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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “SP+150” in Renewal

Page 6 of 9
Patent Chilling Cane

Patent Chilling Cane [2]

#550013 · One-Handed Staff · Weapon
ATK
40
MATK
195
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
75
Buy value
0 z
Sell value
0 z
A blue cane used by an ancient hero] The power of ancient times has gathered and started to show off their original abilities. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 195. MATK+ 15 per 2 refine rates. Increase damage of Diamond Dust by 12% per 3 refine rates. When refined to +7 or higher, increase magic damage to all property enemies by 15%, Varetyr Spear by 15%. When refined to +9 or higher, increase damage of Varetyr Spear by 20%, reduce variable casting by 7%. When refined to +11 or higher, reduce variable casting by 8%, reduce cooltime of Varetyr Spear by 2 sec. When equipped with Great Hero's Boots, INT +10, MATK + 7%.
Full item details & effects
Patent Demon Slayer Shot

Patent Demon Slayer Shot [2]

#820001 · Shotgun · Weapon (Two-Handed)
ATK
295
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
230
Buy value
0 z
Sell value
0 z
The one who can handle all guns skillfully is the devil-fighting shotgun used by the master. He started to show his natural power by looking at the cool shooting. It seems to resonate with the boots of the great hero. Splash Attack. Increase ranged physical damage by 3% per 2 refine rates. MSP + 2% per 3 refine rates. When refined to +7 or higher, increase physical damage to boss, devil, undead type monsters by 15%. When refined to +9 or higher, when using platinum alter, increase ATK + 50, ranged physical damage by 10% for 90 sec. When refined to +11 or higher, increase damage of Vanishing Buster and Shatter Storm by 35%. When equipped with Great Hero's Boots, DEX + 10, increase ranged physical damage by 5%.
Full item details & effects
Patent Exorcist's Bible

Patent Exorcist's Bible [2]

#540011 · Book · Weapon
ATK
205
MATK
190
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
70
Buy value
20 z
Sell value
10 z
Seeing the divine power, he began to exert his natural power. Bibliography of the Devil's Eradication, which is said to have been used by a high-ranking priest It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 190. ATK + 10, MATK + 10 per 2 refine rates. Increase damage of Duple Light and Judex by 25 per 3 refine rates. When refined to +7 or higher, reduce delay after attack by 10%, increase holy property magic damage by 15%. When refined to +9 or higher, increase damage of Duple Light and Judex by 30%. When refined to +11 or higher, adds a chance to autocast Judex slv5 when melee physical attack(will cast higher slv if learned). When equipped with Great Hero's Boots, INT + 10, MATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Fatalist

Patent Fatalist [2]

#510020 · Dagger · Weapon
ATK
205
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Sword of old travelers specialized in stabbing, not cutting. The experiences and knowledge of former travelers have begun to show their original abilities. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Reduce delay after attack by 2%. When refined to +7 or higher, increase damage of Fatal Menace by 25%. When refined to +9 or higher, reduce SP consumption of Fatal Menace by 15%, reduce global cooltime by 7%. When refined to +11 or higher, increase melee physical damage by 10%, reduce global cooltime by 7%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Iron Nail

Patent Iron Nail [2]

#560008 · Knuckle · Weapon
ATK
205
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Knuckle used by an ancient hero The ancient power woke up and started to show its original power] It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase ranged physical attack by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Rampage Blast, Lightning Ride by 10%. When refined to +9 or higher, reduce cooltime of Rampage Blast, Earth shaker by 1 sec. When refined to +11 or higher, reduce SP consumption of Rampage Blast by 15%, increase damage of Rampage Blast and Lightning Ride by 15%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%.
Full item details & effects
Patent Light Blade

Patent Light Blade [2]

#500017 · One-Handed Sword · Weapon
ATK
130
MATK
195
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A sword of light that is said to have been used by a warrior. With the power of light, he began to show his natural ability. It seems to resonate with the boots of the great hero. MATK + 195. MATK + 15 per 2 refine rates. Increase damage of Pressure, Ray of Genesis by 5% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%. When refined to +9 or higher, increase holy property magic damage by 15%. When refined to +11 or higher, increase magic damage to all size monsters by 15%, Pressure, Ray of Genesis by additional 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Madogum

Patent Madogum [2]

#510019 · Dagger · Weapon
ATK
150
MATK
195
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
The dagger is said to have been used by a wizard who longed for the horse test. Looking at the state of mana, he started to show off his natural abilities. It seems to resonate with the boots of the great hero. MATK + 195. MATK +15 per 2 refine rates. Reduce delay after attack by 2%. When refined to +7 or higher, chance to autocast Meteor Storm slv7 when melee physical attack. When refined to +9 or higher, increase all property magic damage by 15%. When refined to +11 or higher, adds a chance to autocast Psychic Wave slv4 when melee physical attack. When equipped with Great Hero's Boots, INT +10, MATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Meowmeow Foxtail

Patent Meowmeow Foxtail [2]

#550014 · One-Handed Staff · Weapon
ATK
350
MATK
350
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
20 z
Sell value
10 z
Mysterious puppy grass that makes a cat sound whenever it shakes From the softer shaking, he started to show his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 350. ATK, MATK + 15 per 2 refine rates. ATK, MATK + 2% per 3 refine rates. When refined to +7 or higher, increase damage of Lunatic Carrot Beat, Stem Spear by 25%. When refined to +9 or higher, reduce variable casting by 10%, reduce delay after attack by 10% When refined to +11 or higher, increase damage of Picky Peck, Catnip Meteor by 25%. When equipped with Great Hero's Boots, LUK +10, ATK, MATK + 7%.
Full item details & effects
Patent Oriental Sword

Patent Oriental Sword [2]

#600009 · Two-Handed Sword · Weapon (Two-Handed)
ATK
240
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
An ancient sword that is said to cut down evil spirits in an east. He regained his past glory and began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase damage of Sonic Wave by 10% per 3 refine rates. When refined to +7 or h igher, weapon cannot be destroyed. Reduce delay after attack by 10%. When refined to +9 or higher, when melee physical attack, adds a chance to autocast Sonic Wave slv 2. (If you have learned a higher level, activate it according to the level you have learned) When refined to +11 or higher, CRI + 15, increase critical damage by 15%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%.
Full item details & effects
Patent Red Lotus Sword

Patent Red Lotus Sword [2]

#500013 · One-Handed Sword · Weapon
ATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A sword with a blue flame when pulled out of a sword. Started to show off his natural abilities with a more intense flame. It seems to resonate with the boots of the great hero. ATK +15 per 2 refine rates Increase ranged physical damage 4% per 3 refine rates. When refined to +7 or higher, reduce SP consump tion of Cart Cannon by 10%, reduce variable casting by 7%. When refined to +9 or higher, increase damage of Cart Cannon by 20% When refined to +11 or higher, increase damage of Acid Demonstration by 10%, reduce variable casting by 5%. When equipped with Great Hero's Boots, DEX +10, increase ranged physical damage by 5%.
Full item details & effects
Patent Saint Mace

Patent Saint Mace [2]

#590012 · Mace · Weapon
ATK
170
MATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
The hall is said to have been used by a saint Seeing the divine power, he began to exert his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 200, MATK + 3%. Increase holy property magic damage by 1% per 2 refine rates. Increase damage of Adoramus by 5% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%, increase holy property magic damage by 10%. When refined to +9 or higher, increase magic damage to all race mononsters by 15% (except players). When refined to +11 or higher, increase damage of Adoramus by 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Spirit Pendulum

Patent Spirit Pendulum [2]

#550015 · One-Handed Staff · Weapon
ATK
70
MATK
190
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A weight that is said to have been used by a soul-ripper with considerable spirit When shaken, the sound of spirits was heard, so he began to exert his natural power. It seems to resonate with the boots of the great hero. MATK + 190. MATK + 15 per 2 refine rates. Increase all property magic damage by 2% per 3 refine rates When refined to +7 or higher, increase damage of Espa by 15% reduce variable casting by 10%. When refined to +9 or higher, increase damage of Eswhoo by 25%. When refined to +11 or higher, adds a chance(7%) to recover SP 230 for 9 times when magic attack. When equipped with Great Hero's Boots, INT + 10, MATK + 7% 증가.
Full item details & effects
Patent The Black

Patent The Black [2]

#830002 · Gatling Gun · Weapon (Two-Handed)
ATK
225
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
300
Buy value
0 z
Sell value
0 z
He can handle all guns skillfully] The black Gatling gun used by those who reached the level of the master. He started to show his natural power through the strength and grip of the total heat. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. increase ranged physical damage by 4% per 3 refine rates. When refined to +7 or higher, increase damage of round trip by 20%, reduce SP consumption of Round Trip by 10%. When refined to +9 or higher, increase damage of round trip by 15%, increase ATK + 50, ranged physical damage by 10% for 90 sec. When refined to +11 or higher, increase physical damage to all size monsters by 15%. When equipped with Great Hero's Boots, DEX + 10, increase ranged physical damage by 5%.
Full item details & effects
Phalanx

Phalanx

#410001 · Armor · Headgear (Mid)
DEF
50
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
80
Buy value
20 z
Sell value
10 z
MDEF + 3. Reduces damage taken from all race monsters by 1%. Recovers 60 HP and 6 SP every 5 seconds. ------------------------ If base Vit is 90 or higher, reduces damage taken from all race monsters by 1%, recovers 90 HP and 9 SP every 5 seconds. If base Vit is 125 or higher, reduces damage taken from all race monsters by 3%, recovers 150 HP and 15 SP every 5 seconds. ------------------------ Def : 50 Location : Middle
Full item details & effects
Pigritia Spark

Pigritia Spark [2]

#580005 · Whip · Weapon
ATK
150
MATK
210
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
70
Buy value
0 z
Sell value
0 z
A tool which was made to flash light in an emergency. It has been horribly distorted by the magic-jamming device that Illusion has installed. MATK +210. Metallic Sound and Reverberation damage +10%. MATK +8 for every 3 refine levels. When refined to +7 or higher, Variable Cast Time -10%. When refined to +9 or higher, Additional Metallic Sound and Reverberation damage +15%. When refined to +11 or higher, Metallic Sound cooldown -2 sec., Reverberation SP consumption -20%.
Full item details & effects
Pigritia Wave

Pigritia Wave [2]

#570005 · Musical Instrument · Weapon
ATK
150
MATK
210
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
70
Buy value
0 z
Sell value
0 z
A musical instrument which used to fill Barmund Mansion with beautiful melodies. It has been horribly distorted by the magic-jamming device that Illusion has installed. MATK +210. Metallic Sound and Reverberation damage +10%. MATK +8 for every 3 refine levels. When refined to +7 or higher, Variable Cast Time -10%. When refined to +9 or higher, Additional Metallic Sound and Reverberation damage +15%. When refined to +11 or higher, Metallic Sound cooldown -2 sec., Reverberation SP consumption -20%.
Full item details & effects
Poenitentia Aegis

Poenitentia Aegis [1]

#460013 · Armor · Shield
DEF
120
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
A shield filled with regrets about not being able to protect someone. ------------------------ MHP + 5%, MSP + 5%. ------------------------ For every 3 refine level, DEF + 50, MDEF + 10. ------------------------ [Set Bonus] Poenitentia Aegis [1] Poenitentia Gladius [2] OR Poenitentia Aegis [1] Poenitentia Asta [2] ASPD + 10%, reduce damage taken from all property enemies by 10%. ------------------------ [Grade Bonus] [Grade D] Increase Shield Shooting damage by 5%. [Grade C] Increase Shield Shooting damage by additional 8%. [Grade B] Increase Shield Shooting damage by additional 12%. POW, SPL + 1. ------------------------ Def : 120
Full item details & effects
Poenitentia Codex

Poenitentia Codex [2]

#540014 · Book · Weapon
ATK
150
MATK
215
Weapon Lv.
5
Required Lv.
230
Slots
2
Weight
160
Buy value
0 z
Sell value
0 z
A book filled with the pain of grief. ------------------------ Indestructible in battle. ------------------------ MATK + 215. MATK + 10%. Increase Diamond Storm and Terra Drive damage by 10%. ------------------------ For every 2 refine level, increase Diamond Dust and Earth Grave damage by 3%. ------------------------ When refined to +7 or higher, reduce variable casting time by 10%. ------------------------ When refined to +9 or higher, increase Diamond Dust and Earth Grave damage by additional 25%. ------------------------ When refined to +11 or higher, reduce cooldown of Diamond Dust and Earth Grave by 2 seconds. ------------------------ [Grade Bonus] [Grade D] Increase Diamond Storm and Terra Drive damage by additional 5%. [Grade C] Increase Diamond Storm and Terra Drive damage by additional 8%. S.MATK + 1. [Grade B] Increase Diamond Storm and Terra Drive damage by additional 12%. SPL + 1. ------------------------
Full item details & effects
Poenitentia Crystallum

Poenitentia Crystallum [2]

#550020 · One-Handed Staff · Weapon
ATK
150
MATK
250
Weapon Lv.
5
Required Lv.
230
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A rod filled with the pain of grief. ------------------------ Indestructible in battle. ------------------------ MATK + 250, MATK + 10%. Increase Flamen damage by 10%. ------------------------ For every 2 refine level, increase Adoramus damage by 3%. ------------------------ When refined to +7 or higher, reduce variable casting time by 10%. ------------------------ When refined to +9 or higher, increase Adoramus damage by additional 30%. ------------------------ When refined to +11 or higher, increase magical damage against all race monsters (except players) by 15%. ------------------------ [Grade Bonus] [Grade D] Increase Flamen damage by additional 5%. [Grade C] Increase Flamen damage by additional 8%. S.MATK + 1. [Grade B] Increase Flamen damage by additional 12%. SPL + 1. ------------------------
Full item details & effects
Poenitentia Scipio

Poenitentia Scipio [2]

#550019 · One-Handed Staff · Weapon
ATK
150
MATK
215
Weapon Lv.
5
Required Lv.
230
Slots
2
Weight
160
Buy value
0 z
Sell value
0 z
A rod filled with the pain of grief. ------------------------ Indestructible in battle. ------------------------ MATK + 215. MATK + 10%. Increase Conflagration and Lightning Land damage by 10%. ------------------------ For every 2 refine level, Increase Psychic Wave and Varetyr Spear damage by 3%. ------------------------ When refined to +7 or higher, reduce variable casting time by 10%. ------------------------ When refined to +9 or higher, increase Psychic Wave and Varetyr Spear damage by additional 25%. ------------------------ When refined to +11 or higher, Reduce cooldown of Psychic Wave by 1.5 seconds. Reduce cooldown of Varetyr Spear by 2 seconds. ------------------------ [Grade Bonus] [Grade D] Increase Conflagration and Lightning Land damage by additional 5%. [Grade C] Increase Conflagration and Lightning Land damage by additional 3%. S.MATK + 1. [Grade B] Increase Conflagration and Lightning Land damage by additional 5%. SPL + 1. ------------------------
Full item details & effects
Poenitentia Ungula

Poenitentia Ungula [2]

#560013 · Knuckle · Weapon
ATK
230
Weapon Lv.
5
Required Lv.
230
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A knuckle filled with the pain of grief. ------------------------ ATK + 10%. Increase Explosion Blaster damage by 10%. ------------------------ For every 2 refine level, increase Rampage Blast damage by 3%. ------------------------ When refined to +7 or higher, reduce SP consumption of Rampage Blast by 15%. ------------------------ When refined to +9 or higher, increase Rampage Blast damage by additional 30%. ------------------------ When refined to +11 or higher, reduce cooldown of Rampage Blast by 1 second. ------------------------ [Grade Bonus] [Grade D] Increase Explosion Blaster damage by additional 5%. [Grade C] Increase Explosion Blaster damage by additional 8%. P.ATK + 1. [Grade B] Increase Explosion Blaster damage by additional 12%. POW + 1. ------------------------
Full item details & effects
Poison Forged Spear

Poison Forged Spear [3]

#1447 · One-Handed Spear · Weapon
ATK
150
Weapon Lv.
4
Required Lv.
100
Slots
3
Weight
50
Buy value
0 z
Sell value
0 z
A spear which has been forged with deadly poison for three days and nights. The spear has immense power, but this power comes at a price. Property: Poison Crit + 10 Enables Level 5 Double Attack. Adds a 10% chance of inflicting Poison on the target when performing a physical attack. Adds a 3% chance of inflicting Poison on the user when receiving a physical attack.
Full item details & effects
Prison Uniform

Prison Uniform

#15040 · Armor · Armor
DEF
5
Armor Lv.
1
Required Lv.
50
Slots
0
Weight
150
Buy value
10 z
Sell value
5 z
A striped uniform that any prisoner will wear. There are some blood spots here and there, but they are old and faded. Property: Neutral Required Jobs: All Jobs Hit + 1 per upgrade level of the item. Flee + 1 per upgrade level of the item. Set Bonus Prisoner's Uniform Shackles ATK + 5 Additional ATK + 1 per upgrade level of Shackles.
Full item details & effects
Puppy Ears Hat

Puppy Ears Hat [1]

#19025 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
10
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A box that contains 1 Classic Spanner 2 Week Rental Box Description: Rental Item A heavy tool with many practical applications. Enable a chance of randomly inflicting the Stun, Blind, Poison or Frozen statuses with each attack. This item cannot be Dropped or Traded. Attack Strength: 150
Full item details & effects
Recovery Stone (Low)

Recovery Stone (Low)

#6745 · Card
Weight
10
Buy value
20 z
Sell value
10 z
A stone which gives SP during Battle. Bring this to [Aver De Dosh] in Malangdo at the building location 115 150 to enchant your lower costume item. Grants: SP Recovery 1 Which restores 1 SP to the user when a monster is killed by a physical or a magical attack.
Full item details & effects
Royal Gladius (R)

Royal Gladius (R) [2]

#28774 · Dagger · Weapon
ATK
200
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
Dagger for self-defense used by the nobility of Glastheim. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ ATK + 5%. ------------------------ Set Bonus Royal Gladius(R) Royal Gladius(L) ATK + 7 per 2 of the sum of refine rate. If the sum of refine rate is 18 or higher, increases Cross Impact and Counter Slash damage by 20%. If the sum of refine rate is 22 or higher, increases physical damage against undead and angel race monsters by 30%. ------------------------ Set Bonus Royal Gladius(R) King Schmidt's Suit King Schmidt's Manteau ATK + 30, Has a chance to gain bonus ATK + 10% for 10 seconds when dealing physical damage. ------------------------ Set Bonus Royal Gladius(R) Royal Gladius(L) King Schmidt's Suit King Schmidt's Manteau If the sum of refine rate of set is 40 or higher, increases physical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Royal Huuma Shuriken

Royal Huuma Shuriken [2]

#13347 · Huuma Shuriken · Weapon (Two-Handed)
ATK
240
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
Huuma Shuriken that was smuggled into Glastheim Castle. It's an ordinary wind magic shuriken with no special features, but it has magical energy under the influence of Himelmez. ------------------------ Can't be destroyed, Increases long ranged physical damage by 15%. ATK + 4 per refine rate. ------------------------ If refine rate is 9 or higher, increases Cross Slash damage by 20%. ------------------------ If refine rate is 11 or higher, reduces skill cooldown of Cross Slash by 2 seconds, increases physical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Royal Huuma Shuriken King Schmidt's Suit King Schmidt's Manteau ATK + 30, Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage. If the sum of refine rate of set is 30 or higher Increases physical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
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