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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “STR+2” in Renewal

Page 18 of 28
Orange Bunny Hairband

Orange Bunny Hairband [1]

#18585 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
1
Buy value
20 z
Sell value
10 z
A hairband that attracts men. You can wear it when you want to look sexy. Your sexiness increases to 100% VIT + 3, INT + 2, STR + 1 If refined to 9, increase ATK and MATK by 2% If refined to 12, reduce fix casting time by 10% Location : Upper weight : 1
Full item details & effects
Orc Hero Headdress Box

Orc Hero Headdress Box

#13924 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box containing 1 'Orc Hero Headdress' in it. A true Orc Hero's headgear. It's so big and heavy that it might hurt your neck. Str + 2. Slot [1] Autocasts Lv3 Weapon Perfection on each attack. Location : Upper-Mid Weight : 90 For this item, the cancellation of purchase or refund is not allowed.
Full item details & effects
Oriental Sword

Oriental Sword [2]

#21038 · Two-Handed Sword · Weapon (Two-Handed)
ATK
180
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
An ancient sword that is said to cut down evil spirits from a certain east. It seems to resonate with Ancient Hero Boots. Every 2 Refine levels ATK + 10. Every 3 Refine levels damage of Sonic Wave skill increased by 10%. When Refine level is 9, Sonic wave 2Lv is activated with a high probability in melee physical attacks. (If you learn a higher level, it is activated according to the level you learned.) When Refine level is 11, Weapon does not get destroyed. When equipped together with Ancient Hero Boots and using physical attacks, with a fixed rate (3%) for 7s STR + 20, ATK + 15% . Weapon Lv : 4 Required Lv : 100 Required Job: Rune Knight Jobs
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Overwhelm Armor Box

Overwhelm Armor Box

#23766 · Consumable
Weight
200
Buy value
0 z
Sell value
0 z
A box containing the Overwelm Armor. Contains 1 of 6 types of armor. Overwelm Agi Armor [1] Overwelm Dex Armor [1] Overwelm Int Armor [1] Overwelm Luk Armor [1] Overwelm Str Armor [1] Overwelm Vit Armor [1]
Full item details & effects
Pantie

Pantie [1]

#2371 · Armor · Armor
DEF
22
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
1,000 z
Sell value
500 z
A risque undergarment that is comfortable to wear, but offers very little in the way of defense. Set Bonus Undershirt or Undershirt [1] Pantie [1] Agi + 5 Flee + 10 Set Bonus Etran's Undershirt [1] Pantie [1] Int + 15 Max HP + 5% Max SP + 5% If Pantie [1] upgrade level is +7 or higher, The user's casting cannot be interrupted outside of WoE.
Full item details & effects
Patent Aeon Staff

Patent Aeon Staff [2]

#640011 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
235
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
Staff made of metal. Looking at the power of heterogeneous mana, he started to show his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 235. MATK + 15 per 2 refine rates Increase damage of Earth Strain by 12% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%, increase earth, fire property type magic damage by 15%. When refined to +9 or higher, reduce cooltime of Earh Strain by 1 sec, variable casting by 5%. When refined to +11 or higher, increase magic damage to all size monsters by 15%, Crimson Rock by 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
Full item details & effects
Patent Aquatic Spear

Patent Aquatic Spear [2]

#530006 · One-Handed Spear · Weapon
ATK
195
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
140
Buy value
20 z
Sell value
10 z
It is said that the hero who was blessed by the spirit of the past used it A beautiful spear that reminds you of the rolling waves. With the power of the sea, he began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase ranged physical damage by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Cannon Spear and Vanishing Point by 15%, reduce delay after attack by 10%. When refined to +9 or higher, increase damage of Cannon Spear, Vanishing Point by 20%. When refined to +11 or higher, guided attack + 7%, MSP + 5%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Avenger

Patent Avenger [2]

#620004 · Two-Handed Axe · Weapon (Two-Handed)
ATK
290
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
700
Buy value
0 z
Sell value
0 z
A double-handed ax is said to have been replaced by a blacksmith for his revenge. He regained his past glory and began to show his natural ability. It seems to resonate with the boots of the great hero. Cannot be destroyed. ATK + 15 per 2 refine rates. Increase damage of Axe Tornado by 10% per 3 refine rates. When refined to +7 or higher, increase damage of Axe Boomerang by 40%, reduce cooltime of Axe Tornado by 1 sec. When refined to +9 or higher, increase physical damage to all size monsters by 15%. When refined to +11 or higher, reduce incoming physical/magic damage by all property enemies by 20%. When equipped with Great Hero's Boots, STR + 10, ATK + 7% 증가.
Full item details & effects
Patent Blade Katar

Patent Blade Katar [2]

#610009 · Katar · Weapon (Two-Handed)
ATK
275
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
Qatar with sharp blades. He regained his past glory and began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Reduce delay after attack by 2% per 3 refine rates When refined to +7 or higher, increase damage of Rolling Cutter, Cross Reaper Slasher by 25%. When refined to +9 or higher, reduce global cooltime by 12%. When refined to +11 or higher, increase melee and ranged physical damage by 10%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%.
Full item details & effects
Patent Blessed Knife

Patent Blessed Knife [2]

#510071 · Dagger · Weapon
ATK
210
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A knife used by Bravery heroes in the past. It is said that only angels who are blessed and protected by angels can use it. The power of ancient times has gathered and started to show off their original abilities. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase damage of Back Stab by 25% per 3 refine rates. When refined to +7 or higher, increase physical damage to all property enemies by 15%, can cast Fatal Menace slv10. When refined to +9 or higher, reduce delay after attack by 10%, increase damage of Fatal Menace by 10%. When refined to +11 or higher, reduce global cooltime by 5%, increase melee physical damage by 15%. When equipped with Great Hero's Boots, STR + 10, increase melee physical damage by 5%.
Full item details & effects
Patent Fatalist

Patent Fatalist [2]

#510020 · Dagger · Weapon
ATK
205
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Sword of old travelers specialized in stabbing, not cutting. The experiences and knowledge of former travelers have begun to show their original abilities. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Reduce delay after attack by 2%. When refined to +7 or higher, increase damage of Fatal Menace by 25%. When refined to +9 or higher, reduce SP consumption of Fatal Menace by 15%, reduce global cooltime by 7%. When refined to +11 or higher, increase melee physical damage by 10%, reduce global cooltime by 7%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Golden Lord Launcher

Patent Golden Lord Launcher [2]

#840001 · Grenade Launcher · Weapon (Two-Handed)
ATK
350
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
240
Buy value
20 z
Sell value
10 z
Grenade Launcher made of gold used by those who reached the level of the master. He started to show his natural power through the strength and grip of the total heat. It seems to resonate with the boots of the great hero. Increase ranged physical damage by 3% per 2 refine rates. ATK + 20 per 3 refine rates. When refined to +7 or higher, increase damage of Dragon Tail by 15%, reduce cooltime of Dragon Tail by 1 sec. When refined to +9 or higher, increase damage of Dragon Tail by 20%. When refined to +11 or higher, increase physical damage to all property monsters by 15%. When equipped with Great Hero's Boots, DEX + 10, increase ranged physical damage by 5%.
Full item details & effects
Patent Huuma Shuriken Clearness

Patent Huuma Shuriken Clearness [2]

#650004 · Huuma Shuriken · Weapon (Two-Handed)
ATK
290
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
230
Buy value
20 z
Sell value
10 z
A wind horse repair sword used by a famous ninja in the past. With a blue energy, he started to show his true power. It seems to resonate with the boots of the great hero. Cannot be destroyed. ATK + 15 per 2 refine rates. Increase ranged physical damage by 2% per 3 refine rates. When refined to +7 or higher, increase damage of Huuma Shuriken Ranka by 30%, reduce variable casting by 10%. When refined to +9 or higher, reduce cooltime of Huuma Shuriken Ranka by 1 sec. When refined to +11 or higher, increase physical damage to fire, shadow, holy, angel, undead, devil type enemies by 20%.. When equipped with Great Hero's Boots, STR +10, increase ranged physical damage by 5%.
Full item details & effects
Patent Iron Nail

Patent Iron Nail [2]

#560008 · Knuckle · Weapon
ATK
205
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Knuckle used by an ancient hero The ancient power woke up and started to show its original power] It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase ranged physical attack by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Rampage Blast, Lightning Ride by 10%. When refined to +9 or higher, reduce cooltime of Rampage Blast, Earth shaker by 1 sec. When refined to +11 or higher, reduce SP consumption of Rampage Blast by 15%, increase damage of Rampage Blast and Lightning Ride by 15%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%.
Full item details & effects
Patent Kiri no Tsuyu

Patent Kiri no Tsuyu [2]

#510022 · Dagger · Weapon
ATK
190
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
20 z
Sell value
10 z
One of the knife used by ninjas who are good at dual sword. From the sharp edge of the knife, he started to show his natural power. It seems to resonate with the boots of the great hero. When equipped with Sharp Wind Sword, ATK + 15 when sum of refine rates is higher than 3. ATK + 3% when sum of refine rates is higher than 5. When sum of refine rates is higher than 14, increase damage of increase damage of Cross Strike by 30%, reduce its cool time by 2 sec. When sum of refine rates is higher than 16, player can cast Kagehumi as much as distorted Zangetsu skill level, can cast Zangatsu as much as distorted Kagehumi skill level. When sum of refine rates is higher than 18, increase physical damage to all property enemies by 15%. When sum of refine rates is higher than 20, increase damage of Cross Strike by 25%. When equipped with Great Hero's Boots and Sharp Wind Sword, DEX + 10, ATK + 7%.
Full item details & effects
Patent Master Soul Rifle

Patent Master Soul Rifle [2]

#810001 · Rifle · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
20 z
Sell value
10 z
He can handle all firearms skillfully] [Rifle with the power of the soul used by those who reached the level of the master. With strong power, he started to show his natural power. It seems to resonate with the boots of the great hero. MATK + 250. MATK + 15 per 2 refine rates Increase damage of Napalm Vulcan and Soul Strike by 15% per 3 refine rates. When refined to +7 or higher, increase damage of Soul Expansion by 20%, Ghost type magic damage by 15%. When refined to +9 or higher, When ranged physical attack, adds 15% chance to autocast Soul Strike slv 10. When refined to +11 or higher, When ranged physical attack, adds 7% chance to autocast Napalm Vulcan, Soul expansion slv 3. When equipped with Great Hero's Boots, INT + 10, increase shadow property magic damage 5%.
Full item details & effects
Patent Meteor Striker

Patent Meteor Striker [2]

#590011 · Mace · Weapon
ATK
320
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
350
Buy value
0 z
Sell value
0 z
A hammer made of rare ore found in a meteorite After seeing the stronger strength, he began to show his natural ability. It seems to resonate with the boots of the great hero. Cannot be destroyed. ATK + 15 per 2 refine rates. Increase damage of Vulcan Arm, Boost Knuckle by 10% per 3 refine rates. When refined to +7 or higher, increase damage of Vulcan Arm, Boost Knuckle by 15% . When refined to +9 or higher, Increase damage of Arms Cannon by 15% . When refined to +11 or higher, increase ranged physical damage by 15%, reduce variable casting by 15%. When equipped with Great Hero's Boots, STR + 10, increase ranged physical damage by 5%.
Full item details & effects
Patent Narcissus Bow

Patent Narcissus Bow [2]

#700013 · Bow · Weapon (Two-Handed)
ATK
210
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A bow that contains the battle of heroes [=[Started to show off his natural abilities with a stronger aura. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase ranged physical damage by 4% per 3 refine rates. When refined to +7 or higher, reduce cooltime of Severe Rainstorm by 2 sec. When refined to +9 or higher, increase damage of Severe Rainstorm by 15%. When refined to +11 or higher, increase damage of Severe Rainstorm by 10%, increase bow attack by 15%. When equipped with Great Hero's Boots, DEX +10, increase ranged physical damage by 5%.
Full item details & effects
Patent One Sky One Sun

Patent One Sky One Sun [2]

#540010 · Book · Weapon
ATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
Ancient book with the title of the only sun in the sky It is not known when anyone wrote it, but it contains knowledge of the celestial body. Looking at the strong energy of the sun, he began to exert his natural power. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase melee physical damage by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Blaze Kick by 20%, reduce delay after attack by 10%. When refined to +9 or higher, increase damage of Solar Explosion by 25%. When refined to +11 or higher, increase physical damage to all size monsters by 15%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%.
Full item details & effects
Patent Oriental Sword

Patent Oriental Sword [2]

#600009 · Two-Handed Sword · Weapon (Two-Handed)
ATK
240
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
An ancient sword that is said to cut down evil spirits in an east. He regained his past glory and began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase damage of Sonic Wave by 10% per 3 refine rates. When refined to +7 or h igher, weapon cannot be destroyed. Reduce delay after attack by 10%. When refined to +9 or higher, when melee physical attack, adds a chance to autocast Sonic Wave slv 2. (If you have learned a higher level, activate it according to the level you have learned) When refined to +11 or higher, CRI + 15, increase critical damage by 15%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%.
Full item details & effects
Patent Ray Knuckle

Patent Ray Knuckle [2]

#560009 · Knuckle · Weapon
ATK
205
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
Knuckle with shining ore blades found in a meteorite] =], [=[After seeing the stronger strength, he began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase damage of Tiger Cannon by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Tiger Cannon by additional 15%, Gates of Hell by 20%. When refined to +9 or higher, reduce cooltime of Tiger Cannon by 1 sec. When refined to +11 or higher, MHP + 10%, increase damage of Gates of Hell by 15%. When equipped with Great Hero's Boots, VIT + 10, ATK + 7% 증가.
Full item details & effects
Patent Scarlet Dragon Leather Bow

Patent Scarlet Dragon Leather Bow [2]

#700019 · Bow · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
A bow made by adding red dragon leather to a bow made of strong elastic material. With the power of the dragon, he began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Reduce global cooltime by 4% per 3 refine rates. When refined to +7 or higher, increase ranged physical damage by 10%, increase physical damage to all size monsters by 10%. When refined to +9 or higher, increase damage of Aimed Bolt by 35%. When refined to +11 or higher, reduce cooltime of Aimed Bolt by 1 sec, variable casting by 10%. When equipped with Great Hero's Boots, DEX + 10, ATK + 7% 증가.
Full item details & effects
Patent The Black

Patent The Black [2]

#830002 · Gatling Gun · Weapon (Two-Handed)
ATK
225
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
300
Buy value
0 z
Sell value
0 z
He can handle all guns skillfully] The black Gatling gun used by those who reached the level of the master. He started to show his natural power through the strength and grip of the total heat. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. increase ranged physical damage by 4% per 3 refine rates. When refined to +7 or higher, increase damage of round trip by 20%, reduce SP consumption of Round Trip by 10%. When refined to +9 or higher, increase damage of round trip by 15%, increase ATK + 50, ranged physical damage by 10% for 90 sec. When refined to +11 or higher, increase physical damage to all size monsters by 15%. When equipped with Great Hero's Boots, DEX + 10, increase ranged physical damage by 5%.
Full item details & effects
Permeter Card

Permeter Card

#4311 · Card · Headgear
Weight
1
Buy value
20 z
Sell value
10 z
Permeter Card. Add 15% more tolerance against Shadow Property Attack. Add 15% more tolerance against Undead Property Attack. Swordman Card Set Assaulter Card Permeter Card Solider Card Freezer Card Heater Card Set Bonus: A chance to cast level 1 Weapon Perfection when attacking. HP Regen +50% A chance of gaining 'Red Potion' each time a monster is killed. Max HP +20% Str +10 Swordman Class : +50% HP Restoration when using Red, Yellow, and White Potions. Crusader Card Set Archdam Card Permeter Card Freezer Card Heater Card Crusader Card set bonus is Int +1 Str +1 DEF +2 SP Recovery +10% +10% Rapid Smiting and Martyr's Reckoning Damage Cast Speed +10% Crusader/Paladin Only Bonus: Armor becomes Holy Property.
Full item details & effects
Pirate's Pride Box

Pirate's Pride Box

#14447 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 Scallywag's Hat Description: Aaarrrgghhhh, this hat be made out of bona fide unidentified dead animal leather. With time, aging and weathering, most of the hat formed into it's current shape and dyed a bright red. Str +1 Location: Upper
Full item details & effects
Pisces Scroll

Pisces Scroll

#17113 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
Available from March 9 - April 3 Randomly Gives one of the 3 Marching hats. The Box is not tradable, but the hats inside may be traded and vended normally. Box Weight : 1 Parade Hat Description: A hat by those leading the way to celebrations. Mdef +2, Increases tolerance to Stun by 10%. When being physically attacked, has a chance of auto-casting Lv 5 Angelus or Lv 1 Assumptio on onself. If the user is an Acolyte, Priest , High Priest or Arch Bishop class, will auto-cast Lv 1 Lex Aeterna when using Heal Skill on an enemy. This item can be traded, stored, and put into a cart Location : Upper Holy Marching Hat Description: A marching hat with holy angel wings affixed to the sides made famous by a righteous Rune Midgardian band. Int +1, Dex +1, Mdef +5. If refined to +7 or higher, increases Heal effectieness by 5%. If refined to +9 or higher, MATK +5 and increases Heal effectiveness by 5%. Location: Upper Evil Marcher Hat Description: A dark marching hat worn by members of an undead band from Niffleheim. Str +2. Attack +2% to all monsters. If refined to +7 or higher, Critical +10%. If refined to +9 or higher, the Attack and ranged attack damage increases by 5%. Location: Upper
Full item details & effects
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