Glacier Boots [1] Dim Glacier Weapons [1] for every 3 weapon refinement levels, ATK + 10, if the weapon is Grade C or higher, P.ATK + 6, POW + 5, CON + 5, if the weapon is Grade B or higher, P.ATK + 5, POW + 5, CON + 5 additional increase, if the weapon is Grade A or higher, P.ATK + 4, POW + 5, CON + 5 additional increase, and when using Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken, or Firearms, physical damage to all property enemies + 20%. ------------------------ [Grade Bonus] [Grade D] ATK + 5%, POW + 5, CON + 5. [Grade C] melee/ranged physical damage + 10%. [Grade B] ATK + 1% additional increase. [Grade A] ATK + 2% additional increase. ------------------------
Full item details & effects
Dim Glacier Boots

Dim Glacier Boots [1]

#470197 · Armor · Footgear
DEF
126
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
Boots that has lost its light after being consumed by toxic demonic magic. ------------------------ POW + 2, CON + 2. ------------------------ When refined to +7 or higher, ATK + 5%, P.ATK + 2. ------------------------ When refined to +9 or higher, reduces variable casting time by 10%. ------------------------ When refined to +11 or higher, increases melee and long ranged physical damage by 10%. ------------------------ [Grade Bonus] [Grade D] ATK + 2%. [Grade C] Fixed Casting Time - 1 second. [Grade B] P.ATK + 2, ATK + 1%. [Grade A] ATK + 2%. ------------------------ Def : 126
Full item details & effects
Dim Glacier Manteau

Dim Glacier Manteau [1]

#480283 · Armor · Garment
DEF
147
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
160
Buy value
0 z
Sell value
0 z
Manteau that has lost its light after being consumed by toxic demonic magic. ------------------------ POW + 1, CON + 1. ------------------------ When refined to +7 or higher, reduces variable casting time by 10%. ------------------------ When refined to +9 or higher, increases melee and long ranged physical damage by 10%. ------------------------ When refined to +11 or higher, reduces after cast delay by 10%. ------------------------ [Grade Bonus] [Grade D] ATK + 3%, POW + 5, CON + 5. [Grade C] P.ATK + 2, melee and long ranged physical damage + 5%. [Grade B] P.ATK + 1. [Grade A] ATK + 2%. ------------------------ Def : 147
Full item details & effects
Dimensional Wanderer's Keyring

Dimensional Wanderer's Keyring [1]

#490278 · Armor · Accessory (Right)
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
Key chain held by a being who crosses dimensions. I don't know what kind of power the key is for. [Can be refined] All trait stat + 3, reduces variable casting time by 10%. If refine rate is 7 or higher, P.Atk + 3. If refine rate is 9 or higher, CRT + 4 and P.Atk + 2 per 20 base CON. If refine rate is 12 or higher, reduces fixed casting time by 0.3 seconds. ------------------------ [Grade Bonus] [Grade D] CON + 2, Atk + 3%. [Grade C] P.Atk + 2. [Grade B] P.Atk + 3, Res + 20. [Grade A] CON + 2 per 15 base Dex. ------------------------
Full item details & effects
Dimensional Wanderer's Lock

Dimensional Wanderer's Lock [1]

#490277 · Armor · Accessory (Right)
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
Lock held by a being who crosses dimensions. I don't know which door is meant to be locked. [Can be refined] All trait stat + 3, reduces variable casting time by 10%. If refine rate is 7 or higher, P.Atk + 3. If refine rate is 9 or higher, STA + 4 and P.Atk + 2 per 20 base POW. If refine rate is 12 or higher, reduces fixed casting time by 0.3 seconds. ------------------------ [Grade Bonus] [Grade D] POW + 2, Atk + 3%. [Grade C] P.Atk + 2. [Grade B] P.Atk + 3, Res + 20. [Grade A] POW + 2 per 15 base Str. ------------------------
Full item details & effects
Document Acolyte

Document Acolyte [1]

#490610 · Armor · Accessory (Right)
DEF
7
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The complete travel log of the Acolyte who explored the Tomb of Honor area. ------------------------ ATK + 100, ATK + 10%. ------------------------ MATK + 100, MATK + 10%. ------------------------ Reduce After Cast Delay by 10%. ------------------------ Increase physical and magic damage against all size enemies by 10%. ------------------------ Increase Judex and Rampage Blast damage by 30%. ------------------------ When equipped by Archbishop classes, reduce Judex Variable Casting Time by 100%. When using Judex, there's a 35% chance to auto cast Lv.10 Judex. Ignore magic defense of all race enemies (except player) by 50%. ------------------------ When equipped by Sura classes, reduce Earth Shaker and Rampage Blast cooldown by 1.5 seconds. Ignore physical defense of all race enemies (except player) by 50%. ------------------------ Set Bonus: Document Acolyte [1] Old Mitra [1] Reduce After Cast Delay by 15%. For every 2 refine level of Headgear, increase magic damage against all race enemies by 4%, increase Judex damage by 40%. ------------------------ Set Bonus: Document Acolyte [1] Old Blazing Soul [1] When using Rampage Blast, auto cast Lv.1 Zen. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Rampage Blast damage by 10%. ------------------------ Def : 7
Full item details & effects
Document Archer

Document Archer [1]

#490609 · Armor · Accessory (Right)
DEF
7
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The complete travel log of the Archer who explored the Tomb of Honor area. ------------------------ ATK + 100, ATK + 10%. ------------------------ Reduce After Cast Delay by 10%. ------------------------ Increase physical damage against all size enemies by 10%. ------------------------ Increase Focused Arrow Strike and Severe Rainstorm damage by 30%. ------------------------ When equipped by Ranger classes, reduce No Limits cooldown by 90 seconds. (No Limits effect will be removed when unequipped). Reduce Focused Arrow Strike Variable Casting Time by 100%. ------------------------ When equipped by Maestro or Wanderer classes, reduce Severe Rainstorm cooldown by 4 seconds. ------------------------ Set Bonus: Document Archer [1] Old Camouflage Bunny Hood [1] Reduce After Cast Delay by 15%. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Focused Arrow Strike damage by 15%. ------------------------ Set Bonus: Document Archer [1] Old Maestro Song's Hat [1] OR Old Dying Swan [1] Reduce Severe Rainstorm SP consumption by 60. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Severe Rainstorm damage by 10%. ------------------------ Def : 7
Full item details & effects
Document Merchant

Document Merchant [1]

#490607 · Armor · Accessory (Right)
DEF
7
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The complete travel log of the Merchant who explored the Tomb of Honor area. ------------------------ ATK + 100, ATK + 10%. ------------------------ Reduce After Cast Delay by 10%. ------------------------ Increase physical damage against all size enemies by 10%. ------------------------ Increase Axe Tornado, Arm Cannon, and Cart Cannon damage by 30%. ------------------------ When equipped by Mechanic classes, Madogear Fuel will not be consumed when using skill. Increase physical damage against all property enemies by 15%. ------------------------ When equipped by Genetic classes, All Basic Status + 10. Increase long-range physical damage by 20%. ------------------------ Set Bonus: Document Merchant [1] Old Driver Band (Red) [1] Reduce Axe Tornado cooldown by 1 second. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Axe Tornado damage by 10%. ------------------------ Set Bonus: Document Merchant [1] Old Driver Band (Yellow) [1] Reduce Arm Cannon Variable Casting Time by 100%. Reduce Arm Cannon cooldown by 0.5 seconds. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Arm Cannon damage by 10%. ------------------------ Set Bonus: Document Merchant [1] Old Midas Whisper [1] There's a low chance to gain Bomb Mushroom Spore when defeating monsters. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Cart Cannon damage by 10%. ------------------------ Def : 7
Full item details & effects
Document Swordsman

Document Swordsman [1]

#490605 · Armor · Accessory (Right)
DEF
7
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The complete travel log of the Knights who explored the Tomb of Honor area. ------------------------ ATK + 100, ATK + 10%. ------------------------ Reduce After Cast Delay by 10%. ------------------------ Increase physical damage against all size enemies by 10%. ------------------------ Increase Ignition Break and Earth Drive damage by 30%. ------------------------ When equipped by Rune Knight classes, reduce Ignition Break Variable Casting Time by 100%, increase Critical Damage by 40%. ------------------------ When equipped by Royal Guard classes, reduce After Cast Delay by additional 15%, increase melee physical damage by 20%. ------------------------ Set Bonus: Document Swordsman [1] Old Rune Circlet [1] Reduce Ignition Break cooldown by 1.5 seconds. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Ignition Break damage by 10%. ------------------------ Set Bonus: Document Swordsman [1] Old Casket of Protection [1] Reduce Earth Drive cooldown by 2.5 seconds. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Earth Drive damage by 30%. ------------------------ Def : 7
Full item details & effects
Drooping Thanatos's Dolor

Drooping Thanatos's Dolor [1]

#400023 · Armor · Headgear (Top)
DEF
30
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A doll hat that resembles Thanatos' agony. There's a rumor that this doll talks. ------------------------ MHP + 5%, MSP + 5%. ------------------------ Increase physical and magical damage against Shadow and Holy property enemies by 10%. ------------------------ Increase physical and magical damage against Dragon and Angel race enemies by 10%. ------------------------ For every 2 refine level, increase physical and magical damage against Shadow and Holy property enemies by additional 1%. ------------------------ For every 2 refine level, increase physical and magical damage against Dragon and Angel race enemies by by additional 1%. ------------------------ When refined to +7 or higher, ATK + 5%, MATK + 5%. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 15%. ------------------------ Def: 30 Location: Upper
Full item details & effects
Drooping Thanatos's Dolor-LT

Drooping Thanatos's Dolor-LT [1]

#400465 · Armor · Headgear (Top)
DEF
30
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
An improved version of the doll hat that resembles Thanatos agony. ------------------------ Increases physical/magical damage to Holy and Shadow attribute by 10%, Increases physical/magical damage to Dragon and Angel race by 10%. For every 3 refine level, additional 2% of each bonus damage above. ------------------------ MHP +10%, MSP +7%. ------------------------ When refined +7 or higher, ATK +5%, MATK +5%. ------------------------ When refined +9 or higher, reduces Variable Casting Time by 15%. ------------------------ When refined +11 or higher, reduces After Cast Delay by 15%. ------------------------ [Grade Bonus] [Grade D] All talent status + 2. [Grade C] RES +50, MRES +50. [Grade B] Increases physical/magical damage to all size monsters by 10% [Grade A] Reduces physical/magical damage taken from Dragon and Angel race by 5%. ------------------------ Def : 30 Location : Upper
Full item details & effects
Dual Shadow World Cloak

Dual Shadow World Cloak [1]

#480306 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
All Basic Stat +5. For every 2 refine level, All Basic Stat +1. For every 3 refine level, ATK+3, ATK+1%, MATK+3, MATK+1%. For every 4 refine level, increases physical and magical damage against all property enemies by 3%. If refine rate is 9 or higher, ATK+3%, MATK+3%, reduces the global delay of skills by 5%, reduces variable casting time by 5%. If refine rate is 11 or higher, ATK+25, ATK+7%, MATK+25, MATK+7%, ASPD +5%. ------------------------ Set Bonus: Dual Shadow World Cloak Petal Card POW +4. Increases Critical Damage by 20%. ------------------------ Set Bonus: Dual Shadow World Cloak Menblatt Card CRT +4. Increases long ranged physical damage by 15%. ------------------------ Set Bonus: Dual Shadow World Cloak Cenere Card CON +4. Increases ASPD +15%. ------------------------ Set Bonus: Dual Shadow World Cloak Antique Book Card SPL +4. Increases magical damage to all property by 15%. ------------------------ Set Bonus: Dual Shadow World Cloak Wakwak Card STA +4. Increases physical damage to all property by 15%. ------------------------ Set Bonus: Dual Shadow World Cloak Jejeling Card WIS +4. Increases MHP by 20%. ------------------------ Def : 30
Full item details & effects
Earth Magic (Sniper) Lv. 1

Earth Magic (Sniper) Lv. 1

#311370 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
When equipped with Thanatos Sword-AD [2], Increase Cart Cannon and Acidified Zone (Fire/Water/Wind/Ground) damage by 15%. For every 2 refine level of weapon, increase long ranged physical damage by 2%. ------------------------ When equipped with Thanatos Bow-AD [2], Increase Focused Arrow Strike and Crescive Bolt damage by 15%. For every 2 refine level of weapon, increase long ranged physical damage by 2%. ------------------------ When equipped with Thanatos Violin-AD [2] or Thanatos Whipsword-AD [2], Increase Severe Rainstorm and Rhythm Shooting damage by 15%. For every 2 refine level of weapon, increase long ranged physical damage by 2%. ------------------------ [Headgear Grade Bonus] [Grade D] CON + 1 [Grade C] P.ATK + 1
Full item details & effects
Earth Magic (Sniper) Lv. 2

Earth Magic (Sniper) Lv. 2

#311371 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
When equipped with Thanatos Sword-AD [2], Increase Cart Cannon and Acidified Zone (Fire/Water/Wind/Ground) damage by 20%. For every 2 refine level of weapon, increase long ranged physical damage by 4%. ------------------------ When equipped with Thanatos Bow-AD [2], Increase Focused Arrow Strike and Crescive Bolt damage by 20%. For every 2 refine level of weapon, increase long ranged physical damage by 4%. ------------------------ When equipped with Thanatos Violin-AD [2] or Thanatos Whipsword-AD [2], Increase Severe Rainstorm and Rhythm Shooting damage by 20%. For every 2 refine level of weapon, increase long ranged physical damage by 4%. ------------------------ [Headgear Grade Bonus] [Grade D] CON + 2 [Grade C] P.ATK + 2
Full item details & effects
Earth Magic (Sniper) Lv. 3

Earth Magic (Sniper) Lv. 3

#311372 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
When equipped with Thanatos Sword-AD [2], Increase Cart Cannon and Acidified Zone (Fire/Water/Wind/Ground) damage by 25%. For every 2 refine level of weapon, increase long ranged physical damage by 6%. ------------------------ When equipped with Thanatos Bow-AD [2], Increase Focused Arrow Strike and Crescive Bolt damage by 25%. For every 2 refine level of weapon, increase long ranged physical damage by 6%. ------------------------ When equipped with Thanatos Violin-AD [2] or Thanatos Whipsword-AD [2], Increase Severe Rainstorm and Rhythm Shooting damage by 25%. For every 2 refine level of weapon, increase long ranged physical damage by 6%. ------------------------ [Headgear Grade Bonus] [Grade D] CON + 3 [Grade C] P.ATK + 3
Full item details & effects
Electric Fox-OSAD

Electric Fox-OSAD [2]

#550076 · One-Handed Staff · Weapon
ATK
250
MATK
350
Weapon Lv.
5
Required Lv.
170
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Electric Fox-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. MATK + 350. MATK +10%. If refine rate is 7 or higher, increases Silvervine Stem Spear damage by 30%. If refine rate is 9 or higher, reduces variable casting time by 10%, increases earth, fire, water, wind, ghost and neutral property magical damage by 20%. If refine rate is 11 or higher, increases Catnip Meteor damage by 45%. ------------------------ ATK : 250 Weapon Lv : 5
Full item details & effects
Emerald Ring

Emerald Ring [1]

#28573 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A beautiful ring with a big shiny emerald inserted into it. Agi + 5 Additional Agi + 1 per 2 levels of Double Strafe known. Vit + 5 Additional Vit + 1 per 2 levels of Double Strafe known. Dex + 5 Additional Dex + 1 per 2 levels of Double Strafe known. ATK + 20 per 2 levels of Double Strafe known. Increases the damage of Arrow Shower and Double Strafe by 1% for every base level. Increases the damage of Severe Rainstorm by 2% for every 10 base levels. Reduces the SP cost of Improvised Song by 18.
Full item details & effects
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