Game version
RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

Reset

Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Red Dragon Armor” in Renewal

Page 1 of 2
Apollo Armor

Apollo Armor [1]

#15362 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
An armor modeled after one of the twelve legendary pantheon. You can feel Apollo's divine power coming from it. ------------------------ MHP + 20%. ------------------------ For every 4 refine level, VIT + 3, MDEF + 5. ------------------------ When refined to +12 or higher, For every level of Dragon's Breath and Dragon's Water Breath learned, MHP + 1%, up to 10%. When receiving physical damage, there's a 5% chance to autocast Pneuma Lv.1. ------------------------ Set Bonus: Apollo Armor [1] Green Ferus Card ASPD + 1. Reduce After Cast Delay by 5%. ------------------------ Set Bonus: Apollo Armor [1] Eddga Card When receiving magic damage, there's a 50% chance to inflict Frozen, Stun, and Stone Curse on enemies. ------------------------ Def : 0
Full item details & effects
Apollo Armor-LT

Apollo Armor-LT [1]

#450295 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
MaxHP+20%, ------------------------ Every 2 level refine, MaxHP+1000/VIT+15. Every 3 level refine, increase Dragon's Breath/Dragon's Water Breath/Earth Drive/Shield Press skills damage by 20%. ------------------------ When refined to +9 or higher, MaxHP+10000. When refined to +11 or higher, reduce physical damage taken from all sizes enemies by 10%. When refined to +13 or higher, reduce After cast delay skill by 15%. ------------------------ Set Bonus: Apollo Armor-LT Green Ferus Card Reduce After cast delay skill by 8%,? Increase melee/range physical damage by +15%. ------------------------ Set Bonus: Apollo Armor-LT Eddga Card Reduce After cast delay skill by 8%,? Increase melee/range physical damage by +30%. When receiving magical attack, have a chance 50% of inflicting Freezing/Stun/Stone Curse to the enemies. ------------------------ [Grade Bonus] [Grade D] Every 2 level refine, VIT+3. Every 3 level refine, increase melee/range physical attack by 3%. [Grade C] Every 3 level refine, MaxHP+3%. [Grade B] Every 2 level refine, VIT+5. Every 3 level refine, increase melee/range physical attack by 5%. [Grade A] Every 2 level refine, MaxHP+5%. When refined to +13 or higher, reduce physical/magic damage taken from all sizes by 10%. ------------------------ Def: 30
Full item details & effects
Automatic Engine Wing C-Type

Automatic Engine Wing C-Type [1]

#480451 · Armor · Garment
DEF
35
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Enables Level 1 Greed. MHP +2500. For every 2 refine level, ATK and MATK +10. When refined to +7 or higher, ASPD +10%, reduces variable casting time by 15%,CRI +10. When refined to +9 or higher, Increase melee and long ranged physical damage by 10%. MATK +10%. When refined to +11 or higher, Increase melee and long ranged physical damage by additional 7%. MATK +10%. ------------------------ Set Bonus: Automatic Engine Wing Type C Automatic Armor Type A/B If the sum of refine rate of set is 21 or higher, ignore defense and magical defense of Dragon,Fish and Demon monsters by 30%. ------------------------ Def : 35
Full item details & effects
Bacchus Armor

Bacchus Armor [1]

#15432 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
An armor modeled after Bacchus, the god of wine and theater. Fragrant smell of the wine coming from it. ------------------------ For every 4 refine level, DEX + 3, AGI + 3. ------------------------ When refined to +12 or higher, enable to use Lv.10 Falcon Eyes, reduce Round Trip cooldown by 0.5 seconds, for every level of Single Action learned, ignore physical defense of normal class monsters by 1%. ------------------------ Set Bonus: Bacchus Armor [1] Heart Hunter Card Increase Fire Dance damage by 30%. When using Fallen Angel, gain FLEE + 100 for 3 seconds. ------------------------ Set Bonus: Bacchus Armor [1] Captain Ferlock Card Increase Dragon Tail damage by 50%. Reduce Dragon Tail cooldown by 2 seconds. ------------------------ Def : 0
Full item details & effects
Bacchus Armor-LT

Bacchus Armor-LT [1]

#450386 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK +150。 ------------------------ Every 2 refine level, ATK +15. Every 3 refine level, increases Round Trip/Dragon Tail/Slug Shoot/God's Hammer damage by 20%. ------------------------ When refined to +9 or higher, increases ranged physical attack by 15%. When refined to +11 or higher, increases physical attack damage to enemies of all races by 15%. When refined to +13 or higher, reduce global cooldown by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Heart Hunter Card ATK +100, increases physical damage to all class enemies (Normal/Boss Monsters) by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Captain Ferlock Card ATK +100, increases physical damage to all enemies class enemies (Normal/Boss Monsters) by 35%. ------------------------ [Grade Bonus] [Grade D] Enable to using True Sight Lv. 10 skill (buff is immediately removed after unequipped). Reduces Round Trip cooldown by 1 second. Reduces Slug Shot cooldown by 4 seconds. Reduces Dragon Tail cooldown by 2 seconds. Reduces God's Hammer cooldown by 5 seconds. Every 3 refine level, increases physical damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. [Grade B] Every 2 refine level, P.ATK +1. Every 3 refine level, increases physical damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. When refined to +13, increases long-range physical damage by 25%. ------------------------ Def: 30
Full item details & effects
Beast Territory Boots

Beast Territory Boots [1]

#470187 · Armor · Footgear
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
Gains the power of the wild beast. Str + 10, ATK + 20%. ------------------------ For every 2 refine level, ATK +10. For every 3 refine level, increase damage against Demon, Angel, and Dragon type by +4%. ------------------------ When refined +7 or higher, ATK + 10%. When refined +9 or higher, reduced Fixed Cast by 0.5 seconds. When refined +11 or higher, increases melee/ranged physical attack by +10%. When refined +12 or higher, increases physical damage to all property by +10%. When refined +13 or higher, there's a 3% chance to increase POW +10 and ATK +15% for 10 seconds, when doing physical attacks. ------------------------ Set Bonus: Beast Territory Boots Battle Aura Manteau Increase physical damage to Boss monsters by 12%. Reduced Lion's Howl cooldown by 3 seconds. Every 2 refine level of Battle Aura Manteau, increase Lion's Howl damage by 20%. When Battle Aura Manteau refined +12 or higher, reduced Lion's Howl cooldown by an additional 5 seconds. ------------------------ Set Bonus: Beast Territory Boots Eddga Card ATK + 50. Increase physical damage to Boss monsters by 30%. Reduced Tiger Cannon cooldown by 0.5 seconds. There's a chance to increase STR +30 and ATK +15% for 10 seconds, when doing physical attacks. ------------------------ Def : 0
Full item details & effects
Blue Dragon Plate

Blue Dragon Plate [1]

#15395 · Armor · Armor
DEF
110
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
An armor imbued with immense draconic energy accumulated over a long time. Just wearing it makes you feel draconic wisdom. ------------------------ INT +12, MHP +5%, MSP +20%. For every 2 refine level, MATK +2%, healing recovery +4%. For every 3 refine level, Increases magical damage against dragon monster by 7%. If refine rate is 11 or higher, increases magical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus Blue Dragon Plate Dragon Scale Hood Dragon Scale Boots DEF +50, MDEF +8, MATK +7%, healing recovery +15%. For every 15 base INT, Reduces variable casting time by 4%, MATK +8 and Healing Recovery +1%. [Dragon's Wisdom] When attacked, has a chance to increase magical damage of all properties by 20% and heal amount by 40% for 10 seconds. If the base INT is 120 or higher,increases the activation rate of [Dragon's Wisdom], additional increase magical damage of all properties by 10%. If the sum of refine rate of Blue Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher, reduces variable casting time by 20% reduces global cooldown by 25%. ------------------------
Full item details & effects
Boots of Good and Evil (Dragon Knight)

Boots of Good and Evil (Dragon Knight) [1]

#470211 · Armor · Footgear
DEF
20
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
Boots imbued with the power of good and evil. ------------------------ MHP + 500, MSP + 100. ------------------------ For every 2 refine level, MHP + 1%, MSP + 1%. ------------------------ When refined to +7 or higher, ATK + 7%. ------------------------ When refined to +9 or higher, increase melee and long-ranged physical damage by 10%. ------------------------ When refined to +11 or higher, reduce Fixed Casting Time by 0.5 seconds. ------------------------ [Grade Bonus] [Grade D] RES + 50, MRES + 50. [Grade C] Increase physical damage against all size enemies by 10%. [Grade B] P.ATK + 7, S.MATK + 7. [Grade A] Reduce Fixed Casting Time by additional 0.5 seconds. ------------------------ Def: 20
Full item details & effects
Bougainvillea

Bougainvillea [1]

#450404 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A traditional clothing decorated with bougainvillea, which has the flower language of passion. ------------------------ Reduce damage taken from Human and Doram Player by 7%. ------------------------ For every refine level, increase magic damage against all size enemies by 7%. ------------------------ For every 10 Base Level, increase Talisman of Blue Dragon, Talisman of White Tiger, Talisman of Red Phoenix, Talisman of Black Tortoise, Talisman of Four Bearing God, and Circle of Directions and Elementals damage by 1%. ------------------------ When refined to +7 or higher, ASPD + 10%, reduce damage taken from Normal and Boss enemies by 5%. ------------------------ When refined to +9 or higher, Armor will be indestructible in battle, reduce Curse Explosion cooldown by 0.5 seconds. ------------------------ When refined to +12 or higher, MATK + 150, SPL + 15. ------------------------ Def : 100
Full item details & effects
Brillance

Brillance [1]

#450247 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
An omnipotent armor clad in radiance worn by the God of Sky. The omniscient being is ready to bring down a divine punishment. ------------------------ ASPD + 10% ------------------------ For every level of Knuckle Arrow learned, increases physical damage to all race monster by 7%. ------------------------ When learned level 5 Lightning Walk, for every 1 base level (Up to level 250), increases Lightning Ride damage by 2% ------------------------ When learned level 10 Rising Dragon, reduces Variable Casting time by 15%, recover HP +150, SP +15, when defeated a monster with physical attack, ------------------------ When refined to +7 or higher, for every 2 base level (Up to level 250), increases ATK by 1 ------------------------ When refined to +9 or higher, for every 2 base level (Up to level 250), additional increases ATK by 1 ------------------------ When refined to +11 or higher, Indestructible in battle. Perfect hit + 25% ------------------------ When refined to +12 or higher, POW + 10. ------------------------ When refined to +13 or higher, ATK + 30%. ------------------------ Def : 100
Full item details & effects
Brooch of Hero

Brooch of Hero [1]

#32222 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A brooch given to those who defeated Satan Morroc. Physical damage against all class enemies + 5% MATK + 5% Rune Knight Bonus & Royal Guard Bonus Max HP + 10% Increases physical damage on all race targets by 5%. Archbishop Bonus & Sura Bonus Aspd + 10% Increases physical damage on all race targets by 5%. Mechanic Bonus & Geneticist Bonus Reduces the SP cost of skills by 10%. Increases physical damage on all race targets by 5%. Set Bonus Brooch of Hero [1] Hero Judgement Shawl [1] Disables the following effect of Hero Judgement Shawl [1], chance of casting Level 10 Kyrie Eleison. Increases the damage of Judex by 5% per upgrade level of the armor. Increases the damage of Adoramus by 5% per upgrade level of the armor. Increases the damage of Sky Blow by 5% per upgrade level of the armor. Increases the damage of Dragon Combo by 5% per upgrade level of the armor. Increases the damage of Earth Shaker by 5% per upgrade level of the armor. Set Bonus Brooch of Hero [1] Hero Trade Mail [1] All Stats + 2 per upgrade level of the armor. Adds an additional chance of inflicting Stun, Silence, Curse, and Poison per upgrade level of the armor on the target when performing a physical attack. Set Bonus Brooch of Hero [1] Hero Plate [1] Disables the following effects of Hero Plate [1], chance of casting Level 10 Heal and Level 10 Storm Gust. Increases the damage of Storm Blast by 5% per upgrade level of the armor. Increases the damage of Vanishing Point by 5% per upgrade level of the armor. ------------------------
Full item details & effects
Cloak of Naght Sieger

Cloak of Naght Sieger [1]

#480270 · Armor · Garment
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
The belief in the heart that one will fight to the very end makes the wearer feel the surge of magic. ------------------------ For every 2 refine level, MATK + 10. ------------------------ For every 3 refine level, reduce damage taken from Dragon race enemies by 4%. ------------------------ For every 4 refine level, increase magic damage against Dragon and Demi-human race enemies by 8%. ------------------------ When refined to +7 or higher, MATK+10%. ------------------------ When refined to +9 or higher, reduce After Cast Delay by 8%. ------------------------ When refined to +11 or higher, increase Water, Fire, and Ghost property magic damage by 10%. ------------------------ When refined to +12 or higher, increase magic damage against Neutral property enemies by 12%. ------------------------ When refined to +13 or higher, increase Water, Fire, and Ghost property magic damage by additional 15%. ------------------------ Set Bonus: Spirit Cloak of Naght Sieger [1] Naght Seiger Card S.MATK + 10. Increase magic damage against Boss enemies by 20%. When performing magic attack, there's a 2% chance to transform into Naght Sieger for 10 seconds. While transformed, increase magic damage against Boss enemies by additional 20%, increase Water, Fire, and Ghost property magic damage by 20%. ------------------------ Def : 0
Full item details & effects
Crown of Good and Evil (Dragon Knight)

Crown of Good and Evil (Dragon Knight) [1]

#400374 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
215
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Crown imbued with the power of good and evil. ------------------------ For every 3 refine level, increase physical damage against all races enemies by 5%. ------------------------ For every 4 refine level, increase melee and long-range physical damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, reduce After Cast Delay by 5%, ASPD + 5%. ------------------------ When refined to +11 or higher, ATK + 5%, reduce Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Dragon Knight) [1] Execution Great Sword [2] For every 3 refine level of Weapon, increase Hack and Slash damage by 4%, and Storm Slash damage by 5%. When weapon grade is B or higher, increase Hack and Slash damage by additional 10%. When equipped with Evil Spell, increase Hack and Slash damage by additional 15% and Storm Slash damage by additional 20%. ------------------------ Set Bonus: Crown of Good and Evil (Dragon Knight) [1] Jupiter Spear [2] For every 3 refine level of Weapon, increase Dragonic Breath damage by 4%, and Madness Crusher damage by 5%. When weapon grade is B or higher, increase Dragonic Breath damage by additional 10%. When equipped with Good Spell, increase Dragonic Breath damage by additional 15% and Madness Crusher damage by additional 20%. ------------------------ [Grade Bonus] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by additional 0.2 seconds. ------------------------ Def : 10 Location : Upper
Full item details & effects
Dragon Cloth

Dragon Cloth [1]

#15135 · Armor · Armor
DEF
30
Armor Lv.
1
Required Lv.
70
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
Ritualistic clothing that appears to offend dragons far and wide. Property: Neutral Required Jobs: All Jobs Mdef + 5 Additional Mdef + 1 per upgrade level of the item. Reduces damage taken from Dragon race enemies by 5%. Reduces damage taken from Dragon race enemies by an additional 1% per upgrade level of the item.
Full item details & effects
Drooping Thanatos's Dolor-LT

Drooping Thanatos's Dolor-LT [1]

#400465 · Armor · Headgear (Top)
DEF
30
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
An improved version of the doll hat that resembles Thanatos agony. ------------------------ Increases physical/magical damage to Holy and Shadow attribute by 10%, Increases physical/magical damage to Dragon and Angel race by 10%. For every 3 refine level, additional 2% of each bonus damage above. ------------------------ MHP +10%, MSP +7%. ------------------------ When refined +7 or higher, ATK +5%, MATK +5%. ------------------------ When refined +9 or higher, reduces Variable Casting Time by 15%. ------------------------ When refined +11 or higher, reduces After Cast Delay by 15%. ------------------------ [Grade Bonus] [Grade D] All talent status + 2. [Grade C] RES +50, MRES +50. [Grade B] Increases physical/magical damage to all size monsters by 10% [Grade A] Reduces physical/magical damage taken from Dragon and Angel race by 5%. ------------------------ Def : 30 Location : Upper
Full item details & effects
Fafnir Scale

Fafnir Scale

#15405 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
150
Buy value
20 z
Sell value
10 z
Fafnir scaled armor that was defeated by heroic Sigurd. As the name implies, It feels the strength being around the whole body. Property: Neutral Max HP + 10% Max SP + 10% Mdef + 15 This item is indestructible in battle. Increases the damage of Dragon's Breath and Dragon's Water Breath by 50%. Increases long-ranged damage on targets by 2% per level of Dragon's Breath known. Reduces the global delay of skills by 2% per level of Dragon's Water Breath known. If Fafnir Scale upgrade level is +5 or higher, Additional Max HP + 20%. Additional Max SP + 20%. Reduces the global delay of skills by 5%. If upgrade level is +7 or higher, Additional Max HP + 20%. Additional Max SP + 20%. Reduces the global delay of skills by an additional 5%.
Full item details & effects
Gold Dragon Plate

Gold Dragon Plate [1]

#15393 · Armor · Armor
DEF
110
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
An armor imbued with immense draconic energy accumulated over a long time. Just wearing it makes you feel draconic vitality. ------------------------ VIT +12, MHP +20%, MSP +5%. For every 2 refine level, Reduces variable casting time by 3%. For every 2 refine level, Increases ASPD by 3%. For every 3 refine level, Increases physical and magical damage against dragon monster by 7%. If refine rate is 11 or higher, increases physical and magical damage against medium and large size monsters by 6%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus Gold Dragon Plate Dragon Scale Hood Dragon Scale Boots DEF +80, MDEF +15, MHP +10%. For every 30 base VIT, Reduces physical and magical damage taken from medium and large size monsters by 1%. [Dragon's Stamina] When attacked, has a chance to reduce damage received from all size monster by 7% for 10 seconds. If the base VIT is 120 or higher, the activation rate of [Dragon's Stamina] increases, and additional reduce damage received from all size monster by 5%. If the sum of refine rate of Gold Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher, increases ASPD by 20% and reduces global cooldown by 25%. ------------------------
Full item details & effects
Green Dragon Plate

Green Dragon Plate [1]

#15392 · Armor · Armor
DEF
110
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
An armor imbued with immense draconic energy accumulated over a long time. Just wearing it makes you feel draconic speed. ------------------------ AGI +12, MHP +10%, MSP +10%. For every 2 refine level, Increases long ranged physical damage by 2%. For every 3 refine level, Increases physical damage against dragon monster by 7%. If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus Green Dragon Plate Dragon Scale Hood Dragon Scale Boots DEF +50, MDEF +8, ranged physical damage +7%. For every 15 base AGI, Increases ASPD +4%. [Dragon's Shot] When attacked, has a chance to increase long-ranged physical damage +10% for 10 seconds. If base AGI is 120 or higher, [Dragon's Shot]'s activation rate increases, and ranged physical damage +10% is additionally increased. If the sum of refine rate of Green Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher, increases ASPD by 20% and reduces global cooldown by 25%. ------------------------
Full item details & effects
Helm of Faith (Rebellion)

Helm of Faith (Rebellion) [1]

#400237 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ When base level is 210 or higher, POW + 2, P.ATK + 1. When base level is 230 or higher, POW + 3, P.ATK + 2. ------------------------ For every 2 refine level, ATK + 10. ------------------------ For every 3 refine level, Increase God's Hammer, Fire Dance and Dragon Tail damage by 15%. ------------------------ For every 4 refine level, Increase long ranged physical damage by 7%. ------------------------ If refine rate is 7 or higher, Increase physical damage against all size enemies by 5%. ------------------------ If refine rate is 9 or higher, Reduces Fixed Casting Time by 0.2 seconds. ------------------------ If refine rate is 11 or higher, ATK + 5%, reduces Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Helm of Faith (Rebellion)[1] Adulter Fides Rifle [2] Reduces skill cooldown of God's Hammer by 10 seconds, Increase God's Hammer damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith (Rebellion)[1] Adulter Fides Revolver [2] Increase long ranged physical damage by 10%, Increase Fire Dance damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith (Rebellion)[1] Adulter Fides Launcher [2] Reduces skill cooldown of Dragon Tail by 2 seconds, Increase Dragon Tail damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith (Rebellion)[1] Vivatus Fides Rifle [2] Reduces skill cooldown of God's Hammer by 10 seconds, Increase God's Hammer damage by 5% and Only One Bullet damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase Only One Bullet damage by additional 15%. ------------------------ Set Bonus: Helm of Faith (Rebellion)[1] Vivatus Fides Revolver [2] Increase long ranged physical damage by 10%, Increase Fire Dance damage by 5% and Magazine for One damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase Magazine for One damage by additional 15%. ------------------------ Set Bonus: Helm of Faith (Rebellion)[1] Vivatus Fides Launcher [2] Reduces skill cooldown of Dragon Tail by 2 seconds, Increase Dragon Tail damage by 5% and Spiral Shooting damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase Spiral Shooting damage by additional 15%. ------------------------ Location : Upper
Full item details & effects
Heroic Token (Dragon Knight)

Heroic Token (Dragon Knight) [1]

#490166 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Dragon Knight. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Dragon Knight) [1] Oriental Sword-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee and long-ranged physical damage by 10%, increase Servant Weapon damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Servant Weapon damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Dragon Knight) [1] Dragonic Slayer-LT [2] Reduce physical and magic damage taken from all size enemies by 10%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Dragon Breath and Dragon Breath - Water damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Dragon Breath and Dragon Breath - Water damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Windhawk)

Heroic Token (Windhawk) [1]

#490153 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Windhawk. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Windhawk) [1] Royal Bow-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Gale Storm damage by 10%. When weapon grade is C or higher, CON + 5, P.ATK + 5, increase Gale Storm damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Windhawk) [1] Scarlet Dragon Leather Bow-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Crescive Bolt damage by 10%. When weapon grade is C or higher, CON + 5, P.ATK + 5, increase Crescive Bolt damage by additional 10%. ------------------------ Def: 10
Full item details & effects
King Schmidt's Suit

King Schmidt's Suit [1]

#15388 · Armor · Armor
DEF
150
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
The uniform used by King Schmitz. ------------------------ Can't be destroyed. Increases physical and magical damage against medium and large size enemies by 10%. ------------------------ If refine rate is 7 or higher, increases physical and magical damage against fire and shadow property enemies by 10%. ------------------------ If refine rate is 9 or higher, reduces physical damage taken from dragon and formless race monsters by 15%. ------------------------ If refine rate is 11 or higher, reduces physical and magical damage taken from medium and large size enemies by 10%.. ------------------------ Set Bonus King Schmidt's Suit King Schmidt's Manteau MaxHP + 5%, MaxSP + 5%. If the sum of King Schmidt's Suit and King Schmidt's Manteau refine rate is 22 or higher, reduces global cooldown by 15%. ------------------------
Full item details & effects
Lightweight Telescope-LT

Lightweight Telescope-LT [1]

#410339 · Armor · Headgear (Mid)
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A compact telescope designed for easy carrying. Ideal for outdoor use, from survival and birdwatching to tracking escaped baboons. ------------------------ HIT + 20. ------------------------ For every 20 pure STR, increases physical damage against Formless and Undead monsters by 2%. ------------------------ For every 20 pure AGI, increases physical damage against Animal and Plant monsters by 2%. ------------------------ For every 20 pure VIT, increases physical damage against Insect and Fish monsters by 2%. ------------------------ For every 20 pure INT, increases physical damage against Demon and Demi-human by 2%. ------------------------ For every 20 pure DEX, increases physical damage against Angel and Dragon by 2%. ------------------------ For every 20 pure LUK, increases physical damage against Doram and Human player by 2%. ------------------------ If the total of 6 basic stats is 600 or higher, increases physical damage against all race enemies by 10%, HIT + 10, Res + 10. ------------------------ If the total of 6 talent stats is 160 or higher, increases POW + 5, P.Atk + 5. ------------------------ Set Bonus: Portable Telescope-LT [1] Rescue Whistle-LT Reduces after-cast delay by 15%, reduces fixed casting time by 0.2 seconds. Increases 'First Aid' cooldown by 5 seconds. When using 'First Aid' skill: Casts Level 5 Safety Wall on self. ------------------------ Def : 0 Location : Middle
Full item details & effects
Magic Swordsman Thanatos's Sword

Magic Swordsman Thanatos's Sword [1]

#480136 · Armor · Garment
DEF
60
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A magic sword said to have been used by a powerful swordsman in the past. You can feel some of the power still contained in it. ------------------------ When Base Level is 210 or higher, P.ATK + 3, S.MATK + 3. ------------------------ When Base Level is 230 or higher, additional P.ATK + 2, S.MATK + 2. ------------------------ For every 3 refine level, increase melee, long-range physical, and all property magical damage by 2%. ------------------------ For every 5 refine level, increase physical and magical damage against Medium and Large sized enemies by 5%. ------------------------ When refined to +9 or higher, ignore physical and magical defense of Dragon and Angel race monsters by 20%. ------------------------ When refined to +11 or higher, ignore physical and magical defense of Dragon and Angel race monsters by additional 10%. ------------------------ Set Bonus: Thanatos Magic Sword [1] The Agony of Thanatos [1] Reduce Variable Casting Time by 10%. When the refine level of Headgear is +7 or higher, increase physical and magical damage against Shadow and Holy property enemies by 15%. When the refine level of Headgear is +9 or higher, increase physical and magical damage against Dragon and Angel race enemies by 15%. When the refine level of Headgear is +11 or higher, increase physical and magical damage against Medium and Large sized enemies by 15%. ------------------------ Set Bonus: Thanatos Magic Sword [1] Red Force Pendant [1] OR Blue Mental Pendant [1] ATK + 50, MATK + 50. Increase physical and magical damage against Medium and Large sized enemies by 15%. ------------------------ Def: 60
Full item details & effects
Magic Swordsman Thanatos's Sword-FA

Magic Swordsman Thanatos's Sword-FA [1]

#480324 · Armor · Garment
DEF
90
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
An improved version of the magic sword said to have been used by a powerful swordsman in the past. The power contained within has been amplified. ------------------------ When base level is 250 or higher, S.MATK +8, P.ATK +8. ------------------------ For every 2 refine level, increases melee/ranged physical damage by 3%, increases all property magical damage by 3%. ------------------------ For every 4 refine level, increases physical/magical damage to Medium and Large size monsters by 5%. ------------------------ When refined +9 or higher, increases physical/magical damage to Dragon and Angel race by 7%. ------------------------ When refined +11 or higher, increases physical/magical damage to Dragon and Angel race by an additional 7%. ------------------------ Set Bonus: Thanatos Sword-FA [1] The Agony of Thanatos-LT [1] Reduces Variable Casting Time by 10%. When headgear refined +7 or higher, increases physical/magical damage to Holy and Shadow enemies by 20%. When headgear refined +9 or higher, increases physical/magical damage to Angel and Dragon race by 15%. When headgear refined +11 or higher, increases physical/magical damage to Medium and Large size by 15%. ------------------------ Set Bonus: Thanatos Sword-FA [1] Red Force Pendant-LT [1] or Blue Mental Pendant-LT [1] ATK +50, MATK +50, P.ATK +3, S.MATK +3. increases physical/magical damage to Medium and Large size by 15%. ------------------------ [Grade Bonus] [Grade D] P.ATK + 5, S.MATK + 5. [Grade C] Ignores physical/magical resistance of Dragon and Angel monsters by 5%. [Grade B] Ignores physical/magical resistance of Dragon and Angel monsters by additional 5%. [Grade A] Ignores physical/magical resistance of Dragon and Angel monsters by additional 5%. ------------------------
Full item details & effects
Mercury Suit-LT

Mercury Suit-LT [1]

#450389 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK/MATK +120. ------------------------ Every 2 refine level, ATK/MATK +10. Every 3 refine level, increases skills Swirling Petal/Cross Slash damage by 20% and increases Fire/Water/Wind properties magic damage by 7%. ------------------------ When refined to +9 or higher, ATK/MATK +12%. When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%. When refined to +13 or higher, reduces global cooldown by 15%. ------------------------ Set Bonus: Mercury Suit-LT Faceworm Larva Card Increases skill Cold Blooded Cannon damage by 25%. ------------------------ Set Bonus: Mercury Suit-LT Ancient Mummy Card Increases skill Red Flame Cannon damage by 25%. ------------------------ Set Bonus: Mercury Suit-LT Gioia Card Increases skill Thundering Cannon damage by 30 and increases resistance to all properties by 40%. ------------------------ Set Bonus: Mercury Suit-LT Assaulter Card Increases long-ranged physical damage by 15% and CRI +5. ------------------------ Set Bonus: Mercury Suit-LT Samurai Spectre Card Increases long-ranged physical damage by 25% and CRI +10. ------------------------ [Grade Bonus] [Grade D] When using skill Pure Soul, DEF +300, MDEF +100 for 30 seconds. Every 2 refine level, ATK、MATK +8. Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%. [Grade C] Every 3 refine level, increase skills Golden Dragon Cannon/Darkening Cannon/Shadow Dance/Huuma Shuriken-Grasp damage by 5%. [Grade B] Every 2 refine level, P.ATK/S.MATK +1. Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases skills Golden Dragon Cannon/Darkening Cannon/Shadow Dance/Huuma Shuriken-Grasp damage by 5%. When refined to +13 or higher, increases physical/magic damage to enemies of all properties by 15%. ------------------------ Def: 30
Full item details & effects
Nydhorgg's Shadow Garb

Nydhorgg's Shadow Garb [1]

#2554 · Armor · Garment
DEF
25
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
Made from a scale of Nidhoggur's Shadow, it still possesses its strong power. Mdef + 3 Reduces damage taken from all property attacks by 7%. Increases Max SP per (Base level / 3) + (upgrade level x 10). Adds a 1% chance of restoring 1% of damage as SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Nidhoggur's Shadow Garb [1] Disables the following effect of Nidhoggur's Shadow Garb [1], Restoring damage as SP when performing a physical attack.
Full item details & effects
Purple Dragon Plate

Purple Dragon Plate [1]

#15394 · Armor · Armor
DEF
110
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
An armor imbued with immense draconic energy accumulated over a long time. Just wearing it makes you feel draconic dexterity. ------------------------ DEX +12, MHP +15%, MSP +10%. For every 2 refine level, Reduces variable casting time by 4%. For every 2 refine level, Increases ASPD by 4%. For every 3 refine level, Increases physical and magical damage against dragon monster by 8%. If refine rate is 11 or higher, increases physical and magical damage against medium and large size monsters by 8%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus Purple Dragon Plate Dragon Scale Hood Dragon Scale Boots DEF +50, MDEF +8, ATK +5%, MATK +5%. For every 15 base DEX, Increases ASPD by 3% and Reduces variable casting time by 3% [Dragon's Speed] When attacked, has a chance to increase FLEE +50, Perfect Dodge +10 for 10 seconds. If the base DEX is 120 or higher,increases the activation rate of [Dragon's Speed], FLEE +30, Perfect Dodge +5. If the sum of refine rate of Purple Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher, increases ASPD by 15%, reduces variable casting time by 15% reduces global cooldown by 25%. ------------------------
Full item details & effects
Red Dragon Plate

Red Dragon Plate [1]

#15391 · Armor · Armor
DEF
110
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
An armor imbued with immense draconic energy accumulated over a long time. Just wearing it makes you feel draconic power. ------------------------ STR +12, Max HP +15%, Max SP +10%. For every 2 refine level, ATK +2%. For every 3 refine level, Increases physical damage against dragon monster by 7%. If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus Red Dragon Plate Dragon Scale Hood Dragon Scale Boots DEF +50, MDEF +8, ATK +5%. For every 15 base STR, ATK +15. [Dragon's Might] When attacked, has a certain chance of ATK +10% for 10 seconds. When base STR is 120 or higher, the activation rate of [Dragon's Might] increases and ATK +15% is additionally increased. If the sum of refine rate of Red Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher, increase attack speed (reduce delay after attack by 20%), reduce global cooldown by 25%. ------------------------
Full item details & effects
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

Cookie settings

A functional cookie remembers your database, theme, rates and notice acknowledgement for up to 180 days. Google Analytics and Google AdSense may use additional cookies and process usage information.

You can clear your saved site preferences below. This does not change choices made in a Google consent message or remove Google cookies. Read our Privacy & cookies page for Google privacy controls.