A ring that the magician had on his body for a long time. It seems to resonate with the power of time's decision.
Max HP + 10%
Max SP + 10%
ATK + 50
MATK + 50
Set Bonus
Bear's Power
Temporal Ring
Str + 40
Max HP + 10%
Set Bonus
Hawkeye
Temporal Ring
Dex + 40
Hit + 50
Set Bonus
Lucky Day
Luk + 40
Increases critical damage on targets by 30%.
Set Bonus
Muscle Fool
Temporal Ring
Mdef + 40
Reduces the variable casting time of skills by 20%.
Set Bonus
Runaway Magic
Temporal Ring
Int + 40
Max SP + 10%
Set Bonus
Speed of Light
Temporal Ring
Flee + 40
Reduces the global delay of skills by 30%.
A mysterious ring said to be acquired from the different dimensions.
It looks old, but there's no sign of aging from it.
------------------------
All Basic Status + 1.
------------------------
Set Bonus:
Exotic Temporal Ring [1]
Bear's Power
ATK + 50.
------------------------
Set Bonus:
Exotic Temporal Ring [1]
Speed of Light
Reduce After Cast Delay by 8%.
------------------------
Set Bonus:
Exotic Temporal Ring [1]
Muscle Fool
MHP + 15%.
------------------------
Set Bonus:
Exotic Temporal Ring [1]
Runaway Magic
MATK + 50.
------------------------
Set Bonus:
Exotic Temporal Ring [1]
Hawkeye
Increase long-range physical damage by 10%.
------------------------
Set Bonus:
Exotic Temporal Ring [1]
Lucky Day
Critical Damage + 10%.
------------------------
Set Bonus:
Exotic Temporal Ring [1]
Exotic Temporal Boots [1]
MHP + 15%, MSP + 5%.
------------------------
Def : 0
These boots are obviously old but they show no signs of wear and tear.
Max HP + 300
Additional Max HP + 100 per 3 upgrade levels of the item.
Max SP + 30
Additional Max SP + 10 per 3 upgrade levels of the item.
ATK + 7 per 3 upgrade levels of the item.
If the users base Str is 120 or higher,
Additional ATK + 50
Set Bonus
Temporal Str Boots
Giant Faceworm Snake Skin [1]
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Str Boots
Giant Faceworm Snake Skin
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Str Boots
Temporal Manteau [1]
Max HP + 15%
ATK + 30
Mdef + 10
Reduces damage taken from Demi-Human race enemies by 5%.
These boots are obviously old but they show no signs of wear and tear.
Max HP + 300
Additional Max HP + 100 per 3 upgrade levels of the item.
Max SP + 30
Additional Max SP + 10 per 3 upgrade levels of the item.
ATK + 7 per 3 upgrade levels of the item.
If the users base Str is 120 or higher,
Additional ATK + 50
Set Bonus
Temporal Str Boots [1]
Giant Faceworm Snake Skin [1]
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Str Boots [1]
Giant Faceworm Snake Skin
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Str Boots [1]
Temporal Manteau [1]
Max HP + 15%
ATK + 30
Mdef + 10
Reduces damage taken from Demi-Human race enemies by 5%.
A curious manteau that was obviously made a long time ago but has no wear and tear.
It boosts the power of STR.
ATK + 10 and ATK + 1% per 2 refine rate.
Increases physical damage against all size enemies by 5% per 4 refine rate.
If refine rate is 7 or higher, additional ATK + 7%.
If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
When equipped with Temporal Str Boots [1] or Modified Str Boots [1],
ATK + 50, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
Required Lv: 100
A curious manteau that was obviously made a long time ago but has no wear and tear.
It boosts the power of VIT.
ATK + 10 and MaxHP + 400 per 2 refine rate.
MaxHP + 3% per 4 refine rate.
If refine rate is 7 or higher, additional ATK + 7%.
If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
When equipped with Temporal Vit Boots [1] or Modified Vit Boots [1],
reduces delay after skill by 5%, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
Required Lv: 100
Compounds On: Weapon
Crit + 5
If the compounded item upgrade level is +12 or higher,
ATK + 35
If the compounded item upgrade level is +14 or higher,
Additional Crit + 10
Light footwear worn by the Tengu. It empowers the wearer's stamina and speed. It is said hidden powers are locked within this footwear.
Max HP + 3%
Max SP + 3%
Mdef + 10
Enables Level 1 Cast Cancel.
If upgrade level is +5 or higher,
Additional Max HP + 7%
Additional Max SP + 7%
Reduces the SP cost of Snap by 5.
If upgrade level is +7 or higher,
Additional Max HP + 10%
Additional Max SP + 10%
Reduces the SP cost of Snap by an addtional 5.
Max HP + 2% per level of Gentle Touch-Cure known.
For every level known of Gentle Touch-Revitalize,
Def + 30
Reduces damage taken from Demi-Human race enemies by 1%.
For every level known of Gentle Touch-Energy Gain,
Reduces the variable casting time of Summon Spirit Sphere by 10%.
Reduces the variable casting time of Mental Strength by 10%.
Reduces the fixed casting time of Zen by 10%.
Aspd + 2% per level of Gentle Touch-Convert known.
ATK + 4 % per level of Gentle Touch-Silence known.
A sacred earring that is said to protect the wearer. eliciting the potential ability of the wearer.
ATK + 5
Max HP + 1%
For every 2 refine levels, increases Max HP by an additional 50.
A sacred pendant that is said to protect the wearer. eliciting the potential ability of the wearer.
ATK + 5
Increases HP recovery by Heal and items by 2%.
For every 3 refine levels, increases HP recovery by Heal and items by an additional 1%.
Thanatos Two-handed Axe remodeled with Team Atnad's technology added.
------------------------
When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times.
ATK + 10 per 2 refine rate.
Increases Axe Tornado damage by 7% per 3 refine rate.
If refine rate is 7 or higher, reduces global cooldown by 10%, reduces skill cooldown of Axe Tornado by 1 second.
If refine rate is 9 or higher, increases Axe Boomerang damage by 45%, increases Axe Tornado damage by additional 15%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%.
------------------------
[Bonus By Grade]
[Grade D] ATK + 2%, increases Axe Stomp damage by 10%.
[Grade C] Additional ATK + 3% P.ATK + 1.
[Grade B] Increases Axe Stomp damage by additional 10%.
------------------------
ATK : 320
Weapon Lv : 5
Thanatos Bow remodeled with Team Atnad's technology added.
------------------------
When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times.
ATK + 10 per 2 refine rate.
Increases Focused Arrow Strike damage by 5% per 3 refine rate.
If refine rate is 7 or higher, increases critical damage by 15%, increases Focused Arrow Strike damage by additional 10%.
If refine rate is 9 or higher, CRI + 15, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases long ranged physical damage by 15%.
------------------------
[Bonus By Grade]
[Grade D] ATK + 2%, increases Crescive Bolt damage by 10%.
[Grade C] Reduces global cooldown by 5%, P.ATK + 1.
[Grade B] Increases Crescive Bolt damage by additional 10%.
------------------------
ATK : 230
Weapon Lv : 5
Thanatos great sword remodeled with Team Atnad's technology added.
------------------------
When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times.
ATK + 10 per 2 refine rate.
Increases Wind Cutter damage by 10% per 3 refine rate.
If refine rate is 7 or higher, ASPD +10%, increases Wind Cutter damage by additional 20%.
If refine rate is 9 or higher, ATK + 5%, when dealing normal melee physical damage, has a high chance to auto-cast Wind Cutter level 2 (If user has higher level, that level will be cast instead).
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%.
------------------------
[Bonus By Grade]
[Grade D] ATK + 2%, increases Servant Weapon damage by 10%.
[Grade C] Additional ATK + 3%, P.ATK + 1.
[Grade B] Increases Servant Weapon damage by additional 10%.
------------------------
ATK : 240
Weapon Lv : 5
Thanatos katar remodeled with Team Atnad's technology added.
------------------------
When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times.
ATK + 10 per 2 refine rate.
Increases Counter Slash damage by 7% per 3 refine rate.
If refine rate is 7 or higher, reduces global cooldown by 10%, increases Counter Slash damage by additional 15%.
If refine rate is 9 or higher, ATK + 5%, increases Rolling Cutter damage by 25%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%.
------------------------
[Bonus By Grade]
[Grade D] ATK + 3%, increases Impact Crater damage by 10%.
[Grade C] Reduces global cooldown by 5%, P.ATK + 1.
[Grade B] Increases Impact Crater damage by additional 10%.
------------------------
ATK : 250
Weapon Lv : 5
Thanatos Staff remodeled with Team Atnad's technology added.
------------------------
Can't be destroyed in battle.
MATK +300.
When dealing magical damage, has a chance to recovers 1000 HP and 100 SP every 1 second for 4 times.
MATK + 10 per 2 refine rate.
Increases Crimson Rock damage by 10% per 3 refine rate.
If refine rate is 7 or higher, reduces global cooldown by 10%, increases fire and earth property magical damage by 15%.
If refine rate is 9 or higher, increases Earth Strain damage by 40%, increases Crimson Rock damage by additional 15%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, reduces damage taken from all property enemies by 15%.
------------------------
[Bonus By Grade]
[Grade D] MATK + 2%, increases Floral Flare Road and Stratum Tremor damage by 10%..
[Grade C] Additional MATK + 3%, S.MATK + 1.
[Grade B] Increases Floral Flare Road and Stratum Tremor damage by additional 10%.
------------------------
ATK : 150
Weapon Lv : 5
Thanatos Whip remodeled with Team Atnad's technology added.
------------------------
When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times.
ATK + 10 per 2 refine rate.
Increases Severe Rainstorm damage by 10% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%, increases Severe Rainstorm damage by additional 15%.
If refine rate is 9 or higher, reduces global cooldown by 10%, reduces skill cooldown of Severe Rainstorm by 2 seconds.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases long ranged physical damage by 15%.
------------------------
[Bonus By Grade]
[Grade D] ATK + 2%, increases Rhythm Shooting damage by 10%.
[Grade C] Additional ATK + 3%, P.ATK + 1.
[Grade B] Increases Rhythm Shooting damage by additional 10%.
------------------------
ATK : 220
Weapon Lv : 5
A necklace decorated with beautiful jewels.
It contains the fragments of a powerful swordsman in the past.
------------------------
ATK + 5%, MATK + 5%.
------------------------
Set Bonus:
Thanatos Necklace
The Agony of Thanatos [1]
When the refine level of Headgear is +7 or higher,
ASPD + 10%, Variable Casting Time - 10%.
When the refine level of Headgear is +9 or higher,
ATK + 5%, MATK + 5%.
When the refine level of Headgear is +11 or higher,
reduce Fixed Casting Time by 0.5 seconds.
------------------------
This item can be enchanted with Crafted Pendant Stone.
------------------------
Def: 0
A pair of boots designed to resonate with Thanatos equipment.
You can feel the spirit of a fighter from it.
------------------------
Account Bound
------------------------
MHP + 1500, MSP + 100.
------------------------
For every 2 refine level, MHP + 2%, MSP + 1%.
------------------------
When refined to +7 or higher, ATK + 50.
------------------------
When refined to +9 or higher, MHP + 2500, MSP + 300.
------------------------
When refined to +11 or higher, reduce After Cast Delay by 5% and reduce Fixed Casting Time by 0.5s.
------------------------
Set Bonus:
Thanatos Fighter Boots [1]
Thanos Hammer-AD [2]
Increase long-range physical damage by 20%.
CRI + 10.
When Weapon Grade is C or higher, increase Petitio damage by 10%.
------------------------
Set Bonus:
Thanatos Fighter Boots [1]
Thanatos Knuckle-AD [2]
Increase Tiger Cannon and Third Flame Bomb damage by 15%.
When Weapon Grade is C or higher, increase Third Flame Bomb damage by 10%.
------------------------
Set Bonus:
Thanatos Fighter Boots [1]
Thanatos Katar-AD [2]
Perfect Hit + 20%.
When Weapon Grade is C or higher, increase Counter Slash damage by 20%.
------------------------
[Grade Bonus]
[Grade D] MHP + 2500, MSP + 300.
[Grade C] After Cast Delay - 5%, Melee and Long-range Physical Damage + 5%.
[Grade B] P.ATK + 5.
[Grade A] P.ATK + 3, Fixed Casting Time - 0.5s.
------------------------
Def : 60
A pair of boots designed to resonate with Thanatos equipment.
You can feel the spirit of a shooter from it.
------------------------
Account Bound
------------------------
MHP + 1500, MSP + 100.
------------------------
For every 2 refine level, MHP + 2%, MSP + 1%.
------------------------
When refined to +7 or higher, ATK + 50.
------------------------
When refined to +9 or higher, increase long-range physical damage by 10%.
------------------------
When refined to +11 or higher, reduce After Cast Delay by 5% and reduce Fixed Casting Time by 0.5s.
------------------------
Set Bonus:
Thanatos Shooter Boots [1]
Thanatos Sword-AD [2]
Increase physical damage against all class enemies by 10%.
When Weapon Grade is C or higher, increase Cart Cannon damage by 20%.
------------------------
Set Bonus:
Thanatos Shooter Boots [1]
Thanatos Bow-AD [2]
Reduce After Cast Delay by 5%.
When Weapon Grade is C or higher, increase Crescive Bolt damage by 10%.
------------------------
Set Bonus:
Thanatos Shooter Boots [1]
Thanatos Violin-AD [2]
OR
Thanatos Whipsword-AD [2]
Reduce Variable Casting Time by 30%.
Increase physical damage against all class enemies by 10%.
When Weapon Grade is C or higher, increase Rhythm Shooting damage by 10%.
------------------------
[Grade Bonus]
[Grade D] MHP + 2500, MSP + 300.
[Grade C] After Cast Delay - 5%, Long-range Physical Damage + 5%.
[Grade B] P.ATK + 5.
[Grade A] P.ATK + 3, Fixed Casting Time - 0.5s.
------------------------
Def : 60
A pair of boots designed to resonate with Thanatos equipment.
You can feel the spirit of a warrior from it.
------------------------
Account Bound
------------------------
MHP + 1500, MSP + 100.
------------------------
For every 2 refine level, MHP + 2%, MSP + 1%.
------------------------
When refined to +7 or higher, ATK + 50.
------------------------
When refined to +9 or higher, increase melee physical damage by 10%.
------------------------
When refined to +11 or higher, reduce After Cast Delay by 5% and reduce Fixed Casting Time by 0.5s.
------------------------
Set Bonus:
Thanatos Warrior Boots [1]
Thanatos Great Sword-AD [2]
Critical Damage + 20%.
When Weapon Grade is C or higher, increase Servant Weapon damage by 20%.
------------------------
Set Bonus:
Thanatos Warrior Boots [1]
Thanatos Axe-AD [2]
Reduce Axe Stomp cooldown by 0.4s.
When Weapon Grade is C or higher, increase Axe Stomp damage by 10%.
------------------------
Set Bonus:
Thanatos Warrior Boots [1]
Thanatos Spear-AD [2]
Reduce Overslash cooldown by 0.4s.
When Weapon Grade is C or higher, increase Overslash damage by 10%.
------------------------
[Grade Bonus]
[Grade D] MHP + 2500, MSP + 300.
[Grade C] After Cast Delay - 5%, Melee Physical Damage + 5%.
[Grade B] P.ATK + 5.
[Grade A] P.ATK + 3, Fixed Casting Time - 0.5s.
------------------------
Def : 60
Thanatos Dagger remodeled with Team Atnad's technology added.
------------------------
MATK + 160.
When dealing magical damage, has a chance to recovers 1000 HP and 100 SP every 1 second for 4 times.
MATK + 10 per 2 refine rate.
Increases fire and neutral property magical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, MATK + 5%, increases fire and neutral property damage by additional 10%.
If refine rate is 9 or higher, when dealing normal melee physical damage, has a chance to auto-cast Meteor Storm level 7 and Psychic Wave level 4.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases fire and neutral property magical damage by additional 15%.
------------------------
[Bonus By Grade]
[Grade D] MATK + 2%, increases From the Abyss damage by 10%.
[Grade C] Additional MATK + 3%, S.MATK + 1.
[Grade B] Increases From the Abyss damage by additional 10%.
------------------------
ATK : 150
Weapon Lv : 5
A fighter helmet made as a set with Thanatos weapon.
It has been improved.
------------------------
ATK +5% per 3 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%).
If refine rate is 9 or higher, increases melee physical damage by 15%.
If refine rate is 11 or higher, increases physical damage against all property enemies by 15%, reduces fixed casting time by 0.2 seconds.
------------------------
Set Bonus:
Thanatos Fighter Helmet-LT
Thanatos Hammer-AD
increases physical and magical damage against all size enemies by 15%,
increases Duple Light damage by 12% per 2 refine rate of weapon.
------------------------
Set Bonus:
Thanatos Fighter Helmet-LT
Thanatos Knuckle-AD
MaxHP + 15%,
increases Tiger Cannon damage by 12% per 2 refine rate of weapon.
------------------------
Set Bonus:
Thanatos Fighter Helmet-LT
Thanatos Katar-AD
Reduces global cooldown by 15%,
increases Rolling Cutter damage by 12% per 2 refine rate of weapon.
------------------------
[Bonus By Grade]
[Grade D] Increases melee physical damage by 5%.
[Grade C] POW +2, P.ATK +2.
------------------------
Location: Upper
Armor Lv: 2
Required Lv: 190
Thanatos Hammer remodeled with Team Atnad's technology added.
------------------------
Can't be destroyed in battle
MATK +190.
When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times.
ATK + 10 and MATK + 10 per 2 refine rate.
Increases Duple Light damage by 18% per 3 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases holy property magical damage by 15%.
If refine rate is 9 or higher, ATK + 5%, MATK + 5%, increases Duple Light damage by additional 30%.
If refine rate is 11 or higher, increases physical and magical damage against all size enemies by 15%, increases melee physical damage by 15%.
------------------------
[Bonus By Grade]
[Grade D] ATK + 3%, increases Petitio damage by 10%.
[Grade C] Increases long ranged physical damage by 15%, P.ATK + 1.
[Grade B] Increases Petitio damage by additional 10%.
------------------------
ATK : 200
Weapon Lv : 5
Thanatos Knuckle remodeled with Team Atnad's technology added.
------------------------
When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times.
ATK + 10 per 2 refine rate.
Increases Tiger Cannon damage by 5% per 3 refine rate.
If refine rate is 7 or higher, MaxHP + 5%, reduces skill cooldown of Tiger Cannon by 1 second.
If refine rate is 9 or higher, increases Fallen Empire damage by 25%, increases Tiger Cannon damage by additional 15%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%.
------------------------
[Bonus By Grade]
[Grade D] ATK + 2%, increases Third Flame Bomb damage by 10%.
[Grade C] Additional ATK + 3%, P.ATK + 1.
[Grade B] Increases Third Flame Bomb damage by additional 10%.
------------------------
ATK : 200
Weapon Lv : 5
A shooter helmet made as a set with Thanatos weapon.
It has been improved.
------------------------
ATK +5% per 3 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%).
If refine rate is 9 or higher, increases long ranged physical damage by 15%.
If refine rate is 11 or higher, increases physical damage against all property enemies by 15%, reduces fixed casting time by 0.2 seconds.
------------------------
Set Bonus:
Thanatos Shooter Helmet-LT
Thanatos Sword-AD
increases physical damage against all size enemies by 15%,
increases Cart Cannon damage by 12% per 2 refine rate of weapon.
------------------------
Set Bonus:
Thanatos Shooter Helmet-LT
Thanatos Bow-AD
increases physical damage against all race monsters by 15%,
increases Focused Arrow Strike damage by 12% per 2 refine rate of weapon.
------------------------
Set Bonus:
Thanatos Shooter Helmet-LT
Thanatos Violin-AD
or
Thanatos Shooter Helmet-LT
Thanatos Whipsword-AD
increases long ranged physical damage by 15%,
increases Severe Rainstorm damage by 12% per 2 refine rate of weapon.
------------------------
[Bonus By Grade]
[Grade D] Increases long ranged physical damage by 5%.
[Grade C] POW +2, P.ATK +2.
------------------------
Location: Upper
Armor Lv: 2
Required Lv: 190
Thanatos Spear remodeled with Team Atnad's technology added.
------------------------
When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times.
ATK + 10 per 2 refine rate.
Increases Hesperus Lit damage by 10% per 3 refine rate.
If refine rate is 7 or higher, reduces global cooldown by 10%, increases Hesperus Lit damage by additional 15%.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases Overbrand damage by 25%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%.
------------------------
[Bonus By Grade]
[Grade D] ATK + 2%, increases Overslash damage by 10%.
[Grade C] Additional ATK + 3%, P.ATK + 1.
[Grade B] Increases Overslash damage by additional 10%.
------------------------
ATK : 190
Weapon Lv : 5
Thanatos Staff remodeled with Team Atnad's technology added.
------------------------
Can't be destroyed in battle.
MATK + 180.
When dealing magical damage, has a chance to recovers 1000 HP and 100 SP every 1 second for 4 times.
MATK + 10 per 2 refine rate.
Increases Varetyr Spear damage by 10% per 3 refine rate.
If refine rate is 7 or higher, increases wind property magical damage by 15%, increases Varetyr Spear damage by additional 15%.
If refine rate is 9 or higher, reduces variable casting time by 10%, reduces skill cooldown of Varetyr Spear by 2.5 seconds.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, reduces skill cooldown of Psychic Wave by 1 second.
------------------------
[Bonus By Grade]
[Grade D] MATK + 2%, increases Lighntning Land damage by 10%.
[Grade C] Additional MATK + 3%, S.MATK + 1.
[Grade B] Increases Lighntning Land damage by additional 10%.
------------------------
ATK : 100
Weapon Lv : 5
Thanatos Sword remodeled with Team Atnad's technology added.
------------------------
When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times.
ATK + 10 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, ATK + 5%, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases Cart Cannon damage by 15%, ASPD +10%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases Cart Cannon damage by additional 15%.
------------------------
[Bonus By Grade]
[Grade D] ATK + 2%, increases Acidified Zone (Fire/Water/Wind/Earth) damage by 10%.
[Grade C] Additional ATK + 3%, P.ATK + 1.
[Grade B] Increases Acidified Zone (Fire/Water/Wind/Earth) damage by additional 10%.
------------------------
ATK : 190
Weapon Lv : 5
Thanatos Violin remodeled with Team Atnad's technology added.
------------------------
When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times.
ATK + 10 per 2 refine rate.
Increases Severe Rainstorm damage by 10% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%, increases Severe Rainstorm damage by additional 15%.
If refine rate is 9 or higher, reduces global cooldown by 10%, reduces skill cooldown of Severe Rainstorm by 2 seconds.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases long ranged physical damage by 15%.
------------------------
[Bonus By Grade]
[Grade D] ATK + 2%, increases Rhythm Shooting damage by 10%.
[Grade C] Additional ATK + 3%, P.ATK + 1.
[Grade B] Increases Rhythm Shooting damage by additional 10%.
------------------------
ATK : 220
Weapon Lv : 5