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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “The Hero” in Renewal

Page 6 of 9
Oriental Sword-LT

Oriental Sword-LT [2]

#600023 · Two-Handed Sword · Weapon (Two-Handed)
ATK
240
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
An improved version of an ancient treasured sword that is said to cut down even evil spirits in the East. ------------------------ Indestructible in battle. ATK + 5%. ------------------------ When character base level 210 or higher, POW + 2, P.ATK + 1. ------------------------ For every 2 refine level, ATK + 15. For every 3 refine level, increases Critical Damage + 5%. When refine level 7 or more, increases Sonic Wave and Storm Blast damage by 20%, attack speed (delay after attack reduced) by 10%. When refine level 9 or more, there is a 10% chance to cast Sonic Wave Lv.2(If user has higher level, that level will be auto-cast instead) when dealing melee physical damage, increases Sonic Wave and Storm Blast damage by an additional 20%. When refine level 11 or more, CRI + 25, increases melee/ranged physical damage by 15%. ------------------------ Set Bonus Oriental Sword-LT [2] Hero Boots-LT [1] ATK + 10%, P.ATK + 2. ------------------------ [Bonus By Grade] [Grade D] ATK + 3%. [Grade C] Increases melee/ranged physical damage by 15%, P.ATK + 1. [Grade B] POW + 3, P.ATK + 2. ------------------------ Weapon Lv : 5
Full item details & effects
Overseas Care Package Remix XIII Mini

Overseas Care Package Remix XIII Mini

#16591 · Cash
Weight
10
Buy value
20 z
Sell value
10 z
When opened always receive -Bloody Dead Branch x 1 and one of the following at random -Heroic Backpack -Fallen Angelwings -Leek in Mouth -Hat of Girl -MVP Basket Ball -Trans Scroll Raydric x 10 -HE Bubble Gum x 4 -Evil Marching Hat -Trans Scroll Marduk x 10
Full item details & effects
Patent Aeon Staff

Patent Aeon Staff [2]

#640011 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
235
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
Staff made of metal. Looking at the power of heterogeneous mana, he started to show his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 235. MATK + 15 per 2 refine rates Increase damage of Earth Strain by 12% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%, increase earth, fire property type magic damage by 15%. When refined to +9 or higher, reduce cooltime of Earh Strain by 1 sec, variable casting by 5%. When refined to +11 or higher, increase magic damage to all size monsters by 15%, Crimson Rock by 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
Full item details & effects
Patent Aquatic Spear

Patent Aquatic Spear [2]

#530006 · One-Handed Spear · Weapon
ATK
195
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
140
Buy value
20 z
Sell value
10 z
It is said that the hero who was blessed by the spirit of the past used it A beautiful spear that reminds you of the rolling waves. With the power of the sea, he began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase ranged physical damage by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Cannon Spear and Vanishing Point by 15%, reduce delay after attack by 10%. When refined to +9 or higher, increase damage of Cannon Spear, Vanishing Point by 20%. When refined to +11 or higher, guided attack + 7%, MSP + 5%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Avenger

Patent Avenger [2]

#620004 · Two-Handed Axe · Weapon (Two-Handed)
ATK
290
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
700
Buy value
0 z
Sell value
0 z
A double-handed ax is said to have been replaced by a blacksmith for his revenge. He regained his past glory and began to show his natural ability. It seems to resonate with the boots of the great hero. Cannot be destroyed. ATK + 15 per 2 refine rates. Increase damage of Axe Tornado by 10% per 3 refine rates. When refined to +7 or higher, increase damage of Axe Boomerang by 40%, reduce cooltime of Axe Tornado by 1 sec. When refined to +9 or higher, increase physical damage to all size monsters by 15%. When refined to +11 or higher, reduce incoming physical/magic damage by all property enemies by 20%. When equipped with Great Hero's Boots, STR + 10, ATK + 7% 증가.
Full item details & effects
Patent Barbed Wire Whip

Patent Barbed Wire Whip [2]

#580009 · Whip · Weapon
ATK
160
MATK
230
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A whip made of wire. Became more flexible and began to show off his natural abilities. It seems to resonate with the boots of the great hero. MATK + 230. MATK + 15 per 2 refine rates. Increase all property magic damage by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Reverberation, Metalic Sound by 10%. When refined to +9 or higher, reduce fixed casting of Reverberation by 0.5 sec. When refined to +11 or higher, MATK + 7%, increase damage of Reverberation, Metalic Sound by 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
Full item details & effects
Patent Blade Katar

Patent Blade Katar [2]

#610009 · Katar · Weapon (Two-Handed)
ATK
275
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
Qatar with sharp blades. He regained his past glory and began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Reduce delay after attack by 2% per 3 refine rates When refined to +7 or higher, increase damage of Rolling Cutter, Cross Reaper Slasher by 25%. When refined to +9 or higher, reduce global cooltime by 12%. When refined to +11 or higher, increase melee and ranged physical damage by 10%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%.
Full item details & effects
Patent Blessed Knife

Patent Blessed Knife [2]

#510071 · Dagger · Weapon
ATK
210
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A knife used by Bravery heroes in the past. It is said that only angels who are blessed and protected by angels can use it. The power of ancient times has gathered and started to show off their original abilities. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase damage of Back Stab by 25% per 3 refine rates. When refined to +7 or higher, increase physical damage to all property enemies by 15%, can cast Fatal Menace slv10. When refined to +9 or higher, reduce delay after attack by 10%, increase damage of Fatal Menace by 10%. When refined to +11 or higher, reduce global cooltime by 5%, increase melee physical damage by 15%. When equipped with Great Hero's Boots, STR + 10, increase melee physical damage by 5%.
Full item details & effects
Patent Blue Crystal Staff

Patent Blue Crystal Staff [2]

#640012 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
235
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
Staff with the power of cold ice used by a sorcerer in the past. Looking at the cold power of mana, he started to show his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 235. MATK + 15 per 2 refine rates Increase damage of Jack Frost by 12% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%, increase magic damage of water, wind property by 15%. When refined to +9 or higher, reduce cooltime of Jack Frost by 1 sec, global cooltime by 5%. When refined to +11 or higher, increase magic damage to all size monsters by 15%, Chain Lightning by 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
Full item details & effects
Patent Chilling Cane

Patent Chilling Cane [2]

#550013 · One-Handed Staff · Weapon
ATK
40
MATK
195
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
75
Buy value
0 z
Sell value
0 z
A blue cane used by an ancient hero] The power of ancient times has gathered and started to show off their original abilities. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 195. MATK+ 15 per 2 refine rates. Increase damage of Diamond Dust by 12% per 3 refine rates. When refined to +7 or higher, increase magic damage to all property enemies by 15%, Varetyr Spear by 15%. When refined to +9 or higher, increase damage of Varetyr Spear by 20%, reduce variable casting by 7%. When refined to +11 or higher, reduce variable casting by 8%, reduce cooltime of Varetyr Spear by 2 sec. When equipped with Great Hero's Boots, INT +10, MATK + 7%.
Full item details & effects
Patent Crimson Rose

Patent Crimson Rose [2]

#800002 · Revolver · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
20 z
Sell value
10 z
A revolver decorated with red roses used by those who reached the level of the master. Looking at the condition of the red rose, he started to show his natural power. It seems to resonate with the boots of the great hero. ATK + 10 per 2 refine rates. Increase damage of Fire Dance by 2% per 3 refine rates. When refined to +7 or higher, ATK + 5%, increase ranged physical damage by 10%. When refined to +9 or higher, increase damage of Fire Dance by 25%, when using Hit Barrel, increase ranged physical damage by 20% for 60 sec When refined to +11 or higher, reduce global cooltime by 10%. When equipped with Great Hero's Boots, DEX + 10, ATK + 7%.
Full item details & effects
Patent Demon Slayer Shot

Patent Demon Slayer Shot [2]

#820001 · Shotgun · Weapon (Two-Handed)
ATK
295
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
230
Buy value
0 z
Sell value
0 z
The one who can handle all guns skillfully is the devil-fighting shotgun used by the master. He started to show his natural power by looking at the cool shooting. It seems to resonate with the boots of the great hero. Splash Attack. Increase ranged physical damage by 3% per 2 refine rates. MSP + 2% per 3 refine rates. When refined to +7 or higher, increase physical damage to boss, devil, undead type monsters by 15%. When refined to +9 or higher, when using platinum alter, increase ATK + 50, ranged physical damage by 10% for 90 sec. When refined to +11 or higher, increase damage of Vanishing Buster and Shatter Storm by 35%. When equipped with Great Hero's Boots, DEX + 10, increase ranged physical damage by 5%.
Full item details & effects
Patent Dragonic Slayer

Patent Dragonic Slayer [2]

#21058 · Two-Handed Sword · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
=[A sword that was used by a dragon slayer in the past. I regained my past glory and began to show my true ability. It seems to resonate with the Great Hero's Boots. MHP/MSP + 5% per 2 refine rates. Increase damage of Dragon Breath and Dragon Breath - Water by 5% per 3 refine rates. When refined to +7 or higher, reduce global cooltime by 10%, reduce variable casting by 10%. When refined to +9 or higher, increase ranged physical damage by 10%. When refined to +11or higher, reduce global cooltime by 7%, MSP + 5%. When equipped with Great Hero's Boots, VIT + 10, increase ranged physical damage by 5%.
Full item details & effects
Patent Exorcist's Bible

Patent Exorcist's Bible [2]

#540011 · Book · Weapon
ATK
205
MATK
190
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
70
Buy value
20 z
Sell value
10 z
Seeing the divine power, he began to exert his natural power. Bibliography of the Devil's Eradication, which is said to have been used by a high-ranking priest It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 190. ATK + 10, MATK + 10 per 2 refine rates. Increase damage of Duple Light and Judex by 25 per 3 refine rates. When refined to +7 or higher, reduce delay after attack by 10%, increase holy property magic damage by 15%. When refined to +9 or higher, increase damage of Duple Light and Judex by 30%. When refined to +11 or higher, adds a chance to autocast Judex slv5 when melee physical attack(will cast higher slv if learned). When equipped with Great Hero's Boots, INT + 10, MATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Fatalist

Patent Fatalist [2]

#510020 · Dagger · Weapon
ATK
205
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Sword of old travelers specialized in stabbing, not cutting. The experiences and knowledge of former travelers have begun to show their original abilities. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Reduce delay after attack by 2%. When refined to +7 or higher, increase damage of Fatal Menace by 25%. When refined to +9 or higher, reduce SP consumption of Fatal Menace by 15%, reduce global cooltime by 7%. When refined to +11 or higher, increase melee physical damage by 10%, reduce global cooltime by 7%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Freedom Stick

Patent Freedom Stick [2]

#550081 · One-Handed Staff · Weapon
ATK
90
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
One-handed cane used by a hero who was not bound by any form] The power of ancient times has gathered and started to show off their original abilities. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 200. MATK + 15 per 2 refine rates. Increase damage of Heavens Drive by 30% per 3 refine rates. When refined to +7 or higher, increase magic damage to all property monsters by 15%, can use Psychic Wave slv5. When refined to +9 or higher, increase damage of Psychic wave by 10%, reduce variable casting by 10%. When refined to +11 or higher, increase magic damage of Earth, Neutral property by 10%, reduce variable casting by 5%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
Full item details & effects
Patent Golden Lord Launcher

Patent Golden Lord Launcher [2]

#840001 · Grenade Launcher · Weapon (Two-Handed)
ATK
350
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
240
Buy value
20 z
Sell value
10 z
Grenade Launcher made of gold used by those who reached the level of the master. He started to show his natural power through the strength and grip of the total heat. It seems to resonate with the boots of the great hero. Increase ranged physical damage by 3% per 2 refine rates. ATK + 20 per 3 refine rates. When refined to +7 or higher, increase damage of Dragon Tail by 15%, reduce cooltime of Dragon Tail by 1 sec. When refined to +9 or higher, increase damage of Dragon Tail by 20%. When refined to +11 or higher, increase physical damage to all property monsters by 15%. When equipped with Great Hero's Boots, DEX + 10, increase ranged physical damage by 5%.
Full item details & effects
Patent Huuma Shuriken Clearness

Patent Huuma Shuriken Clearness [2]

#650004 · Huuma Shuriken · Weapon (Two-Handed)
ATK
290
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
230
Buy value
20 z
Sell value
10 z
A wind horse repair sword used by a famous ninja in the past. With a blue energy, he started to show his true power. It seems to resonate with the boots of the great hero. Cannot be destroyed. ATK + 15 per 2 refine rates. Increase ranged physical damage by 2% per 3 refine rates. When refined to +7 or higher, increase damage of Huuma Shuriken Ranka by 30%, reduce variable casting by 10%. When refined to +9 or higher, reduce cooltime of Huuma Shuriken Ranka by 1 sec. When refined to +11 or higher, increase physical damage to fire, shadow, holy, angel, undead, devil type enemies by 20%.. When equipped with Great Hero's Boots, STR +10, increase ranged physical damage by 5%.
Full item details & effects
Patent Iron Nail

Patent Iron Nail [2]

#560008 · Knuckle · Weapon
ATK
205
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Knuckle used by an ancient hero The ancient power woke up and started to show its original power] It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase ranged physical attack by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Rampage Blast, Lightning Ride by 10%. When refined to +9 or higher, reduce cooltime of Rampage Blast, Earth shaker by 1 sec. When refined to +11 or higher, reduce SP consumption of Rampage Blast by 15%, increase damage of Rampage Blast and Lightning Ride by 15%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%.
Full item details & effects
Patent Kiri no Tsuyu

Patent Kiri no Tsuyu [2]

#510022 · Dagger · Weapon
ATK
190
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
20 z
Sell value
10 z
One of the knife used by ninjas who are good at dual sword. From the sharp edge of the knife, he started to show his natural power. It seems to resonate with the boots of the great hero. When equipped with Sharp Wind Sword, ATK + 15 when sum of refine rates is higher than 3. ATK + 3% when sum of refine rates is higher than 5. When sum of refine rates is higher than 14, increase damage of increase damage of Cross Strike by 30%, reduce its cool time by 2 sec. When sum of refine rates is higher than 16, player can cast Kagehumi as much as distorted Zangetsu skill level, can cast Zangatsu as much as distorted Kagehumi skill level. When sum of refine rates is higher than 18, increase physical damage to all property enemies by 15%. When sum of refine rates is higher than 20, increase damage of Cross Strike by 25%. When equipped with Great Hero's Boots and Sharp Wind Sword, DEX + 10, ATK + 7%.
Full item details & effects
Patent Light Blade

Patent Light Blade [2]

#500017 · One-Handed Sword · Weapon
ATK
130
MATK
195
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A sword of light that is said to have been used by a warrior. With the power of light, he began to show his natural ability. It seems to resonate with the boots of the great hero. MATK + 195. MATK + 15 per 2 refine rates. Increase damage of Pressure, Ray of Genesis by 5% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%. When refined to +9 or higher, increase holy property magic damage by 15%. When refined to +11 or higher, increase magic damage to all size monsters by 15%, Pressure, Ray of Genesis by additional 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Madogum

Patent Madogum [2]

#510019 · Dagger · Weapon
ATK
150
MATK
195
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
The dagger is said to have been used by a wizard who longed for the horse test. Looking at the state of mana, he started to show off his natural abilities. It seems to resonate with the boots of the great hero. MATK + 195. MATK +15 per 2 refine rates. Reduce delay after attack by 2%. When refined to +7 or higher, chance to autocast Meteor Storm slv7 when melee physical attack. When refined to +9 or higher, increase all property magic damage by 15%. When refined to +11 or higher, adds a chance to autocast Psychic Wave slv4 when melee physical attack. When equipped with Great Hero's Boots, INT +10, MATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Master Soul Rifle

Patent Master Soul Rifle [2]

#810001 · Rifle · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
20 z
Sell value
10 z
He can handle all firearms skillfully] [Rifle with the power of the soul used by those who reached the level of the master. With strong power, he started to show his natural power. It seems to resonate with the boots of the great hero. MATK + 250. MATK + 15 per 2 refine rates Increase damage of Napalm Vulcan and Soul Strike by 15% per 3 refine rates. When refined to +7 or higher, increase damage of Soul Expansion by 20%, Ghost type magic damage by 15%. When refined to +9 or higher, When ranged physical attack, adds 15% chance to autocast Soul Strike slv 10. When refined to +11 or higher, When ranged physical attack, adds 7% chance to autocast Napalm Vulcan, Soul expansion slv 3. When equipped with Great Hero's Boots, INT + 10, increase shadow property magic damage 5%.
Full item details & effects
Patent Meowmeow Foxtail

Patent Meowmeow Foxtail [2]

#550014 · One-Handed Staff · Weapon
ATK
350
MATK
350
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
20 z
Sell value
10 z
Mysterious puppy grass that makes a cat sound whenever it shakes From the softer shaking, he started to show his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 350. ATK, MATK + 15 per 2 refine rates. ATK, MATK + 2% per 3 refine rates. When refined to +7 or higher, increase damage of Lunatic Carrot Beat, Stem Spear by 25%. When refined to +9 or higher, reduce variable casting by 10%, reduce delay after attack by 10% When refined to +11 or higher, increase damage of Picky Peck, Catnip Meteor by 25%. When equipped with Great Hero's Boots, LUK +10, ATK, MATK + 7%.
Full item details & effects
Patent Meteor Striker

Patent Meteor Striker [2]

#590011 · Mace · Weapon
ATK
320
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
350
Buy value
0 z
Sell value
0 z
A hammer made of rare ore found in a meteorite After seeing the stronger strength, he began to show his natural ability. It seems to resonate with the boots of the great hero. Cannot be destroyed. ATK + 15 per 2 refine rates. Increase damage of Vulcan Arm, Boost Knuckle by 10% per 3 refine rates. When refined to +7 or higher, increase damage of Vulcan Arm, Boost Knuckle by 15% . When refined to +9 or higher, Increase damage of Arms Cannon by 15% . When refined to +11 or higher, increase ranged physical damage by 15%, reduce variable casting by 15%. When equipped with Great Hero's Boots, STR + 10, increase ranged physical damage by 5%.
Full item details & effects
Patent Narcissus Bow

Patent Narcissus Bow [2]

#700013 · Bow · Weapon (Two-Handed)
ATK
210
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A bow that contains the battle of heroes [=[Started to show off his natural abilities with a stronger aura. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase ranged physical damage by 4% per 3 refine rates. When refined to +7 or higher, reduce cooltime of Severe Rainstorm by 2 sec. When refined to +9 or higher, increase damage of Severe Rainstorm by 15%. When refined to +11 or higher, increase damage of Severe Rainstorm by 10%, increase bow attack by 15%. When equipped with Great Hero's Boots, DEX +10, increase ranged physical damage by 5%.
Full item details & effects
Patent One Sky One Sun

Patent One Sky One Sun [2]

#540010 · Book · Weapon
ATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
Ancient book with the title of the only sun in the sky It is not known when anyone wrote it, but it contains knowledge of the celestial body. Looking at the strong energy of the sun, he began to exert his natural power. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase melee physical damage by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Blaze Kick by 20%, reduce delay after attack by 10%. When refined to +9 or higher, increase damage of Solar Explosion by 25%. When refined to +11 or higher, increase physical damage to all size monsters by 15%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%.
Full item details & effects
Patent Oriental Sword

Patent Oriental Sword [2]

#600009 · Two-Handed Sword · Weapon (Two-Handed)
ATK
240
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
An ancient sword that is said to cut down evil spirits in an east. He regained his past glory and began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase damage of Sonic Wave by 10% per 3 refine rates. When refined to +7 or h igher, weapon cannot be destroyed. Reduce delay after attack by 10%. When refined to +9 or higher, when melee physical attack, adds a chance to autocast Sonic Wave slv 2. (If you have learned a higher level, activate it according to the level you have learned) When refined to +11 or higher, CRI + 15, increase critical damage by 15%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%.
Full item details & effects
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