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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “SP I” in Renewal

Page 55 of 113
Illusion Ancient Dagger

Illusion Ancient Dagger [2]

#510034 · Dagger · Weapon
ATK
107
MATK
180
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
60
Buy value
0 z
Sell value
0 z
A dagger is said to have been used in ancient sacrifices and ceremonies. You can feel its mysterious power when holding it. ------------------------ MATK + 180, MSP + 100. ------------------------ Increase SP recovery rate by 10%. ------------------------ There's a chance to gain MATK + 10% and MATK + 70 for 10 seconds when dealing physical attacks. ------------------------ When refined to +7 or higher, increase all property magical damage by 15%. ------------------------ When refined to +9 or higher, increase magical damage against Medium and Large size enemies by 20%. ------------------------ When refined to +11 or higher, there's a chance to increase magical damage against all race monsters by 15% for 10 seconds when dealing magical attacks. ------------------------ Set Bonus: Illusion Ancient Dagger [2] Illusion Guard [1] MATK + 50. ------------------------ When the refine level of each item in the set is 7 or higher, Perfect Hit + 10. ------------------------ When the total refine level of set is 18 or higher, increase all property magical damage by 15%, there's a chance to cast Killing Cloud Level 3 when dealing melee physical attacks. ------------------------ When the total refine level of set is 22 or higher, upon casting Killing Cloud, there's a chance to cast Poison Burst Level 4 when dealing magical attacks for 30 seconds. ------------------------
Full item details & effects
Illusion Brionac

Illusion Brionac [2]

#630006 · Two-Handed Spear · Weapon (Two-Handed)
ATK
210
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
300
Buy value
0 z
Sell value
0 z
A spear that radiates with the warm, glowing light of pure holiness. ------------------------ ATK + 10%. ------------------------ For every 2 refine level, increase Overbrand damage by 5%. ------------------------ When refined to +7 or higher, increase Overbrand damage by additional 20%. ------------------------ When refined to +9 or higher, increase physical damage against Medium and Large size enemies by 15%. ------------------------ When refined to +11 or higher, increase physical damage against Fish and Demon race monsters by 30%. ------------------------ Set Bonus: Illusion Brionac [2] Illusion Saphien's Armor of Ocean [1] ATK + 5%. ------------------------ When the refine level of each item in the set is 7 or higher, reduce After Cast Delay by 5%. ------------------------ When the total refine level of set is 18 or higher, increase Overbrand damage by 20%. ------------------------ When the total refine level of set is 22 or higher there's a chance to gain ATK + 50 and increase physical damage against Fish and Demon race monsters by 50% for 10 seconds when using Overbrand. ------------------------
Full item details & effects
Illusion Combo Battle Glove

Illusion Combo Battle Glove [2]

#1846 · Knuckle · Weapon
ATK
250
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
50
Buy value
0 z
Sell value
0 z
The special writs of blessing written on these battle gloves cause Monks that follow the path of the God to inflict much stronger damage. Increases the damage of Sky Blow and Dragon Combo by 10%. Increases the damage of Sky Blow and Dragon Combo by an additional 5% per 2 upgrade levels of the item. Increases the damage of Tiger Cannon by 5% per 3 upgrade levels of the item. Set Bonus Illusion Combo Battle Glove [2] Illusion Muffler [1] ATK + 40 If the combined upgrade levels of Illusion Combo Battle Glove [2] and Illusion Muffler [1] are +7 or higher, Increases the damage of Tiger Cannon by 20%. If the combined upgrade levels are +18 or higher, Reduces the cooldown of Flash Combo by 1 second. If the combined upgrade levels are +22 or higher, Increases the damage of Tiger Cannon by an additional 15%.
Full item details & effects
Illusion Dea Staff

Illusion Dea Staff [2]

#550031 · One-Handed Staff · Weapon
ATK
50
MATK
190
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A long staff carved with the image of the Holy Goddess of Light. ------------------------ Indestructible in battle. ------------------------ MATK + 190, INT + 6, VIT + 2. ------------------------ There's a low chance to recover 150 SP every second, up to 4 times when dealing magical attacks. ------------------------ For every 3 refine level, increase Judex damage by 20%. ------------------------ When refined to +7 or higher, increase Holy property magical damage by 15%. ------------------------ When refined to +9 or higher, increase Judex damage by 30%, reduce After Cast Delay by 15%. ------------------------ When refined to +11 or higher, increase magical damage against all size enemies by 20% for 15 seconds when casting Magnus Exorcismus. ------------------------ Set Bonus: Illusion Dea Staff [2] Illusion Saint Robe [1] MATK + 50, reduce After Cast Delay by 10%. ------------------------ When the refine level of each item in the set is 7 or higher, MATK + 10%, ASPD + 2. ------------------------ When the total refine level of set is 18 or higher, increase magical damage against all race monsters by 20%. ------------------------ When the total refine level of set is 22 or higher, reduce Variable Casting Time by 15%, reduce After Cast Delay by additional 10%. ------------------------ Property : Holy
Full item details & effects
Illusion Electric Eel

Illusion Electric Eel [2]

#580008 · Whip · Weapon
ATK
170
MATK
180
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
A whip made from a creature that emits powerful electrical energy. Its slippery texture is really unpleasant. ------------------------ MATK + 180. ------------------------ For every 2 refine level, MATK + 6, increase long ranged physical damage by 3%. ------------------------ When refined to +7 or higher, Increase Neutral property magical damage by 10%. Reduce SP consumption of Severe Rainstorm by 10%. ------------------------ When refined to +9 or higher, increase Reverberation and Severe Rainstorm damage by 15%. ------------------------ When refined to +11 or higher, Increase magical damage against Water property monsters by 10%. Reduce Severe Rainstorm cooldown by 1 second. ------------------------ Set Bonus: Illusion Electric Eel [2] Illusion Muffler [1] ATK + 30. When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 5%. When the total refine level of set is 18 or higher, increase Severe Rainstorm damage by 20%. When the total refine level of set is 22 or higher, reduce Severe Rainstorm cooldown by 1 second. ------------------------ Set Bonus: Illusion Electric Eel [2] Illusion Shoes [1] MATK + 40. When the refine level of each item in the set is 7 or higher, increase Neutral property magical damage by 5%. When the total refine level of set is 18 or higher, increase Reverberation damage by 20%. When the total refine level of set is 22 or higher, reduce Fixed Casting Time of Reverberation by 0.5 seconds. ------------------------
Full item details & effects
Illusion Electric Guitar

Illusion Electric Guitar [2]

#570008 · Musical Instrument · Weapon
ATK
170
MATK
180
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
Although it looks like a guitar, it uses steel strings and is equipped with an amplifier that changes the vibrations into electrical energy. ------------------------ MATK + 180. ------------------------ For every 2 refine level, MATK + 6, increase long ranged physical damage by 3%. ------------------------ When refined to +7 or higher, Increase Neutral property magical damage by 10%. Reduce SP consumption of Severe Rainstorm by 10%. ------------------------ When refined to +9 or higher, increase Reverberation and Severe Rainstorm damage by 15%. ------------------------ When refined to +11 or higher, Increase magical damage against Water property monsters by 10%. Reduce Severe Rainstorm cooldown by 1 second. ------------------------ Set Bonus: Illusion Electric Guitar [2] Illusion Muffler [1] ATK + 30. When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 5%. When the total refine level of set is 18 or higher, increase Severe Rainstorm damage by 20%. When the total refine level of set is 22 or higher, reduce Severe Rainstorm cooldown by 1 second. ------------------------ Set Bonus: Illusion Electric Guitar [2] Illusion Shoes [1] MATK + 40. When the refine level of each item in the set is 7 or higher, increase Neutral property magical damage by 5%. When the total refine level of set is 18 or higher, increase Reverberation damage by 20%. When the total refine level of set is 22 or higher, reduce Fixed Casting Time of Reverberation by 0.5 seconds. ------------------------
Full item details & effects
Illusion Gate Keeper DD

Illusion Gate Keeper DD [2]

#28244 · Shotgun · Weapon (Two-Handed)
ATK
240
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
130
Buy value
0 z
Sell value
0 z
A Gate Keeper made of oridecon. It's durable enough to deflect bullets that hit it. Splashes damage, DEX +1. Increases long ranged physical damage by 5% per 2 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases long ranged physical damage by additional 5%. If refine rate is 11 or higher, when dealing long ranged physical damage, has a chance to auto-cast Spread Attack level 6. (If user has higher level, that level will be auto-cast instead). If equipped with Illusion Passion Hairband, ATK +10%. If both Illusion Gate Keeper-DD and Passion Hairband are +7 or higher, ASPD +2. If their combined upgrade levels are 18 or higher, Long-ranged Physical damage +10%. If their combined upgrade levels are 22 or higher, Spread Shot damage +30%.
Full item details & effects
Illusion Gelerdria

Illusion Gelerdria [2]

#530015 · One-Handed Spear · Weapon
ATK
170
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A large one-handed spear that shakes the earth and also stimulate user's metabolism. ------------------------ MHP + 10%, CRI + 15. ------------------------ For every 3 refine level, ATK + 20, ASPD + 2%. ------------------------ When refined to +7 or higher, increase Cannon Spear damage by 25%, increase Critical Damage by 30%. ------------------------ When refined to +9 or higher, increase Vanishing Point damage by 25%, increase long ranged physical damage by 15%. ------------------------ When refined to +11 or higher, increase Cannon Spear and Vanishing Point damage by additional 25%. ------------------------ Set Bonus: Illusion Gelerdria [2] Illusion Passion Hairband [1] When casting Shield Spell, increase Cannon Spear and Vanishing Point damage by 25% for 60 seconds. ------------------------ When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 15%. ------------------------ When the total refine level of set is 18 or higher, increase physical damage against all race monsters by 15%. ------------------------ When the total refine level of set is 22 or higher, increase Cannon Spear and Vanishing Point damage by twice the total refine rate set as a percentage. ------------------------
Full item details & effects
Illusion Goibne Helm

Illusion Goibne Helm [1]

#19366 · Armor · Headgear (Top)
DEF
25
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
VIT +3, MDEF + 3. ------------------------ When refined to +7 or higher, VIT + 5. ------------------------ When refined to +9 or higher, reduce after cast delay by 12%. ------------------------ Set Bonus: Illusion Goibne's Helm [1] Illusion Goibne's Armor [1] Illusion Goibne's Spaulder [1] Illusion Goibne's Greaves [1] VIT + 5. MHP + 15%, MSP + 5%. DEF + 5, MDEF + 15. ------------------------ When each piece of equipment in the set is refined to +7 or higher, MHP + 10%. ------------------------ When the total sum of refine is 36 or higher, reduce fixed casting time by 0.7 seconds. ------------------------ When the total sum of refine is 40 or higher, reduce after cast delay by 20%. ------------------------ Def : 25 Location : Upper
Full item details & effects
Illusion Immaterial Sword

Illusion Immaterial Sword [2]

#13469 · One-Handed Sword · Weapon
ATK
180
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
A sword with an intangible blade that seems to have no form but has no shape. Attack the spirit of the subject and destroy it. Unbreakable. Drains 1 SP when dealing normal physical attacks. Has an 8% chance to drain 30% SP from an enemy when dealing physical attacks. The chance increases by 2% per refine rate. If the refine rate is 12 or higher, the drain effect is increased in 20%. If Rogue Classes equip this item, player can get additional effect below. If equipped with Illusion Ancient Cape, MATK + 100. If the refine rate of both is 7 or higher, additional MATK + 50. If the sum of their refine rates is 18 or higher, has a chance of auto casting Bolt-type spells when dealing physical damage. If the sum of their refine rates is 22 or higher, has a chance to increase the damage of Storm Gust, Meteor Storm, Lord of Vermilion and Heaven's Drive by 30% for 10 seconds, when dealing physical damage.
Full item details & effects
Illusion Iron Driver

Illusion Iron Driver [2]

#16065 · Mace · Weapon
ATK
210
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A blunt instrument that is said to have been used in certain athletic competitions has rounded ends and high hardness carbon steel increases the killing force. Unbreakable. Increases the damage of Duple Light by 3% per refine rate. ASPD + 1 per 2 refine rate. If equipped with Illusion Muffler, Increases attack speed by 10% (reduces after attack delay by 10%). If refine rate of both is 7 or higher, increases the damage of Duple Light by 25%. If the sum of their refine rates is 18 or higher, CRI + 15. If the sum of their refine rates is 22 or higher, increases critical damage by 20%.
Full item details & effects
Illusion Long Mace

Illusion Long Mace [2]

#16063 · Mace · Weapon
ATK
185
Weapon Lv.
4
Required Lv.
99
Slots
2
Weight
80
Buy value
20 z
Sell value
10 z
A long, thin mace built like a spear. Property: Neutral Attack Range + 3 Reduces damage taken from long-ranged attacks by 10%. Reduces damage taken from long-ranged attacks by an additional 3% per 2 upgrade levels of the item. Set Bonus Illusion Long Mace Illusion Puente Robe MATK + 100 Increases the recovery rate of recovery skills by 20%. If Illusion Long Mace and Illusion Puente Robe upgrade level is +7 or higher, Additional MATK + 50 If the combined upgrade levels of Illusion Long Mace and Illusion Puente Robe are +18 or higher, Increases the recovery rate of recovery skills by an additional 15%. If the combined upgrade levels of Illusion Long Mace and Illusion Puente Robe are +22 or higher, Reduces the global delay of skills by 15%.
Full item details & effects
Illusion Moonlight Dagger

Illusion Moonlight Dagger [1]

#28725 · Dagger · Weapon
ATK
150
Weapon Lv.
4
Required Lv.
99
Slots
1
Weight
70
Buy value
20 z
Sell value
10 z
A dagger imbued with lunar spirit and the power to drain an enemy's soul. Property: Neutral Max SP + 10% Restores 3 SP to the user when performing a physical attack. If upgrade level is +10 or higher, Restores an additional 4 SP to the user when performing a physical attack. Set Bonus Illusion Ancient Cape [1] Illusion Moonlight Dagger [1] Shadow Chaser Bonus MATK + 80 If Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] upgrade levels are +7 or higher, Additional MATK + 80 If the combined upgrade levels of Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] are +18 or higher, Additional MATK + 40 If the combined upgrade levels are +22 or higher, Increases the damage of Fire property magical attacks on targets by 15%.
Full item details & effects
Illusion Morpheus's Shawl

Illusion Morpheus's Shawl [1]

#20948 · Armor · Garment
DEF
8
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
One of the keys to unlocking the power of Morpheus. This shawl is decorated with ancient spells written on it. ------------------------ MSP + 10%. MDEF + 5. ------------------------ When refined to +7 or higher, reduce variable casting time by 10%. ------------------------ When refined to +9 or higher, reduce variable casting time by additional 10%. ------------------------ Def : 8
Full item details & effects
Illusion Muffler

Illusion Muffler [1]

#20838 · Armor · Garment
DEF
8
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A warm scarf that is worn around the neck and shoulders. Max HP + 100 Additional Max HP + 100 per upgrade level of the item. Max SP + 10 Additional Max SP + 5 per upgrade level of the item.
Full item details & effects
Illusion Nurse Cap

Illusion Nurse Cap [1]

#19209 · Armor · Headgear (Top)
DEF
4
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A cap worn by nurses both great and small. Position: Upper Int + 1 Additional Int + 1 and heal effectiveness +3% every 2 Refine levels Set Bonus Illusion Nurse Cap Illusion Puente Robe Increase movement speed, increase heal effectiveness by an additional 10%
Full item details & effects
Illusion Pole Axe

Illusion Pole Axe [2]

#32005 · One-Handed Spear · Weapon
ATK
190
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
Large one-handed Spear. A spear with a long body and a weapon like a sickle, so that it can have various attack patterns. STR +3, INT+ 2, DEX +2. If refine rate is 9 or higher, reduces the cooldown of Hundred Spear by 1 second. If refine rate is 13 or higher, further reduces the cooldown of Hundred Spear by 1 second. If equipped with Illusion Shoes, ATK + 40. If refine rate of both is 7 or higher, increases the damage of Hundred Spear by 20%. If the sum of their refine rates is 18 or higher, ATK + 10%. If the sum of their refine rates is 22 or higher, further increases the damage of 2004.png Hundred Spear by 20%.
Full item details & effects
Illusion Puente Robe

Illusion Puente Robe [1]

#15195 · Armor · Armor
DEF
52
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A snow-white robe on which spells are embroidered. Reduces the fixed casting time of skills by 3%. Increases the recovery rate of recovery skills by 5%. Increases the recovery rate of recovery skills by an additional 1% per upgrade level of the item. Increases the recovery rate of recovery items by 5%. Increases the recovery rate of recovery items by an additional 1% per upgrade level of the item.
Full item details & effects
Illusion Saphien's Armor of Ocean

Illusion Saphien's Armor of Ocean [1]

#450145 · Armor · Armor
DEF
50
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
220
Buy value
0 z
Sell value
0 z
A protective armor enhanced with water element. It's so cold that it might chill you down to the bone. ------------------------ Grant the Armor with Water Property. ------------------------ MHP + 10%. ------------------------ For every refine level, MHP + 125. ------------------------ When refined to +7 or higher, DEF + 50. ------------------------ When refined to +9 or higher, there's a chance to reduce damage taken from Water property attacks by 15% for 5 seconds when dealing physical damage. ------------------------ Def : 50
Full item details & effects
Illusion Shoes

Illusion Shoes [1]

#22133 · Armor · Footgear
DEF
10
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A pair of shoes made of supple, high quality leather. Max HP + 100 Additional Max HP + 100 per upgrade level of the item. Max SP + 10 Additional Max SP + 5 per upgrade level of the item.
Full item details & effects
Illusion Staff of Bordeaux

Illusion Staff of Bordeaux [2]

#26109 · One-Handed Staff · Weapon
ATK
60
MATK
180
Weapon Lv.
4
Required Lv.
99
Slots
2
Weight
50
Buy value
20 z
Sell value
10 z
A short, simply designed staff; like a baton. A jewel, with the power of justice, is set on it. Property: Neutral Int + 3 Dex + 2 MATK + 5%, if Dragonology is at maximum level. Additional MATK + 1% per 3 upgrade levels of the item, if Dragonology is at maximum level. Reduces the SP cost of skills by 15%, if Dragonology is at maximum level. Reduces the SP cost of skills by an additional 5% per 3 upgrade levels of the item, if Dragonology is at maximum level. Set Bonus Illusion Muffler Illusion Staff of Bordeaux Increases the damage of Psychic Wave by 10%. If Illusion Muffler and Illusion Staff of Bordeaux upgrade level is +7 or higher, Increases the damage of Earth Grave by 40%. If the combined upgrade levels of Illusion Muffler and Illusion Staff of Bordeaux are +18 or higher, Increases the damage of Neutral and Earth property magical attacks on targets by 10%. If the combined upgrade levels of Illusion Muffler and Illusion Staff of Bordeaux are +22 or higher, Increases the damage of Water property magical attacks on targets by 10%.
Full item details & effects
Illusion Tae Goo Lyeon

Illusion Tae Goo Lyeon [2]

#21050 · Two-Handed Sword · Weapon (Two-Handed)
ATK
250
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
200
Buy value
20 z
Sell value
10 z
A legendary sword of a brave general from the East. ------------------------ Perfect Dodge + 10. ------------------------ For every refine level, increase long ranged physical damage by 2%. ------------------------ When refined to +7 or higher, reduce SP consumption of skills by 20%. ------------------------ When refined to +9 or higher, reduce after cast delay by 20%. ------------------------ When refined to +11 or higher, MHP + 10%, MSP + 10%. ------------------------ Set Bonus: Illusion Tae Goo Lyeon [2] Illusion Boots [1] Increase long ranged physical damage by 3%. ------------------------ When the both items are refined to +7 or higher, Reduce variable casting time by 10%. ------------------------ When the total refine level of set are 18 or higher, Reduce fixed casting time by 0.5 second. ------------------------ When the total refine level of set are 22 or higher, Increase Dragon Breath and Dragon Breath - Water damage by 20%. ------------------------
Full item details & effects
Illusion Wing Shuriken

Illusion Wing Shuriken [2]

#13338 · Huuma Shuriken · Weapon (Two-Handed)
ATK
300
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
Its shape resembles a bird's wing, so it is named like this. It is famous for its weapons of the Fuuma tribe. Unbreakable, DEX + 2. Increases the damage of Kunai Splash by 9% per refine rate. If equipped with Illusion Apple of Archer, ATK + 50. If refine rate of both is 7 or higher, increases the damage of Kunai Splash by 30%. If the sum of their refine rates is 18 or higher, increases long ranged physical damage by 10%. If the sum of their refine rates is 22 or higher, further increases the damage of Kunai Splash by 20%.
Full item details & effects
Illusion Zephyrus

Illusion Zephyrus [2]

#630007 · Two-Handed Spear · Weapon (Two-Handed)
ATK
250
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
330
Buy value
0 z
Sell value
0 z
A spear with a curved blade modeled after a lightning. It can cut and stab at the same time. ------------------------ For every refine level, ATK + 4. ------------------------ For every 2 refine level, increase long ranged physical damage by 3%. ------------------------ When refined to +7 or higher, increase Clashing Spiral damage by 20%. ------------------------ When refined to +9 or higher, increase long ranged physical damage by additional 5%. ------------------------ When refined to +11 or higher, HIT + 10, increase physical damage against Medium and Large size monsters by 10%. ------------------------ Set Bonus: Illusion Zephyrus [2] Illusion Chain Mail [1] ATK + 30. ------------------------ When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 5%. ------------------------ When the total refine level of set is 18 or higher, increase Clashing Spiral damage by 20%. ------------------------ When the total refine level of set is 22 or higher, increase physical damage against Water property and Fish race monsters by 15%. ------------------------
Full item details & effects
Immaterial Sword

Immaterial Sword

#1141 · One-Handed Sword · Weapon
ATK
140
Weapon Lv.
4
Required Lv.
40
Slots
0
Weight
90
Buy value
20 z
Sell value
10 z
A one-handed, formless sword imbued with telekinetic energy that can derange the enemy's mind. Property: Ghost Adds a 0.3% chance to drain 30% SP from the target when performing a physical attack. Drains 1 SP from the user when performing a physical attack. This item is indestructible in battle.
Full item details & effects
Immune Shield

Immune Shield [1]

#2168 · Armor · Shield
DEF
55
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
70
Buy value
20 z
Sell value
10 z
Very unique, square formed shield with a special jewel on it which protects from physical power. Reduces damage taken from Neutral property attacks by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 12. If upgrade level is +7 or higher, Reduces damage taken from Neutral property attacks by an additional 5%. If upgrade level is +9 or higher, Reduces damage taken from Water, Earth, Fire and Wind property attacks by 5%.
Full item details & effects
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