+1 ATK per base level
+1 mATK per base level
5% Exp increase from defeating monsters
If refined to + 9 or higher
Additional 5% Exp increase from defeating monsters
If refined to + 11 or higher
Additional 5% Exp increase from defeating monsters
A crown filled with glory.
It might resonate well with equipment from a certain tomb palace.
------------------------
MDEF + 10.
------------------------
For every 2 refine level, MATK + 15.
------------------------
For every 3 refine level, MATK + 5%.
------------------------
For every 4 refine level, increase all property magical damage by 5%.
------------------------
When refined to +9 or higher, Variable Casting Time - 10%.
------------------------
When refined to +11 or higher, increase magical damage against all size enemies by 15%.
------------------------
When refined to +13 or higher, increase magical damage against all race enemies by 20%, Fixed Casting Time - 0.5 seconds.
------------------------
Set Bonus:
Poenetentia Glory Crown [1]
Poenitentia Gladius [2]
Reduce Ray of Genesis cooldown by 1 second.
For every 2 refine level of Weapon, increase Genesis Ray damage by 10% and Cross Rain damage by 8%.
------------------------
Set Bonus:
Poenetentia Glory Crown [1]
Poenitentia Crystallum [2]
Reduce Adoramus cooldown by 1 second.
For every 2 refine level of Weapon, increase Adoramus damage by 10% and Flamen damage by 8%.
------------------------
Set Bonus:
Poenetentia Glory Crown [1]
Poenitentia Chorda [2]
OR
Poenetentia Glory Crown [1]
Poenitentia Flagellum [2]
S.MATK + 10.
For every 2 refine level of Weapon, increase Reverberation and Metallic Fury damage by 10%.
------------------------
Def : 40
Location : Upper
A pendant with a sign that symbolizes harmony.
Str - 5
MATK + 6%
HP Recovery + 50%
SP Recovery + 50%
Reduces damage taken from Holy property attacks by 5%.
Adds a chance of casting Level 1 Renovatio on the user when performing a physical attack.
Adds a chance of casting Level 3 Sanctuary on the user when receiving a physical attack.
Set Bonus
Pendant of Chaos
Pendant of Harmony
All Stats + 5
Adds a chance of casting Level 1 Maelstrom on the user when receiving a magical attack.
A rod with the power to punish sinners and make them repent.
MATK +175, indestructible
Holy Magic damage +5%
MATK +4 for every upgrade level
+9 Effect: Magnus Exorcismus and Judex damage +30%
+11 Effect: Magnus Exorcismus damage +20% (Additional)
A stylishly crafted hat found somewhere.
It has been modified to fit upgraded OS weapons.
Every 2 refine level, MATK +20.
------------------------
When refined to +7 or higher, decreases Variable Casting Time by 15%.
When refined to +9 or higher, increases all property magical damage by 20%.
When refined to +10 or higher, increases damage to Small and Medium size monster by 20%,
and reduces Fixed Casting Time by 0.2 seconds.
------------------------
Set Bonus:
Phantom Cap-LT [1]
Electric Fox-OSAD [2]
Reduces CN Meteor skill cooldown by 1 second.
Every 2 refine level of weapon, increases CN Meteor damage by 5%.
------------------------
Set Bonus:
Phantom Cap-LT [1]
Rutilus Stick-OSAD [2]
MATK +70.
Every 2 refine level of weapon, increases Espa and Eswhoo damage by 5%.
------------------------
Set Bonus:
Phantom Cap-LT [1]
Ultio-OSAD [2]
increases Holy property magical damage by 7%.
Every 2 refine level of weapon, increases Adoramus damage by 5%.
------------------------
Def : 0
Location : Upper
A mysterious purple fire orb.
It is said to be projected by the spirits of the dead.
------------------------
Reduce Variable Casting Time by 8%.
------------------------
Reduce After Delay by 5%.
------------------------
Reduce Fixed Casting Time by 0.1 second.
------------------------
Set Bonus:
Ghost Fire
New Wave Sunglasses [1]
or
Ghost Fire
New Wave Sunglasses
For every 18 POW, increase physical damage against all races by 7%,
For every 18 STA, ATK + 60,
For every 18 WIS, MATK + 60,
For every 18 SPL, increase magic damage against all races by 7%,
For every 18 CON, ATK + 4%, MATK + 4%,
For every 18 CRT, Critical Damage + 7%, reduce Fixed Casting Time by 0.05 second.
------------------------
Def : 0
Location : Lower
A cool hat.
MATK +20 per 2 refine level.
When refined to +7 or higher, reduce variable casting time by 15%.
When refined to +9 or higher, increase all property magical damage by 15%.
When refined to +11 or higher, increase magical damage to small, medium size monsters by 15%, reduce fixed casting by 0.2 sec.
SET BONUS
Phantom of Masquerade
ElectricFox-OS
Reduce cooltime of Catnip Meteor by 1 sec, increase damage of Catnip Meteor by 4% per 2 refine level.
SET BONUS
Phantom of Masquerade
Lutilus Stick-OS
MATK + 30, increase damage of Espa/Eswoo by 4% per 2 refine level.
SET BONUS
Phantom of Masquerade
Ultio-OS
Increase Holy property magical damage by 5%, reduce variable casting time by 3% per 2 refine level.
Location: Upper Weight: 10
This crown honors Pisces, the 12th astrological sign in the zodiac calendar.
Position: Upper
Int + 2
Mdef + 5
Reduces damage taken from Water property attacks by 5%.
If upgrade level is +7 or higher,
Def + 1
MATK + 2%
This diadem honors Pisces, the 12th astrological sign in the zodiac calendar. Its power increases defense from Water attacks.
MDEF +5
Increases resistance to Water attacks by 7%.
If refined to 7 or higher,
Int +3, MATK + 2%.
Location : Upper
A rose that is said to bloom only on frozen ground.
Is it really just an ordinary plastic rose?
------------------------
Increase physical and magical damage against Illusion of Frozen monsters by 20%.
------------------------
Set Bonus:
Plastic Blue Rose
Illusion Combo Battle Glove [2]
Reduce Tiger Cannon cooldown by 1 second.
For every 2 refine level of weapon,
MHP + 200,
Increase Sky Blow and Dragon Combo damage by 5%.
------------------------
Set Bonus:
Plastic Blue Rose
Illusion Huuma Fluttering Snow [2]
Reduce Swirling Petal cooldown by 1 second.
For every 2 refine level of weapon,
AGI + 3, DEX + 3.
Increase physical damage against all size enemies by 2%.
------------------------
Set Bonus:
Plastic Blue Rose
Illusion Sacred Mission [1]
ASPD + 1.
For every 2 refine level of shield,
Increase physical and magical damage against all property monsters by 3%.
When shield refined to +10 or higher,
ATK + 5%, MATK + 5%.
Reduce After Cast Delay by 7%.
------------------------
Def : 0
Location : Lower
A dagger made of platinum.
MATK +170 and MATK +5%
MATK +4 for every upgrade level
+9 Effect: Fire/Water/Wind/Earth Magic damage +15%
+11 Effect: Physical attacks create a chance of increasing MATK +100 and Magic damage on enemies of all sizes +30% for 10 sec.
A silver-colored watch with connecting chain.
Set Bonus
Memory Book or Memory Book [1]
Monocle or Monocle [1]
Pocket Watch
MATK + 7%
HP Recovery + 15%
SP Recovery + 15%
Set Bonus
Librarian Glove [1]
Principles of Magic [2]
Pocket Watch
Int + 5
Max HP + 700
Aspd + 5%
Set Bonus
Ancient Magic [2]
Librarian Glove [1]
Pocket Watch
Int + 5
Max HP + 700
Aspd + 5%
A silver-colored watch with connecting chain.
Set Bonus
Memory Book or Memory Book [1]
Monocle or Monocle [1]
Pocket Watch [1]
MATK + 7%
HP Recovery + 15%
SP Recovery + 15%
Set Bonus
Librarian Glove [1]
Principles of Magic [2]
Pocket Watch [1]
Int + 5
Max HP + 700
Aspd + 5%
Set Bonus
Ancient Magic [2]
Librarian Glove [1]
Pocket Watch [1]
Int + 5
Max HP + 700
Aspd + 5%
An instrument filled with the pain of grief.
------------------------
MATK + 250.
MATK + 10%.
Increase Metallic Fury damage by 10%.
------------------------
For every 2 refine level, increase Reverberation damage by 3%.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, increase Reverberation damage by additional 30%.
------------------------
When refined to +11 or higher, reduce fixed casting time of Reverberation by 0.5 seconds.
------------------------
[Grade Bonus]
[Grade D] Increase Metallic Fury damage by additional 5%.
[Grade C] Increase Metallic Fury damage by additional 8%. S.MATK + 1.
[Grade B] Increase Metallic Fury damage by additional 12%. SPL + 1.
------------------------
A book filled with the pain of grief.
------------------------
Indestructible in battle.
------------------------
MATK + 215.
MATK + 10%.
Increase Diamond Storm and Terra Drive damage by 10%.
------------------------
For every 2 refine level, increase Diamond Dust and Earth Grave damage by 3%.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, increase Diamond Dust and Earth Grave damage by additional 25%.
------------------------
When refined to +11 or higher, reduce cooldown of Diamond Dust and Earth Grave by 2 seconds.
------------------------
[Grade Bonus]
[Grade D] Increase Diamond Storm and Terra Drive damage by additional 5%.
[Grade C] Increase Diamond Storm and Terra Drive damage by additional 8%. S.MATK + 1.
[Grade B] Increase Diamond Storm and Terra Drive damage by additional 12%. SPL + 1.
------------------------
A rod filled with the pain of grief.
------------------------
Indestructible in battle.
------------------------
MATK + 250, MATK + 10%.
Increase Flamen damage by 10%.
------------------------
For every 2 refine level, increase Adoramus damage by 3%.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, increase Adoramus damage by additional 30%.
------------------------
When refined to +11 or higher, increase magical damage against all race monsters (except players) by 15%.
------------------------
[Grade Bonus]
[Grade D] Increase Flamen damage by additional 5%.
[Grade C] Increase Flamen damage by additional 8%. S.MATK + 1.
[Grade B] Increase Flamen damage by additional 12%. SPL + 1.
------------------------
A rod filled with the pain of grief.
------------------------
Indestructible in battle.
------------------------
MATK + 250, MATK + 5%.
Increase Meteor Storm Buster and Jack Frost Nova damage by 10%.
------------------------
For every 2 refine level, increase Meteor Storm and Frost Nova damage by 3%.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, increase Meteor Storm and Frost Nova damage by additional 30%.
------------------------
When refined to +11 or higher, increase magical damage against all race monsters (except players) by 15 %.
------------------------
[Grade Bonus]
[Grade D] Increase Meteor Storm Buster and Jack Frost Nova damage by additional 5%.
[Grade C] Increase Meteor Storm Buster and Jack Frost Nova damage by additional 8%. S.MATK + 1.
[Grade B] Increase Meteor Storm Buster and Jack Frost Nova damage by additional 12%. SPL + 1.
------------------------
A whip filled with the pain of grief.
------------------------
MATK + 250.
MATK + 10%.
Increase Metallic Fury damage by 10%.
------------------------
For every 2 refine level, increase Reverberation damage by 3%.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, increase Reverberation damage by additional 30%.
------------------------
When refined to +11 or higher, reduce fixed casting time of Reverberation by 0.5 seconds.
------------------------
[Grade Bonus]
[Grade D] Increase Metallic Fury damage by additional 5%.
[Grade C] Increase Metallic Fury damage by additional 8%. S.MATK + 1.
[Grade B] Increase Metallic Fury damage by additional 12%. SPL + 1.
------------------------
A sword filled with the pain of grief.
------------------------
MATK + 250.
MATK + 10%.
Increase Cross Rain damage by 10%.
------------------------
For every 2 refine level, increase Genesis Ray damage by 4%.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, increase Genesis Ray damage by additional 25%.
------------------------
When refined to +11 or higher, increase holy property magical damage by 10%.
------------------------
[Grade Bonus]
[Grade D] Increase Cross Rain damage by additional 5%.
[Grade C] Increase Cross Rain damage by additional 8%. S.MATK + 1.
[Grade B] Increase Cross Rain damage by additional 12%. SPL + 1.
------------------------
A blue oriental dagger filled with the pain of grief.
------------------------
MATK + 200, MATK + 7%.
Increase Thundering Cannon and Golden Dragon Cannon damage by 7%.
------------------------
For every 2 refine level, increase Flaming Petals, Freezing Spear and Wind Blade damage by 2%.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, increase Flaming Petals, Freezing Spear and Wind Blade damage by additional 20%.
------------------------
When refined to +11 or higher, increase magical damage against all race monsters (except players) by 10%.
------------------------
[Grade Bonus]
[Grade D] Increase Thundering Cannon and Golden Dragon Cannon damage by additional 5%.
[Grade C] Increase Thundering Cannon and Golden Dragon Cannon damage by additional 3%. S.MATK + 1.
[Grade B] Increase Thundering Cannon and Golden Dragon Cannon damage by additional 5%. SPL + 1.
------------------------
A whip filled with the pain of grief.
------------------------
Indestructible in battle.
------------------------
ATK + 5%, MATK + 5%, MATK + 215.
Increase Petitio damage by 10%.
------------------------
For every 2 refine level, Increase Duple Light damage by 3%.
------------------------
When refined to +7 or higher, ASPD + 10%.
------------------------
When refined to +9 or higher, increase Duple Light damage by additional 30%.
------------------------
When refined to +11 or higher, increase holy property magical damage by 15%.
------------------------
[Grade Bonus]
[Grade D] Increase Petitio damage by additional 5%.
[Grade C] Increase Petitio damage by additional 8%. S.MATK + 1.
[Grade B] Increase Petitio damage by additional 12%. SPL + 1.
------------------------
A small rod filled with the pain of grief.
------------------------
Indestructible in battle.
------------------------
MATK + 250, MATK + 10%.
Increase Hyunrok Cannon and Hyunrok Breeze damage by 10%.
------------------------
For every 2 refine level, increase Catnip Meteor damage by 3%.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, increase Catnip Meteor damage by additional 30%.
------------------------
When refined to +11 or higher,
Increase magical damage against all race monsters (except players) by 15 %.
Reduce cooldown of Catnip Meteor by 2 seconds.
------------------------
[Grade Bonus]
[Grade D] Increase Hyunrok Cannon and Hyunrok Breeze damage by additional 5%.
[Grade C] Increase Hyunrok Cannon and Hyunrok Breeze damage by additional 8%. S.MATK + 1.
[Grade B] Increase Hyunrok Cannon and Hyunrok Breeze damage by additional 12%. SPL + 1.
------------------------
A rod filled with the pain of grief.
------------------------
Indestructible in battle.
------------------------
MATK + 250, MATK + 10%.
Increase Talisman of Soul Stealing and Exorcism of Malicious Soul damage by 10%.
------------------------
For every 2 refine level, increase Eswhoo and Espa damage by 3%.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, increase Eswhoo and Espa damage by additional 30%.
------------------------
When refined to +11 or higher, increase magical damage against all race monsters (except players) by 15 %.
------------------------
[Grade Bonus]
[Grade D] Increase Talisman of Soul Stealing and Exorcism of Malicious Soul damage by additional 5%.
[Grade C] Increase Talisman of Soul Stealing and Exorcism of Malicious Soul damage by additional 8%. S.MATK + 1.
[Grade B] Increase Talisman of Soul Stealing and Exorcism of Malicious Soul damage by additional 12%. SPL + 1.
------------------------
A rod filled with the pain of grief.
------------------------
Indestructible in battle.
------------------------
MATK + 215.
MATK + 10%.
Increase Conflagration and Lightning Land damage by 10%.
------------------------
For every 2 refine level, Increase Psychic Wave and Varetyr Spear damage by 3%.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, increase Psychic Wave and Varetyr Spear damage by additional 25%.
------------------------
When refined to +11 or higher,
Reduce cooldown of Psychic Wave by 1.5 seconds.
Reduce cooldown of Varetyr Spear by 2 seconds.
------------------------
[Grade Bonus]
[Grade D] Increase Conflagration and Lightning Land damage by additional 5%.
[Grade C] Increase Conflagration and Lightning Land damage by additional 3%. S.MATK + 1.
[Grade B] Increase Conflagration and Lightning Land damage by additional 5%. SPL + 1.
------------------------
A two-handed rod filled with the pain of grief.
------------------------
Indestructible in battle.
------------------------
MATK + 300.
MATK + 10%.
Increase Crimson Arrow and Frozen Slash damage by 10%.
------------------------
For every 2 refine level, increase Crimson Rock and Frost Misty damage by 3%.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, increase Crimson Rock and Frost Misty damage by additional 25%.
------------------------
When refined to +11 or higher, increase Fire and Water property magical damage by 10%.
------------------------
[Grade Bonus]
[Grade D] Increase Crimson Arrow and Frozen Slash damage by additional 5%.
[Grade C] Increase Crimson Arrow and Frozen Slash damage by additional 8%. S.MATK + 1.
[Grade B] Increase Crimson Arrow and Frozen Slash damage by additional 12%. SPL + 2.
------------------------
A two-handed rod filled with the pain of grief.
------------------------
Indestructible in battle.
------------------------
MATK + 300.
MATK + 10%.
Increase Storm Cannon and Rock Down damage by 10%.
------------------------
For every 2 refine level, Increase Chain Lightning and Earth Strain damage by 3%.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, increase Chain Lightning and Earth Strain damage by additional 25%.
------------------------
When refined to +11 or higher, increase Wind and Earth property magical damage by 10%.
------------------------
[Grade Bonus]
[Grade D] Increase Storm Cannon and Rock Down damage by additional 5%.
[Grade C] Increase Storm Cannon and Rock Down damage by additional 8%. S.MATK + 1.
[Grade B] Increase Storm Cannon and Rock Down damage by additional 12%. SPL + 2.
------------------------
Rental Item
A Seahorse looking fish that can be used in different cuisines it is frozen solid.
MATK + 100.
When melee attacking, gives ATK +30 for 7 sec with certain rate.
When magical attacking, MATK +20 for 7 sec with certain rate.
When base Lv is over Lv 100, add ATK + 10, MATK + 10.
They say that these shoes can control tsunamis.
Max HP + 3%
Max SP + 3%
MATK + 2%
Mdef + 15
Increases the damage of Water property magical attacks on targets by 2%.
Enables Level 5 Deluge.
If upgrade level is +5 or higher,
Additional Max HP + 7%
Additional Max SP + 7%
Additional MATK + 3%
Increases the damage of Water property magical attacks on targets by an additional 3%.
If upgrade level is +7 or higher,
Additional Max HP + 10%
Additional Max SP + 10%
Additional MATK + 5%
Increases the damage of Water property magical attacks on targets by an additional 5%.
Set Bonus
La'cryma Stick [2]
Pororoca Shoes
Increases the damage of Water property magical attacks on targets by 4% per upgrade level of La'cryma Stick [2].
Bypass 5% of hard magic defense of normal monsters and boss monsters when performing a magical attack per level of Frost Nova known.
Increases the damage of Water Ball by 30% per level of Water Ball known.
Increases the damage of Water Ball by an additional 20% per upgrade level of La'cryma Stick [2].
Grants those who wear it a small portion of the thunder god Thor.
Int +1, Dex +1, Mdef +3
Adds 7% tolerance to Wind Property.
If refined to +8 or higher, has a low chance of adding 40 ATK for 6 seconds while melee attacking and a low chance of adding 40 MATK for 6 seconds while casting spells on a target.
Can be traded, stored, and vended
Location : Upper
A science instrument that was stored in Barmund Mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Indestructible.
MATK +320.
Neutral and Water Magic damage +15%
MATK +6 and Variable Cast Time -3% for every 3 refine levels
When refined to +7 or higher, Comet and Jack Frost damage +10%.
When refined to +9 or higher, Comet cooldown -10 sec., Jack Frost cooldown -1.5 sec.
When refined to +11 or higher, Additional Comet and Jack Frost damage +20%.
ATK: 180