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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “ATK V” in Renewal

Page 12 of 20
MH-P89-OS

MH-P89-OS [2]

#18179 · Bow · Weapon (Two-Handed)
ATK
170
Weapon Lv.
4
Required Lv.
130
Slots
2
Weight
120
Buy value
20 z
Sell value
10 z
A crossbow with its prototype serial number, 89, imprinted on it. It's equipped with a meter to display shooting power as a numerical value. ATK +3% If upgrade level is +7 or higher, Increases long-ranged physical damage on targets by an additional 7%. If upgrade level is +9 or higher, Severe Rainstorm cooldown -2 sec. Reduces the cooldown of Severe Rainstorm by 2 seconds. If upgrade level is +11 or higher, Increases the damage of Severe Rainstorm by 15%.
Full item details & effects
Mine Worker's Backpack

Mine Worker's Backpack

#20822 · Armor · Garment
DEF
16
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
60
Buy value
0 z
Sell value
0 z
A leather backpack used by the miners of some gold mine. Required Jobs: Mechanic Aspd + 5% Additional Aspd + 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, ATK + 20 Set Bonus Mine Worker's Backpack Mine Worker's Pickaxe Mine Worker's Vest ATK + 5% Aspd + 10% Increases critical damage on targets by 10%.
Full item details & effects
Mine Worker's Pickaxe

Mine Worker's Pickaxe [2]

#28116 · Two-Handed Axe · Weapon (Two-Handed)
ATK
300
Weapon Lv.
3
Required Lv.
100
Slots
2
Weight
400
Buy value
10 z
Sell value
5 z
A pickax used by the miners of some gold mine. Its heavy weight adds to its destructive power. Property: Neutral Required Jobs: Mechanic Adds a 0.5% chance of buffing the user for 7 seconds when performing a short-ranged attack; Crit + 20. This item is indestructible in battle. If upgrade level is +7 or higher, Increases critical damage on targets by 5%. If upgrade level is +9 or higher, Increases critical damage on targets by an additional 10%. Set Bonus Mine Worker's Backpack Mine Worker's Pickaxe Mine Worker's Vest ATK + 5% Aspd + 10% Increases critical damage on targets by 10%.
Full item details & effects
Mine Worker's Vest

Mine Worker's Vest

#15179 · Armor · Armor
DEF
80
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
A leather vest worn by the miners of some gold mine. It feels soft to the touch. Property: Neutral Required Jobs: Mechanic Flee + 10 Additional Flee + 4 per 2 upgrade levels of the item. If upgrade level is +9 or higher, Crit + 5 Set Bonus Mine Worker's Backpack Mine Worker's Pickaxe Mine Worker's Vest ATK + 5% Aspd + 10% Increases critical damage on targets by 10%.
Full item details & effects
Muqaddas Taliin

Muqaddas Taliin [2]

#830033 · Gatling Gun · Weapon (Two-Handed)
ATK
305
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
320
Buy value
0 z
Sell value
0 z
A Gatling Gun created by combining holy relics and magical power. ATK + 5%. Increase The Vigilante at Night damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 10%. If refine rate is 9 or higher, increase The Vigilante at Night damage by additional 10%. If refine rate is 11 or higher, increase The Vigilante at Night damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Narcissus Bow-LT

Narcissus Bow-LT [2]

#700049 · Bow · Weapon (Two-Handed)
ATK
210
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
ATK +5%. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK +15. For every 3 refine level, increases long range physical damage by 4%. When refined to +7 or higher, increases Severe Rainstorm damage by 25%, reduces cooldown of Severe Rainstorm by 2 seconds. When refined to +9 or higher, increases Severe Rainstorm damage by additional 30%, reduces variable casting time by 10%. When refined to +11 or higher, reduces physical and magic damage from all size enemies by 20%. increases physical damage against all size enemies by 15%. ------------------------ Set Bonus: Narcis Bow-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases long ranged physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Naughty Bats

Naughty Bats

#420315 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A flock of bats waiting to suck any blood. It may be the familiars of certain blood-sucking noble. ------------------------ Increase physical and magical damage against Illusion of Vampire monsters by 20%. ------------------------ Set Bonus: Naughty Bats Illusion Skull Ring [1] ATK + 7%, Guided Attack + 35, increase melee physical damage by 10%. ------------------------ Set Bonus: Naughty Bats Vampire's Familiar [1] ATK + 50, CRI + 15, ASPD + 10%. Reduce After Cast Delay by 10%. When performing physical attack, there's a 2% chance to absorb 2% of damage as HP. ------------------------ Set Bonus: Naughty Bats Illusion Infiltrator [2] ASPD + 1, increase physical damage against all size enemies by 10%. When performing physical attack, there's a 7% chance to cast Vampire's Gift Lv. 3. For every 2 refine level of weapon, increase Vampire's Gift damage by 8%. ------------------------ Set Bonus: Naughty Bats Illusion Ancient Cape [1] MATK + 100, increase all property magic damage by 10%. When learned Masquerade-Unlucky level 3, There's a 5% chance to cast Drain Life Lv. 2 when performing melee physical attack. For every 2 refine level of garment, ASPD + 3%, increase Drain Life damage by 7%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Nero Shield

Nero Shield [1]

#28951 · Armor · Shield
DEF
80
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A shield that harnesses the power of water. This item is indestructible in battle. Mdef + 5 Increases physical and magical damage on Water property targets by 5%. Reduces damage taken from Water property attacks by 10%. If upgrade level is +6 or higher, Increases physical and magical damage on Water property targets by an additional 10%. Reduces damage taken from Water property attacks by an additional 15%. If upgrade level is +8 or higher, ATK + 50, if the users base Str is 90 or higher. Aspd + 5%, if the users base Agi is 90 or higher. MATK + 30, if the users base Int is 90 or higher. Increases the recovery rate of recovery items by 10%, if the users base Vit is 90 or higher. Reduces the variable casting time of skills by 5%, if the users base Dex is 90 or higher. Increases critical damage on targets by 5%, if the users base Luk is 90 or higher.
Full item details & effects
Noblesse Cart Cannon Suit

Noblesse Cart Cannon Suit [1]

#450030 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Geneticist research uniform with the Rune-Midgarts crest engraved on it. ATK +50 If refined to 7 or higher, Variable Cast Time -10% If refined to 9 or higher, Long-ranged Physical damage +5% SET BONUS Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring Variable Cast Time -5%, ATK +2%, Cart Cannon damage +10% SET BONUS Noblesse Cart Cannon Suit Noblesse Attack Manteau Noblesse Attack Boots If combined refine levels are 27 or higher, Additional Variable Cast Time -5%, Additional ATK +3%, Additional Cart Cannon damage +10%
Full item details & effects
Noblesse Picky Robe

Noblesse Picky Robe [1]

#450036 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Summoner robe with the Rune-Midgarts crest engraved on it. ATK +50 If refined to 7 or higher, Variable Cast Time -10% If refined to 9 or higher, Long-ranged Physical damage +5% SET BONUS Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring After cast delay -5%, ATK +2%, Picky Peck damage +10% SET BONUS Noblesse Picky Robe Noblesse Attack Manteau Noblesse Attack Boots If combined refine levels are 27 or higher, Additional after cast delay -5%, Additional ATK +3%, Additional Picky Peck damage +10%
Full item details & effects
Noblesse Severe Suit

Noblesse Severe Suit [1]

#450024 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble musician armor with the Rune-Midgarts crest engraved on it. ATK +50 If refined to 7 or higher, Variable Cast Time -10% If refined to 9 or higher, Long-ranged Physical damage +5% SET BONUS Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring Long-ranged Physical damage +5%, ATK +2%, Severe Rainstorm damage +10% SET BONUS Noblesse Severe Suit, Noblesse Attack Manteau Noblesse Attack Boots If combined refine levels are 27 or higher, Additional Long-ranged Physical damage +5%, Additional ATK +3%, Additional Severe Rainstorm damage +10%
Full item details & effects
Noblesse Vulcan Armor

Noblesse Vulcan Armor [1]

#450029 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Mechanic armor with the Rune-Midgarts crest engraved on it. ATK +50 If refined to 7 or higher, Increased ASPD +3%) If refined to 9 or higher, Long-ranged Physical damage +5% SET BONUS Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring ASPD +1, Long-ranged Physical damage +5%, Vulcan Arm damage +10% SET BONUS Noblesse Vulcan Armor Noblesse Attack Manteau Noblesse Attack Boots If combined refine levels are 27 or higher, Additional ASPD +1, Additional Long-ranged Physical damage +5%, Additional Vulcan Arm damage +10%
Full item details & effects
Old Midas Whisper

Old Midas Whisper [1]

#18977 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
10 z
Sell value
5 z
An old, abandoned midas whisper that emanates a mysterious aura. Account Bound Position: Upper All Stat + 1 Max HP + 1% per 2 upgrade levels of the item. Max SP + 1% per 2 upgrade levels of the item. ATK + 4 per upgrade level of the item. Increases long-ranged damage on targets by 1% per 2 upgrade levels of the item. Increases the damage of Cart Cannon by 15% per 2 upgrade levels of the item. Set Bonus Old Detachments Ring Old Midas Whisper [1] Reduces the variable casting time of Mandragora Howl by 100%.
Full item details & effects
Old Wind Whisper

Old Wind Whisper [1]

#18980 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
10 z
Sell value
5 z
An old, abandoned wind whisper that emanates a mysterious aura. Account Bound Position: Upper All Stat + 1 Max HP + 1% per 2 upgrade levels of the item. Max SP + 1% per 2 upgrade levels of the item. ATK + 4 per upgrade level of the item. MATK + 1% per upgrade level of the item. Mdef + 5 Increases the damage of Poison Burst by 15% per 2 upgrade levels of the item. Increases the damage of Varetyr Spear by 20% per 2 upgrade levels of the item. Set Bonus Old Detachments Ring Old Wind Whisper [1] Enables Level 3 Trample.
Full item details & effects
Orange Bunny Hairband

Orange Bunny Hairband [1]

#18585 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
1
Buy value
20 z
Sell value
10 z
A hairband that attracts men. You can wear it when you want to look sexy. Your sexiness increases to 100% VIT + 3, INT + 2, STR + 1 If refined to 9, increase ATK and MATK by 2% If refined to 12, reduce fix casting time by 10% Location : Upper weight : 1
Full item details & effects
Oriental Sword-LT

Oriental Sword-LT [2]

#600023 · Two-Handed Sword · Weapon (Two-Handed)
ATK
240
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
An improved version of an ancient treasured sword that is said to cut down even evil spirits in the East. ------------------------ Indestructible in battle. ATK + 5%. ------------------------ When character base level 210 or higher, POW + 2, P.ATK + 1. ------------------------ For every 2 refine level, ATK + 15. For every 3 refine level, increases Critical Damage + 5%. When refine level 7 or more, increases Sonic Wave and Storm Blast damage by 20%, attack speed (delay after attack reduced) by 10%. When refine level 9 or more, there is a 10% chance to cast Sonic Wave Lv.2(If user has higher level, that level will be auto-cast instead) when dealing melee physical damage, increases Sonic Wave and Storm Blast damage by an additional 20%. When refine level 11 or more, CRI + 25, increases melee/ranged physical damage by 15%. ------------------------ Set Bonus Oriental Sword-LT [2] Hero Boots-LT [1] ATK + 10%, P.ATK + 2. ------------------------ [Bonus By Grade] [Grade D] ATK + 3%. [Grade C] Increases melee/ranged physical damage by 15%, P.ATK + 1. [Grade B] POW + 3, P.ATK + 2. ------------------------ Weapon Lv : 5
Full item details & effects
Overwelm Vit Armor

Overwelm Vit Armor [1]

#15347 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
Black armor with power of vital. ATK + 50. MHP +2% per 3 refine rates. If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon. If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%. If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%. When equipped with Temporal Vit Boots[1] or Modified Vit Boots[1], MHP + 10%. If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters. Position: Armor DEF : 120 Item Move Restrictions: Drop NPC Sale RODEX
Full item details & effects
Palace Ring

Palace Ring [1]

#490208 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
MHP +10%, ATK +50, MATK +50. Increase physical and magical damage against all race monsters by 10%. ------------------------ Set Bonus: Palace Ring[1] Lindy Hop [2] Reduce cooldown of Ignition Break by 1.5 seconds. For every 2 refine level of Lindy Hop, increases melee physical damage by 3%. ------------------------ Set Bonus: Palace Ring[1] Juliette D Rachel [2] Reduce cooldown of Dark Claw by 8 seconds. For every 2 refine level of Juliette D Rachel, increases melee physical damage by 3%. ------------------------ Set Bonus: Palace Ring[1] Sunflower Boy [2] Increases Tetra Vortex damage by 30%. For every 2 refine level of Sunflower Boy, Increases magical damage against all property monsters by 3%. ------------------------ Set Bonus: Palace Ring[1] Stephen Jack Ernest Wolf Card Increase physical and magical damage against all class enemies by 10%. When performing physical attack, has a 3% chance to increase ATK +200 for 10 seconds. When performing magical attack, has a 3% chance to increase MATK +200 for 10 seconds. ------------------------ Def : 0
Full item details & effects
Patent Aquatic Spear

Patent Aquatic Spear [2]

#530006 · One-Handed Spear · Weapon
ATK
195
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
140
Buy value
20 z
Sell value
10 z
It is said that the hero who was blessed by the spirit of the past used it A beautiful spear that reminds you of the rolling waves. With the power of the sea, he began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase ranged physical damage by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Cannon Spear and Vanishing Point by 15%, reduce delay after attack by 10%. When refined to +9 or higher, increase damage of Cannon Spear, Vanishing Point by 20%. When refined to +11 or higher, guided attack + 7%, MSP + 5%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Demon Slayer Shot

Patent Demon Slayer Shot [2]

#820001 · Shotgun · Weapon (Two-Handed)
ATK
295
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
230
Buy value
0 z
Sell value
0 z
The one who can handle all guns skillfully is the devil-fighting shotgun used by the master. He started to show his natural power by looking at the cool shooting. It seems to resonate with the boots of the great hero. Splash Attack. Increase ranged physical damage by 3% per 2 refine rates. MSP + 2% per 3 refine rates. When refined to +7 or higher, increase physical damage to boss, devil, undead type monsters by 15%. When refined to +9 or higher, when using platinum alter, increase ATK + 50, ranged physical damage by 10% for 90 sec. When refined to +11 or higher, increase damage of Vanishing Buster and Shatter Storm by 35%. When equipped with Great Hero's Boots, DEX + 10, increase ranged physical damage by 5%.
Full item details & effects
Patent Huuma Shuriken Clearness

Patent Huuma Shuriken Clearness [2]

#650004 · Huuma Shuriken · Weapon (Two-Handed)
ATK
290
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
230
Buy value
20 z
Sell value
10 z
A wind horse repair sword used by a famous ninja in the past. With a blue energy, he started to show his true power. It seems to resonate with the boots of the great hero. Cannot be destroyed. ATK + 15 per 2 refine rates. Increase ranged physical damage by 2% per 3 refine rates. When refined to +7 or higher, increase damage of Huuma Shuriken Ranka by 30%, reduce variable casting by 10%. When refined to +9 or higher, reduce cooltime of Huuma Shuriken Ranka by 1 sec. When refined to +11 or higher, increase physical damage to fire, shadow, holy, angel, undead, devil type enemies by 20%.. When equipped with Great Hero's Boots, STR +10, increase ranged physical damage by 5%.
Full item details & effects
Patent Meowmeow Foxtail

Patent Meowmeow Foxtail [2]

#550014 · One-Handed Staff · Weapon
ATK
350
MATK
350
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
20 z
Sell value
10 z
Mysterious puppy grass that makes a cat sound whenever it shakes From the softer shaking, he started to show his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 350. ATK, MATK + 15 per 2 refine rates. ATK, MATK + 2% per 3 refine rates. When refined to +7 or higher, increase damage of Lunatic Carrot Beat, Stem Spear by 25%. When refined to +9 or higher, reduce variable casting by 10%, reduce delay after attack by 10% When refined to +11 or higher, increase damage of Picky Peck, Catnip Meteor by 25%. When equipped with Great Hero's Boots, LUK +10, ATK, MATK + 7%.
Full item details & effects
Patent Meteor Striker

Patent Meteor Striker [2]

#590011 · Mace · Weapon
ATK
320
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
350
Buy value
0 z
Sell value
0 z
A hammer made of rare ore found in a meteorite After seeing the stronger strength, he began to show his natural ability. It seems to resonate with the boots of the great hero. Cannot be destroyed. ATK + 15 per 2 refine rates. Increase damage of Vulcan Arm, Boost Knuckle by 10% per 3 refine rates. When refined to +7 or higher, increase damage of Vulcan Arm, Boost Knuckle by 15% . When refined to +9 or higher, Increase damage of Arms Cannon by 15% . When refined to +11 or higher, increase ranged physical damage by 15%, reduce variable casting by 15%. When equipped with Great Hero's Boots, STR + 10, increase ranged physical damage by 5%.
Full item details & effects
Patent Ray Knuckle

Patent Ray Knuckle [2]

#560009 · Knuckle · Weapon
ATK
205
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
Knuckle with shining ore blades found in a meteorite] =], [=[After seeing the stronger strength, he began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase damage of Tiger Cannon by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Tiger Cannon by additional 15%, Gates of Hell by 20%. When refined to +9 or higher, reduce cooltime of Tiger Cannon by 1 sec. When refined to +11 or higher, MHP + 10%, increase damage of Gates of Hell by 15%. When equipped with Great Hero's Boots, VIT + 10, ATK + 7% 증가.
Full item details & effects
Patent Red Lotus Sword

Patent Red Lotus Sword [2]

#500013 · One-Handed Sword · Weapon
ATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A sword with a blue flame when pulled out of a sword. Started to show off his natural abilities with a more intense flame. It seems to resonate with the boots of the great hero. ATK +15 per 2 refine rates Increase ranged physical damage 4% per 3 refine rates. When refined to +7 or higher, reduce SP consump tion of Cart Cannon by 10%, reduce variable casting by 7%. When refined to +9 or higher, increase damage of Cart Cannon by 20% When refined to +11 or higher, increase damage of Acid Demonstration by 10%, reduce variable casting by 5%. When equipped with Great Hero's Boots, DEX +10, increase ranged physical damage by 5%.
Full item details & effects
Patent Scarlet Dragon Leather Bow

Patent Scarlet Dragon Leather Bow [2]

#700019 · Bow · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
A bow made by adding red dragon leather to a bow made of strong elastic material. With the power of the dragon, he began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Reduce global cooltime by 4% per 3 refine rates. When refined to +7 or higher, increase ranged physical damage by 10%, increase physical damage to all size monsters by 10%. When refined to +9 or higher, increase damage of Aimed Bolt by 35%. When refined to +11 or higher, reduce cooltime of Aimed Bolt by 1 sec, variable casting by 10%. When equipped with Great Hero's Boots, DEX + 10, ATK + 7% 증가.
Full item details & effects
Patent Slate Sword

Patent Slate Sword [2]

#500014 · One-Handed Sword · Weapon
ATK
205
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A sword made of an ancient stone. He regained the power of the stone plate and began to show his original ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase damage of Cart Tornado by 10%, Hells Plant by 5% per 3 refine rates. When refined to +7 or higher, increase damage of Cart Tornado by 20%, Hells Plant by 10%. When refined to +9 or higher, reduce global cooltime by 10%. When refined to +11 or higher, reduce global cooltime by 5%, MHP + 10%. When equipped with Great Hero's Boots, VIT + 10, increase melee physical damage by 5%.
Full item details & effects
Penance Crown

Penance Crown [1]

#400469 · Armor · Headgear (Top)
DEF
40
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A crown filled with purity. It might resonate well with equipment from a certain tomb palace. ------------------------ MDEF + 10. ------------------------ For every 2 refine level, ATK + 15. ------------------------ For every 3 refine level, ATK + 5%. ------------------------ For every 4 refine level, Long Ranged Physical Damage + 4%. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, increase physical damage against all size enemies by 15%. ------------------------ When refined to +13 or higher, increase physical damage against all race enemies by 20%, Fixed Casting Time - 0.5 seconds. ------------------------ Set Bonus: Poenetentia Purity Crown [1] Poenitentia Tenon [2] Long Ranged Physical Damage + 15%. For every 2 refine level of Weapon, increase Triangle Shot and Frenzy Shot damage by 8%. ------------------------ Set Bonus: Poenetentia Purity Crown [1] Poenitentia Nervus [2] Long Ranged Physical Damage + 15%. For every 2 refine level of Weapon, increase Crescive Bolt and Aimed Bolt damage by 8%. ------------------------ Set Bonus: Poenetentia Purity Crown [1] Poenitentia Attendo [2] Long Ranged Physical Damage + 15%. For every 2 refine level of Weapon, increase Gale Storm and Arrow Storm damage by 8%. ------------------------ Set Bonus: Poenetentia Purity Crown [1] Poenitentia Vatia [2] Long Ranged Physical Damage + 15%. For every 2 refine level of Weapon, increase Rhythm Shooting and Severe Rainstorm damage by 10%. ------------------------ Def : 40 Location : Upper
Full item details & effects
Phantom Fireball

Phantom Fireball

#420199 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
90
Slots
0
Weight
70
Buy value
0 z
Sell value
0 z
A mysterious purple fire orb. It is said to be projected by the spirits of the dead. ------------------------ Reduce Variable Casting Time by 8%. ------------------------ Reduce After Delay by 5%. ------------------------ Reduce Fixed Casting Time by 0.1 second. ------------------------ Set Bonus: Ghost Fire New Wave Sunglasses [1] or Ghost Fire New Wave Sunglasses For every 18 POW, increase physical damage against all races by 7%, For every 18 STA, ATK + 60, For every 18 WIS, MATK + 60, For every 18 SPL, increase magic damage against all races by 7%, For every 18 CON, ATK + 4%, MATK + 4%, For every 18 CRT, Critical Damage + 7%, reduce Fixed Casting Time by 0.05 second. ------------------------ Def : 0 Location : Lower
Full item details & effects
Pigritia Spark

Pigritia Spark [2]

#580005 · Whip · Weapon
ATK
150
MATK
210
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
70
Buy value
0 z
Sell value
0 z
A tool which was made to flash light in an emergency. It has been horribly distorted by the magic-jamming device that Illusion has installed. MATK +210. Metallic Sound and Reverberation damage +10%. MATK +8 for every 3 refine levels. When refined to +7 or higher, Variable Cast Time -10%. When refined to +9 or higher, Additional Metallic Sound and Reverberation damage +15%. When refined to +11 or higher, Metallic Sound cooldown -2 sec., Reverberation SP consumption -20%.
Full item details & effects
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