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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Equipment in Renewal

Page 68 of 306
Crescent Wrist Guard

Crescent Wrist Guard [1]

#2173 · Armor · Shield
DEF
45
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
25
Buy value
45,000 z
Sell value
22,500 z
Armguard with a glowing crescent moon drawing. You feel a sense of mystical fullness when wearing this. Reduces the global delay of skills by 2% per upgrade level of the item. Set Bonus Crescent Armguard [1] Tenebris Latitantes [1] Flee + 10 Perfect Dodge + 10
Full item details & effects
Crescive Shadow Armor

Crescive Shadow Armor

#24912 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Increase Crescive Bolt damage by 5%. ------------------------ For every 2 refine level, CRI + 1, ATK + 4. ------------------------ For every 3 refine level, increase Crescive Bolt damage by additional 1%. ------------------------ Set Bonus: Crescive Shadow Armor Crescive Shadow Shoes ATK + 2%, P.ATK + 2. When total refine level of set is 15 or higher, increase physical damage against all size enemies by 7%. When total refine level of set is 18 or higher, ignore physical defense of all race enemies (except players) by 50%. ------------------------ Set Bonus: Crescive Shadow Armor Crescive Shadow Shoes Master Shadow Shield CRI + 3, C.RATE + 1. When total refine level of set is 27 or higher, ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location : Armor
Full item details & effects
Crime Violin

Crime Violin [2]

#570036 · Musical Instrument · Weapon
ATK
120
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
A violin infused with the souls of malice, radiating overwhelming power. ------------------------ MATK + 220. ------------------------ MATK + 5%, SPL + 2. ------------------------ Increases Metallic Fury damage by 5%. ------------------------ When refined to +5 or higher, increases Metallic Fury damage by 10%. ------------------------ When refined to +7 or higher, increases all property magic damage by 5%. ------------------------ When refined to +9 or higher, increases Metallic Fury damage by 10%. ------------------------ When refined to +10 or higher, reduces variable casting time by 10%. ------------------------ When refined to +11 or higher, increases Metallic Fury damage by 5%, and Sound Blend damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increases all property magic damage by 10%. [Grade C] Increases magic damage against all size enemies by 10%. [Grade B] Increases magic damage against all race enemies by 10%. [Grade A] Increases magic damage against all property enemies by 10%. ------------------------
Full item details & effects
Crime Whip

Crime Whip [2]

#580037 · Whip · Weapon
ATK
120
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
A whip infused with accumulated evil souls, radiating immense power. ------------------------ MATK + 220. ------------------------ MATK + 5%, SPL + 2. ------------------------ Increases Metallic Fury damage by 5%. ------------------------ When refined to +5 or higher, increases Metallic Fury damage by 10%. ------------------------ When refined to +7 or higher, increases all property magic damage by 5%. ------------------------ When refined to +9 or higher, increases Metallic Fury damage by 10%. ------------------------ When refined to +10 or higher, reduces variable casting time by 10%. ------------------------ When refined to +11 or higher, increases Metallic Fury damage by 5%, and Sound Blend damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increases all property magic damage by 10%. [Grade C] Increases magic damage against all size enemies by 10%. [Grade B] Increases magic damage against all race enemies by 10%. [Grade A] Increases magic damage against all property enemies by 10%. ------------------------
Full item details & effects
Crimson Bible

Crimson Bible [2]

#28604 · Book · Weapon
ATK
45
Weapon Lv.
3
Required Lv.
70
Slots
2
Weight
45
Buy value
20 z
Sell value
10 z
A book with a reddish radiance. Property: Neutral Required Job: Priest Jobs, Sage Jobs, Taekwon Master ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. MATK + (Upgrade Level * Upgrade Level) / 2 up to a maximum Upgrade Level of 15. If the user's base level is 70 or higher, For every 10 base levels, ATK + 5.
Full item details & effects
Crimson Booster

Crimson Booster [1]

#19245 · Armor · Headgear (Mid)
DEF
10
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
30
Buy value
3,000,000 z
Sell value
1,500,000 z
A tool that amplifies your ability by regulating brain waves. The design looks like a magical booster, but the purpose of its development is unknown. Location : Middle Weight : 30 Position: Middle
Full item details & effects
Crimson Dagger

Crimson Dagger [2]

#28705 · Dagger · Weapon
ATK
55
Weapon Lv.
3
Required Lv.
70
Slots
2
Weight
55
Buy value
20 z
Sell value
10 z
A dagger with a reddish radiance. Property: Neutral Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. MATK + (Upgrade Level * Upgrade Level) / 2 up to a maximum Upgrade Level of 15. If the user's base level is 70 or higher, For every 10 base levels, ATK + 5.
Full item details & effects
Crimson Huuma Shuriken

Crimson Huuma Shuriken [2]

#13327 · Huuma Shuriken · Weapon (Two-Handed)
ATK
100
Weapon Lv.
3
Required Lv.
70
Slots
2
Weight
100
Buy value
20 z
Sell value
10 z
A wind shuriken emitting a red aura. Property: Neutral Required Job: Ninja Jobs ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. MATK + (Upgrade Level * Upgrade Level) / 2 up to a maximum Upgrade Level of 15. This item is indestructible in battle. If the user's base level is 70 or higher, For every 10 base levels, ATK + 5.
Full item details & effects
Crimson Knuckles

Crimson Knuckles [2]

#1839 · Knuckle · Weapon
ATK
100
Weapon Lv.
3
Required Lv.
70
Slots
2
Weight
100
Buy value
20 z
Sell value
10 z
This item requires translation. A knuckle with a reddish radiance. Property: Neutral Required Job: Priest Jobs, Monk Jobs ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. If the user's base level is 70 or higher, For every 10 base levels, ATK + 5.
Full item details & effects
Crimson Mace

Crimson Mace [2]

#16040 · Mace · Weapon
ATK
80
Weapon Lv.
3
Required Lv.
70
Slots
2
Weight
80
Buy value
20 z
Sell value
10 z
A mace with a reddish radiance. Property: Neutral Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. This item is indestructible in battle. If the user's base level is 70 or higher, For every 10 base levels, ATK + 5.
Full item details & effects
Crimson Robe

Crimson Robe

#15027 · Armor · Armor
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
An elaborate red robe imbued with the power of fire. Property: Fire Int + 1 Mdef + 10 Reduces the variable casting time of Meteor Storm by 3 seconds. If the user's base Int is 120 or higher, additional Int + 1. Set Bonus Crimson Staff [2] Crimson Robe Crimson Shoes [1] Crimson Orb [1] Increases the damage of Fire property magical attacks on targets by 40%. Reduces the damage of Water property magical attacks on targets by 30%. Increases damage taken from Water property attacks by 50%. Set Bonus Empowered Crimson Staff [1] Crimson Robe Crimson Shoes [1] Crimson Orb [1] Increases the damage of Fire property magical attacks on targets by 60%. Reduces the damage of Water property magical attacks on targets by 60%. Increases damage taken from Water property attacks by 50%.
Full item details & effects
Crimson Rose

Crimson Rose [2]

#32302 · Revolver · Weapon (Two-Handed)
ATK
150
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
70
Buy value
20 z
Sell value
10 z
The revolver decorated with red roses used by those who have reached the master's level. It seems to resonate with the boots of an ancient hero. ATK + 10 per 2 refine rate. Reduce delay after attack by 3% per 3 refine rate. When refined to +7 or higher, ASPD + 1, ATK + 5%. When refined to +9 or higher, increase critical damage by 20%. When refined to +11 or higher, when using Hit Barrel, increase ranged physical damage by 15%, CRI + 20 for 60s
Full item details & effects
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