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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “ATK V” in Renewal

Page 11 of 18
Patent Demon Slayer Shot

Patent Demon Slayer Shot [2]

#820001 · Shotgun · Weapon (Two-Handed)
ATK
295
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
230
Buy value
0 z
Sell value
0 z
The one who can handle all guns skillfully is the devil-fighting shotgun used by the master. He started to show his natural power by looking at the cool shooting. It seems to resonate with the boots of the great hero. Splash Attack. Increase ranged physical damage by 3% per 2 refine rates. MSP + 2% per 3 refine rates. When refined to +7 or higher, increase physical damage to boss, devil, undead type monsters by 15%. When refined to +9 or higher, when using platinum alter, increase ATK + 50, ranged physical damage by 10% for 90 sec. When refined to +11 or higher, increase damage of Vanishing Buster and Shatter Storm by 35%. When equipped with Great Hero's Boots, DEX + 10, increase ranged physical damage by 5%.
Full item details & effects
Patent Huuma Shuriken Clearness

Patent Huuma Shuriken Clearness [2]

#650004 · Huuma Shuriken · Weapon (Two-Handed)
ATK
290
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
230
Buy value
20 z
Sell value
10 z
A wind horse repair sword used by a famous ninja in the past. With a blue energy, he started to show his true power. It seems to resonate with the boots of the great hero. Cannot be destroyed. ATK + 15 per 2 refine rates. Increase ranged physical damage by 2% per 3 refine rates. When refined to +7 or higher, increase damage of Huuma Shuriken Ranka by 30%, reduce variable casting by 10%. When refined to +9 or higher, reduce cooltime of Huuma Shuriken Ranka by 1 sec. When refined to +11 or higher, increase physical damage to fire, shadow, holy, angel, undead, devil type enemies by 20%.. When equipped with Great Hero's Boots, STR +10, increase ranged physical damage by 5%.
Full item details & effects
Patent Meowmeow Foxtail

Patent Meowmeow Foxtail [2]

#550014 · One-Handed Staff · Weapon
ATK
350
MATK
350
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
20 z
Sell value
10 z
Mysterious puppy grass that makes a cat sound whenever it shakes From the softer shaking, he started to show his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 350. ATK, MATK + 15 per 2 refine rates. ATK, MATK + 2% per 3 refine rates. When refined to +7 or higher, increase damage of Lunatic Carrot Beat, Stem Spear by 25%. When refined to +9 or higher, reduce variable casting by 10%, reduce delay after attack by 10% When refined to +11 or higher, increase damage of Picky Peck, Catnip Meteor by 25%. When equipped with Great Hero's Boots, LUK +10, ATK, MATK + 7%.
Full item details & effects
Patent Meteor Striker

Patent Meteor Striker [2]

#590011 · Mace · Weapon
ATK
320
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
350
Buy value
0 z
Sell value
0 z
A hammer made of rare ore found in a meteorite After seeing the stronger strength, he began to show his natural ability. It seems to resonate with the boots of the great hero. Cannot be destroyed. ATK + 15 per 2 refine rates. Increase damage of Vulcan Arm, Boost Knuckle by 10% per 3 refine rates. When refined to +7 or higher, increase damage of Vulcan Arm, Boost Knuckle by 15% . When refined to +9 or higher, Increase damage of Arms Cannon by 15% . When refined to +11 or higher, increase ranged physical damage by 15%, reduce variable casting by 15%. When equipped with Great Hero's Boots, STR + 10, increase ranged physical damage by 5%.
Full item details & effects
Patent Ray Knuckle

Patent Ray Knuckle [2]

#560009 · Knuckle · Weapon
ATK
205
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
Knuckle with shining ore blades found in a meteorite] =], [=[After seeing the stronger strength, he began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase damage of Tiger Cannon by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Tiger Cannon by additional 15%, Gates of Hell by 20%. When refined to +9 or higher, reduce cooltime of Tiger Cannon by 1 sec. When refined to +11 or higher, MHP + 10%, increase damage of Gates of Hell by 15%. When equipped with Great Hero's Boots, VIT + 10, ATK + 7% 증가.
Full item details & effects
Patent Red Lotus Sword

Patent Red Lotus Sword [2]

#500013 · One-Handed Sword · Weapon
ATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A sword with a blue flame when pulled out of a sword. Started to show off his natural abilities with a more intense flame. It seems to resonate with the boots of the great hero. ATK +15 per 2 refine rates Increase ranged physical damage 4% per 3 refine rates. When refined to +7 or higher, reduce SP consump tion of Cart Cannon by 10%, reduce variable casting by 7%. When refined to +9 or higher, increase damage of Cart Cannon by 20% When refined to +11 or higher, increase damage of Acid Demonstration by 10%, reduce variable casting by 5%. When equipped with Great Hero's Boots, DEX +10, increase ranged physical damage by 5%.
Full item details & effects
Patent Scarlet Dragon Leather Bow

Patent Scarlet Dragon Leather Bow [2]

#700019 · Bow · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
A bow made by adding red dragon leather to a bow made of strong elastic material. With the power of the dragon, he began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Reduce global cooltime by 4% per 3 refine rates. When refined to +7 or higher, increase ranged physical damage by 10%, increase physical damage to all size monsters by 10%. When refined to +9 or higher, increase damage of Aimed Bolt by 35%. When refined to +11 or higher, reduce cooltime of Aimed Bolt by 1 sec, variable casting by 10%. When equipped with Great Hero's Boots, DEX + 10, ATK + 7% 증가.
Full item details & effects
Patent Slate Sword

Patent Slate Sword [2]

#500014 · One-Handed Sword · Weapon
ATK
205
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A sword made of an ancient stone. He regained the power of the stone plate and began to show his original ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase damage of Cart Tornado by 10%, Hells Plant by 5% per 3 refine rates. When refined to +7 or higher, increase damage of Cart Tornado by 20%, Hells Plant by 10%. When refined to +9 or higher, reduce global cooltime by 10%. When refined to +11 or higher, reduce global cooltime by 5%, MHP + 10%. When equipped with Great Hero's Boots, VIT + 10, increase melee physical damage by 5%.
Full item details & effects
Penance Crown

Penance Crown [1]

#400469 · Armor · Headgear (Top)
DEF
40
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A crown filled with purity. It might resonate well with equipment from a certain tomb palace. ------------------------ MDEF + 10. ------------------------ For every 2 refine level, ATK + 15. ------------------------ For every 3 refine level, ATK + 5%. ------------------------ For every 4 refine level, Long Ranged Physical Damage + 4%. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, increase physical damage against all size enemies by 15%. ------------------------ When refined to +13 or higher, increase physical damage against all race enemies by 20%, Fixed Casting Time - 0.5 seconds. ------------------------ Set Bonus: Poenetentia Purity Crown [1] Poenitentia Tenon [2] Long Ranged Physical Damage + 15%. For every 2 refine level of Weapon, increase Triangle Shot and Frenzy Shot damage by 8%. ------------------------ Set Bonus: Poenetentia Purity Crown [1] Poenitentia Nervus [2] Long Ranged Physical Damage + 15%. For every 2 refine level of Weapon, increase Crescive Bolt and Aimed Bolt damage by 8%. ------------------------ Set Bonus: Poenetentia Purity Crown [1] Poenitentia Attendo [2] Long Ranged Physical Damage + 15%. For every 2 refine level of Weapon, increase Gale Storm and Arrow Storm damage by 8%. ------------------------ Set Bonus: Poenetentia Purity Crown [1] Poenitentia Vatia [2] Long Ranged Physical Damage + 15%. For every 2 refine level of Weapon, increase Rhythm Shooting and Severe Rainstorm damage by 10%. ------------------------ Def : 40 Location : Upper
Full item details & effects
Phantom Fireball

Phantom Fireball

#420199 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
90
Slots
0
Weight
70
Buy value
0 z
Sell value
0 z
A mysterious purple fire orb. It is said to be projected by the spirits of the dead. ------------------------ Reduce Variable Casting Time by 8%. ------------------------ Reduce After Delay by 5%. ------------------------ Reduce Fixed Casting Time by 0.1 second. ------------------------ Set Bonus: Ghost Fire New Wave Sunglasses [1] or Ghost Fire New Wave Sunglasses For every 18 POW, increase physical damage against all races by 7%, For every 18 STA, ATK + 60, For every 18 WIS, MATK + 60, For every 18 SPL, increase magic damage against all races by 7%, For every 18 CON, ATK + 4%, MATK + 4%, For every 18 CRT, Critical Damage + 7%, reduce Fixed Casting Time by 0.05 second. ------------------------ Def : 0 Location : Lower
Full item details & effects
Pigritia Spark

Pigritia Spark [2]

#580005 · Whip · Weapon
ATK
150
MATK
210
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
70
Buy value
0 z
Sell value
0 z
A tool which was made to flash light in an emergency. It has been horribly distorted by the magic-jamming device that Illusion has installed. MATK +210. Metallic Sound and Reverberation damage +10%. MATK +8 for every 3 refine levels. When refined to +7 or higher, Variable Cast Time -10%. When refined to +9 or higher, Additional Metallic Sound and Reverberation damage +15%. When refined to +11 or higher, Metallic Sound cooldown -2 sec., Reverberation SP consumption -20%.
Full item details & effects
Pigritia Wave

Pigritia Wave [2]

#570005 · Musical Instrument · Weapon
ATK
150
MATK
210
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
70
Buy value
0 z
Sell value
0 z
A musical instrument which used to fill Barmund Mansion with beautiful melodies. It has been horribly distorted by the magic-jamming device that Illusion has installed. MATK +210. Metallic Sound and Reverberation damage +10%. MATK +8 for every 3 refine levels. When refined to +7 or higher, Variable Cast Time -10%. When refined to +9 or higher, Additional Metallic Sound and Reverberation damage +15%. When refined to +11 or higher, Metallic Sound cooldown -2 sec., Reverberation SP consumption -20%.
Full item details & effects
Poenitentia Catapulta

Poenitentia Catapulta [2]

#630009 · Two-Handed Spear · Weapon (Two-Handed)
ATK
320
Weapon Lv.
5
Required Lv.
230
Slots
2
Weight
230
Buy value
0 z
Sell value
0 z
A two-handed spear filled with the pain of grief. ------------------------ ATK + 10%. Increase Madness Crusher damage by 10%. ------------------------ For every 2 refine level, increase Hundred Spears damage by 3%. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, increase Hundred Spears damage by additional 25%. ------------------------ When refined to +11 or higher, reduce cooldown of Hundred Spears by 2 seconds. ------------------------ [Grade Bonus] [Grade D] Increase Madness Crusher damage by additional 5%. [Grade C] Increase Madness Crusher damage by additional 8%. P.ATK + 1. [Grade B] Increase Madness Crusher damage by additional 12%. POW + 2. ------------------------
Full item details & effects
Poenitentia Clava

Poenitentia Clava [2]

#590016 · Mace · Weapon
ATK
205
Weapon Lv.
5
Required Lv.
230
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
An axe filled with the pain of grief. ------------------------ Indestructible in battle. ------------------------ ATK + 10%. Increase Axe Stomp damage by 10%. ------------------------ For every 2 refine level, increase Knuckle Boost damage by 5%. ------------------------ When refined to +7 or higher, reduce variable casting time by 10%. ------------------------ When refined to +9 or higher, increase Vulcan Arm damage by 25%. ------------------------ When refined to +11 or higher, increase Arm Cannon damage by 25%. ------------------------ [Grade Bonus] [Grade D] Increase long ranged physical damage by 2%. [Grade C] Increase long ranged physical damage by 3%. [Grade B] Increase long ranged physical damage by 10%. P.ATK + 1. ------------------------
Full item details & effects
Poenitentia Ensis

Poenitentia Ensis [2]

#600014 · Two-Handed Sword · Weapon (Two-Handed)
ATK
315
Weapon Lv.
5
Required Lv.
230
Slots
2
Weight
220
Buy value
0 z
Sell value
0 z
A two-handed sword filled with the pain of grief. ------------------------ ATK + 10%. Increase Storm Slash damage by 10%. ------------------------ For every 2 refine level, increase Ignition Break damage by 3%. ------------------------ When refined to +7 or higher, reduce variable casting time by 10%. ------------------------ When refined to +9 or higher, increase Ignition Break damage by additional 25%. ------------------------ When refined to +11 or higher, reduce Ignition Break cooldown by 0.7 seconds. ------------------------ [Grade Bonus] [Grade D] Increase Storm Slash damage by additional 5%. [Grade C] Increase Storm Slash damage by additional 8%. P.ATK + 1. [Grade B] Increase Storm Slash damage by additional 12%. POW + 2. ------------------------
Full item details & effects
Poenitentia Hasta

Poenitentia Hasta [2]

#530010 · One-Handed Spear · Weapon
ATK
205
Weapon Lv.
5
Required Lv.
230
Slots
2
Weight
190
Buy value
0 z
Sell value
0 z
A spear filled with the pain of grief. ------------------------ ATK + 10%. Increase Overslash damage by 10%. ------------------------ For every 2 refine level, increase Overbrand damage by 3%. ------------------------ When refined to +7 or higher, reduce variable casting time by 10%. ------------------------ When refined to +9 or higher, increase Overbrand damage by additional 25%. ------------------------ When refined to +11 or higher, increase melee physical damage by 10%. ------------------------ [Grade Bonus] [Grade D] Increase Overslash damage by additional 5%. [Grade C] Increase Overslash damage by additional 8%. P.ATK + 1. [Grade B] Increase Overslash damage by additional 12%. POW + 1. ------------------------
Full item details & effects
Poenitentia Ligula

Poenitentia Ligula [2]

#500020 · One-Handed Sword · Weapon
ATK
185
Weapon Lv.
5
Required Lv.
230
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
A sword filled with the pain of grief. ------------------------ ATK + 10%. Increase Acidified Zone (Fire/Water/Wind/Earth) damage by 10%. ------------------------ For every 2 refine level, Increase Cart Cannon damage by 3%. ------------------------ When refined to +7 or higher, reduce variable casting time by 10%. ------------------------ When refined to +9 or higher, increase Cart Cannon damage by additional 25%. ------------------------ When refined to +11 or higher, increase long ranged physical damage by 10%. ------------------------ [Grade Bonus] [Grade D] Increase Acidified Zone (Fire/Wind) damage by 5%. [Grade C] Increase Acidified Zone (Fire/Wind) damage by 8%. P.ATK + 1. [Grade B] Increase Acidified Zone (Fire/Wind) damage by 12%. POW + 2. ------------------------
Full item details & effects
Poenitentia Pendulus

Poenitentia Pendulus [2]

#590017 · Mace · Weapon
ATK
195
Weapon Lv.
5
Required Lv.
230
Slots
2
Weight
165
Buy value
0 z
Sell value
0 z
A mace filled with the pain of grief. ------------------------ Indestructible in battle. ------------------------ ATK + 10%. Increase Acidified Zone (Fire/Water/Wind/Earth) damage by 10%. ------------------------ For every 2 refine level, increase Cart Tornado damage by 3%. ------------------------ When refined to +7 or higher, reduce variable casting time by 10%. ------------------------ When refined to +9 or higher, increase Cart Tornado damage by additional 25%. ------------------------ When refined to +11 or higher, increase melee physical damage by 10%. ------------------------ [Grade Bonus] [Grade D] Increase Acidified Zone (Fire/Wind) damage by 5%. [Grade C] Increase Acidified Zone (Fire/Wind) damage by 8%. P.ATK + 1. [Grade B] Increase Acidified Zone (Fire/Wind) damage by 10%. POW + 2. ------------------------
Full item details & effects
Poenitentia Vatia

Poenitentia Vatia [2]

#700025 · Bow · Weapon (Two-Handed)
ATK
250
Weapon Lv.
5
Required Lv.
230
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A bow filled with the pain of grief. ------------------------ ATK + 10%. Increase Rhythm Shooting damage by 10%. ------------------------ For every 2 refine level, increase Severe Rainstorm damage by 3%. ------------------------ When refined to +7 or higher, increase long ranged physical damage by 10%. ------------------------ When refined to +9 or higher, increase Severe Rainstorm damage by additional 30%. ------------------------ When refined to +11 or higher, reduce cooldown of Severe Rainstorm by 2 seconds. ------------------------ [Grade Bonus] [Grade D] Increase Rhythm Shooting damage by additional 5%. [Grade C] Increase Rhythm Shooting damage by additional 8%. P.ATK + 1. [Grade B] Increase Rhythm Shooting damage by additional 12%. CON + 1. ------------------------
Full item details & effects
Poenitentia Veloci

Poenitentia Veloci [2]

#830010 · Gatling Gun · Weapon (Two-Handed)
ATK
260
Weapon Lv.
5
Required Lv.
230
Slots
2
Weight
190
Buy value
0 z
Sell value
0 z
A gatling gun filled with the pain of grief. ------------------------ ATK + 10%. Increase The Vigilante at Night and Magazine for One damage by 10%. ------------------------ For every 2 refine level, increase Round Trip damage by 3%. ------------------------ When refined to +7 or higher, increase long ranged physical damage by 10%. ------------------------ When refined to +9 or higher, increase Round Trip damage by additional 25%. ------------------------ When refined to +11 or higher, increase physical damage against all size enemies by 15%. ------------------------ [Grade Bonus] [Grade D] Increase The Vigilante at Night and Magazine for One damage by additional 5%. [Grade C] Increase The Vigilante at Night and Magazine for One damage by additional 3%. P.ATK + 1. [Grade B] Increase The Vigilante at Night and Magazine for One damage by additional 5%. CON + 1. ------------------------
Full item details & effects
Power Of Thor

Power Of Thor [1]

#5495 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
Grants those who wear it a small portion of the thunder god Thor. Int +1, Dex +1, Mdef +3 Adds 7% tolerance to Wind Property. If refined to +8 or higher, has a low chance of adding 40 ATK for 6 seconds while melee attacking and a low chance of adding 40 MATK for 6 seconds while casting spells on a target. Can be traded, stored, and vended Location : Upper
Full item details & effects
Precision Shatter

Precision Shatter [2]

#820004 · Shotgun · Weapon (Two-Handed)
ATK
330
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
220
Buy value
0 z
Sell value
0 z
A Shotgun elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Shatter. ------------------------ Increases The Vigilante at Night damage by 7% per 2 refine rate. Increases Vanishing Buster damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases The Vigilante at Night damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Pride Stone

Pride Stone [2]

#640005 · Two-Handed Staff · Weapon (Two-Handed)
ATK
180
MATK
320
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A science instrument that was stored in Barmund Mansion. It has been horribly distorted by the magic-jamming device that Illusion has installed. Indestructible. MATK +320. Neutral and Water Magic damage +15% MATK +6 and Variable Cast Time -3% for every 3 refine levels When refined to +7 or higher, Comet and Jack Frost damage +10%. When refined to +9 or higher, Comet cooldown -10 sec., Jack Frost cooldown -1.5 sec. When refined to +11 or higher, Additional Comet and Jack Frost damage +20%. ATK: 180
Full item details & effects
Psychic Spear Rod

Psychic Spear Rod [2]

#26159 · One-Handed Staff · Weapon
ATK
120
MATK
180
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
80
Buy value
20 z
Sell value
10 z
A rod that improves its user's ability to command the supernatural power of magic. MATK 180, indestructible Neutral/Wind Magic damage +5% MATK +4 for every upgrade level +9 Effect: Psychic Wave damage +30% +11 Effect: Varetyr Spear cooldown -2 sec.
Full item details & effects
Punish Scepter

Punish Scepter [2]

#590045 · Mace · Weapon
ATK
210
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A holy mace said to have been used to vanquish monsters tainted with evil energy. ------------------------ Indestructible in battle. ------------------------ ATK + 5%, POW + 2. ------------------------ Increases Third Punishment damage by 5%. ------------------------ When refined to +5 or higher, increases Third Punishment damage by 10%. ------------------------ When refined to +7 or higher, increases melee physical damage by 5%. ------------------------ When refined to +9 or higher, increases Third Punishment damage by additional 10%. ------------------------ When refined to +10 or higher, CRI + 10. ------------------------ When refined to +11 or higher, increases Third Punishment damage by 5%, and First Brand damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increases melee physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Pure Heart

Pure Heart [1]

#490218 · Armor · Accessory
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Love is the deepest curse. Only those with pure love can fully unleash the power hidden in this equipment. ------------------------ MDEF + 15. ------------------------ ATK + 5%, MATK + 5%. ------------------------ STR + 5, INT + 5. ------------------------ Reduce Variable Casting Time by 5%. ------------------------ Increase physical and magic damage against Normal class monsters by 5%. ------------------------ For every 16 Base STR, ATK + 1%, After Cast Delay - 1%. ------------------------ For every 16 Base INT, MATK + 1%, Variable Casting Time - 1%. ------------------------ When equipped by Merchant classes, increase melee and long-ranged physical damage by 10%. ------------------------ Set Bonus: Pure Heart [1] Scrap Remodel Shoes [1] When equipped by Merchant classes, ATK + 150, Variable Casting Time - 10%. ------------------------ Def : 10
Full item details & effects
Purified Pigeon

Purified Pigeon [1]

#410342 · Armor · Headgear (Mid)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
This pigeon has been purified from evil. All Basic Stat + 12. Reduce After Cast Delay by 5%. ------------------------ Set Bonus when equipped with any type of Vivatus Fides Weapon : ATK + 300 , MATK + 300, Reduce After Cast Delay by 5%. ------------------------ Def : 10 Location : Middle
Full item details & effects
Purple Dragon Plate

Purple Dragon Plate [1]

#15394 · Armor · Armor
DEF
110
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
An armor imbued with immense draconic energy accumulated over a long time. Just wearing it makes you feel draconic dexterity. ------------------------ DEX +12, MHP +15%, MSP +10%. For every 2 refine level, Reduces variable casting time by 4%. For every 2 refine level, Increases ASPD by 4%. For every 3 refine level, Increases physical and magical damage against dragon monster by 8%. If refine rate is 11 or higher, increases physical and magical damage against medium and large size monsters by 8%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus Purple Dragon Plate Dragon Scale Hood Dragon Scale Boots DEF +50, MDEF +8, ATK +5%, MATK +5%. For every 15 base DEX, Increases ASPD by 3% and Reduces variable casting time by 3% [Dragon's Speed] When attacked, has a chance to increase FLEE +50, Perfect Dodge +10 for 10 seconds. If the base DEX is 120 or higher,increases the activation rate of [Dragon's Speed], FLEE +30, Perfect Dodge +5. If the sum of refine rate of Purple Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher, increases ASPD by 15%, reduces variable casting time by 15% reduces global cooldown by 25%. ------------------------
Full item details & effects
Ranger Booster Manteau

Ranger Booster Manteau [1]

#480003 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
0 z
Sell value
0 z
A special manteau for your rapid growth. Specialized in Ranged Physical Attack. Cannot be refined. Reduces Variable Cast Time by 5%. For every 3 refine levels, increases ATK + 2. If refined to +7, increases Ranged Physical Attack by 5%. If refined to +9, reduces After Cast Delay by 10%.
Full item details & effects
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