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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “DEF+15” in Renewal

Page 18 of 37
Hyunrok Breeze Spirit Shadow Armor

Hyunrok Breeze Spirit Shadow Armor

#1270033 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small. Damage of Hyunrok Spirit Power increased by 8%. ------------------------ For every 2 Refine Levels, MATK + 7. ------------------------ For every 3 Refine Levels, Damage of Hyunrok Spirit Power additionally increased by 2%. ------------------------ Hyunrok Spirit Power skill is currently unavailable. ------------------------ Set Bonus: Hyunrok Breeze Shadow Armor Hyunrok Breeze Spirit Shadow Shoes MATK + 2%, S.MTK + 2, If the sum of refine levels is 15 or higher, Increased magical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% magical defense of all races (excluding players). ------------------------ Set Bonus: Hyunrok Breeze Shadow Armor Hyunrok Breeze Spirit Shadow Shoes Master Shadow Shield Increase magical damage of all properties by 3%, S.MATK + 2. When total refine level of set is 27 or higher, Ignore magical resistance of all race enemies (except players) by 10%. ------------------------ Location: Armor
Full item details & effects
Hyunrok Cannon Shadow Earring

Hyunrok Cannon Shadow Earring

#1270031 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. Damage of Hyunrok Cannon increased by 5%. ------------------------ For every 2 Refine Levels, MATK + 10. ------------------------ For every 3 Refine Levels, Damage of Hyunrok Cannon additionally increased by 1%. ------------------------ Set Bonus: Hyunrok Cannon Shadow Earring Hyunrok Cannon Shadow Pendant MATK + 2%, S.MATK + 2, If the sum of refine levels is 15 or higher, Increased magical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% magical defense of all races (excluding players). ------------------------ Set Bonus: Hyunrok Cannon Shadow Earring Hyunrok Cannon Shadow Pendant Master Shadow Weapon Increase magical damage of all properties by 3%, S.MATK + 2. When total refine level of set is 27 or higher, Ignore magical resistance of all race enemies (except players) by 10%. ------------------------ Location: Earring
Full item details & effects
Ice Crystal Circle

Ice Crystal Circle [1]

#490603 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A crystal manifestation of the everlasting winter. It holds the power of absolute zero. ------------------------ Reduce After Cast Delay by 5%. ------------------------ SPL + 15. ------------------------ MATK + 100, MATK + 10%. ------------------------ Set Bonus: Ice Crystal Circle [1] Circlet of Time (Warlock) [1] Reduce After Cast Delay by 5%. For every 2 refine level of Helmet, increase Jack Frost and Chain Lightning damage by 10%. For every 3 refine level of Helmet, increase magic damage against all size enemies by 4%. When refined to +11 or higher, reduce Jack Frost cooldown by 2.5 seconds and reduce Variable Casting Time by 30%. ------------------------ Set Bonus: Ice Crystal Circle [1] Temporal Jewel (Int) lv.3 Reduce Frost Misty cooldown by 3 seconds. For every 2 refine level of Helmet, increase Jack Frost damage by 10%. ------------------------ Set Bonus: Ice Crystal Circle [1] Temporal Jewel (Agi) lv.3 Reduce After Cast Delay by 10%. ASPD + 10%. For every 2 refine level of Helmet, increase Chain Lightning damage by 10%. ------------------------ Def : 0
Full item details & effects
Icefall Dress

Icefall Dress

#15420 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
90
Slots
0
Weight
40
Buy value
10 z
Sell value
5 z
A blue dress made from icy rivers. It is said it contains powers to create ice that cannot be melted for eternity. Property: Water Prevents the user from being knocked back. This item is indestructible in battle. If upgrade level is +5 or higher, Increases physical and magical damage on Formless and Demi-Human race targets by 10%. Increases physical and magical damage on Doram Player and Human Player race targets by 10%. Increases physical and magical damage on Fire and Water property targets by 10%. If upgrade level is +7 or higher, Increases physical and magical damage on Formless and Demi-Human race targets by an additional 15%. Increases physical and magical damage on Doram Player and Human Player race targets by an additional 15%. Increases physical and magical damage on Fire and Water property targets by an additional 15%. If upgrade level is +9 or higher, Increases physical and magical damage on Formless and Demi-Human race targets by an additional 15%. Increases physical and magical damage on Doram Player and Human Player race targets by an additional 15%. Increases physical and magical damage on Fire and Water property targets by an additional 15%. Disabled during WoE TE
Full item details & effects
Ignis Cap

Ignis Cap [1]

#400022 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A hat used that was used by a skilled blacksmith. Modified to suit OS Weapons. Every 2 Refine, ATK +20. When Refined to 7, Variable Casting Time reduced by 15% . When Refined to 9, Distance Physical damage increased by 15%. When Refined to 11, physical damage given to small and medium enemies increased by 15%. Fixed Casting reduced by 0.2s. When worn together with Saphir Hall OS, ATK + 30, Cart Cannon damage increased by 4% per 2 levels of weapon Refine. When worn together with Virtual Bow OS, cooltime of Arrow Storm decreased by 2.5s. Bow Attack Power increased by 7% per 2 levels of weapon Refine. When worn together with Blasti OS, MHP + 5%, 3% reduction in received physical/ magical damage from small enemies per 2 levels of weapon Refine. Location: Upper Weight: 10
Full item details & effects
Ignis Cap-LT

Ignis Cap-LT [1]

#400266 · Armor · Headgear (Top)
Armor Lv.
2
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A hat favored by blacksmiths of exceptional craftsmanship. It has been modified to fit upgraded OS weapons. Every 2 refine level, ATK +20. ------------------------ When refined to +7 or higher, decreases Variable Casting Time by 15%. When refined to +9 or higher, increases ranged physical damage by 20%. When refined to +10 or higher, increases damage to Small and Medium size monster by 20%, and reduces Fixed Casting Time by 0.2 seconds. ------------------------ Set Bonus: Ignis Cap-LT [1] Saphir Mace-OSAD [2] ATK +70. Every 2 refine level of weapon, increases Cart Cannon damage by 5%. ------------------------ Set Bonus: Ignis Cap-LT [1] Virtual Bow-OSAD [2] reduces Arrow Storm skill cooldown by 2.5 seconds. Every 2 refine level of weapon, increases Focused Arrow Strike damage by 5%. ------------------------ Set Bonus: Ignis Cap-LT [1] Blasti-OSAD [2] ATK +70. Every 2 refine level of weapon, increases Arm Cannon damage by 5%. ------------------------ Def : 0 Location : Upper
Full item details & effects
Illusion Ancient Cape

Illusion Ancient Cape [1]

#20840 · Armor · Garment
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
A fancy cape said to have once been worn by marquises long ago. Agi + 2 Additional Agi + 1 per 2 upgrade levels of the item up to a maximum upgrade level of 10. Set Bonus Illusion Ancient Cape [1] Illusion Moonlight Dagger [1] Shadow Chaser Bonus MATK + 80 If Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] upgrade levels are +7 or higher, Additional MATK + 80 If the combined upgrade levels of Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] are +18 or higher, Additional MATK + 40 If the combined upgrade levels are +22 or higher, Increases the damage of Fire property magical attacks on targets by 15%.
Full item details & effects
Illusion Chain Mail

Illusion Chain Mail [1]

#450146 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
330
Buy value
0 z
Sell value
0 z
A protective armor made of sturdy metals. You can feel its heavy weight just by looking at it. ------------------------ MHP + 10%, MSP + 10%. ------------------------ For every refine level, ATK + 4. ------------------------ For every 3 refine level, increase physical damage against Fire and Water property monsters by 4%. ------------------------ When refined to +9 or higher, ATK + 10%. ------------------------ When refined to +11 or higher, ASPD + 10%. ------------------------ Set Bonus: Illusion Chain Mail [1] Illusion Katar of Frozen Icicle [2] ATK + 5%. ------------------------ When the refine level of each item in the set is 7 or higher, CRI + 5. ------------------------ When the total refine level of set is 18 or higher, Critical Damage + 15%. ------------------------ When the total refine level of set is 22 or higher, increase physical damage against Fire property and Insect race monsters by 10%. ------------------------ Def : 70
Full item details & effects
Illusion Gate Keeper DD

Illusion Gate Keeper DD [2]

#28244 · Shotgun · Weapon (Two-Handed)
ATK
240
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
130
Buy value
0 z
Sell value
0 z
A Gate Keeper made of oridecon. It's durable enough to deflect bullets that hit it. Splashes damage, DEX +1. Increases long ranged physical damage by 5% per 2 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases long ranged physical damage by additional 5%. If refine rate is 11 or higher, when dealing long ranged physical damage, has a chance to auto-cast Spread Attack level 6. (If user has higher level, that level will be auto-cast instead). If equipped with Illusion Passion Hairband, ATK +10%. If both Illusion Gate Keeper-DD and Passion Hairband are +7 or higher, ASPD +2. If their combined upgrade levels are 18 or higher, Long-ranged Physical damage +10%. If their combined upgrade levels are 22 or higher, Spread Shot damage +30%.
Full item details & effects
Illusion Goibne Helm

Illusion Goibne Helm [1]

#19366 · Armor · Headgear (Top)
DEF
25
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
VIT +3, MDEF + 3. ------------------------ When refined to +7 or higher, VIT + 5. ------------------------ When refined to +9 or higher, reduce after cast delay by 12%. ------------------------ Set Bonus: Illusion Goibne's Helm [1] Illusion Goibne's Armor [1] Illusion Goibne's Spaulder [1] Illusion Goibne's Greaves [1] VIT + 5. MHP + 15%, MSP + 5%. DEF + 5, MDEF + 15. ------------------------ When each piece of equipment in the set is refined to +7 or higher, MHP + 10%. ------------------------ When the total sum of refine is 36 or higher, reduce fixed casting time by 0.7 seconds. ------------------------ When the total sum of refine is 40 or higher, reduce after cast delay by 20%. ------------------------ Def : 25 Location : Upper
Full item details & effects
Illusion Gold Lux

Illusion Gold Lux [2]

#32301 · Revolver · Weapon (Two-Handed)
ATK
160
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
180
Buy value
20 z
Sell value
10 z
A dazzling golden revolver that emphasizes the decorative aspect rather than the functional aspect. If you carry it around, it will definitely attract attention. ------------------------ HIT + 10. ------------------------ For every 2 refine level, increase long ranged physical damage by 3%. ------------------------ When refined to +7 or higher, increase Desperado damage by 40%. ------------------------ When refined to +9 or higher, reduce Heat Barrel cooldown by 5 seconds. ------------------------ When refined to +11 or higher, increase Fire Dance damage by 30%. ------------------------ Set Bonus: Illusion Gold Lux [2] Illusion Passion Hairband [1] ATK + 30. ------------------------ When the both items are refined to +7 or higher, ATK + 5%. ------------------------ When the total refine level of set are 18 or higher, Reduce damage taken from Small and Medium sized enemies by 20%. ------------------------ When the total refine level of set are 22 or higher, When using Fire Dance, there's a chance to gain ATK + 100 and increase long ranged physical damage by 15% for 10 seconds. ------------------------
Full item details & effects
Illusion Hot-blooded Headband

Illusion Hot-blooded Headband [1]

#19344 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A headband that embodies burning determination and will. Wearing it gives one the sudden urge to clamp their jaw shut and clench their fist with determination. STR +2. ATK + 10 per 2 refine rate. If refine rate is 7 or higher, increases physical damage against water, wind, earth and neutral property monsters by 10%. If refine rate is 9 or higher, increases physical damage against small and large size monsters by 15%. Location: Upper Weight: 10
Full item details & effects
Illusion Infiltrator

Illusion Infiltrator [2]

#28022 · Katar · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A lethal katar that has been perfectly designed to carry out quick assassinations. Def + 3 Flee + 5 Perfect Dodge + 2 Increases physical damage on Demi-Human race targets by 60%. If upgrade level is +9 or higher, Additional Flee + 5 Additional Perfect Dodge + 2 If upgrade level is +10 or higher, ATK + 5% Set Bonus Illusion Infiltrator [2] Illusion Ring [1] Aspd + 10% If Illusion Infiltrator [2] upgrade level is +9 or higher, Increases critical damage on targets by 10%. If Illusion Infiltrator [2] upgrade level is +11 or higher, Increases physical damage on Brute race targets by 25%.
Full item details & effects
Illusion Military Boots

Illusion Military Boots

#470036 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
40
Buy value
0 z
Sell value
0 z
MaxHP + 3% MaxSP + 3% Can use Magnum Break Lv.3 When refined to +7 or higher, MaxHP + 7% MaxSP + 7% ATK + 50 When refined to +11 or higher MaxHP + 10% MaxSP + 10% ATK + 50 When FAW Magic Decoy Lv reaches 5, reduce after cast delay by 10%, increases MaxHP + 150 per 1 BaseLv. Increase Axe Tornado damage by 30%, Axe Boomerang Damage by 20% per 1 skill level of Axe Boomerang learned. Ignores all race's defense rate by 20% per 1 skill level of Magma Eruption learned. When equipped with Illusion War Axe, increase damage dealt to boss monsters by 70%, reduce damage taken from Boss monsters by 25%. DEF : 12
Full item details & effects
Illusion Morpheus's Hood

Illusion Morpheus's Hood [1]

#19428 · Armor · Headgear (Top)
DEF
15
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A hood said to contain the true power of Morpheus. Legend says several items are needed to break the seal. ------------------------ INT + 10, MDEF + 15, MSP + 20%. ------------------------ For every 2 refine level, reduce variable casting time by 3%. ------------------------ When refined to +7 or higher, MATK + 30. ------------------------ When refined to +9 or higher, casting will not be interrupted. ------------------------ Set Bonus: Illusion Morpheus's Hood [1] Illusion Morpheus's Shawl [1] Illusion Morpheus's Ring [1] Illusion Morpheus's Bracelet [1] INT + 5, MSP + 10%, DEF + 100. Increase Water, Earth, and Neutral property magic damage by 10%. ------------------------ When the following items are refined to +7 or higher, Illusion Morpheus's Hood [1] Illusion Morpheus's Shawl [1] MATK + 40. ------------------------ When the total refine level of following items are 18 or higher, Illusion Morpheus's Hood [1] Illusion Morpheus's Shawl [1] MATK + 40. Increase Ghost, Wind, and Holy property magic damage by 15%. ------------------------ When the total refine level of following items are 22 or higher, Illusion Morpheus's Hood [1] Illusion Morpheus's Shawl [1] MATK + 10%. Ignore magic defense of Formless, Brute, and Demon race enemies by 50%. ------------------------ Def : 15 Location : Upper
Full item details & effects
Illusion Morrigane's Helm

Illusion Morrigane's Helm [1]

#400053 · Armor · Headgear (Top)
DEF
15
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A helmet named after the Goddess of War. Her glorious aura is very evident. ------------------------ STR + 5, CRI + 5. ------------------------ When refined to +7 or higher, ATK + 50. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ Set Bonus: Illusion Morrigane's Helm [1] Illusion Morrigane's Manteau [1] Illusion Morrigane's Belt [1] Illusion Morrigane's Pendant [1] STR +5, ATK + 10%, CRI + 5, MHP + 10%, MSP + 10%. Increase physical damage against Small sized monsters by 20%. ------------------------ When the total refine level of set is 18 or higher, Perfect Dodge + 10, ATK + 50. ------------------------ When the total refine level of set is 22 or higher, Critical Damage + 20%, increase physical damage against Medium size monsters by 20%. ------------------------ Def : 15 Location : Upper
Full item details & effects
Illusion Saint Robe

Illusion Saint Robe [1]

#450144 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
A ceremonial robe made of green cloth and blessed by God. It is said to have excellent defensive power. ------------------------ MHP + 10%, MSP + 10%. ------------------------ MDEF + 10. ------------------------ When refined to +9 or higher, reduce damage taken from Fish race monsters by 15%. ------------------------ When refined to +11 or higher, ignore physical defense of Fish race monsters by 20%. ------------------------ Set Bonus: Illusion Saint Robe [1] Illusion Combo Battle Glove [2] ATK + 30. ------------------------ When the refine level of each item in the set is 7 or higher, ATK + 5%. ------------------------ When the total refine level of set is 18 or higher, increase Sky Blow damage by 20%. ------------------------ When the total refine level of set is 22 or higher, reduce After Cast Delay by 10%. ------------------------ Def : 60
Full item details & effects
Illusion Saphien's Armor of Ocean

Illusion Saphien's Armor of Ocean [1]

#450145 · Armor · Armor
DEF
50
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
220
Buy value
0 z
Sell value
0 z
A protective armor enhanced with water element. It's so cold that it might chill you down to the bone. ------------------------ Grant the Armor with Water Property. ------------------------ MHP + 10%. ------------------------ For every refine level, MHP + 125. ------------------------ When refined to +7 or higher, DEF + 50. ------------------------ When refined to +9 or higher, there's a chance to reduce damage taken from Water property attacks by 15% for 5 seconds when dealing physical damage. ------------------------ Def : 50
Full item details & effects
Illusion Shield II

Illusion Shield II [1]

#460014 · Armor · Shield
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A combat shield created by collecting the essence of Illusion technology. MaxHP + 10% , MaxSP + 10%, When above BaseLv170, increase resistance of neutral property attacks by 5%. ATK + 15 , MATK + 15 per 3 refine rates.
Full item details & effects
Illusion Sprint Mail

Illusion Sprint Mail [1]

#450182 · Armor · Armor
DEF
40
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
VIT +5, increases HP recovery rate by 20%. When refined +7 or higher, increases HP recovery rate by additional 20%. When refined +9 or higher, reduces global cooldown by 5%. [When refined +11 or higher, reduces global cooldown by additional 7%. ------------------------ Set Bonus: Illusion Sprint Mail Illusion Sprint Shoes ATK +10%. When each equipment refined +7 or higher, ATK +70. If the sum of refine rate is 18 or higher, increases melee and long ranged physical damage by 15%. If the sum of refine rate is 22 or higher, reduces fixed casting time by 0.7 seconds, increases physical damage against boss monsters by 25%. ------------------------ Set Bonus: Illusion Sprint Mail Illusion Sprint Ring Illusion Sprint Glove MHP +15%, MSP +15%. ------------------------ Def : 40
Full item details & effects
Illusion Sprint Shoes

Illusion Sprint Shoes [1]

#470066 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
AGI +5, increases SP recovery rate by 20%. When refined +7 or higher, increases SP recovery rate by additional 20%. When refined +9 or higher, MHP +5%, MSP +5%. When refined +11 or higher, increases physical damage against all size enemies by 15%. ------------------------ Set Bonus: Illusion Sprint Shoes Illusion Sprint Ring Drain 500 HP every second, and when performing physical attack, there's a chance STR +150 for 10 seconds. ------------------------ Set Bonus: Illusion Sprint Shoes Illusion Sprint Glove Drain 50 SP every second, and when performing physical attack, there's a chance AGI +150 for 10 seconds. ------------------------ Def : 20
Full item details & effects
Illusion Survivor Manteau

Illusion Survivor Manteau [1]

#20847 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
55
Buy value
0 z
Sell value
0 z
A manteau that protects its wearer from the elements. Eligible Survivor's Rod for set combo: Survivor's Rod (Dex) [1] Survivor's Rod (Int) [1] Vit + 15 Set Bonus Illusion Survivor's Manteau [1] Survivor's Rod [1] Max HP + 1000 MATK - 50 MATK + 20 per upgrade level of Survivor's Rod [1] up to maximum upgrade of +10. Reduces the global delay of skills by 3% per 3 upgrade levels of Survivor's Rod [1]. Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1] up to a maximum upgrade of +10.
Full item details & effects
Illusion Thorn Staff of Darkness

Illusion Thorn Staff of Darkness [2]

#550030 · One-Handed Staff · Weapon
ATK
60
MATK
180
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A staff which is covered with thorns, containing strong meanings of sorcery. ------------------------ Indestructible in battle. ------------------------ MATK + 180, INT + 3, DEX + 3. ------------------------ For every refine level, ignore magical defense of all race monsters (except players) by 3%. ------------------------ For every 2 refine level, reduce After Cast Delay by 3%. ------------------------ When refined to +7 or higher, MATK + 7%, reduce Variable Casting Time by 7%. ------------------------ When refined to +9 or higher, increase magical damage against Holy property and Angel race monsters by 20%. ------------------------ When refined to +11 or higher, increase Poison, Shadow, Undead and Ghost property magical damage by 15%. ------------------------ Set Bonus: Illusion Thorn Staff of Darkness [2] Illusion Morpheus's Hood [1] MATK + 20. ------------------------ When the refine level of each item in the set is 7 or higher, increase magical damage against all property monsters by 10%. ------------------------ When the total refine level of set is 18 or higher, increase magical damage against Shadow property enemies and Demon race monsters by 20%. ------------------------ When the total refine level of set is 22 or higher, increase magical damage against all size monsters by 15%, reduces Fixed Casting Time by 0.5 seconds. ------------------------
Full item details & effects
Immune Shadow Armor

Immune Shadow Armor

#24027 · Shadowgear · Shadow armor
Weight
0
Buy value
0 z
Sell value
0 z
An armor worn to enhance physical defense. Max HP + 10 per upgrade level of the item. Reduces damage taken from Neutral property attacks by 1%. Set Bonus Athena Shadow Shield Immune Shadow Armor Def + 1 per upgrade level of Athena Shadow Shield and Immune Shadow Armor. If the combined upgrade levels of Athena Shadow Shield and Immune Shadow Armor are +15 or higher, Reduces damage taken from Neutral property attacks by 1%.
Full item details & effects
Imp Hat-LT

Imp Hat-LT [1]

#400156 · Armor · Headgear (Top)
DEF
1
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
An improved version of the hat modeled after the imp, the mascot of the Thor Volcano dungeon. ------------------------ When base level is 210 or higher, P.ATK + 2, S.MATK + 2. ------------------------ There's a chance to grant the weapon Fire property for 60 seconds, when doing physical attacks. ------------------------ There's a chance to increases Fire magical damage by 20% for 60 seconds, when doing magical attacks. ------------------------ When refined +7 or higher, Increases melee physical damage by 10%, increases Fire magical damage by 10%. ------------------------ When refined +9 or higher, ATK + 5%, MATK + 5%. ------------------------ When refined +11 or higher, increases physical/magical damage to Earth property monsters by 20%. ------------------------ [Grade Bonus] [Grade D] Increases melee physical damage by 5%, increases Fire magical damage by 5%. [Grade C] P.ATK + 2, S.MATK + 2. [Grade B] When refine rate is 12 or higher, reduces Fixed Casting Time by 0.5 seconds. ------------------------ Def : 1 Location : Upper
Full item details & effects
Imperial Adora Robe

Imperial Adora Robe [1]

#450060 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Arch Bishop robe with the Rune-Midgarts crest engraved on it. MATK +75 If refined to 7 or higher, Holy Magic damage +7% If refined to 9 or higher, Additional Holy Magic damage +7% SET BONUS Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Variable Cast Time -5% MATK +2% Adoramus damage +10% SET BONUS Imperial Adora Robe Imperial Magic Manteau Imperial Magic Boots If combined upgrade levels are 27 or higher, Additional Variable Cast Time -5% Additional MATK +3% Additional Adoramus damage +15%
Full item details & effects
Imperial Aimed Suit

Imperial Aimed Suit [1]

#450057 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Ranger armor with the Rune-Midgarts crest engraved on it. ATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, Long-ranged Physical damage +7% SET BONUS Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring After cast delay -5% ATK +2% Aimed Bolt damage +10% SET BONUS Imperial Breath Armor Imperial Attack Manteau Imperial Attack Boots If combined upgrade levels are 27 or higher, Additional after cast delay -10% Additional ATK +3% Additional Aimed Bolt damage +15%
Full item details & effects
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