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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Power” in Renewal

Page 18 of 29
Old Detachment Ring

Old Detachment Ring

#32242 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A ring with ominous power. It seems that the spirit of the master is resonating with the power nearby. Mdef + 10 Reduces damage taken from Human Player race enemies by 3%. Set Bonus Old Detachments Ring Old Wind Whisper [1] Enables Level 3 Trample. Set Bonus Old Detachments Ring Old Shadow Handicraft [1] Increases the damage of Triangle Shot by 70%. Set Bonus Old Detachments Ring Old Casket of Protection [1] Increases the damage of Cannon Spear by 70%. Set Bonus Old Detachments Ring Old Driver Band (Red) [1] or Old Driver Band (Yellow) [1] Increases the damage of Flame Launcher and Ice Launcher by 70%. Set Bonus Old Detachments Ring Old Dying Swan [1] Immune to Stun. Set Bonus Old Detachments Ring Old Blazing Soul [1] Increases the damage of Lightning Ride by 70%. Set Bonus Old Detachments Ring Old Bone Circlet [1] Buffs the user for 10 second when using Counter Slash; Str + 200. Set Bonus Old Detachments Ring Old Magic Stone Hat [1] MATK + 100 Reduces the cooldown of Crimson Rock by 0.5 seconds. Set Bonus Old Detachments Ring Old Midas Whisper [1] Reduces the variable casting time of Mandragora Howl by 100%. Set Bonus Old Detachments Ring Old Mitra [1] Max HP + 50% Set Bonus Old Detachments Ring Old Maestro Song's Hat [1] Immune to Frozen. Set Bonus Old Detachments Ring Old Camouflage Bunny Hood [1] Crit + 70 Increases critical damage on targets by 70%. Set Bonus Old Detachments Ring Old Rune Circlet [1] Reduces the fixed casting time of Storm Blast by 100%.
Full item details & effects
Old Driver Band

Old Driver Band [1]

#18973 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
10 z
Sell value
5 z
An old, abandoned driver band that emanates a mysterious aura. Account Bound Position: Upper All Stat + 1 Max HP + 1% per 2 upgrade levels of the item. Max SP + 1% per 2 upgrade levels of the item. ATK + 4 per upgrade level of the item. Aspd + 1 per 5 upgrade levels of the item. Increases the damage of Axe Tornado by 20% per 2 upgrade levels of the item. Increases the damage of Power Swing by 20% per 2 upgrade levels of the item. Set Bonus Old Detachments Ring Old Driver Band (Red) [1] Increases the damage of Flame Launcher and Ice Launcher by 70%.
Full item details & effects
Oni Horns

Oni Horns [1]

#5906 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
2
Buy value
0 z
Sell value
0 z
Twisted horns that were supposedly crafted to look like those of a race of demons that died out long ago. Apparently placing them on your head can grant you a small amount of their power. Position: Upper ATK + 15 Hit + 15 Adds a 5% chance of restoring 4% of damage as HP when performing a physical attack. Adds a 100% chance of casting Level 3 Pulse Strike on the user when using Counter Slash. If upgrade level is +9 or higher, Increases the damage of Counter Slash by 20% per level of Weapon Blocking known.
Full item details & effects
Orca Cloth

Orca Cloth [1]

#15142 · Armor · Armor
DEF
30
Armor Lv.
1
Required Lv.
70
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
These clothes possess the power to reject sea creatures. It seems to be used when performing special rituals. Property: Neutral Required Jobs: All Jobs Mdef + 5 Additional Mdef + 1 per upgrade level of the item. Reduces damage taken from Fish race enemies by 5%. Reduces damage taken from Fish race enemies by an additional 1% per upgrade level of the item.
Full item details & effects
Overdrive Rampage

Overdrive Rampage [1]

#490545 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A torrent of great power waiting for liberation from the sealed altar that no one knew about. Will it be prosperity or destruction for those who obtain it? ------------------------ Increases MHP and MSP by 10%. Increase attack speed (reduces delay after attack) by 15%. Reduced damage received from players by 3%. Increases physical/magical damage against all size enemies by 15%. For every 5 base level, increase physical damage to all class enemies by 1% and MATK by 1% (up to level 250). ------------------------ Def : 0
Full item details & effects
Overwelm Vit Armor

Overwelm Vit Armor [1]

#15347 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
Black armor with power of vital. ATK + 50. MHP +2% per 3 refine rates. If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon. If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%. If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%. When equipped with Temporal Vit Boots[1] or Modified Vit Boots[1], MHP + 10%. If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters. Position: Armor DEF : 120 Item Move Restrictions: Drop NPC Sale RODEX
Full item details & effects
Owl Duke Silk Hat

Owl Duke Silk Hat [1]

#18866 · Armor · Headgear (Top)
DEF
15
Armor Lv.
1
Required Lv.
70
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A silk hat of Owlduke. It can boost magic attack powers. INT + 1, AGI + 1. When attacking magically, Mystical Amplification LV 2 can be activated with a certain chance. With more than 6 refine Lv, the chance to activate Mystical Amplification will be increased based on refine Lv. With wearing One Eyed Glass, the chance to activate Mystical Amplification LV 2 will be increased. With equipping Owl Baron Card, Mystical Amplification LV 4 can be activated with a certain chance. With equipping Owl Baron Card and Owl Duke Card, Mystical Amplification LV 6 can be activated with a certain chance. With equipping Walking Stick, the chance to activate Mystical Amplification will be increased per each refine Lv. With more than 10 refine Lv of Walking Stick, decrease 20% Floating Casting time. Location : Upper Weight : 50 Required LV : 70
Full item details & effects
Paracelsus Glove

Paracelsus Glove [1]

#490146 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A glove worn by a great alchemist who was not only good at medicine and science, but also magic. LUK + 7. Physical damage against all class enemies + 10%. Increase damage of Cart Tornado by 2% per 3 base level. When Cart Boost skill level 5, increases ASPD by 10%. Recovers HP 100, SP 10 when enemy is killed using a physical attack. When Crazy Vines skill level 10, increases accuracy by 15%. Increase damage to small, medium, and large monsters by 2% per 1 skill level of Fire Expansion learned. SET BONUS Bear's Power When a Genetic is equipped with Bear's Power, increase chance to cast Bear's Power, MaxHP + 50 per 1 base level.
Full item details & effects
Patent Aeon Staff

Patent Aeon Staff [2]

#640011 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
235
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
Staff made of metal. Looking at the power of heterogeneous mana, he started to show his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 235. MATK + 15 per 2 refine rates Increase damage of Earth Strain by 12% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%, increase earth, fire property type magic damage by 15%. When refined to +9 or higher, reduce cooltime of Earh Strain by 1 sec, variable casting by 5%. When refined to +11 or higher, increase magic damage to all size monsters by 15%, Crimson Rock by 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
Full item details & effects
Patent Aquatic Spear

Patent Aquatic Spear [2]

#530006 · One-Handed Spear · Weapon
ATK
195
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
140
Buy value
20 z
Sell value
10 z
It is said that the hero who was blessed by the spirit of the past used it A beautiful spear that reminds you of the rolling waves. With the power of the sea, he began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase ranged physical damage by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Cannon Spear and Vanishing Point by 15%, reduce delay after attack by 10%. When refined to +9 or higher, increase damage of Cannon Spear, Vanishing Point by 20%. When refined to +11 or higher, guided attack + 7%, MSP + 5%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Blessed Knife

Patent Blessed Knife [2]

#510071 · Dagger · Weapon
ATK
210
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A knife used by Bravery heroes in the past. It is said that only angels who are blessed and protected by angels can use it. The power of ancient times has gathered and started to show off their original abilities. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase damage of Back Stab by 25% per 3 refine rates. When refined to +7 or higher, increase physical damage to all property enemies by 15%, can cast Fatal Menace slv10. When refined to +9 or higher, reduce delay after attack by 10%, increase damage of Fatal Menace by 10%. When refined to +11 or higher, reduce global cooltime by 5%, increase melee physical damage by 15%. When equipped with Great Hero's Boots, STR + 10, increase melee physical damage by 5%.
Full item details & effects
Patent Blue Crystal Staff

Patent Blue Crystal Staff [2]

#640012 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
235
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
Staff with the power of cold ice used by a sorcerer in the past. Looking at the cold power of mana, he started to show his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 235. MATK + 15 per 2 refine rates Increase damage of Jack Frost by 12% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%, increase magic damage of water, wind property by 15%. When refined to +9 or higher, reduce cooltime of Jack Frost by 1 sec, global cooltime by 5%. When refined to +11 or higher, increase magic damage to all size monsters by 15%, Chain Lightning by 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
Full item details & effects
Patent Chilling Cane

Patent Chilling Cane [2]

#550013 · One-Handed Staff · Weapon
ATK
40
MATK
195
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
75
Buy value
0 z
Sell value
0 z
A blue cane used by an ancient hero] The power of ancient times has gathered and started to show off their original abilities. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 195. MATK+ 15 per 2 refine rates. Increase damage of Diamond Dust by 12% per 3 refine rates. When refined to +7 or higher, increase magic damage to all property enemies by 15%, Varetyr Spear by 15%. When refined to +9 or higher, increase damage of Varetyr Spear by 20%, reduce variable casting by 7%. When refined to +11 or higher, reduce variable casting by 8%, reduce cooltime of Varetyr Spear by 2 sec. When equipped with Great Hero's Boots, INT +10, MATK + 7%.
Full item details & effects
Patent Crimson Rose

Patent Crimson Rose [2]

#800002 · Revolver · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
20 z
Sell value
10 z
A revolver decorated with red roses used by those who reached the level of the master. Looking at the condition of the red rose, he started to show his natural power. It seems to resonate with the boots of the great hero. ATK + 10 per 2 refine rates. Increase damage of Fire Dance by 2% per 3 refine rates. When refined to +7 or higher, ATK + 5%, increase ranged physical damage by 10%. When refined to +9 or higher, increase damage of Fire Dance by 25%, when using Hit Barrel, increase ranged physical damage by 20% for 60 sec When refined to +11 or higher, reduce global cooltime by 10%. When equipped with Great Hero's Boots, DEX + 10, ATK + 7%.
Full item details & effects
Patent Demon Slayer Shot

Patent Demon Slayer Shot [2]

#820001 · Shotgun · Weapon (Two-Handed)
ATK
295
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
230
Buy value
0 z
Sell value
0 z
The one who can handle all guns skillfully is the devil-fighting shotgun used by the master. He started to show his natural power by looking at the cool shooting. It seems to resonate with the boots of the great hero. Splash Attack. Increase ranged physical damage by 3% per 2 refine rates. MSP + 2% per 3 refine rates. When refined to +7 or higher, increase physical damage to boss, devil, undead type monsters by 15%. When refined to +9 or higher, when using platinum alter, increase ATK + 50, ranged physical damage by 10% for 90 sec. When refined to +11 or higher, increase damage of Vanishing Buster and Shatter Storm by 35%. When equipped with Great Hero's Boots, DEX + 10, increase ranged physical damage by 5%.
Full item details & effects
Patent Exorcist's Bible

Patent Exorcist's Bible [2]

#540011 · Book · Weapon
ATK
205
MATK
190
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
70
Buy value
20 z
Sell value
10 z
Seeing the divine power, he began to exert his natural power. Bibliography of the Devil's Eradication, which is said to have been used by a high-ranking priest It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 190. ATK + 10, MATK + 10 per 2 refine rates. Increase damage of Duple Light and Judex by 25 per 3 refine rates. When refined to +7 or higher, reduce delay after attack by 10%, increase holy property magic damage by 15%. When refined to +9 or higher, increase damage of Duple Light and Judex by 30%. When refined to +11 or higher, adds a chance to autocast Judex slv5 when melee physical attack(will cast higher slv if learned). When equipped with Great Hero's Boots, INT + 10, MATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Freedom Stick

Patent Freedom Stick [2]

#550081 · One-Handed Staff · Weapon
ATK
90
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
One-handed cane used by a hero who was not bound by any form] The power of ancient times has gathered and started to show off their original abilities. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 200. MATK + 15 per 2 refine rates. Increase damage of Heavens Drive by 30% per 3 refine rates. When refined to +7 or higher, increase magic damage to all property monsters by 15%, can use Psychic Wave slv5. When refined to +9 or higher, increase damage of Psychic wave by 10%, reduce variable casting by 10%. When refined to +11 or higher, increase magic damage of Earth, Neutral property by 10%, reduce variable casting by 5%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
Full item details & effects
Patent Golden Lord Launcher

Patent Golden Lord Launcher [2]

#840001 · Grenade Launcher · Weapon (Two-Handed)
ATK
350
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
240
Buy value
20 z
Sell value
10 z
Grenade Launcher made of gold used by those who reached the level of the master. He started to show his natural power through the strength and grip of the total heat. It seems to resonate with the boots of the great hero. Increase ranged physical damage by 3% per 2 refine rates. ATK + 20 per 3 refine rates. When refined to +7 or higher, increase damage of Dragon Tail by 15%, reduce cooltime of Dragon Tail by 1 sec. When refined to +9 or higher, increase damage of Dragon Tail by 20%. When refined to +11 or higher, increase physical damage to all property monsters by 15%. When equipped with Great Hero's Boots, DEX + 10, increase ranged physical damage by 5%.
Full item details & effects
Patent Huuma Shuriken Clearness

Patent Huuma Shuriken Clearness [2]

#650004 · Huuma Shuriken · Weapon (Two-Handed)
ATK
290
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
230
Buy value
20 z
Sell value
10 z
A wind horse repair sword used by a famous ninja in the past. With a blue energy, he started to show his true power. It seems to resonate with the boots of the great hero. Cannot be destroyed. ATK + 15 per 2 refine rates. Increase ranged physical damage by 2% per 3 refine rates. When refined to +7 or higher, increase damage of Huuma Shuriken Ranka by 30%, reduce variable casting by 10%. When refined to +9 or higher, reduce cooltime of Huuma Shuriken Ranka by 1 sec. When refined to +11 or higher, increase physical damage to fire, shadow, holy, angel, undead, devil type enemies by 20%.. When equipped with Great Hero's Boots, STR +10, increase ranged physical damage by 5%.
Full item details & effects
Patent Iron Nail

Patent Iron Nail [2]

#560008 · Knuckle · Weapon
ATK
205
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Knuckle used by an ancient hero The ancient power woke up and started to show its original power] It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase ranged physical attack by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Rampage Blast, Lightning Ride by 10%. When refined to +9 or higher, reduce cooltime of Rampage Blast, Earth shaker by 1 sec. When refined to +11 or higher, reduce SP consumption of Rampage Blast by 15%, increase damage of Rampage Blast and Lightning Ride by 15%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%.
Full item details & effects
Patent Kiri no Tsuyu

Patent Kiri no Tsuyu [2]

#510022 · Dagger · Weapon
ATK
190
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
20 z
Sell value
10 z
One of the knife used by ninjas who are good at dual sword. From the sharp edge of the knife, he started to show his natural power. It seems to resonate with the boots of the great hero. When equipped with Sharp Wind Sword, ATK + 15 when sum of refine rates is higher than 3. ATK + 3% when sum of refine rates is higher than 5. When sum of refine rates is higher than 14, increase damage of increase damage of Cross Strike by 30%, reduce its cool time by 2 sec. When sum of refine rates is higher than 16, player can cast Kagehumi as much as distorted Zangetsu skill level, can cast Zangatsu as much as distorted Kagehumi skill level. When sum of refine rates is higher than 18, increase physical damage to all property enemies by 15%. When sum of refine rates is higher than 20, increase damage of Cross Strike by 25%. When equipped with Great Hero's Boots and Sharp Wind Sword, DEX + 10, ATK + 7%.
Full item details & effects
Patent Light Blade

Patent Light Blade [2]

#500017 · One-Handed Sword · Weapon
ATK
130
MATK
195
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A sword of light that is said to have been used by a warrior. With the power of light, he began to show his natural ability. It seems to resonate with the boots of the great hero. MATK + 195. MATK + 15 per 2 refine rates. Increase damage of Pressure, Ray of Genesis by 5% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%. When refined to +9 or higher, increase holy property magic damage by 15%. When refined to +11 or higher, increase magic damage to all size monsters by 15%, Pressure, Ray of Genesis by additional 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Master Soul Rifle

Patent Master Soul Rifle [2]

#810001 · Rifle · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
20 z
Sell value
10 z
He can handle all firearms skillfully] [Rifle with the power of the soul used by those who reached the level of the master. With strong power, he started to show his natural power. It seems to resonate with the boots of the great hero. MATK + 250. MATK + 15 per 2 refine rates Increase damage of Napalm Vulcan and Soul Strike by 15% per 3 refine rates. When refined to +7 or higher, increase damage of Soul Expansion by 20%, Ghost type magic damage by 15%. When refined to +9 or higher, When ranged physical attack, adds 15% chance to autocast Soul Strike slv 10. When refined to +11 or higher, When ranged physical attack, adds 7% chance to autocast Napalm Vulcan, Soul expansion slv 3. When equipped with Great Hero's Boots, INT + 10, increase shadow property magic damage 5%.
Full item details & effects
Patent Meowmeow Foxtail

Patent Meowmeow Foxtail [2]

#550014 · One-Handed Staff · Weapon
ATK
350
MATK
350
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
20 z
Sell value
10 z
Mysterious puppy grass that makes a cat sound whenever it shakes From the softer shaking, he started to show his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 350. ATK, MATK + 15 per 2 refine rates. ATK, MATK + 2% per 3 refine rates. When refined to +7 or higher, increase damage of Lunatic Carrot Beat, Stem Spear by 25%. When refined to +9 or higher, reduce variable casting by 10%, reduce delay after attack by 10% When refined to +11 or higher, increase damage of Picky Peck, Catnip Meteor by 25%. When equipped with Great Hero's Boots, LUK +10, ATK, MATK + 7%.
Full item details & effects
Patent One Sky One Sun

Patent One Sky One Sun [2]

#540010 · Book · Weapon
ATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
Ancient book with the title of the only sun in the sky It is not known when anyone wrote it, but it contains knowledge of the celestial body. Looking at the strong energy of the sun, he began to exert his natural power. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase melee physical damage by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Blaze Kick by 20%, reduce delay after attack by 10%. When refined to +9 or higher, increase damage of Solar Explosion by 25%. When refined to +11 or higher, increase physical damage to all size monsters by 15%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%.
Full item details & effects
Patent Royal Bow

Patent Royal Bow [2]

#700018 · Bow · Weapon (Two-Handed)
ATK
205
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
An ancient hero's bow from the forgotten royal family. The ancient power woke up and started to show its original power. It seems to resonate with the boots of the great hero. ATK+ 15 per 2 refine rates. Increase damage of Arrow Storm by 12% per 3 refine rates. When refined to +7 or higher, reduce delay after attack by 10%, increase bow attack by 15%. When refined to +9 or higher, increase ranged physical damage 12%, critical damage by 10%. When refined to +11 or higher, increase damage of Sharp Shooting by 20%, reduce global cooltime by 10%. When equipped with Great Hero's Boots, DEX + 10, ATK + 7% 증가.
Full item details & effects
Patent Saint Mace

Patent Saint Mace [2]

#590012 · Mace · Weapon
ATK
170
MATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
The hall is said to have been used by a saint Seeing the divine power, he began to exert his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 200, MATK + 3%. Increase holy property magic damage by 1% per 2 refine rates. Increase damage of Adoramus by 5% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%, increase holy property magic damage by 10%. When refined to +9 or higher, increase magic damage to all race mononsters by 15% (except players). When refined to +11 or higher, increase damage of Adoramus by 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Scarlet Dragon Leather Bow

Patent Scarlet Dragon Leather Bow [2]

#700019 · Bow · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
A bow made by adding red dragon leather to a bow made of strong elastic material. With the power of the dragon, he began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Reduce global cooltime by 4% per 3 refine rates. When refined to +7 or higher, increase ranged physical damage by 10%, increase physical damage to all size monsters by 10%. When refined to +9 or higher, increase damage of Aimed Bolt by 35%. When refined to +11 or higher, reduce cooltime of Aimed Bolt by 1 sec, variable casting by 10%. When equipped with Great Hero's Boots, DEX + 10, ATK + 7% 증가.
Full item details & effects
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